copy tentative support for win98 ime from wgl to wdx

This commit is contained in:
David Rose 2002-02-18 23:49:36 +00:00
parent 7a6439848a
commit fb9bde8cca
5 changed files with 73 additions and 24 deletions

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@ -33,6 +33,12 @@ bool dx_force_16bpp_zbuffer = config_wdxdisplay.GetBool("dx-force-16bpp-zbuffer"
bool bResponsive_minimized_fullscreen_window = config_wdxdisplay.GetBool("responsive-minimized-fullscreen-window",false);
bool dx_preserve_fpu_state = config_wdxdisplay.GetBool("dx-preserve-fpu-state", false);
// For now, set this true to use the IME correctly on Win2000, or
// false on Win98. This is temporary; once we have been able to
// verify that this distinction is actually necessary, we can replace
// this config variable with an actual OS detection.
bool ime_composition_w = config_wdxdisplay.GetBool("ime-composition-w", true);
extern void AtExitFn(void);
////////////////////////////////////////////////////////////////////

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@ -31,6 +31,7 @@ extern bool dx_preserve_fpu_state;
extern Filename get_icon_filename();
extern Filename get_mono_cursor_filename();
extern Filename get_color_cursor_filename();
extern bool ime_composition_w;
extern EXPCL_PANDADX void init_libwdxdisplay();

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@ -375,29 +375,58 @@ window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
static const int max_ime_result = 128;
static char ime_result[max_ime_result];
if (_ime_composition_w) {
// Since ImmGetCompositionStringA() doesn't seem to work
// for Win2000 (it always returns question mark
// characters), we have to use ImmGetCompositionStringW()
// on this OS. This is actually the easier of the two
// functions to use.
DWORD result_size =
ImmGetCompositionStringW(hIMC, GCS_RESULTSTR,
ime_result, max_ime_result);
// Add this string into the text buffer of the application.
// There's a rumor that ImmGetCompositionStringW() doesn't
// work for Win95 or Win98; for these OS's we must use
// ImmGetCompositionStringA(). How does this affect the
// returning of multibyte characters?
DWORD result_size =
ImmGetCompositionStringW(hIMC, GCS_RESULTSTR,
ime_result, max_ime_result);
ImmReleaseContext(hwnd, hIMC);
// Add this string into the text buffer of the application.
// ImmGetCompositionStringW() returns a string, but it's
// filled in with wstring data: every two characters defines a
// 16-bit unicode char. The docs aren't clear on the
// endianness of this. I guess it's safe to assume all Win32
// machines are little-endian.
for (DWORD i = 0; i < result_size; i += 2) {
int result =
((int)(unsigned char)ime_result[i + 1] << 8) |
(unsigned char)ime_result[i];
_input_devices[0].keystroke(result);
// ImmGetCompositionStringW() returns a string, but it's
// filled in with wstring data: every two characters defines a
// 16-bit unicode char. The docs aren't clear on the
// endianness of this. I guess it's safe to assume all Win32
// machines are little-endian.
for (DWORD i = 0; i < result_size; i += 2) {
int result =
((int)(unsigned char)ime_result[i + 1] << 8) |
(unsigned char)ime_result[i];
_input_devices[0].keystroke(result);
}
} else {
// On the other hand, ImmGetCompositionStringW() doesn't
// work on Win95 or Win98; for these OS's we must use
// ImmGetCompositionStringA().
DWORD result_size =
ImmGetCompositionStringA(hIMC, GCS_RESULTSTR,
ime_result, max_ime_result);
// ImmGetCompositionStringA() returns an encoded ANSI
// string, which we now have to map to wide-character
// Unicode.
static const int max_wide_result = 128;
static wchar_t wide_result[max_wide_result];
int wide_size =
MultiByteToWideChar(CP_ACP, 0,
ime_result, result_size,
wide_result, max_wide_result);
if (wide_size == 0) {
PrintErrorMessage(LAST_ERROR);
}
for (int i = 0; i < wide_size; i++) {
_input_devices[0].keystroke(wide_result[i]);
}
}
ImmReleaseContext(hwnd, hIMC);
}
return 0;
}
@ -1215,6 +1244,20 @@ void wdxGraphicsWindow::config_window(wdxGraphicsWindowGroup *pParentGroup) {
}
}
_dxgsg = DCAST(DXGraphicsStateGuardian, _gsg);
// Check the version of the OS we are running. If we are running
// win2000, we must use ImmGetCompositionStringW() to report the
// characters returned by the IME, since WM_CHAR and
// ImmGetCompositionStringA() both just return question marks.
// However, this function doesn't work for Win98; on this OS, we
// have to use ImmGetCompositionStringA() instead, which returns an
// encoded string in shift-jis (which we then have to decode).
// For now, this is user-configurable, to allow testing of this code
// on both OS's. After we verify that truth of the above claim, we
// should base this decision on GetVersionEx() or maybe
// VerifyVersionInfo().
_ime_composition_w = ime_composition_w;
}
void wdxGraphicsWindow::finish_window_setup(void) {

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@ -127,6 +127,7 @@ private:
bool _mouse_passive_motion_enabled;
bool _mouse_entry_enabled;
bool _ime_open;
bool _ime_composition_w;
bool _exiting_window;
bool _window_inactive;
bool _active_minimized_fullscreen;

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@ -1708,7 +1708,7 @@ window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
ImmGetCompositionStringA(hIMC, GCS_RESULTSTR,
ime_result, max_ime_result);
// ImmGetCompositionStringA() returned an encoded ANSI
// ImmGetCompositionStringA() returns an encoded ANSI
// string, which we now have to map to wide-character
// Unicode.
static const int max_wide_result = 128;
@ -1727,8 +1727,6 @@ window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
}
ImmReleaseContext(hwnd, hIMC);
}
return 0;
}