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https://github.com/panda3d/panda3d.git
synced 2025-10-03 02:15:43 -04:00
fix compilation issues
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parent
0dd50f1d5a
commit
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@ -2852,8 +2852,8 @@ make_sphere(EggGroup *egg_group, EggGroup::CollideFlags flags,
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////////////////////////////////////////////////////////////////////
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bool EggLoader::
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make_box(EggGroup *egg_group, EggGroup::CollideFlags flags,
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LPoint3 &_min, LPoint3 &_max, LColor &color) {
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bool success=false;
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LPoint3 &min_p, LPoint3 &max_p, LColor &color) {
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bool success = false;
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EggGroup *geom_group = find_collision_geometry(egg_group, flags);
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if (geom_group != (EggGroup *)NULL) {
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// Collect all of the vertices.
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@ -2870,26 +2870,25 @@ make_box(EggGroup *egg_group, EggGroup::CollideFlags flags,
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}
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}
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// Now find the _min/_max points
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// Now find the min/max points
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int num_vertices = 0;
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bool first = true;
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pset<EggVertex *>::const_iterator vi;
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for (vi = vertices.begin(); vi != vertices.end(); ++vi) {
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EggVertex *vtx = (*vi);
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LVertexd pos = vtx->get_pos3();
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LVertex pos = LCAST(PN_stdfloat, vtx->get_pos3());
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if (first) {
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_min.set(pos[0], pos[1], pos[2]);
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_max.set(pos[0], pos[1], pos[2]);
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min_p.set(pos[0], pos[1], pos[2]);
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max_p.set(pos[0], pos[1], pos[2]);
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first = false;
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}
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else {
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_min.set(min(_min[0], pos[0]),
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min(_min[1], pos[1]),
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min(_min[2], pos[2]));
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_max.set(max(_max[0], pos[0]),
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max(_max[1], pos[1]),
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max(_max[2], pos[2]));
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} else {
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min_p.set(min(min_p[0], pos[0]),
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min(min_p[1], pos[1]),
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min(min_p[2], pos[2]));
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max_p.set(max(max_p[0], pos[0]),
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max(max_p[1], pos[1]),
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max(max_p[2], pos[2]));
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}
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num_vertices++;
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}
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@ -3106,12 +3105,12 @@ make_collision_sphere(EggGroup *egg_group, CollisionNode *cnode,
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void EggLoader::
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make_collision_box(EggGroup *egg_group, CollisionNode *cnode,
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EggGroup::CollideFlags flags) {
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LPoint3 min;
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LPoint3 max;
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LPoint3 min_p;
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LPoint3 max_p;
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LColor dummycolor;
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if (make_box(egg_group, flags, min, max, dummycolor)) {
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if (make_box(egg_group, flags, min_p, max_p, dummycolor)) {
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CollisionBox *csbox =
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new CollisionBox(min, max);
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new CollisionBox(min_p, max_p);
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apply_collision_flags(csbox, flags);
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cnode->add_solid(csbox);
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}
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@ -167,7 +167,7 @@ private:
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LPoint3 ¢er, PN_stdfloat &radius, LColor &color);
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bool make_box(EggGroup *start_group, EggGroup::CollideFlags flags,
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LPoint3 &min, LPoint3 &max, LColor &color);
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LPoint3 &min_p, LPoint3 &max_p, LColor &color);
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void make_collision_solids(EggGroup *start_group, EggGroup *egg_group,
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CollisionNode *cnode);
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