particles.start() now uses renderParent instead of worldRelative

This commit is contained in:
David Rose 2002-08-20 18:43:50 +00:00
parent 5d39abd10f
commit fc93752d3f

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@ -48,7 +48,10 @@ class ParticleInterval(Interval.Interval):
self.cleanedUp = 1 self.cleanedUp = 1
elif (event == Interval.IVAL_INIT): elif (event == Interval.IVAL_INIT):
# IVAL_INIT event, start new particle effect # IVAL_INIT event, start new particle effect
self.particleEffect.start(self.parent, self.worldRelative) renderParent = None
if self.worldRelative:
renderParent = render
self.particleEffect.start(self.parent, renderParent)
# Accept event to kill particle effect # Accept event to kill particle effect
self.acceptOnce(self.stopEvent, self.acceptOnce(self.stopEvent,
lambda s = self: lambda s = self: