gobj: Fix ShaderBuffer.prepare() not actually doing anything

This commit is contained in:
rdb 2022-11-21 18:25:46 +01:00
parent 03d411c937
commit fcfa1d2c99

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@ -1658,6 +1658,12 @@ begin_frame(GraphicsStateGuardianBase *gsg, Thread *current_thread) {
}
_enqueued_index_buffers.clear();
for (ShaderBuffer *buffer : _enqueued_shader_buffers) {
buffer->prepare_now(this, gsg);
}
_enqueued_shader_buffers.clear();
}
/**