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ab05b75933
commit
fe63dee524
@ -68,7 +68,7 @@ get_timestamp() const {
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}
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/**
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* Changes the overall mudification timestamp of the multifile. Note that this
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* Changes the overall modification timestamp of the multifile. Note that this
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* will be reset to the current time every time you modify a subfile.
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* Only set this if you know what you are doing!
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*/
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@ -1895,7 +1895,7 @@ set_filename(const Filename &filename) {
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}
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/**
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* Removes the alpha filename, if it was previously set. See set_filename().
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* Removes the filename, if it was previously set. See set_filename().
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*/
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INLINE void Texture::
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clear_filename() {
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@ -1911,8 +1911,8 @@ clear_filename() {
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* The Texture's get_filename() function returns the name of the image file
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* that was loaded into the buffer. In the case where a texture specified two
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* separate files to load, a 1- or 3-channel color image and a 1-channel alpha
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* image, this Filename is update to contain the name of the image file that
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* was loaded into the buffer's alpha channel.
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* image, the alpha_filename is updated to contain the name of the image file
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* that was loaded into the buffer's alpha channel.
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*/
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INLINE void Texture::
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set_alpha_filename(const Filename &alpha_filename) {
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@ -1942,7 +1942,7 @@ set_fullpath(const Filename &fullpath) {
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}
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/**
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* Removes the alpha fullpath, if it was previously set. See set_fullpath().
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* Removes the fullpath, if it was previously set. See set_fullpath().
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*/
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INLINE void Texture::
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clear_fullpath() {
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@ -53,7 +53,7 @@ add_font(const std::string &filename, TextFont *font) {
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/**
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* Removes the indicated font from the pool, indicating it will never be
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* loaded again; the font may then be freed. If this function is never
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* called, a reference count will be maintained on every font every loaded,
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* called, a reference count will be maintained on every font ever loaded,
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* and fonts will never be freed.
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*/
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INLINE void FontPool::
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