This commit is contained in:
David Rose 2004-06-02 21:15:20 +00:00
parent b312099dda
commit ff8ac9f0a4
2 changed files with 6 additions and 6 deletions

View File

@ -227,7 +227,7 @@ draw_lines()
// for now. More functionalities coming up // for now. More functionalities coming up
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
void PortalClipper:: void PortalClipper::
prepare_portal(NodePath &node_path) prepare_portal(const NodePath &node_path)
{ {
SegmentList segs; SegmentList segs;
@ -290,7 +290,7 @@ prepare_portal(NodePath &node_path)
// and form the new planes of the reduced view frustum // and form the new planes of the reduced view frustum
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
void PortalClipper:: void PortalClipper::
clip_portal(NodePath &node_path) clip_portal(const NodePath &node_path)
{ {
int num_planes = _hex_frustum->get_num_planes(); int num_planes = _hex_frustum->get_num_planes();
@ -331,7 +331,7 @@ clip_portal(NodePath &node_path)
// fill in the new frustum. Return true if success // fill in the new frustum. Return true if success
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
PT(BoundingVolume) PortalClipper:: PT(BoundingVolume) PortalClipper::
get_reduced_frustum(NodePath &node_path) get_reduced_frustum(const NodePath &node_path)
{ {
int num_planes = 6; int num_planes = 6;
LPoint3f intersect_points[4]; LPoint3f intersect_points[4];

View File

@ -62,11 +62,11 @@ public:
~PortalClipper(); ~PortalClipper();
INLINE bool is_facing_camera(); INLINE bool is_facing_camera();
void prepare_portal(NodePath &node_path); void prepare_portal(const NodePath &node_path);
void clip_portal(NodePath &node_path); void clip_portal(const NodePath &node_path);
PT(BoundingVolume) get_reduced_frustum(NodePath &node_path); PT(BoundingVolume) get_reduced_frustum(const NodePath &node_path);
void draw_lines(); void draw_lines();
INLINE void draw_camera_frustum(); INLINE void draw_camera_frustum();