Josh Wilson
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7be2511fa7
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colorinterpolation segments now read correctly from ptf file. They can also now be either additive or modulated
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2006-06-14 02:04:24 +00:00 |
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Josh Wilson
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56e6945911
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vector mask code is now printed to an exported ptf file
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2006-06-14 02:02:11 +00:00 |
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Darren Ranalli
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a090f98ada
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added terse flag to profiled
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2006-06-13 17:19:43 +00:00 |
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David Rose
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29f1bb30c8
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fix to the fix
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2006-06-12 22:32:32 +00:00 |
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David Rose
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90acb5e250
|
fix windows-specific Python path
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2006-06-12 18:29:34 +00:00 |
|
David Rose
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b06643e9b1
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fix make_dir when filename ends in '/.'
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2006-06-12 18:19:12 +00:00 |
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David Rose
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ea15821afe
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more fixes for mesadisplay
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2006-06-09 22:56:16 +00:00 |
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David Rose
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bebd388711
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NullAudioManager/Sound should have a TypeHandle
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2006-06-09 20:42:03 +00:00 |
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aignacio_sf
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2b6df64ac1
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Add debug print out of latest Cg vertex and pixel shader profile at gsg reset time.
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2006-06-09 19:19:20 +00:00 |
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David Rose
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f26a291ad5
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correct old usage
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2006-06-09 17:57:40 +00:00 |
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Josh Yelon
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55e11a329a
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Fixed null pointer thingy
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2006-06-09 17:41:09 +00:00 |
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David Rose
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b0eb06c4cb
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add get_file_size() for an unopened file
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2006-06-09 17:28:18 +00:00 |
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Darren Ranalli
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77ec202484
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added check for setParentingRules to addInterest
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2006-06-09 01:24:45 +00:00 |
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David Rose
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9cc19ba6af
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minor fix to Actor.flush() with controlJoints
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2006-06-08 23:01:59 +00:00 |
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David Rose
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87a912818b
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add file timestamps
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2006-06-08 22:33:08 +00:00 |
|
Josh Yelon
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cb8e25f859
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A few more fixes
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2006-06-08 21:19:37 +00:00 |
|
Josh Yelon
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d63920086a
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Removed unneeded weird routine
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2006-06-08 21:19:21 +00:00 |
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Dustin Barnard
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3f5a8dbd69
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made do_frame() pass the current thread to make it compile under linux
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2006-06-08 20:21:54 +00:00 |
|
Dustin Barnard
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08d305dea2
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Fixed an imbalanced paranethese.
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2006-06-08 20:20:19 +00:00 |
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David Rose
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1fd3751a11
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build on linux
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2006-06-08 17:55:00 +00:00 |
|
Josh Yelon
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40db93b374
|
Repairs to DX buffers
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2006-06-08 17:52:57 +00:00 |
|
David Rose
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c7a4859e3c
|
read color_bits, etc. from config file
|
2006-06-08 17:25:06 +00:00 |
|
David Rose
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0eb64d79f0
|
OSMesa should set fb_props
|
2006-06-08 17:24:51 +00:00 |
|
Josh Yelon
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25cd86b34f
|
Removed spurious set_inverted
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2006-06-08 15:09:35 +00:00 |
|
Josh Yelon
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4a62c9c107
|
Fixed missing fbp control vars
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2006-06-08 15:06:39 +00:00 |
|
Darren Ranalli
|
5f925acab5
|
use SerialNumGen
|
2006-06-08 00:37:13 +00:00 |
|
David Rose
|
bf6bb54c31
|
copy BitArray by reference
|
2006-06-08 00:21:08 +00:00 |
|
Darren Ranalli
|
8933f78230
|
SerialNum->SerialNumGen, auto-interest tracking on the client
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2006-06-08 00:06:39 +00:00 |
|
Darren Ranalli
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8f9706a930
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SerialNum->SerialNumGen, added serialNum and assert-setTrace funcs
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2006-06-08 00:05:01 +00:00 |
|
David Rose
|
a2df279a61
|
add ClockObject::M_limited
|
2006-06-07 23:26:36 +00:00 |
|
Josh Yelon
|
c1f03b3650
|
Fixed a few more gsg==NULL bugs
|
2006-06-07 21:16:37 +00:00 |
|
Josh Yelon
|
2408212aac
|
Fixed framework
|
2006-06-07 20:15:38 +00:00 |
|
Josh Yelon
|
e8f749cf1e
|
Buffer/Window creation overhaul
|
2006-06-07 17:38:32 +00:00 |
|
David Rose
|
abb862c7f0
|
default parameter for sync_frame_time()
|
2006-06-07 17:15:54 +00:00 |
|
Joe Shochet
|
45fda2453a
|
strafe is now as fast as walk forward
|
2006-06-07 16:56:34 +00:00 |
|
David Rose
|
b9795a77b5
|
build on Linux
|
2006-06-07 16:45:09 +00:00 |
|
Josh Yelon
|
1486c02a10
|
Added composite.
|
2006-06-07 15:54:27 +00:00 |
|
Darren Ranalli
|
2e005bf840
|
typo crash fix
|
2006-06-06 02:07:21 +00:00 |
|
Darren Ranalli
|
bb3f17e923
|
first rev
|
2006-06-06 02:06:24 +00:00 |
|
Darren Ranalli
|
6c46fccb42
|
default values not allowed as parent tokens
|
2006-06-05 20:56:35 +00:00 |
|
Darren Ranalli
|
417ecf5bcb
|
added isDefaultValue
|
2006-06-05 20:56:05 +00:00 |
|
Mark Mine
|
affc6a7348
|
New parameter
|
2006-06-05 16:33:15 +00:00 |
|
Darren Ranalli
|
522fa09f1a
|
crash fix
|
2006-06-03 06:35:45 +00:00 |
|
aignacio_sf
|
5000348067
|
Use the GSG set_sampler_state function instead of the DX9 function directly.
|
2006-06-03 03:12:41 +00:00 |
|
aignacio_sf
|
3bd176fd7c
|
Need to always set the render state since caching the render state doesn't seem to work (possibly due to Cg shader setting D3D render states).
Fixes problem with sails and ship damage.
|
2006-06-03 03:11:19 +00:00 |
|
Dustin Barnard
|
1a20ccab5c
|
*** empty log message ***
|
2006-06-02 21:25:57 +00:00 |
|
Darren Ranalli
|
dbddb3bb2b
|
added warnings
|
2006-06-02 00:18:46 +00:00 |
|
Darren Ranalli
|
be2de63f8d
|
removed useless storeObjectLocation call
|
2006-06-02 00:18:25 +00:00 |
|
aignacio_sf
|
c9c25a867d
|
Disable stencil requests for make_texture_buffer for now.
|
2006-06-02 00:18:17 +00:00 |
|
Darren Ranalli
|
fea803ca39
|
added done callback
|
2006-06-01 23:22:35 +00:00 |
|