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18,664 Commits 32 Branches 23 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
David Rose
2a3ad0d4e5 Add RenderState::get_auto_shader_state() 2011-11-07 00:08:04 +00:00
David Rose
229cf67ae5 Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining 2011-09-04 15:47:45 +00:00
David Rose
26754b86ca merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
David Rose
fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Josh Yelon
c013cddc92 More support for negative glow 2008-04-30 22:23:14 +00:00
David Rose
cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 2006-01-15 06:34:33 +00:00
Josh Yelon
2095d8c44f New shader system 2005-09-25 04:06:31 +00:00
Josh Yelon
0bb2f00f88 New state handling code 2005-09-21 18:02:04 +00:00
David Rose
843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose
29e70407b5 more pgraph refinements 2002-03-20 01:27:29 +00:00
David Rose
9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose
29bf5a2ae3 a couple more pgraph attribs 2002-03-05 03:02:42 +00:00
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