21400 Commits

Author SHA1 Message Date
rdb
6259feb934 Fix issue building against copy of Python that was compiled with MSVC 2010 2016-11-30 00:12:26 +01:00
rdb
335debee54 Fix error building debian package 2016-11-29 23:53:57 +01:00
rdb
728310f96c Merge remote-tracking branch 'origin/release/1.9.x' 2016-11-29 23:48:51 +01:00
rdb
1c957b26b4 Fix for getting R8 and R8G8 formats via FrameBufferProperties 2016-11-29 23:07:37 +01:00
rdb
441b791e57 Fix extract_texture_data for buffer textures 2016-11-29 23:05:01 +01:00
rdb
80af51477a Backport ability to create a pdb zipfile to 1.9 2016-11-29 22:59:51 +01:00
rdb
5ad900a413 Bullet fixes: copying compound shapes, compile warnings, motion state alignment 2016-11-29 22:43:28 +01:00
rdb
948ff8562d Support targeting Windows XP with MSVC 2015 2016-11-29 22:41:46 +01:00
rdb
1e2961f7ef Improve windows installer: .prc file assoc, use DOS newlines for prc, error if installing 64-bit version on 32-bit Windows 2016-11-29 21:54:51 +01:00
rdb
7db45cb647 Make fetching of p3d_LightSource[n] input clearly defined for non-existent lights
Refer to OpenGL 2.1 spec page 61

Closes: #129
2016-11-27 14:25:58 +01:00
rdb
78bf339c41 Fix material shader inputs not being updated properly 2016-11-27 14:24:37 +01:00
rdb
cf389276da Backport b02e352 to 1.9:
rdb: Fix wrong GL texture being bound to image slot after being recreated
2016-11-27 13:04:54 +01:00
rdb
b02e3521bc Fix wrong GL texture being bound to image slot after being recreated 2016-11-27 12:30:37 +01:00
rdb
8c1f64e086 Fix for 1.9: fix errors when Cg-style matrix inputs are mat3 2016-11-14 19:41:54 +01:00
Tohka
e9a43a21fa Remove PiratesMagicWordManager VR Studio code reference 2016-11-04 02:41:41 +07:00
rdb
b0a8408755 Fix issue with Windows build 2016-11-04 00:49:04 +07:00
rdb
d54d43ac34 cppparser: fix issue with templated external method definitions 2016-11-03 18:04:14 +01:00
tobspr
c0fd29d822 Add functional header to parser-inc (#126)
* Support for the functional header

* Add unordered_map and initializer_list

* Add unordered_set header

* Fix spacing, and remove unecessary defines

* Add missing definitions to memory header

* Use variadic templates in functional header
2016-11-03 14:08:25 +01:00
rdb
c2abb4b2f8 Revert code that is triggering an odd compiler quirk in MSVC 2016-11-03 19:27:04 +07:00
rdb
22f0b50851 More Interrogate C++11 support changes:
* Parse variadic templates
 * Add (incomplete) type_traits support
 * Parse anonymous class template params
 * Parse volatile/lvalue/rvalue methods
 * Don't generate destructor for indestructible types
 * Add xmmintrin.h header
 * Allow invoking extensions with references
2016-11-03 12:17:11 +01:00
rdb
7259425b7c Let's do away with Geom-wide usage hints, it's not very useful 2016-11-03 11:34:10 +01:00
rdb
7bef96e71d Don't give misleading error when image shader input is missing 2016-11-03 11:11:02 +01:00
rdb
1467541b8d Interrogate issues: "fix #pragma once" for files specified on command-line, fix "unexpected $end" not having line numbers when parsing template parameter list 2016-11-01 12:19:11 +01:00
tobspr
50e8d5d08d Update stdint.h
This adds missing definitions from the standard library header ` stdint.h` to the interrogate header.
I also changed the `typedef` to the C++11 style `using`.

Closes: #125
2016-10-31 22:34:47 +01:00
rdb
29411f5e14 Merge remote-tracking branch 'origin/release/1.9.x' 2016-10-31 22:32:39 +01:00
rdb
5832ab8099 Fix errors when trying to raise vectors to a power 2016-10-31 22:10:47 +01:00
rdb
4526de8f7a Fix exception when trying to pickle NodePathCollection objects 2016-10-31 22:07:01 +01:00
rdb
c822fb57af Changes suggested by liuzhengcai to fix 3dsmax 2014 build 2016-10-31 20:47:50 +01:00
rdb
ed761f2997 Fix build without Python 2016-10-31 20:14:48 +01:00
Mitchell Stokes
59b0913b0b Cleanup .gitignore files
Remove all .gitignore files in subdirectories and add a few new ignores
to the top-level directory .gitignore file.
2016-10-30 20:06:12 -07:00
rdb
d43f0ef909 Fix DirectScrolledList regression 2016-10-28 12:09:14 +02:00
Mitchell Stokes
81dd4d97ad Implement make_copy() for BulletRigidBodyNode
This appears to be the last piece needed to load BulletRigidBodyNodes from BAM files.
2016-10-27 13:56:02 +02:00
rdb
758cd523e2 Don't use assimp/ prefix when including assimp files 2016-10-27 12:37:00 +02:00
rdb
e1ea1e8fb0 Fix link error on Windows with WANT_NATIVE_NET 2016-10-24 22:51:28 +02:00
rdb
1049088f11 Clean up some of the dtool_config.h variables 2016-10-24 22:10:46 +02:00
rdb
ef986ccfc0 Texture.set_ram_image(_as) now directly accepts buffers with right component size 2016-10-24 21:29:43 +02:00
rdb
a757cb47e8 Add tube-into-plane and tube-into-sphere tests 2016-10-24 17:34:55 +02:00
rdb
df998fb24c bam2egg: support collision masks, UvScrollNode 2016-10-24 17:20:21 +02:00
rdb
1bd96685bc Allow passing - as filename to egg tools to read from stdin 2016-10-24 17:19:07 +02:00
David Rose
775c69b53d PfmFile::set_point() should allow NaN's 2016-10-23 19:14:39 -07:00
rdb
62c008602e Merge branch 'release/1.9.x' 2016-10-20 11:14:37 +02:00
rdb
34b8e0844e Fix compile errors in unicode conversion in max exporter 2016-10-20 11:13:44 +02:00
rdb
ea82d9d664 Preserve "intangible" and "level" collide flags in bam2egg 2016-10-20 11:02:19 +02:00
rdb
e2fe951322 Fix compilation errors in Bullet 2.84/2.85 2016-10-16 00:14:05 +02:00
rdb
33c309d78f Make stb_image loader not rely on seeking to read .jpg files 2016-10-13 00:27:17 +02:00
rdb
f1f4951fb5 Merge remote-tracking branch 'origin/release/1.9.x' 2016-10-13 00:25:57 +02:00
rdb
955ca0d334 Fix support for passing keyword arguments to methods named make()
such as *Attrib.make() and Shader.make()
2016-10-13 00:21:59 +02:00
rdb
7c45e891f5 X11: fix .ico cursor bug. Support PNG-compressed .ico files. 2016-10-13 00:16:40 +02:00
rdb
a56520d055 Drop support for pre-5.0 Maya versions 2016-10-12 23:50:28 +02:00
rdb
06cc1794fc Drop support for OpenSSL versions before 0.9.7 2016-10-10 14:47:00 +02:00