rdb
6259feb934
Fix issue building against copy of Python that was compiled with MSVC 2010
2016-11-30 00:12:26 +01:00
rdb
335debee54
Fix error building debian package
2016-11-29 23:53:57 +01:00
rdb
728310f96c
Merge remote-tracking branch 'origin/release/1.9.x'
2016-11-29 23:48:51 +01:00
rdb
1c957b26b4
Fix for getting R8 and R8G8 formats via FrameBufferProperties
2016-11-29 23:07:37 +01:00
rdb
441b791e57
Fix extract_texture_data for buffer textures
2016-11-29 23:05:01 +01:00
rdb
80af51477a
Backport ability to create a pdb zipfile to 1.9
2016-11-29 22:59:51 +01:00
rdb
5ad900a413
Bullet fixes: copying compound shapes, compile warnings, motion state alignment
2016-11-29 22:43:28 +01:00
rdb
948ff8562d
Support targeting Windows XP with MSVC 2015
2016-11-29 22:41:46 +01:00
rdb
1e2961f7ef
Improve windows installer: .prc file assoc, use DOS newlines for prc, error if installing 64-bit version on 32-bit Windows
2016-11-29 21:54:51 +01:00
rdb
7db45cb647
Make fetching of p3d_LightSource[n] input clearly defined for non-existent lights
...
Refer to OpenGL 2.1 spec page 61
Closes : #129
2016-11-27 14:25:58 +01:00
rdb
78bf339c41
Fix material shader inputs not being updated properly
2016-11-27 14:24:37 +01:00
rdb
cf389276da
Backport b02e352 to 1.9:
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rdb: Fix wrong GL texture being bound to image slot after being recreated
2016-11-27 13:04:54 +01:00
rdb
b02e3521bc
Fix wrong GL texture being bound to image slot after being recreated
2016-11-27 12:30:37 +01:00
rdb
8c1f64e086
Fix for 1.9: fix errors when Cg-style matrix inputs are mat3
2016-11-14 19:41:54 +01:00
Tohka
e9a43a21fa
Remove PiratesMagicWordManager VR Studio code reference
2016-11-04 02:41:41 +07:00
rdb
b0a8408755
Fix issue with Windows build
2016-11-04 00:49:04 +07:00
rdb
d54d43ac34
cppparser: fix issue with templated external method definitions
2016-11-03 18:04:14 +01:00
tobspr
c0fd29d822
Add functional header to parser-inc ( #126 )
...
* Support for the functional header
* Add unordered_map and initializer_list
* Add unordered_set header
* Fix spacing, and remove unecessary defines
* Add missing definitions to memory header
* Use variadic templates in functional header
2016-11-03 14:08:25 +01:00
rdb
c2abb4b2f8
Revert code that is triggering an odd compiler quirk in MSVC
2016-11-03 19:27:04 +07:00
rdb
22f0b50851
More Interrogate C++11 support changes:
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* Parse variadic templates
* Add (incomplete) type_traits support
* Parse anonymous class template params
* Parse volatile/lvalue/rvalue methods
* Don't generate destructor for indestructible types
* Add xmmintrin.h header
* Allow invoking extensions with references
2016-11-03 12:17:11 +01:00
rdb
7259425b7c
Let's do away with Geom-wide usage hints, it's not very useful
2016-11-03 11:34:10 +01:00
rdb
7bef96e71d
Don't give misleading error when image shader input is missing
2016-11-03 11:11:02 +01:00
rdb
1467541b8d
Interrogate issues: "fix #pragma once" for files specified on command-line, fix "unexpected $end" not having line numbers when parsing template parameter list
2016-11-01 12:19:11 +01:00
tobspr
50e8d5d08d
Update stdint.h
...
This adds missing definitions from the standard library header ` stdint.h` to the interrogate header.
I also changed the `typedef` to the C++11 style `using`.
Closes : #125
2016-10-31 22:34:47 +01:00
rdb
29411f5e14
Merge remote-tracking branch 'origin/release/1.9.x'
2016-10-31 22:32:39 +01:00
rdb
5832ab8099
Fix errors when trying to raise vectors to a power
2016-10-31 22:10:47 +01:00
rdb
4526de8f7a
Fix exception when trying to pickle NodePathCollection objects
2016-10-31 22:07:01 +01:00
rdb
c822fb57af
Changes suggested by liuzhengcai to fix 3dsmax 2014 build
2016-10-31 20:47:50 +01:00
rdb
ed761f2997
Fix build without Python
2016-10-31 20:14:48 +01:00
Mitchell Stokes
59b0913b0b
Cleanup .gitignore files
...
Remove all .gitignore files in subdirectories and add a few new ignores
to the top-level directory .gitignore file.
2016-10-30 20:06:12 -07:00
rdb
d43f0ef909
Fix DirectScrolledList regression
2016-10-28 12:09:14 +02:00
Mitchell Stokes
81dd4d97ad
Implement make_copy() for BulletRigidBodyNode
...
This appears to be the last piece needed to load BulletRigidBodyNodes from BAM files.
2016-10-27 13:56:02 +02:00
rdb
758cd523e2
Don't use assimp/ prefix when including assimp files
2016-10-27 12:37:00 +02:00
rdb
e1ea1e8fb0
Fix link error on Windows with WANT_NATIVE_NET
2016-10-24 22:51:28 +02:00
rdb
1049088f11
Clean up some of the dtool_config.h variables
2016-10-24 22:10:46 +02:00
rdb
ef986ccfc0
Texture.set_ram_image(_as) now directly accepts buffers with right component size
2016-10-24 21:29:43 +02:00
rdb
a757cb47e8
Add tube-into-plane and tube-into-sphere tests
2016-10-24 17:34:55 +02:00
rdb
df998fb24c
bam2egg: support collision masks, UvScrollNode
2016-10-24 17:20:21 +02:00
rdb
1bd96685bc
Allow passing - as filename to egg tools to read from stdin
2016-10-24 17:19:07 +02:00
David Rose
775c69b53d
PfmFile::set_point() should allow NaN's
2016-10-23 19:14:39 -07:00
rdb
62c008602e
Merge branch 'release/1.9.x'
2016-10-20 11:14:37 +02:00
rdb
34b8e0844e
Fix compile errors in unicode conversion in max exporter
2016-10-20 11:13:44 +02:00
rdb
ea82d9d664
Preserve "intangible" and "level" collide flags in bam2egg
2016-10-20 11:02:19 +02:00
rdb
e2fe951322
Fix compilation errors in Bullet 2.84/2.85
2016-10-16 00:14:05 +02:00
rdb
33c309d78f
Make stb_image loader not rely on seeking to read .jpg files
2016-10-13 00:27:17 +02:00
rdb
f1f4951fb5
Merge remote-tracking branch 'origin/release/1.9.x'
2016-10-13 00:25:57 +02:00
rdb
955ca0d334
Fix support for passing keyword arguments to methods named make()
...
such as *Attrib.make() and Shader.make()
2016-10-13 00:21:59 +02:00
rdb
7c45e891f5
X11: fix .ico cursor bug. Support PNG-compressed .ico files.
2016-10-13 00:16:40 +02:00
rdb
a56520d055
Drop support for pre-5.0 Maya versions
2016-10-12 23:50:28 +02:00
rdb
06cc1794fc
Drop support for OpenSSL versions before 0.9.7
2016-10-10 14:47:00 +02:00