rdb
4f3998ae11
Build panda3d/*.so as bundles on OSX, make OSX builds relocatable
2015-06-23 21:09:33 +02:00
rdb
773614c610
Fix missing EXPCL_DIRECT on activate_osx_application()
2015-06-22 22:33:11 +02:00
rdb
236b0c590c
Use explicit symbol visibility control in GCC/clang
2015-06-22 21:01:34 +02:00
rdb
419eadb859
Support hardware skinning in GLSL
2015-06-21 20:28:31 +02:00
rdb
269b4eac27
Fix METH_NOARGS calling convention violations in interrogate, and special support for LINK_ALL_STATIC in interrogated code
2015-06-21 17:53:37 +02:00
rdb
7a836cbbd9
Merge branch 'release/1.9.x'
2015-06-21 17:46:34 +02:00
rdb
a7d56f0e65
Fix compilation error when compiling Python without threads
2015-06-21 17:41:28 +02:00
rdb
f87785d2c0
Allow using Panda without 'signal' module in platforms that do not have one (eg. JavaScript)
2015-06-21 17:37:50 +02:00
rdb
8ecf6a7b9f
Fix getattr() and hasattr() of vector classes when invalid attribute name is used
2015-06-21 15:33:42 +02:00
rdb
89d2fbd7e1
Build with two threads on travis
2015-06-21 14:13:31 +02:00
rdb
179b10ca83
Assimp loader now handles aiLightSource_AMBIENT lights
2015-06-19 21:57:29 +02:00
rdb
945d3c4035
Fix compiler errors and crashes with Assimp loader
2015-06-19 21:18:28 +02:00
rdb
efa8633cb0
Merge branch 'release/1.9.x'
2015-06-18 21:21:23 +02:00
rdb
458ca5ea41
Fix error when aligning C_normal column for vertex animation
2015-06-18 21:21:00 +02:00
rdb
5d364d6128
Merge branch 'release/1.9.x'
2015-06-15 00:20:17 +02:00
rdb
6d0e4c2662
Correct scaling and normalizations of binormals and tangents in generated shaders
2015-06-15 00:19:52 +02:00
rdb
ac7c8c3756
Merge branch 'release/1.9.x'
...
Conflicts:
panda/src/gobj/geomVertexColumn.cxx
2015-06-14 23:16:42 +02:00
rdb
bac400543a
Correct scaling of normals during flatten operations
2015-06-14 23:14:56 +02:00
rdb
82e098e578
Move auto-rescale-normal handling out of GSG, support normalizing normals in shader generator
2015-06-13 18:20:18 +02:00
rdb
2515ea5dff
Merge branch 'release/1.9.x'
2015-06-13 13:37:33 +02:00
rdb
c85a92d378
Add assertion to GeoMipTerrain::get_block_node_path
2015-06-13 13:34:19 +02:00
rdb
48208b0f27
Support #pragma once in interrogate
2015-06-13 13:33:11 +02:00
rdb
176606ef15
Merge pull request #38 from eswartz/pr-savemaps-lens
...
Allow passing custom lens to saveCubeMap/saveSphereMap
2015-06-06 20:04:50 +01:00
Ed Swartz
6fff37a294
Allow passing custom lens to #saveCubeMap/#saveSphereMap
2015-06-06 13:58:10 -05:00
rdb
11ed8a4d8d
Use dynamic type lookup for interrogate to eliminate inter-module dependencies
...
It is now no longer necessary to link to core.pyd
Also includes a slight coercion optimization for trivial types
2015-06-06 19:36:40 +02:00
rdb
8e58e9e11c
Merge branch 'release/1.9.x' (though keep template exporting in master)
2015-06-06 17:03:27 +02:00
rdb
4d46172fba
Revert non-Windows template export changes from 1.9.x, they're less stable than I thought
2015-06-06 16:55:33 +02:00
rdb
9edf75aa7b
Release notes for 1.9.1
2015-06-06 16:47:00 +02:00
rdb
3c380d9006
Support collision sphere and plane solids in bam2egg
2015-06-06 16:46:43 +02:00
rdb
cfcf91c1c1
Support far clip distance of infinity
2015-06-06 16:25:08 +02:00
rdb
cf7ae935a0
Merge pull request #36 from Moguri/assimp
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Changes to makepanda to compile with Assimp
2015-06-05 17:35:56 +01:00
rdb
205e731c4a
Merge branch 'release/1.9.x'
2015-06-04 12:00:25 +02:00
rdb
4a88d71ff6
Fix compile issues on Windows with rtdist build
2015-06-04 11:44:29 +02:00
Mitchell Stokes
5f735b4e50
Changes to makepanda to compile with Assimp
...
This includes updating header files for Assimp 3.
2015-06-03 23:43:02 -07:00
rdb
7b9efb32af
Merge branch 'release/1.9.x'
2015-06-04 00:35:19 +02:00
rdb
960b178545
Fix issues with per_platform confusion with pdeploy
2015-06-04 00:34:32 +02:00
Ed Swartz
41498e3895
Fix a libRocket texture issue
2015-06-03 22:30:22 +02:00
rdb
9c0076a09b
Bump version to 1.10.0
2015-06-03 20:47:53 +02:00
rdb
a70878c4ef
Merge branch 'release/1.9.x'
2015-06-03 20:26:22 +02:00
rdb
6cbc608b8d
Bump version to 1.9.1
2015-06-03 20:26:05 +02:00
rdb
f8ec2c10d5
libRocket now responds consistently to auto-texture-scaling, and supports (and prefers) padding over scaling
...
Thanks to Ed Swartz for helping to track down these issues!
2015-06-03 19:58:50 +02:00
rdb
ecaffd5eaa
Fix regression in 1.9.0: loaded textures not always rescaled to POT
2015-06-03 19:55:28 +02:00
rdb
f42c6645d5
Update prebuilt bison files for people who build without bison
2015-06-03 19:54:01 +02:00
rdb
eeddc9c07d
Merge commit 'd1106953b219dbd786c789e92849063dd394bb38' into release/1.9.x
2015-06-03 19:51:39 +02:00
rdb
24b3b85e98
Try and work around weird GCC 4.6 bug with instantiating PTA_uchar
2015-06-03 19:50:52 +02:00
rdb
f69354d9fa
Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al
2015-06-03 13:36:04 +02:00
rdb
141c7a9c35
Improve build performance on Windows slightly
2015-06-02 21:02:35 +02:00
Ed Swartz
d1106953b2
Let user know why p3tinydisplay doesn't load texture
2015-06-02 13:20:01 -05:00
rdb
75978222a1
Merge branch 'release/1.9.x'
2015-06-02 00:31:24 +02:00
deflected
88e5214af7
glstuff: Fix incorrect handling of Transpose in Shader Inputs
...
- Added missing recalculation of size when
input buffer is "resized" (due to removing of
post/pre-fixes). Now the "Transponse" part is
correctly handled.
Signed-off-by: deflected <deflected@github>
2015-06-02 00:29:34 +02:00