12168 Commits

Author SHA1 Message Date
Josh Wilson
50cc26d546 made automatic cleanup optional. Now can have only one sphere if desired as long as you explicitly call cleanup when done with it 2007-04-09 17:56:50 +00:00
Darren Ranalli
ad2d371605 log some items from leaking containers, shorter delay before first check 2007-04-09 07:34:20 +00:00
Darren Ranalli
47ffbc3ebd fixed __repr__, timeslice -> .5ms 2007-04-09 07:30:58 +00:00
Darren Ranalli
b6cafaa582 put safeRepr and fastRepr in __builtin__ 2007-04-09 07:26:16 +00:00
Samir Naik
55374a72bf oops, fixed a cut and paste error 2007-04-08 05:22:55 +00:00
Darren Ranalli
98e5e19348 more fine-grained CPU usage, better notification messages 2007-04-07 21:21:52 +00:00
Samir Naik
42a7730537 added getter functions for fadeIn and fadeOut ivals for use in cutscenes 2007-04-07 21:07:23 +00:00
Darren Ranalli
786af32d44 don't use gc.get_referents (it's slow), more fine-grained CPU usage 2007-04-07 08:34:50 +00:00
Darren Ranalli
e5fc82670d added Job pstats, derive from DirectObject 2007-04-07 08:26:30 +00:00
Josh Wilson
1b12685fee "switch inheritance order to satisfy MRO requirements. Removed debugging code. One-off traverse on render instead of only this object in order to preserve eventHandler states. Proper propagation of init parameters" 2007-04-07 06:44:39 +00:00
Josh Wilson
0698befa25 "adding PhasedObjects to showbase" 2007-04-07 04:50:50 +00:00
David Rose
6381866a56 allow-collider-bitarray -> allow-collider-multiple 2007-04-06 15:43:44 +00:00
David Rose
ceace684a2 add double, quad BitMask objects 2007-04-06 15:38:33 +00:00
Darren Ranalli
a463d3cffe added getBase to __builtin__ 2007-04-06 12:37:35 +00:00
Darren Ranalli
88950518ab many bug fixes, almost completed 2007-04-06 11:14:07 +00:00
Darren Ranalli
5e7eeef6e2 reduced debug logging 2007-04-06 11:09:56 +00:00
David Rose
6757b8b92c turn off allow-collider-bitarray by default 2007-04-06 00:40:43 +00:00
David Rose
5e86a1c8b3 allow-collider-bitarray 2007-04-05 17:04:49 +00:00
David Rose
05b0adcbb5 64-bit collision traverser; add CollisionNode::set_collider_sort() 2007-04-05 15:34:36 +00:00
David Rose
846e46b8c7 better 64-bit support 2007-04-05 15:33:53 +00:00
David Rose
291c14a9b4 oops, another threading fix 2007-04-05 14:38:25 +00:00
David Rose
26f4073003 resolve threading crash 2007-04-05 13:36:29 +00:00
Darren Ranalli
375450db4b support for dict keys that can't be repr/eval'd 2007-04-05 09:38:41 +00:00
Darren Ranalli
47008cd950 crash fixes 2007-04-05 01:45:47 +00:00
Darren Ranalli
8829174d40 first revision of ContainerLeakDetector 2007-04-04 23:54:06 +00:00
David Rose
93807927f9 add detect-graph-cycles 2007-04-04 21:21:23 +00:00
David Rose
05b5aea19c squelch compiler warnings 2007-04-04 19:00:59 +00:00
David Rose
65a84a7074 squelch warning 2007-04-04 18:50:58 +00:00
Josh Yelon
cc60fad2a5 Modified handling of raw mouse IDs 2007-04-04 18:20:42 +00:00
David Rose
cd85248a06 revert accidental checkin 2007-04-04 17:03:15 +00:00
David Rose
f36b15fd99 loader.asyncFlattenStrong() 2007-04-04 17:00:20 +00:00
Darren Ranalli
8a6258a803 publish get_collision_origin 2007-04-04 09:41:51 +00:00
Darren Ranalli
990af2a153 added subdivideCollisions 2007-04-04 07:47:13 +00:00
David Rose
d94f65c29e put WIN32_LEAN_AND_MEAN on command line, for now 2007-04-04 01:59:28 +00:00
Darren Ranalli
552af6f993 GridParents share cellOrigin nodes 2007-04-03 23:44:07 +00:00
aignacio_sf
4028f483d4 Add video memory determination by allocating 1MB textures until failure. 2007-04-03 23:24:53 +00:00
David Rose
9b575fbe58 steps toward async flatten 2007-04-03 23:21:49 +00:00
David Rose
301e051f35 remove command-line WIN32_LEAN_AND_MEAN 2007-04-03 23:20:32 +00:00
David Rose
3010785e58 attempt to robustify 2007-04-03 23:20:18 +00:00
Greg Wiatroski
b39ca2fec5 Protect against crash on disable 2007-04-03 21:47:12 +00:00
David Rose
a23e77bde1 support fullscreen without window manager 2007-04-03 18:04:55 +00:00
Darren Ranalli
d412984e74 added spam print of number of solids per CollisionSolid, pstats timing of collision solid tests 2007-04-03 17:59:59 +00:00
David Rose
52ff79375d fix 'tight' ShowBoundsEffect 2007-04-03 14:33:46 +00:00
Darren Ranalli
6413cc28e3 minor optimization in accept 2007-04-03 05:19:54 +00:00
David Rose
ecc75cd0e1 fix gcc warning 2007-04-02 18:46:38 +00:00
David Rose
e6e1613a92 fix dynamic changes to stacking order 2007-04-02 18:46:18 +00:00
David Rose
0b9493ef36 better default exponent 2007-04-02 17:08:49 +00:00
David Rose
0ba777cc0f better dx / gl equivalence 2007-04-02 17:08:14 +00:00
David Rose
9eb3e9fa24 oops 2007-03-30 23:27:51 +00:00
David Rose
cca375c2f3 spotlight fixes: make more consistent across opengl, dx8, dx9 2007-03-30 23:23:27 +00:00