Mitchell Stokes
d1241797b9
deploy-ng: Fix swapped console and gui apps on Windows
2017-04-20 17:48:07 -07:00
rdb
e67ebd80cd
glgsg: deal with false negatives with feature checks on Intel
2017-04-14 19:40:02 +02:00
Mitchell Stokes
82f08b1251
deploy-ng: Remove debug code
2017-04-11 20:18:14 -07:00
Mitchell Stokes
9e9aebad58
deploy-ng asteroid sample: Add --pre to requirements.txt
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This forces pip to prefer 1.10 builds even if it finds 1.9 builds (e.g., for Python2)
2017-04-11 20:15:42 -07:00
Mitchell Stokes
003348ff10
deploy-ng: Fix issue when builtin modules list differs between host and target
2017-04-11 20:14:46 -07:00
rdb
fa1b656961
glgsg: fix get_host() of GL FBO. Fixes LP 1672560 shadow bug
2017-04-09 22:14:20 +02:00
rdb
a175ad6a82
interrogate: fix compile error with default values that call scoped functions
2017-04-07 13:56:47 +02:00
rdb
2669cc8710
Remove unused macros
2017-04-07 13:56:35 +02:00
rdb
de745ed473
readme: update with helpful notes about installing and wheels
2017-04-07 13:42:43 +02:00
Mitchell Stokes
923ff14d41
deploy-ng: Apply ignore rules before creating directories
2017-04-04 21:36:56 -07:00
Mitchell Stokes
2302f251b1
Merge branch 'master' into deploy-ng
2017-04-04 21:27:09 -07:00
Mitchell Stokes
8fa6026a68
deploy-ng: Play nicer with Py2
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* ignore pyc files
* import print_function from __future__
2017-04-04 21:26:01 -07:00
rdb
f7af155e93
Compile with VS 2015 Express, build assimp on Windows
2017-04-03 13:57:40 +02:00
sean5470
97cd007af3
bam2egg: retain model nodes
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added code to retain model nodes that are not DCS nodes.
2017-04-03 02:28:37 +02:00
sean5470
019700cb1a
Maya 2017 support
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Added entries to compile Maya 2017 plugins.
2017-04-03 02:27:40 +02:00
rdb
2980bbc955
android: fix error when uploading BGRA image
2017-04-03 01:41:28 +02:00
rdb
6f8b379bda
Big patch full of performance improvements
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This particularly benefits applications with a lot of nodes.
2017-04-03 01:41:23 +02:00
rdb
e1c916cdc3
interrogate: handle implicit destructors correctly
2017-04-02 14:44:51 +02:00
rdb
ac0e6b5c5c
Merge branch 'release/1.9.x'
2017-04-02 14:29:38 +02:00
rdb
163c923c82
Backport various fixes for 1.9.4
v1.9.4
2017-03-31 18:08:49 +02:00
AnythingTechPro
5050aae5c8
Code formatting cleanups in StagedObject
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Closes #142
2017-03-30 19:49:30 +02:00
rdb
47f4107855
models: remove odd polygons inside tail of panda-model
2017-03-30 19:48:58 +02:00
Sam Edwards
76070d84cd
fsm: Change FourState's debugPrint to a __method
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This should stop it from getting overridden by subclasses.
2017-03-29 17:40:10 -06:00
Sam Edwards
6d250f2f1f
fsm: FourState needs to initialize stateIndex BEFORE first debugPrint
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I honestly have no idea how this even worked before.
2017-03-29 17:40:10 -06:00
wolfgangp
f773bf6328
Add properties to Bullet classes ( #140 )
2017-03-29 11:38:39 +02:00
rdb
605ac1189f
text: kerning should respect text scale
2017-03-28 21:13:03 +02:00
rdb
e1c0e7d1d4
text: add experimental kerning support, enabled by 'text-kerning'
2017-03-27 19:15:09 +02:00
Sam Edwards
4080e03d05
distributed: Remove use of exceptionLogged() decorator
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This isn't available when __debug__==False either.
2017-03-27 01:00:00 -06:00
Sam Edwards
f062c64e9a
distributed: Fix broken reference to StackTrace when __debug__==False
2017-03-27 00:56:05 -06:00
rdb
9d05044a9f
shadows: force interocular distance to 0 for shadow cameras
2017-03-23 12:22:34 +01:00
rdb
d8066e19b1
Fix assertion when using Texture.load_sub_image to load entire image
2017-03-22 22:42:21 +01:00
rdb
64a7fbab87
glgsg: fix assertion encountered when trying to use pointer textures
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Fixes LP 990089
2017-03-10 23:01:11 +01:00
deflected
bf919e4811
Fix compile issue on FreeBSD 11
2017-03-10 15:51:32 +01:00
Younguk Kim
0406a49edc
Fix include guard typo.
2017-03-10 15:51:11 +01:00
rdb
63be56cd0e
Backport part of b21e8fdf3216b9a18d7f2edef9fc5ce5590f9969 that fixes an issue with geometry generation when multithreaded pipeline is enabled
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Fixes bullet soft body issue as well as LP 1671639
2017-03-10 15:46:44 +01:00
rdb
20085d182a
Backport 4a8819b0bd7517cf8ad0fe1eed0666b324cadc14 (MeshDrawer fixes and improvements)
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* Fix random number generator on Windows (LP 1663895)
* Assert instead of crash when passing in non-Camera to begin() (LP 1663900)
* Prevent repeated calls to generator()/set_budget() from leaking GeomNodes (LP 1663903)
* Make the generator more efficient
2017-03-10 15:44:47 +01:00
rdb
ce736ad093
glsl: fix issue with vertex colors not showing up
2017-03-10 12:25:21 +01:00
rdb
4f299fa71f
Fix compilation when building without threads enabled
2017-03-09 14:31:07 +01:00
rdb
3db8ce2562
Fixes for ARM build
2017-03-08 12:28:06 +01:00
Sam Edwards
4d59ad4014
interrogatedb: Build even when _PyErr_OCCURRED is undefined
2017-03-08 01:59:02 -07:00
Sam Edwards
ea1ba281b5
interrogate: Add missing cast in generated calls to PyObject_INIT_VAR
2017-03-08 01:54:21 -07:00
rdb
72262ea15a
Fix compiler issues on Windows
2017-02-21 21:38:46 +01:00
rdb
8ec4da2824
Compile fixes for compilers that don't support all C++11 features
2017-02-21 02:45:30 +01:00
rdb
1eaa1bcf70
Fix error when not compiling with clang
2017-02-21 02:27:28 +01:00
deflected
351627a0e3
glgsg: fix false positive for buffer texture detection on OpenGL 3.0
2017-02-21 02:21:50 +01:00
rdb
edb83fe89a
Various optimizations to reduce performance overhead of rendering
2017-02-21 02:20:06 +01:00
Mitchell Stokes
3cb24fba91
Merge branch 'master' into deploy-ng
2017-02-20 13:46:39 -08:00
deflected
f6e2e2ea05
Fix compile issue on FreeBSD 11
2017-02-20 15:10:15 +01:00
rdb
6104e75eb0
bam2egg: generate a sphere from polygon with four vertices instead of two
2017-02-20 15:09:11 +01:00
rdb
b113d9db55
Fix incorrect type hierarchy of HermiteCurve, PandaNode, ShaderGenerator
2017-02-20 00:32:05 +01:00