20600 Commits

Author SHA1 Message Date
rdb
b3630c4e18 Don't mangle certain numeric typedefs in API reference 2015-05-14 17:15:59 +02:00
rdb
b9440d634c Fix regression with depth-stencil textures reported as unsupported 2015-05-11 20:33:14 +02:00
rdb
5def6a6261 Fix flickering when using trans_model_to_apiview in Cg 2015-05-11 20:31:37 +02:00
rdb
96de270320 Fall back to depth textures when depth-stencil textures aren't supported 2015-05-11 20:31:10 +02:00
rdb
07ea84a1a0 Optimize shader matrix generator, allow changing GL internal coord system 2015-05-11 18:07:14 +02:00
Ed Swartz
1fb49dc3f7 Fix Rocket asset lookup to use VFS correctly for .p3d 2015-05-07 22:37:16 +02:00
rdb
c854872714 Merge pull request #26 from eswartz/pr-rocket-fix-file-lookup-alone
Resolve libRocket assets along the model-path
2015-05-07 09:46:13 -05:00
Ed Swartz
bb98d8a8a0 Use model-path as a fallback for rocket asset lookup 2015-05-07 09:40:12 -05:00
rdb
541c684114 Fix filename substitution in shader error reporting for first included file 2015-05-06 15:46:16 +02:00
rdb
f82c942d87 Merge pull request #23 from eswartz/fix-alpha-image-asserts
Check for existence of alpha channel in alpha image when loading texture with separate alpha image
2015-05-05 12:39:47 -05:00
Ed Swartz
e8fca5668c Fix a rash of asserts from PNMImage::get_alpha_val
-- originally the code had an explicit check for a missing alpha channel, that went away in 22120524a2f9a1f9330cdfa2b35bbcdf15d721d4
2015-05-05 11:31:25 -05:00
rdb
c292d3bc65 Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors 2015-05-03 20:47:29 +02:00
rdb
cc9abf0bae Merge pull request #21 from eswartz/add-pview-options
Add -L (lighting) and -P <pipe> options to pview
2015-05-02 15:30:20 -05:00
Sam Edwards
118ed131ca direct: Resolve missing import in Actor. 2015-05-02 22:14:17 +02:00
Sam Edwards
184901309e general: Fix missing includes. 2015-05-02 22:14:17 +02:00
Sam Edwards
88bb4102b2 dtoolbase: Rename pdtoa.c -> pdtoa.cxx.
It's actually a C++ file (contains C++-only constructs) and should have the proper file extension so it compiles with the appropriate language.
2015-05-02 22:14:17 +02:00
rdb
11350334d0 Add assertion to prevent invalid use of FrameRateMeter 2015-05-02 22:07:03 +02:00
Ed Swartz
6ceaf63c7d Add -L (lighting) and -P <pipe> options to pview 2015-05-01 20:34:14 -05:00
rdb
74f936115e Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound 2015-05-01 20:15:00 +02:00
Ed Swartz
fc5a2e5e33 Implement confined mouse mode for OS X.
Note: it seems that using #set_pointer() will result in
a long delay before an absolute mouse position is updated,
even though deltas are reported.

Thus, in CocoaPandaView, the mouse deltas are sent for both
relative and confined modes, so client code (e.g. the "mouse
modes" demo) will be able to recenter the mouse without
choppy movement.
2015-04-30 17:57:00 -05:00
rdb
a745184f25 Fix X11 compile and interrogate issues 2015-04-26 15:27:39 +02:00
rdb
589a1b52ac Revert unintentional debug message check-in 2015-04-26 15:07:09 +02:00
rdb
92d40c3144 Default vertex column alignment should be 4 2015-04-25 18:48:48 +02:00
rdb
66011a1352 Expose _NET_WM_PID to window managers in X11 2015-04-25 17:17:33 +02:00
rdb
f1ea25bfb1 Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size 2015-04-25 17:13:35 +02:00
rdb
077d03a9f6 Center p3dCert on screen, and make it a modal dialog 2015-04-25 17:09:50 +02:00
rdb
5f20afd5ea Merge pull request #18 from eswartz/support-mouse-confinement
Support mouse confinement
2015-04-18 13:03:48 +02:00
Ed Swartz
53171c93c8 Replace some debug() calls with info()/warning() calls. 2015-04-17 15:55:46 -05:00
Ed Swartz
0f5b1a8192 Fix X11 M_relative case when missing XF86DGA 2015-04-17 15:50:11 -05:00
Ed Swartz
f6841d7fc5 Add sample program demonstrating the mouse modes 2015-04-17 15:26:57 -05:00
Ed Swartz
48cc1aa496 Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00
rdb
4f47b018eb Some .bam cross-compatibility for buffer textures 2015-04-16 17:10:14 +02:00
rdb
52288e299b Fix interrogate regression that broke multiview support 2015-04-16 16:57:46 +02:00
rdb
c130d25193 Add typedefs to API documentation generator 2015-04-15 13:55:50 +02:00
rdb
0343c4f186 GLSL robustness and issue fixes:
* Int params were not being implicitly converted to float properly
* p3d_TextureN now accepts other sampler types
* More error checking for parameter types
* p3d_ColorScale et al also allows vec3 instead of vec4 now
2015-04-14 15:48:48 +02:00
rdb
d430e611bb size_t params of methods in template classes did not support 64-bit values on 64-bit systems 2015-04-14 15:47:35 +02:00
rdb
8360ad442a Work around gcc compiler shortcoming 2015-04-14 15:46:52 +02:00
rdb
500da29013 Fix obscure error caused by bug in _getDtoolSuperBase 2015-04-09 13:15:25 +02:00
rdb
8e76328b3b Fix Bullet support (Broken float division in default args in interrogate) 2015-04-09 13:08:17 +02:00
rdb
8a9e30afa8 Revert accidental disabling of strip step on Linux in opt4 builds 2015-04-06 15:05:47 +02:00
rdb
3d2d1d9c23 Exclude a few system DLLs to make rtdist work on WinXP 2015-04-06 12:48:30 +02:00
rdb
947149c56a Fix reading from URLs mounted to the virtual file system 2015-04-05 22:50:38 +02:00
rdb
16e7831566 Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
rdb
cda7c1f171 OpenGL ES 2 optimizations and better support 2015-04-04 21:58:29 +02:00
rdb
4976345486 Let's use OpenGL-style vertex colors by default on non-Windows platforms 2015-04-04 21:38:54 +02:00
rdb
b323d73622 Reduce redundant state changes and error checks 2015-04-04 21:04:27 +02:00
rdb
059f67d1b5 Improve GLSL error reporting, fix GLSL ES shader loading 2015-04-04 20:57:04 +02:00
rdb
41184b1189 Optimizations to improve start-up time (esp. in JavaScript) 2015-04-04 19:05:54 +02:00
rdb
0082b7876f Fix clang 3.5 compile warnings/errors 2015-04-04 16:00:20 +02:00
rdb
44346769b4 Fix pstrtod bug with exponents 2015-04-04 16:00:19 +02:00