rdb
b3630c4e18
Don't mangle certain numeric typedefs in API reference
2015-05-14 17:15:59 +02:00
rdb
b9440d634c
Fix regression with depth-stencil textures reported as unsupported
2015-05-11 20:33:14 +02:00
rdb
5def6a6261
Fix flickering when using trans_model_to_apiview in Cg
2015-05-11 20:31:37 +02:00
rdb
96de270320
Fall back to depth textures when depth-stencil textures aren't supported
2015-05-11 20:31:10 +02:00
rdb
07ea84a1a0
Optimize shader matrix generator, allow changing GL internal coord system
2015-05-11 18:07:14 +02:00
Ed Swartz
1fb49dc3f7
Fix Rocket asset lookup to use VFS correctly for .p3d
2015-05-07 22:37:16 +02:00
rdb
c854872714
Merge pull request #26 from eswartz/pr-rocket-fix-file-lookup-alone
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Resolve libRocket assets along the model-path
2015-05-07 09:46:13 -05:00
Ed Swartz
bb98d8a8a0
Use model-path as a fallback for rocket asset lookup
2015-05-07 09:40:12 -05:00
rdb
541c684114
Fix filename substitution in shader error reporting for first included file
2015-05-06 15:46:16 +02:00
rdb
f82c942d87
Merge pull request #23 from eswartz/fix-alpha-image-asserts
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Check for existence of alpha channel in alpha image when loading texture with separate alpha image
2015-05-05 12:39:47 -05:00
Ed Swartz
e8fca5668c
Fix a rash of asserts from PNMImage::get_alpha_val
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-- originally the code had an explicit check for a missing alpha channel, that went away in 22120524a2f9a1f9330cdfa2b35bbcdf15d721d4
2015-05-05 11:31:25 -05:00
rdb
c292d3bc65
Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors
2015-05-03 20:47:29 +02:00
rdb
cc9abf0bae
Merge pull request #21 from eswartz/add-pview-options
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Add -L (lighting) and -P <pipe> options to pview
2015-05-02 15:30:20 -05:00
Sam Edwards
118ed131ca
direct: Resolve missing import in Actor.
2015-05-02 22:14:17 +02:00
Sam Edwards
184901309e
general: Fix missing includes.
2015-05-02 22:14:17 +02:00
Sam Edwards
88bb4102b2
dtoolbase: Rename pdtoa.c -> pdtoa.cxx.
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It's actually a C++ file (contains C++-only constructs) and should have the proper file extension so it compiles with the appropriate language.
2015-05-02 22:14:17 +02:00
rdb
11350334d0
Add assertion to prevent invalid use of FrameRateMeter
2015-05-02 22:07:03 +02:00
Ed Swartz
6ceaf63c7d
Add -L (lighting) and -P <pipe> options to pview
2015-05-01 20:34:14 -05:00
rdb
74f936115e
Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound
2015-05-01 20:15:00 +02:00
Ed Swartz
fc5a2e5e33
Implement confined mouse mode for OS X.
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Note: it seems that using #set_pointer() will result in
a long delay before an absolute mouse position is updated,
even though deltas are reported.
Thus, in CocoaPandaView, the mouse deltas are sent for both
relative and confined modes, so client code (e.g. the "mouse
modes" demo) will be able to recenter the mouse without
choppy movement.
2015-04-30 17:57:00 -05:00
rdb
a745184f25
Fix X11 compile and interrogate issues
2015-04-26 15:27:39 +02:00
rdb
589a1b52ac
Revert unintentional debug message check-in
2015-04-26 15:07:09 +02:00
rdb
92d40c3144
Default vertex column alignment should be 4
2015-04-25 18:48:48 +02:00
rdb
66011a1352
Expose _NET_WM_PID to window managers in X11
2015-04-25 17:17:33 +02:00
rdb
f1ea25bfb1
Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size
2015-04-25 17:13:35 +02:00
rdb
077d03a9f6
Center p3dCert on screen, and make it a modal dialog
2015-04-25 17:09:50 +02:00
rdb
5f20afd5ea
Merge pull request #18 from eswartz/support-mouse-confinement
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Support mouse confinement
2015-04-18 13:03:48 +02:00
Ed Swartz
53171c93c8
Replace some debug() calls with info()/warning() calls.
2015-04-17 15:55:46 -05:00
Ed Swartz
0f5b1a8192
Fix X11 M_relative case when missing XF86DGA
2015-04-17 15:50:11 -05:00
Ed Swartz
f6841d7fc5
Add sample program demonstrating the mouse modes
2015-04-17 15:26:57 -05:00
Ed Swartz
48cc1aa496
Implement an M_confined mouse mode to ensure mouse stays in window.
2015-04-17 15:12:29 -05:00
rdb
4f47b018eb
Some .bam cross-compatibility for buffer textures
2015-04-16 17:10:14 +02:00
rdb
52288e299b
Fix interrogate regression that broke multiview support
2015-04-16 16:57:46 +02:00
rdb
c130d25193
Add typedefs to API documentation generator
2015-04-15 13:55:50 +02:00
rdb
0343c4f186
GLSL robustness and issue fixes:
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* Int params were not being implicitly converted to float properly
* p3d_TextureN now accepts other sampler types
* More error checking for parameter types
* p3d_ColorScale et al also allows vec3 instead of vec4 now
2015-04-14 15:48:48 +02:00
rdb
d430e611bb
size_t params of methods in template classes did not support 64-bit values on 64-bit systems
2015-04-14 15:47:35 +02:00
rdb
8360ad442a
Work around gcc compiler shortcoming
2015-04-14 15:46:52 +02:00
rdb
500da29013
Fix obscure error caused by bug in _getDtoolSuperBase
2015-04-09 13:15:25 +02:00
rdb
8e76328b3b
Fix Bullet support (Broken float division in default args in interrogate)
2015-04-09 13:08:17 +02:00
rdb
8a9e30afa8
Revert accidental disabling of strip step on Linux in opt4 builds
2015-04-06 15:05:47 +02:00
rdb
3d2d1d9c23
Exclude a few system DLLs to make rtdist work on WinXP
2015-04-06 12:48:30 +02:00
rdb
947149c56a
Fix reading from URLs mounted to the virtual file system
2015-04-05 22:50:38 +02:00
rdb
16e7831566
Remove executable permissions from files that don't need them
2015-04-05 15:41:49 +02:00
rdb
cda7c1f171
OpenGL ES 2 optimizations and better support
2015-04-04 21:58:29 +02:00
rdb
4976345486
Let's use OpenGL-style vertex colors by default on non-Windows platforms
2015-04-04 21:38:54 +02:00
rdb
b323d73622
Reduce redundant state changes and error checks
2015-04-04 21:04:27 +02:00
rdb
059f67d1b5
Improve GLSL error reporting, fix GLSL ES shader loading
2015-04-04 20:57:04 +02:00
rdb
41184b1189
Optimizations to improve start-up time (esp. in JavaScript)
2015-04-04 19:05:54 +02:00
rdb
0082b7876f
Fix clang 3.5 compile warnings/errors
2015-04-04 16:00:20 +02:00
rdb
44346769b4
Fix pstrtod bug with exponents
2015-04-04 16:00:19 +02:00