21 Commits

Author SHA1 Message Date
rdb
85a9cdd052 Add a way to get access to OpenGL texture index 2017-10-05 17:34:26 +02:00
rdb
723c1de520 Fix various emscripten compile issues 2016-04-28 21:15:46 +02:00
rdb
e73a89705b Improve OpenGL ES support, add OpenGL ES 3 support 2016-04-04 17:00:27 +02:00
tobspr
0fcfb8e372 New file headers, new comment style 2016-02-17 17:47:48 +01:00
rdb
090e912ce6 Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
rdb
f9add18798 Fix another GL crash at shutdown 2015-11-11 17:06:32 +01:00
rdb
68f762aa20 Fix leak of prepared contexts, prevent deleting GL resources in wrong context in multi-GSG applications 2015-11-08 00:01:45 +01:00
rdb
2ff9083812 Add support for buffer textures 2015-04-16 16:55:29 +02:00
rdb
fbc3564bf9 More work on Android port 2014-10-08 15:09:25 +00:00
rdb
cd79de19b2 Add more parameters for binding images to shaders. 2014-08-19 20:22:57 +00:00
rdb
efa258ebf3 Memory barriers, immutable texture storage, bindless textures, fixes for multisample FBOs, code cleanup, etc. 2014-07-15 08:46:58 +00:00
rdb
6454ddddc5 Eliminate GLP() macro (so we can write glEnable instead of GLP(Enable) again). 2014-06-18 21:06:05 +00:00
David Rose
9e22c72bf3 finally, pipelined textures 2011-10-08 21:04:05 +00:00
David Rose
a8ec068c05 graphics-memory-limit 2008-08-29 23:03:53 +00:00
David Rose
fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose
aee05dc054 notify -> pnotify 2006-03-18 02:38:55 +00:00
David Rose
83a6c42496 better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
David Rose
9a9149ed9e fix assertion 2006-03-16 03:43:35 +00:00
David Rose
c6f0b35ee9 PStats tracks compressed texture sizes 2006-03-16 00:29:54 +00:00
David Rose
843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose
ae685dcf4b split glgsg into glmisc; expand on mesadisplay 2004-02-10 18:02:16 +00:00