David Rose
f5da2ff9bf
fix seek problems with certain avi's
2011-12-12 22:33:28 +00:00
David Rose
1302a89f3d
missed another p3 prefix here
2011-12-12 18:11:03 +00:00
David Rose
33398d9713
set_repository() and set_clock_delta() should be instance methods, not static class methods
2011-12-09 19:38:29 +00:00
David Rose
f9658303e7
ah, *this* is the proper fix to recent interrogate bug.
2011-12-09 05:56:27 +00:00
David Rose
262a3558c7
fix interrogate error?
2011-12-09 02:35:34 +00:00
David Rose
57165297a7
ClockObject needs a copy constructor
2011-12-08 15:28:29 +00:00
Zhao Huang
7d9778f2b9
fixed MSPlatform check for non-Win platforms
2011-12-08 15:16:49 +00:00
Zhao Huang
66aef17a6f
Fixed Threading Build Issue, --thread=X will now compile correctly (at least on windows)
...
Added support for Win7.1 Platform, DirectX June SDK 2010
Add switch --dxSdk and --MSPlatSdk to select which SDk to use (defaults to prior set behavior)
Add switch --PandaPhysics, --Vision, --Skeleton, --PandaParticleSystem to toggle compilation of native panda components
2011-12-08 04:53:34 +00:00
David Rose
b773dfb41c
p3movies_composite2 etc.
2011-12-06 21:56:25 +00:00
David Rose
610a8fdfb9
whoops, somehow missed one
2011-12-06 14:13:32 +00:00
David Rose
dfe16c64f6
rename all Panda-built libraries to begin with libp3 or libpanda
2011-12-06 02:39:21 +00:00
enn0x
e15f8fd87e
Exposed additional members of btManifoldPoint.
2011-12-05 22:25:18 +00:00
David Rose
05caa603bb
add missing modes etc.
2011-12-05 17:16:42 +00:00
David Rose
35551fed85
add AppRunner.p3dFilename etc
2011-12-05 06:42:03 +00:00
David Rose
19adb4cd99
allow Texture::read() etc. to release Python GIL
2011-12-05 05:28:11 +00:00
David Rose
ae76495d75
SubprocessWindow requires a ReMutex to avoid self-deadlock
2011-12-05 05:24:21 +00:00
David Rose
c17f0dce3d
fix error handling for core API re-download case
2011-12-04 18:28:28 +00:00
David Rose
abc64b3915
explicitly link with pnmimagetypes to foil dynamic linker optimizations
2011-12-04 16:18:14 +00:00
David Rose
483928ff8b
pystub must trail the link line
2011-12-04 03:50:19 +00:00
David Rose
36ca6df75f
remove broken six-parameter constructor
2011-12-02 19:08:50 +00:00
David Rose
c1b23c986d
win32 compilation issue
2011-12-01 02:00:21 +00:00
David Rose
a1048204dc
win32 compilation issue
2011-12-01 01:53:21 +00:00
David Rose
6eb257bb8a
Add movies-sync-pages
2011-12-01 01:27:55 +00:00
David Rose
d1c257fba9
fix failure to search multiview texture names along model-path
2011-11-30 00:33:31 +00:00
David Rose
9294ea77f7
interrogate supports wchar_t * and L"foo"
2011-11-29 23:25:23 +00:00
David Rose
921e6946c9
fix identification of failed TCP connection
2011-11-28 22:04:45 +00:00
David Rose
3d89cef544
Add Texture::set_auto_texture_scale()
2011-11-28 21:42:44 +00:00
rdb
14d7c7093a
allow arbitrarily named vertex attribs in OpenGL
2011-11-28 19:21:47 +00:00
rdb
8609b6e6b1
gl_Tangent and gl_Binormal
2011-11-28 16:21:21 +00:00
David Rose
a09bb8a154
fix MovieTexture::get_time()
2011-11-28 15:22:48 +00:00
enn0x
1a8eb0710b
Forgot to commit this a week ago...
2011-11-28 14:55:36 +00:00
rdb
53835b541d
allow swizzling of higher-dimension vectors from lower-dimension ones (eg vec2.xyxy)
2011-11-25 11:35:38 +00:00
rdb
0703e32d6f
add some stdint definitions
2011-11-25 09:46:23 +00:00
rdb
b9c02b60a5
Commit patch by teedee to fix CollisionBox reporting in PStats
2011-11-25 08:55:56 +00:00
David Rose
9d5e107aa4
patch from teedee for dx9 custom vertex data
2011-11-24 14:34:35 +00:00
David Rose
560221d566
add ffmpeg-show-seek-frames
2011-11-22 22:38:01 +00:00
David Rose
a9fc6e59ae
fix windows globbing to support embedded quote marks
2011-11-21 21:13:30 +00:00
David Rose
75ac6c1bae
static fonts should support explicit space advance specified from font file
2011-11-21 18:59:54 +00:00
David Rose
ffa6d1bf16
add pushers-horizontal and make the initial default for CollisionHandlerPusher::set_horizontal() be false.
2011-11-21 15:44:48 +00:00
David Rose
433e89f820
try removing _SECURE_SCL
2011-11-20 20:06:14 +00:00
enn0x
424fde9112
Bugfix: setting angular/linear sleep threshold have been swapped.
2011-11-19 13:19:52 +00:00
David Rose
39b32376bb
move a few more PStatCollectors out of local statics
2011-11-19 00:11:43 +00:00
David Rose
1ead653ce5
don't lose alpha format when bouncing through texture cache
2011-11-18 23:35:31 +00:00
David Rose
82a33fad3e
huh, InterlockedAdd only exists on win64, weird.
2011-11-18 22:33:34 +00:00
David Rose
dca824b5de
hey, this time I really found the ffmpeg crash.
2011-11-18 19:40:40 +00:00
David Rose
b421b037fe
support OPTIMIZE 1 on win64 too
2011-11-18 19:21:46 +00:00
David Rose
f322dc5853
add eggVertexAux to Sources.pp
2011-11-18 14:42:33 +00:00
David Rose
f2b5952159
fix double-lock
2011-11-18 00:36:31 +00:00
David Rose
d3cdb2e11b
prebuild-bison
2011-11-18 00:07:24 +00:00
David Rose
99c0a4ec50
posix build errors
2011-11-17 23:34:12 +00:00