David Rose
|
889be29b47
|
add session recording and playback
|
2004-01-30 18:20:47 +00:00 |
|
David Rose
|
4493177036
|
remove incorrect comment
|
2004-01-08 00:26:39 +00:00 |
|
David Rose
|
7b17ba518e
|
some large scales introduce significant roundoff errors in rotation; ignore these
|
2003-07-30 09:47:10 +00:00 |
|
David Rose
|
344ca11ffd
|
add explicit support for shear to the scene graph
|
2003-07-23 23:03:04 +00:00 |
|
David Rose
|
0ff53d1ec1
|
clear floating pointer
|
2003-04-22 23:04:06 +00:00 |
|
David Rose
|
b0355be74e
|
be less restrictive with transforms
|
2002-10-03 22:03:22 +00:00 |
|
David Rose
|
bddbd6788b
|
support output of event parameter, spam in data graph
|
2002-08-21 20:36:06 +00:00 |
|
David Rose
|
b2c9c49805
|
pstats TransformState, RenderState
|
2002-07-16 01:10:53 +00:00 |
|
David Rose
|
9a898fe061
|
oops, clear old _self_compose value
|
2002-07-15 21:29:21 +00:00 |
|
David Rose
|
28dcfa514a
|
enable clearing of old cache items
|
2002-07-15 21:25:32 +00:00 |
|
David Rose
|
49e157c65d
|
compare quats better
|
2002-07-15 18:18:06 +00:00 |
|
David Rose
|
44f3ceb82a
|
remove inaccurate comments
|
2002-07-15 17:47:12 +00:00 |
|
David Rose
|
60cc983f84
|
be even more forgiving of componentwise transforms
|
2002-06-25 18:59:17 +00:00 |
|
David Rose
|
8413388055
|
oops
|
2002-06-25 17:52:39 +00:00 |
|
David Rose
|
6bcbaa067d
|
be a little more forgiving on componentwise operations with nonuniform scales
|
2002-06-25 16:28:56 +00:00 |
|
David Rose
|
0a0f53ffda
|
fix quaternion multiply order
|
2002-06-23 00:02:10 +00:00 |
|
David Rose
|
a85f958fdb
|
tweak TransformState::output
|
2002-06-21 18:59:23 +00:00 |
|
David Rose
|
86c1f62b77
|
be even less fussy about paranoid checking
|
2002-06-21 00:02:33 +00:00 |
|
David Rose
|
eaab3cbb4b
|
reduce sensitivity to paranoid complaints
|
2002-06-20 23:22:30 +00:00 |
|
David Rose
|
cbf441cd25
|
compose and invert transforms componentwise if possible
|
2002-06-20 21:14:12 +00:00 |
|
David Rose
|
bc946860e6
|
add get_quat() and get_uniform_scale()
|
2002-06-20 00:12:41 +00:00 |
|
David Rose
|
220601848e
|
transform optimization
|
2002-04-10 00:48:04 +00:00 |
|
David Rose
|
ec10a40cf0
|
refine TransformState and RenderState cleanup some more
|
2002-03-28 21:33:22 +00:00 |
|
David Rose
|
83400f5f7f
|
fix circular cleanup in TransformState and RenderState
|
2002-03-28 19:34:09 +00:00 |
|
David Rose
|
29e70407b5
|
more pgraph refinements
|
2002-03-20 01:27:29 +00:00 |
|
David Rose
|
e45ab93f89
|
pgraph text
|
2002-03-13 23:14:28 +00:00 |
|
David Rose
|
fc26653ada
|
pgraph stash and hide
|
2002-03-13 17:19:36 +00:00 |
|
David Rose
|
597e892b98
|
optimize TransformState inverse operation a bit more
|
2002-03-11 19:28:28 +00:00 |
|
David Rose
|
33c59b176b
|
pgraph nodepath fixes, pstats, invalid transforms
|
2002-03-07 19:39:04 +00:00 |
|
David Rose
|
c7d0e2d117
|
pgraph NodePath
|
2002-03-07 02:45:21 +00:00 |
|
David Rose
|
8b743a58fe
|
pgraph lod, sequence nodes
|
2002-03-06 18:06:00 +00:00 |
|
David Rose
|
5306f05c77
|
pgraph bam
|
2002-03-04 19:09:33 +00:00 |
|
David Rose
|
e274be72af
|
new scene graph: better egg loading
|
2002-02-27 16:10:02 +00:00 |
|
David Rose
|
063c2cafff
|
new scene graph, transforms and cameras
|
2002-02-26 23:23:39 +00:00 |
|