22927 Commits

Author SHA1 Message Date
rdb
f629a5df1a cocoa: don't enable sRGB unless it was explicitly requested
Fixes #443
2018-11-09 18:25:07 +01:00
rdb
62ae624a95 makepanda: installer uses registry to add Panda3D to Python path 2018-11-09 18:17:53 +01:00
rdb
b37cfd6573 makepanda: use correct Registry key for 32-bit Python 3.5+ 2018-11-09 17:50:17 +01:00
rdb
412f5ecc2a makepanda: more reliable way to get extension suffix 2018-11-09 17:35:47 +01:00
rdb
38c2382ba6 test_wheel: fix upgrading pip on Windows
pip can only be upgraded by running `python -m pip` on Windows.

[skip ci]
2018-11-09 11:44:43 +01:00
rdb
223c532ce7 makepanda: link libpandagl into pview when using --static 2018-11-09 11:43:28 +01:00
rdb
0581e414a4 parser-inc: remove patchlevel.h include from Python.h 2018-11-09 11:40:11 +01:00
rdb
5ba09ec5a0 interrogate: fix compile error when building with LINK_ALL_STATIC
Fixes #442
2018-11-09 11:38:41 +01:00
Sam Edwards
6c5da232a4 general: Add a couple of missing EXPCLs
Although these aren't used outside of libpanda(express), they
are used by their neighboring component libraries, which means
they should be exported so that this works correctly when the
metalibs feature is disabled.
2018-11-09 00:30:44 -07:00
rdb
52b2df4ebb makepanda: test_wheel.py should upgrade pip to latest version
[skip ci]
2018-11-08 22:46:52 +01:00
rdb
6051e6f305 ShaderGenerator: normalize tangent/binormal/normal after interpolation
Also changes l_eye_normal interpolant from float4 to float3.
2018-11-08 15:53:34 +01:00
rdb
e5f398a861 makepanda: tweaks to .deb files; don't suggest panda3d-runtime 2018-11-08 15:51:30 +01:00
rdb
dfbe728bad glgsg: fix shader point sprites when not using core-only profile 2018-11-08 15:50:44 +01:00
rdb
87c453fc08 makepanda: refactor code to emit errors/warnings 2018-11-08 15:49:17 +01:00
rdb
61dbe47884 makepanda: fix PhysX linker error on Windows 2018-11-08 15:48:12 +01:00
rdb
cd2ea97b1f openal: fix issues with uncache_sound not uncaching sound:
* Previously it only looked for the resolved path, but sounds are not stored with resolved path in the cache (possibly a different bug?)
* It only uncached samples, not streams

Fixes #428
2018-11-08 15:38:20 +01:00
rdb
cf65010a54 Merge branch 'master' into deploy-ng 2018-11-06 23:40:24 +01:00
rdb
70bfe21a63 Merge branch 'master' into input-overhaul 2018-11-06 22:10:39 +01:00
rdb
b8ed9b1275 Remove pystub dependency from interrogate and friends 2018-11-06 21:49:17 +01:00
rdb
98e767c370 fmod: fix FmodAudioSound::get_speaker_mix() 2018-11-06 20:33:56 +01:00
rdb
cb2329b3f1 travis: add build with --no-python 2018-11-06 20:32:52 +01:00
rdb
6e8cb98861 dtoolbase: fix compile errors with --no-python 2018-11-06 20:32:37 +01:00
rdb
995ba28650 makepanda: allow building multiple Python versions in one built dir
This is done by adding a PyTargetAdd function, which builds the target into a Python ABI-specific temporary directory, allowing multiple Python versions to be built into the same built dir side-by-side.  This could greatly speed up buildbot builds.

It also paves the way for building multiple Python versions in the same makepanda call / installer by changing PyTargetAdd to add one target per enabled Python version.
2018-11-06 20:15:19 +01:00
rdb
f43bd1a409 gobj: remove use of PY_MAJOR_VERSION in internalName.h
We should not use this symbol in the interrogated headers as it means we cannot reuse the output of interrogate with different versions of Python.
2018-11-06 19:26:25 +01:00
rdb
82459fa21b ode: remove dependency on Python.h from odeBody.h 2018-11-06 19:26:21 +01:00
rdb
49b72fb198 Move Python support code from libp3interrogatedb to generated module
This prevents libp3interrogatedb from having a dependency on the Python library.

See #387
2018-11-06 19:24:37 +01:00
rdb
e6f870ece6 Remove Python type tables from interrogatedb 2018-11-05 22:14:25 +01:00
Brian Lach
da05ef1f5c glgsg: send fog parameters to GLSL shaders
Closes #438
2018-11-05 22:14:25 +01:00
rdb
b13c4fb8d1 pystub: add a few more calls 2018-11-05 22:14:20 +01:00
rdb
23bb814f3f Merge branch 'master' into deploy-ng 2018-11-04 15:26:58 +01:00
rdb
842667fd1a physx: fix missing include
[skip ci]
2018-11-04 15:26:00 +01:00
Sam Edwards
0b91b3eeb3 vrpn: Add VRPN headers to parser-inc, remove CPPPARSER workarounds 2018-11-03 22:51:32 -06:00
Sam Edwards
b5bf6cd73c vision: Fix missing includes/declarations 2018-11-03 22:51:28 -06:00
rdb
a799bcaec9 Merge branch 'master' into deploy-ng 2018-11-03 22:51:32 +01:00
Mitchell Stokes
d9256755e3 deploy-ng: Allow setting build_apps command line options via bdist_apps command line options 2018-11-03 12:32:29 -07:00
Mitchell Stokes
a42ebaea74 deploy-ng: Allow platforms to be specified on the command line
This makes it easier to build for one platform even if multiple
platforms are specified in setup.py/cfg. For example:

python setup.py build_apps -p win_amd64

Or, for multiple platforms:

python setup.py build_apps -p win32,win_amd64
2018-11-03 12:13:51 -07:00
rdb
5ac3cf3fc6 Eliminate C++ DConfig; replace it with a Python compatibility shim 2018-11-02 23:27:07 +01:00
Sam Edwards
a246acc640 windisplay: Undefine Configure before including d3d9.h
This is for consistency with fbbc5bb9e63 which introduced the
same `#undef Configure` in dxgsg9. This prevents dtool's own
Configure() macro from conflicting with the declaration of
D3D9's Configure function in d3d9.h.
2018-11-01 21:52:56 -06:00
rdb
c4f5ed308f shader: reduce unnecessary newlines and #line in preprocessed GLSL
This is done by only writing out a #line when the first non-whitespace line is encountered; any blank lines before that are trimmed.  This cuts down the size of the preprocessed shaders for a large project with many shader includes, such as the RenderPipeline.
2018-11-01 23:25:17 +01:00
rdb
f4a8e923f7 dxgsg9: fix startup freeze when VRAM is 4GiB or higher 2018-11-01 22:27:28 +01:00
rdb
be464b61b3 shader: do not require whitespace around : in #extension directive 2018-11-01 22:27:28 +01:00
rdb
bc22f5781b shader: supports preprocessed GLSL shaders in Shader.make()
Fixes #436
2018-11-01 22:27:15 +01:00
rdb
763049ac81 event: fix incorrect include in asyncFuture_ext.h 2018-11-01 17:05:33 +01:00
loblao
604366aaa7 CollisionEntrySorter: Check if entry has surface point
Fixes #435
2018-11-01 16:28:43 +01:00
rdb
14411f592e Remove obsolete .init files in configfiles directories
These look like they were part of some now-defunct Disney tool.
2018-11-01 16:26:07 +01:00
rdb
63484c83cb pipeline: CycleData should always inherit from MemoryBase
We need to guarantee that CData classes are aligned properly, even if DO_PIPELINING is not enabled.
2018-10-31 21:25:31 +01:00
rdb
8d3576607e makepanda: remove INSTALLING-PLUGINS.TXT from installer.nsi
[skip ci]
2018-10-30 14:10:31 +01:00
Sam Edwards
b45f6fbbed dxgsg9: Remove DirectX 9.1 "detection" code
This method of checking for pnhpast.dll was actually for
DirectX 8.1 (see a16fe56c7) and its presence in the DX9 code
is largely due to the copy-and-paste nature of how the DX9
GSG was created from the DX8 code.
2018-10-29 17:50:22 -06:00
rdb
357b6d3093 Merge branch 'master' into input-overhaul 2018-10-29 23:40:46 +01:00
rdb
ad3b145951 interrogate: generated property getter should copy in some cases
This is to fix eg. public ButtonHandle members from being returned as const reference, which means they won't outlive the struct they are accessed on, a recipe for obscure crashes.

The is_trivial() criterium for this to apply is admittedly really arbitrary; I haven't really figured out what the right criterium should be, but it's better than hardcoding ButtonHandle.
2018-10-29 16:08:29 -06:00