12912 Commits

Author SHA1 Message Date
Josh Wilson
5b7e1d9b63 "hide letterbox on startup" 2007-07-28 01:06:51 +00:00
Josh Wilson
edeaeabd87 "let letterbox maintain its position if the on/off ival gets paused" 2007-07-28 00:53:03 +00:00
Gyedo Jeon
0fe56bd0a9 Made Maya-like widget scaling 2007-07-27 18:38:00 +00:00
Chris Brunner
181d891578 whrandom -> random 2007-07-26 22:52:32 +00:00
Chris Brunner
f40a92ed1b changed a print to a notify 2007-07-26 22:52:12 +00:00
David Rose
94bf0be822 workaround for lame gcc bug 2007-07-26 17:49:32 +00:00
David Rose
dab1ce28f8 attempt to work around compiler objection 2007-07-26 15:19:13 +00:00
Asad M. Zaman
de37b04930 put a sorting order of 0 on the top and bottom letterbox 2007-07-26 04:18:29 +00:00
Gyedo Jeon
7e6bbc7434 Added Expand All/Collapse All 2007-07-25 19:40:18 +00:00
Gyedo Jeon
b49718e725 Added functions to show/hide by nodepath tag 2007-07-25 02:29:34 +00:00
Josh Wilson
437e1285b8 merging in Edmundo's changes to have the letterbox render behind all other gui elements 2007-07-25 01:46:11 +00:00
Gyedo Jeon
2ba6205d7e Added Sorting Children 2007-07-24 23:36:26 +00:00
David Rose
7d3f612ff9 a minor optimization 2007-07-24 22:32:46 +00:00
David Rose
bff1583902 fix leak, and infinite bounding line 2007-07-24 22:29:08 +00:00
David Rose
1287bcf8fa better performance analysis 2007-07-24 19:04:33 +00:00
Darren Ranalli
b2e5b098c8 fluid collision fix: extend bounding spheres of fluid-moved solids to include previous position 2007-07-24 00:32:17 +00:00
David Rose
accd7c847b remove trifans 2007-07-23 22:08:58 +00:00
David Rose
f411404617 report redundant dups in analyze() 2007-07-23 22:02:42 +00:00
Gyedo Jeon
b0ce0f70a3 Added feature to scale widget by distance from the camera 2007-07-23 20:51:09 +00:00
David Rose
5b19635da9 compiler warning 2007-07-23 17:53:57 +00:00
David Rose
9ffb5b84ae reorder static init timing 2007-07-23 17:36:38 +00:00
David Rose
5412780717 fix comments, reorder static init timing 2007-07-23 17:36:01 +00:00
David Rose
a5ddc4961a whoops, templates shouldn't be expcled 2007-07-21 18:27:11 +00:00
David Rose
6e1bfc4ff5 EXPCL_DTOOL 2007-07-21 00:03:45 +00:00
David Rose
15a52aa29f SimpleHashMap 2007-07-21 00:02:14 +00:00
David Rose
982f614991 DeletedBufferChain 2007-07-20 23:59:10 +00:00
Josh Wilson
b2fb75e867 "added CLIENT_SET_FIELD_SENDABLE" 2007-07-20 23:36:15 +00:00
Zachary Pavlov
220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose
93f85f9ef9 simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers 2007-07-19 16:16:41 +00:00
Darren Ranalli
8824ef8a0a clear stale flag in set_bounds 2007-07-19 04:31:08 +00:00
Darren Ranalli
2b79d328c0 added set_bounds 2007-07-19 03:39:42 +00:00
David Rose
b53fd1a9db fix replication of vertices on bam loading 2007-07-19 01:19:35 +00:00
M. Ian Graham
656bc2105f Added failedCommand option that lets us register a callback for when the user attempts to submit a disabled DirectEntry field. This lets us give feedback by flashing the field a different color, etc. 2007-07-19 00:44:56 +00:00
M. Ian Graham
4429b66c8d Added accept_failed callback hooks to provide feedback when the user attempts to submit a disabled field--this lets us do things like flash the text field red to get their attention. 2007-07-19 00:41:35 +00:00
David Rose
3b985045cb fix gcc set corruption 2007-07-19 00:16:27 +00:00
David Rose
c4c58208a2 clean up letterbox typos, noisy behavior 2007-07-18 19:58:26 +00:00
David Rose
f14da8954a sync-flip true by default for now 2007-07-18 16:38:08 +00:00
David Rose
af21534823 track Draw:Set State 2007-07-18 13:55:24 +00:00
David Rose
62a072273b fix a few crashes and deadlocks 2007-07-18 06:51:20 +00:00
David Rose
82b5c8ad5a need ReMutex 2007-07-18 06:48:15 +00:00
David Rose
a2e7037b16 clarify assertions 2007-07-18 06:47:53 +00:00
Josh Wilson
cbaa8832d3 "first round of bug fixes for world-split change" 2007-07-18 01:03:27 +00:00
David Rose
20d03e0992 fix crash at exit 2007-07-17 21:27:29 +00:00
gephilipp
f50ffc0672 Mouse look handling change 2007-07-17 20:16:16 +00:00
David Rose
d1e5f80c8a letterbox bin 2007-07-17 19:47:36 +00:00
Josh Wilson
e4b69c22eb "Removed the Dockworker NPC and replaced it with the Dinghy interactive object. This required a bit of refactoring in a lot of various files. Here are some of the more substantial changes. Pirates now have three main ship references on them: their current ship(ship), their currently deployed ship(activeShip), and their current 'crew' ship(crewShip) (as opposed to an enemy ship that they've boarded). Also in this checkin - we're splitting the visibility of the players into two halves: the land half and the ocean half. This means they will only see ships when on the deck of a ship and only see land based objects when in a game area." 2007-07-17 19:33:37 +00:00
Josh Wilson
2623432189 "added 'module' option" 2007-07-17 19:17:48 +00:00
Josh Wilson
d1be95209e "cleanup" 2007-07-17 19:16:53 +00:00
Josh Wilson
f679612f2a "Converted collision pusher geometry from two spheres at either end of the ship into a single stretched sphere. we'll have to keep an eye out for strange behavior due to the scaling" 2007-07-17 19:15:39 +00:00
Gyedo Jeon
022b491438 Added not found handling for updateSelection 2007-07-17 18:44:44 +00:00