23327 Commits

Author SHA1 Message Date
rdb
98e767c370 fmod: fix FmodAudioSound::get_speaker_mix() 2018-11-06 20:33:56 +01:00
rdb
cb2329b3f1 travis: add build with --no-python 2018-11-06 20:32:52 +01:00
rdb
6e8cb98861 dtoolbase: fix compile errors with --no-python 2018-11-06 20:32:37 +01:00
rdb
995ba28650 makepanda: allow building multiple Python versions in one built dir
This is done by adding a PyTargetAdd function, which builds the target into a Python ABI-specific temporary directory, allowing multiple Python versions to be built into the same built dir side-by-side.  This could greatly speed up buildbot builds.

It also paves the way for building multiple Python versions in the same makepanda call / installer by changing PyTargetAdd to add one target per enabled Python version.
2018-11-06 20:15:19 +01:00
rdb
f43bd1a409 gobj: remove use of PY_MAJOR_VERSION in internalName.h
We should not use this symbol in the interrogated headers as it means we cannot reuse the output of interrogate with different versions of Python.
2018-11-06 19:26:25 +01:00
rdb
82459fa21b ode: remove dependency on Python.h from odeBody.h 2018-11-06 19:26:21 +01:00
rdb
49b72fb198 Move Python support code from libp3interrogatedb to generated module
This prevents libp3interrogatedb from having a dependency on the Python library.

See #387
2018-11-06 19:24:37 +01:00
Sam Edwards
16be0770e7 CMake: Fix libCgGL linkage in FindCg.cmake
This involves both fixing the capitalization of "CgGL" and only adding
libraries to CG_LIBRARIES when they're found.
2018-11-06 02:07:08 -07:00
rdb
e6f870ece6 Remove Python type tables from interrogatedb 2018-11-05 22:14:25 +01:00
Brian Lach
da05ef1f5c glgsg: send fog parameters to GLSL shaders
Closes #438
2018-11-05 22:14:25 +01:00
rdb
b13c4fb8d1 pystub: add a few more calls 2018-11-05 22:14:20 +01:00
rdb
23bb814f3f Merge branch 'master' into deploy-ng 2018-11-04 15:26:58 +01:00
rdb
842667fd1a physx: fix missing include
[skip ci]
2018-11-04 15:26:00 +01:00
Sam Edwards
e604d71fbc CMake: Don't build p3dconfig anymore
dconfig.cxx was recently deleted.

p3dconfig is now just an interface library, since it still
contains a header which we'd like on the search path of
libraries that use it.
2018-11-03 23:46:34 -06:00
Sam Edwards
a6877a6def Merge branch 'master' into cmake 2018-11-03 22:55:13 -06:00
Sam Edwards
0b91b3eeb3 vrpn: Add VRPN headers to parser-inc, remove CPPPARSER workarounds 2018-11-03 22:51:32 -06:00
Sam Edwards
b5bf6cd73c vision: Fix missing includes/declarations 2018-11-03 22:51:28 -06:00
Sam Edwards
9222bc6d31 CMake: Detect OpenCV/ARToolKit, build p3vision
For now, p3vision is only built if either OpenCV or
ARToolKit is available. It does contain some generic
webcam access code, so it might be worth building it
when that's available.
2018-11-03 22:51:14 -06:00
Sam Edwards
3a5c158b5a CMake: Fix FindVRPN so it also finds VRPN's quat library 2018-11-03 22:51:12 -06:00
Sam Edwards
0fc4edee38 CMake: Fix missing component in pandadx9 2018-11-03 22:51:10 -06:00
rdb
a799bcaec9 Merge branch 'master' into deploy-ng 2018-11-03 22:51:32 +01:00
Mitchell Stokes
d9256755e3 deploy-ng: Allow setting build_apps command line options via bdist_apps command line options 2018-11-03 12:32:29 -07:00
Mitchell Stokes
a42ebaea74 deploy-ng: Allow platforms to be specified on the command line
This makes it easier to build for one platform even if multiple
platforms are specified in setup.py/cfg. For example:

python setup.py build_apps -p win_amd64

Or, for multiple platforms:

python setup.py build_apps -p win32,win_amd64
2018-11-03 12:13:51 -07:00
Sam Edwards
15a78c55bc CMake: Detect and use HarfBuzz when available 2018-11-02 23:37:26 -06:00
Sam Edwards
f701e36aa5 CMake: Detect VRPN and build support for it when present
I inadvertently rewrote FindVRPN.cmake doing this - I didn't
think to check if it already existed before overwriting.
Oh well, the new version is a bit simpler.
2018-11-02 21:08:00 -06:00
rdb
5ac3cf3fc6 Eliminate C++ DConfig; replace it with a Python compatibility shim 2018-11-02 23:27:07 +01:00
Sam Edwards
7de4b39f6e CMake: Put generated Interrogate files under the right build directory
That is, they should appear under the build directory of the
component library they're Interrogating; this is just an
organizational change to keep the cmake/panda/ directory from
accumulating Interrogate clutter.
2018-11-02 01:20:03 -06:00
Sam Edwards
62f7aabe91 Merge branch 'master' into cmake 2018-11-01 22:33:04 -06:00
Sam Edwards
5b973ed837 CMake: Add DirectX 9 support 2018-11-01 22:33:01 -06:00
Sam Edwards
a246acc640 windisplay: Undefine Configure before including d3d9.h
This is for consistency with fbbc5bb9e63 which introduced the
same `#undef Configure` in dxgsg9. This prevents dtool's own
Configure() macro from conflicting with the declaration of
D3D9's Configure function in d3d9.h.
2018-11-01 21:52:56 -06:00
Sam Edwards
f7b59f6e55 CMake: Fix pandatool/p3txafile build error on Windows
Need to define BUILDING_MISC for p3txafile so that it can
be properly exported.
2018-11-01 16:31:59 -06:00
Sam Edwards
7c42b75ac8 CMake: Update FindCg to discover cgD3D9
This also means renaming "CGDX9" to "CGD3D9" for consistency
with what Nvidia calls it.
2018-11-01 16:31:57 -06:00
rdb
c4f5ed308f shader: reduce unnecessary newlines and #line in preprocessed GLSL
This is done by only writing out a #line when the first non-whitespace line is encountered; any blank lines before that are trimmed.  This cuts down the size of the preprocessed shaders for a large project with many shader includes, such as the RenderPipeline.
2018-11-01 23:25:17 +01:00
rdb
f4a8e923f7 dxgsg9: fix startup freeze when VRAM is 4GiB or higher 2018-11-01 22:27:28 +01:00
rdb
be464b61b3 shader: do not require whitespace around : in #extension directive 2018-11-01 22:27:28 +01:00
rdb
bc22f5781b shader: supports preprocessed GLSL shaders in Shader.make()
Fixes #436
2018-11-01 22:27:15 +01:00
rdb
763049ac81 event: fix incorrect include in asyncFuture_ext.h 2018-11-01 17:05:33 +01:00
loblao
604366aaa7 CollisionEntrySorter: Check if entry has surface point
Fixes #435
2018-11-01 16:28:43 +01:00
rdb
14411f592e Remove obsolete .init files in configfiles directories
These look like they were part of some now-defunct Disney tool.
2018-11-01 16:26:07 +01:00
rdb
63484c83cb pipeline: CycleData should always inherit from MemoryBase
We need to guarantee that CData classes are aligned properly, even if DO_PIPELINING is not enabled.
2018-10-31 21:25:31 +01:00
rdb
8d3576607e makepanda: remove INSTALLING-PLUGINS.TXT from installer.nsi
[skip ci]
2018-10-30 14:10:31 +01:00
Sam Edwards
b45f6fbbed dxgsg9: Remove DirectX 9.1 "detection" code
This method of checking for pnhpast.dll was actually for
DirectX 8.1 (see a16fe56c7) and its presence in the DX9 code
is largely due to the copy-and-paste nature of how the DX9
GSG was created from the DX8 code.
2018-10-29 17:50:22 -06:00
rdb
357b6d3093 Merge branch 'master' into input-overhaul 2018-10-29 23:40:46 +01:00
rdb
ad3b145951 interrogate: generated property getter should copy in some cases
This is to fix eg. public ButtonHandle members from being returned as const reference, which means they won't outlive the struct they are accessed on, a recipe for obscure crashes.

The is_trivial() criterium for this to apply is admittedly really arbitrary; I haven't really figured out what the right criterium should be, but it's better than hardcoding ButtonHandle.
2018-10-29 16:08:29 -06:00
rdb
2ed4cd7ce6 cppparser: fix CPPStructType::is_trivial() for eg. ButtonHandle 2018-10-29 16:08:29 -06:00
Sam Edwards
33385facfb dxgsg9: Delete dead dxInput9.{cxx,h} files
This file isn't compiled, and I'm pretty sure never has been
compiled. The dependence on "config_wdxdisplay9.h" (which has
never existed) and absence of any commits that address its
functionality reinforce the idea that this is actually just
dead code.

This seems like an artifact copied over from the DX8 code,
that nobody cared enough to get working or delete.
2018-10-29 16:05:59 -06:00
rdb
55371e0aad deploy-ng: fix some issues finding relative library deps in wheels
In particular, this fixes deploying with numpy for macOS, since the numpy whl has library dependencies with .. in the path.
2018-10-28 21:20:46 +01:00
rdb
305621338f deploy-ng: fix wrong platform tag for 32-bit Linux in bdist_apps 2018-10-28 20:47:44 +01:00
rdb
54b3474670 Merge branch 'master' into deploy-ng 2018-10-28 20:47:36 +01:00
rdb
ed96a52703 cocoa: cautiously enable sRGB framebuffers on macOS
[skip ci]
2018-10-28 20:41:14 +01:00