Dave Schuyler
ddf42d32d5
add torque and impact
2006-03-09 22:53:07 +00:00
Dave Schuyler
18cc3f1b0f
add impact
2006-03-09 22:52:35 +00:00
Dave Schuyler
294cc53817
add torque
2006-03-09 22:52:16 +00:00
Dave Schuyler
65c22c6737
clear physics object
2006-03-09 22:51:43 +00:00
Dave Schuyler
0f2a0eb759
clear physics node
2006-03-09 22:51:22 +00:00
David Rose
56b25dafe6
wstring utils
2006-03-09 22:36:24 +00:00
David Rose
34cd6206a2
fix international chat in Toontown
2006-03-09 22:31:38 +00:00
Dave Schuyler
0df4c3fa22
formatting
2006-03-09 21:59:59 +00:00
Dave Schuyler
1db07a09b2
changed function name
2006-03-09 21:59:10 +00:00
Asad M. Zaman
f1b66dabf3
fixed the nametag not showing up in lower lods
2006-03-09 20:45:46 +00:00
David Rose
04879e382e
extra bracket
2006-03-09 20:40:35 +00:00
Roger Hughston
0752ccb35e
Functional .. OSX mouse, gl, keyboard and window wrappers....
2006-03-09 20:23:54 +00:00
David Rose
5f0febd8e8
clear frameRateMeter on window close
2006-03-09 19:19:12 +00:00
David Rose
210f74c2e3
more tweaking
2006-03-09 17:41:09 +00:00
David Rose
9a5677fff8
add install_shader rule
2006-03-09 16:56:14 +00:00
Dave Schuyler
677986a4f4
removed some asserts
2006-03-09 03:39:38 +00:00
Chris Brunner
094c09f0e8
major overhaul to reflect new built system and moving away from the INSTALL trees
2006-03-09 01:51:28 +00:00
Asad M. Zaman
869d2afc0d
made the keep-all-uvsets to propagete to the child nodes
2006-03-09 01:46:57 +00:00
David Rose
5b2e37764a
fix crash when PhysicsManager destructs first
2006-03-09 00:14:14 +00:00
Dave Schuyler
a524d4db49
many changes
2006-03-08 23:55:53 +00:00
David Rose
55ad3fa826
self.notify
2006-03-08 23:42:54 +00:00
David Rose
84e0aaf6ea
clean up degenerate polygons better
2006-03-08 22:26:52 +00:00
Asad M. Zaman
d38b81dc8d
optimized avatar nodepath counts
2006-03-08 18:37:46 +00:00
Dave Schuyler
fdf9d849b2
added a getCacheable default
2006-03-08 03:28:15 +00:00
David Rose
b7fd641aa9
fixes to MultitexReducer
2006-03-08 00:24:31 +00:00
aignacio_sf
c963a1c645
Added load function for shader files.
2006-03-07 20:08:53 +00:00
aignacio_sf
ce55dd4956
Initial version of shader pool (this was ported from the font pool code).
2006-03-07 20:06:19 +00:00
Josh Yelon
0bf3e9c153
Minor tweak, a little simpler
2006-03-07 19:21:48 +00:00
Josh Yelon
9231782620
Added new utility programs
2006-03-07 19:10:15 +00:00
David Rose
5eac3c7193
initialize type
2006-03-07 18:06:12 +00:00
Dave Schuyler
f8c00270d3
assertions in remove physical
2006-03-07 04:25:44 +00:00
Dave Schuyler
9a647cf23f
debug output
2006-03-07 04:25:10 +00:00
David Rose
e096d63960
case-sensitivity problem
2006-03-07 00:11:28 +00:00
David Rose
5bf5ffb1fb
text_wrap_mode
2006-03-06 23:26:07 +00:00
David Rose
3089f67286
fix bug when buffers are not created at startup
2006-03-06 22:45:29 +00:00
Dave Schuyler
816e683b98
formatting
2006-03-04 04:34:18 +00:00
Dave Schuyler
161b85bc6b
guards on enable/disable physics stuff
2006-03-04 04:19:23 +00:00
Dave Schuyler
3c5d0ca0ef
formatting
2006-03-04 04:18:34 +00:00
Dave Schuyler
bb22ee7bc0
fixed tabs
2006-03-04 04:17:47 +00:00
aignacio_sf
8ee41bbd21
Fix DX9 full screen problem.
...
Fix adapter search by D3DFORMAT.
DX9 requires an adapter mode search by a specific D3DFORMAT which was different from DX8 which gave all the adapter modes.
2006-03-04 02:50:24 +00:00
Dave Schuyler
4c9b5ea4dd
linear control force
2006-03-03 23:39:26 +00:00
Dave Schuyler
9026749e4b
*** empty log message ***
2006-03-03 22:54:30 +00:00
David Rose
3f622bbe81
track Cull:Setup time properly
2006-03-03 17:45:43 +00:00
Asad M. Zaman
191c1b4046
changed the maya_egg rules to be more robust
2006-03-03 02:47:01 +00:00
Josh Yelon
5fa80f8c40
More code for shader matrix computation
2006-03-02 22:08:48 +00:00
Chris Brunner
7a4897708e
new stuff
2006-03-02 01:16:48 +00:00
David Rose
b37791b9b0
re-active Draw:Primitive
2006-03-02 00:18:50 +00:00
David Rose
e3b0ae1bc3
use PStats to count number of collision tests
2006-03-01 23:40:52 +00:00
Dave Schuyler
d580f608c5
updated
2006-03-01 04:07:06 +00:00
Joseph Lee
74890122cb
patches to support FreeBSD build
2006-03-01 02:29:06 +00:00