4707 Commits

Author SHA1 Message Date
Darren Ranalli
d0ef5b51ff long-running task warning now warns based on average frame duration 2008-08-25 21:59:14 +00:00
Josh Wilson
265130ae80 adding removeAIInterest() and _sendRemoveAIInterest() to allow client to close interests opened by the AI 2008-08-21 02:50:49 +00:00
Justin Butler
c7177a828f NPC/ship Telemetry smoothing fixes for Pirates. 2008-08-14 21:44:54 +00:00
Josh Wilson
f6b0191067 returning at least 1 for grid size in getGridSizeFromSphere() 2008-08-13 22:23:30 +00:00
David Rose
07f89fbfc2 support async texture loads 2008-08-13 16:10:03 +00:00
Darren Ranalli
91a6f3f413 added isFinished() method 2008-08-11 20:27:59 +00:00
M. Ian Graham
165118829a Added setConnectionURL for access from otp_server web interface 2008-08-08 01:14:17 +00:00
M. Ian Graham
f57c9e0fa5 Modified contactInfo string 2008-08-08 01:13:53 +00:00
David Rose
7fdd1813ac remove some old panda support 2008-08-08 00:13:59 +00:00
David Rose
39f5de7827 minor fixes 2008-08-08 00:10:49 +00:00
David Rose
f86360a303 small opts 2008-08-08 00:09:21 +00:00
M. Ian Graham
3cd6df210f Fix for multiple outstanding askForObjectField calls for the same field on different objects 2008-08-07 23:12:00 +00:00
Darren Ranalli
95abe649e8 moved DelayDelete to /home/WDIG/player/toontown 2008-08-07 21:05:12 +00:00
David Rose
0364ebd8b7 asynchronous animation binding 2008-08-07 17:34:24 +00:00
David Rose
bdde0c3185 better OSX support, I think 2008-08-05 16:55:34 +00:00
rdb
34538489ba Missed out a tiny conditional 2008-08-02 17:52:40 +00:00
rdb
1af355624d Added OSX support 2008-08-02 09:44:42 +00:00
rdb
2b6617793c Oops, small mistake 2008-08-02 09:32:41 +00:00
rdb
3e3301dfb8 Added support for OSX 2008-08-02 09:30:29 +00:00
David Rose
1900e24dc1 don't use isinstance(AnimControl) 2008-08-02 00:46:48 +00:00
Darren Ranalli
dc064dfa41 fixed doLater nameDict leak 2008-08-01 17:50:19 +00:00
David Rose
618c6da8a5 turn off accept-clock-skew by default 2008-08-01 00:42:40 +00:00
Zachary Pavlov
e939b326b5 ship tweak 2008-07-31 23:44:50 +00:00
Gyedo Jeon
815f9c87fe Fixed a bug of not updating geom_color but updating image_color 2008-07-31 05:22:49 +00:00
Gyedo Jeon
2a094776c6 Added DirectRadioButton 2008-07-31 00:46:21 +00:00
Darren Ranalli
ea16d65902 crash fix: len of unsized object 2008-07-29 04:44:11 +00:00
John Loehrlein
69b464dd02 remove timestamp by default 2008-07-28 22:17:54 +00:00
Darren Ranalli
2acc9332f1 show deeptypes of garbage items 2008-07-28 21:00:17 +00:00
Darren Ranalli
29b7a72de9 added deeptype, fixed itype for class instances, added maxLen=None for fastRepr 2008-07-28 20:58:32 +00:00
Darren Ranalli
233501d0a6 removed linear searches, fixed bugs that prevented some garbage cycles from printing 2008-07-28 19:37:27 +00:00
Redmond Urbino
5e4cf921cf add isInternalStateInFlux() query 2008-07-25 22:17:06 +00:00
Darren Ranalli
f3fe23c877 fix diagonal-running speed exploit 2008-07-25 20:45:15 +00:00
YoungWook Yang
227ed2dc45 adding vertex memory explorer 2008-07-22 22:25:59 +00:00
Gyedo Jeon
13ac116d63 Made appname width, height can be overridden 2008-07-22 21:45:05 +00:00
Redmond Urbino
ea863f74c2 kill crash 817829, crash on report when in boss battle 2008-07-14 22:46:06 +00:00
Samik Bhowal
99bbf03b7d Jump for the 2D game is much more responsive, and instantaneous. 2008-07-11 21:37:47 +00:00
Zachary Pavlov
e19ff9aa06 event loop over message 2008-07-11 20:30:00 +00:00
Darren Ranalli
ba790dbba1 crash on duplicate owner generate 2008-07-11 18:52:45 +00:00
David Rose
1595033587 support _d 2008-07-10 21:40:25 +00:00
Josh Wilson
9fcac8b39c replacing particleEffect.cleanup() with particleEffect.disable() in ParticleInterval.cleanup(). This should allow us to reuse pooled effects in subsequent different particle intervals. Also, printing a more helpful error message when trying to use an already cleaned up ParticleEffect 2008-07-10 20:09:00 +00:00
Josh Wilson
a480d86b62 asserting notify statements to clean up the game logs 2008-07-09 01:37:58 +00:00
rdb
df64545cf7 fixed bug 2008-07-04 08:43:49 +00:00
Josh Wilson
394b86c3cc fixing documentation 2008-07-03 19:17:41 +00:00
Darren Ranalli
498e7a826a enable ~profile outside of __dev__ 2008-07-02 06:30:16 +00:00
Darren Ranalli
5b03026049 give immediate feedback if pstats can't connect 2008-07-02 01:25:56 +00:00
Jason Hancock
5f33765f9b fix yield function Roger H 2008-06-27 21:06:39 +00:00
Justin Butler
9362e32d6f forgot to commit this for dynamic ray of light in pirates 2008-06-27 00:43:47 +00:00
Chris Brunner
080b5176d6 now reparents the fadeScreen to aspect2d rather than render2d. This prevents click-throughs on items behind the alpha mask. Need to be careful with scaling, however. 2008-06-24 23:20:33 +00:00
Darren Ranalli
d69414689f FunctionCall support for positional and keyword arguments 2008-06-24 18:26:42 +00:00
Darren Ranalli
b06bf4d776 added DestructiveScratchPad 2008-06-23 17:49:56 +00:00