Darren Ranalli
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d0ef5b51ff
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long-running task warning now warns based on average frame duration
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2008-08-25 21:59:14 +00:00 |
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Josh Wilson
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265130ae80
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adding removeAIInterest() and _sendRemoveAIInterest() to allow client to close interests opened by the AI
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2008-08-21 02:50:49 +00:00 |
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Justin Butler
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c7177a828f
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NPC/ship Telemetry smoothing fixes for Pirates.
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2008-08-14 21:44:54 +00:00 |
|
Josh Wilson
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f6b0191067
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returning at least 1 for grid size in getGridSizeFromSphere()
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2008-08-13 22:23:30 +00:00 |
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David Rose
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07f89fbfc2
|
support async texture loads
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2008-08-13 16:10:03 +00:00 |
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Darren Ranalli
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91a6f3f413
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added isFinished() method
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2008-08-11 20:27:59 +00:00 |
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M. Ian Graham
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165118829a
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Added setConnectionURL for access from otp_server web interface
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2008-08-08 01:14:17 +00:00 |
|
M. Ian Graham
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f57c9e0fa5
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Modified contactInfo string
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2008-08-08 01:13:53 +00:00 |
|
David Rose
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7fdd1813ac
|
remove some old panda support
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2008-08-08 00:13:59 +00:00 |
|
David Rose
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39f5de7827
|
minor fixes
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2008-08-08 00:10:49 +00:00 |
|
David Rose
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f86360a303
|
small opts
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2008-08-08 00:09:21 +00:00 |
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M. Ian Graham
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3cd6df210f
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Fix for multiple outstanding askForObjectField calls for the same field on different objects
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2008-08-07 23:12:00 +00:00 |
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Darren Ranalli
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95abe649e8
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moved DelayDelete to /home/WDIG/player/toontown
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2008-08-07 21:05:12 +00:00 |
|
David Rose
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0364ebd8b7
|
asynchronous animation binding
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2008-08-07 17:34:24 +00:00 |
|
David Rose
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bdde0c3185
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better OSX support, I think
|
2008-08-05 16:55:34 +00:00 |
|
rdb
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34538489ba
|
Missed out a tiny conditional
|
2008-08-02 17:52:40 +00:00 |
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rdb
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1af355624d
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Added OSX support
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2008-08-02 09:44:42 +00:00 |
|
rdb
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2b6617793c
|
Oops, small mistake
|
2008-08-02 09:32:41 +00:00 |
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rdb
|
3e3301dfb8
|
Added support for OSX
|
2008-08-02 09:30:29 +00:00 |
|
David Rose
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1900e24dc1
|
don't use isinstance(AnimControl)
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2008-08-02 00:46:48 +00:00 |
|
Darren Ranalli
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dc064dfa41
|
fixed doLater nameDict leak
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2008-08-01 17:50:19 +00:00 |
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David Rose
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618c6da8a5
|
turn off accept-clock-skew by default
|
2008-08-01 00:42:40 +00:00 |
|
Zachary Pavlov
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e939b326b5
|
ship tweak
|
2008-07-31 23:44:50 +00:00 |
|
Gyedo Jeon
|
815f9c87fe
|
Fixed a bug of not updating geom_color but updating image_color
|
2008-07-31 05:22:49 +00:00 |
|
Gyedo Jeon
|
2a094776c6
|
Added DirectRadioButton
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2008-07-31 00:46:21 +00:00 |
|
Darren Ranalli
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ea16d65902
|
crash fix: len of unsized object
|
2008-07-29 04:44:11 +00:00 |
|
John Loehrlein
|
69b464dd02
|
remove timestamp by default
|
2008-07-28 22:17:54 +00:00 |
|
Darren Ranalli
|
2acc9332f1
|
show deeptypes of garbage items
|
2008-07-28 21:00:17 +00:00 |
|
Darren Ranalli
|
29b7a72de9
|
added deeptype, fixed itype for class instances, added maxLen=None for fastRepr
|
2008-07-28 20:58:32 +00:00 |
|
Darren Ranalli
|
233501d0a6
|
removed linear searches, fixed bugs that prevented some garbage cycles from printing
|
2008-07-28 19:37:27 +00:00 |
|
Redmond Urbino
|
5e4cf921cf
|
add isInternalStateInFlux() query
|
2008-07-25 22:17:06 +00:00 |
|
Darren Ranalli
|
f3fe23c877
|
fix diagonal-running speed exploit
|
2008-07-25 20:45:15 +00:00 |
|
YoungWook Yang
|
227ed2dc45
|
adding vertex memory explorer
|
2008-07-22 22:25:59 +00:00 |
|
Gyedo Jeon
|
13ac116d63
|
Made appname width, height can be overridden
|
2008-07-22 21:45:05 +00:00 |
|
Redmond Urbino
|
ea863f74c2
|
kill crash 817829, crash on report when in boss battle
|
2008-07-14 22:46:06 +00:00 |
|
Samik Bhowal
|
99bbf03b7d
|
Jump for the 2D game is much more responsive, and instantaneous.
|
2008-07-11 21:37:47 +00:00 |
|
Zachary Pavlov
|
e19ff9aa06
|
event loop over message
|
2008-07-11 20:30:00 +00:00 |
|
Darren Ranalli
|
ba790dbba1
|
crash on duplicate owner generate
|
2008-07-11 18:52:45 +00:00 |
|
David Rose
|
1595033587
|
support _d
|
2008-07-10 21:40:25 +00:00 |
|
Josh Wilson
|
9fcac8b39c
|
replacing particleEffect.cleanup() with particleEffect.disable() in ParticleInterval.cleanup(). This should allow us to reuse pooled effects in subsequent different particle intervals. Also, printing a more helpful error message when trying to use an already cleaned up ParticleEffect
|
2008-07-10 20:09:00 +00:00 |
|
Josh Wilson
|
a480d86b62
|
asserting notify statements to clean up the game logs
|
2008-07-09 01:37:58 +00:00 |
|
rdb
|
df64545cf7
|
fixed bug
|
2008-07-04 08:43:49 +00:00 |
|
Josh Wilson
|
394b86c3cc
|
fixing documentation
|
2008-07-03 19:17:41 +00:00 |
|
Darren Ranalli
|
498e7a826a
|
enable ~profile outside of __dev__
|
2008-07-02 06:30:16 +00:00 |
|
Darren Ranalli
|
5b03026049
|
give immediate feedback if pstats can't connect
|
2008-07-02 01:25:56 +00:00 |
|
Jason Hancock
|
5f33765f9b
|
fix yield function Roger H
|
2008-06-27 21:06:39 +00:00 |
|
Justin Butler
|
9362e32d6f
|
forgot to commit this for dynamic ray of light in pirates
|
2008-06-27 00:43:47 +00:00 |
|
Chris Brunner
|
080b5176d6
|
now reparents the fadeScreen to aspect2d rather than render2d. This prevents click-throughs on items behind the alpha mask. Need to be careful with scaling, however.
|
2008-06-24 23:20:33 +00:00 |
|
Darren Ranalli
|
d69414689f
|
FunctionCall support for positional and keyword arguments
|
2008-06-24 18:26:42 +00:00 |
|
Darren Ranalli
|
b06bf4d776
|
added DestructiveScratchPad
|
2008-06-23 17:49:56 +00:00 |
|