rdb
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f0df4b3b77
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Merge branch 'release/1.9.x'
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2015-05-11 21:15:11 +02:00 |
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rdb
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b9440d634c
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Fix regression with depth-stencil textures reported as unsupported
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2015-05-11 20:33:14 +02:00 |
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rdb
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5def6a6261
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Fix flickering when using trans_model_to_apiview in Cg
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2015-05-11 20:31:37 +02:00 |
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rdb
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96de270320
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Fall back to depth textures when depth-stencil textures aren't supported
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2015-05-11 20:31:10 +02:00 |
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rdb
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9ef782cd75
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Merge branch 'release/1.9.x'
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2015-05-11 18:07:53 +02:00 |
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rdb
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07ea84a1a0
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Optimize shader matrix generator, allow changing GL internal coord system
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2015-05-11 18:07:14 +02:00 |
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rdb
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e8ce2b7b54
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Fix OpenGL ES 1 compile error, it does not have GL_INT
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2015-05-11 14:19:06 +02:00 |
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rdb
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4486fda042
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Merge branch 'release/1.9.x'
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2015-05-07 22:39:53 +02:00 |
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rdb
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dbf82d514e
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Switch from deprecated xf86dga.h header to Xxf86dga.h
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2015-05-07 22:39:12 +02:00 |
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Ed Swartz
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1fb49dc3f7
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Fix Rocket asset lookup to use VFS correctly for .p3d
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2015-05-07 22:37:16 +02:00 |
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rdb
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c854872714
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Merge pull request #26 from eswartz/pr-rocket-fix-file-lookup-alone
Resolve libRocket assets along the model-path
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2015-05-07 09:46:13 -05:00 |
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Ed Swartz
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bb98d8a8a0
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Use model-path as a fallback for rocket asset lookup
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2015-05-07 09:40:12 -05:00 |
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rdb
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541c684114
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Fix filename substitution in shader error reporting for first included file
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2015-05-06 15:46:16 +02:00 |
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rdb
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f82c942d87
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Merge pull request #23 from eswartz/fix-alpha-image-asserts
Check for existence of alpha channel in alpha image when loading texture with separate alpha image
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2015-05-05 12:39:47 -05:00 |
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Ed Swartz
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e8fca5668c
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Fix a rash of asserts from PNMImage::get_alpha_val
-- originally the code had an explicit check for a missing alpha channel, that went away in 22120524a2f9a1f9330cdfa2b35bbcdf15d721d4
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2015-05-05 11:31:25 -05:00 |
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rdb
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f658283911
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Merge branch 'release/1.9.x'
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2015-05-03 20:48:06 +02:00 |
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rdb
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c292d3bc65
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Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors
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2015-05-03 20:47:29 +02:00 |
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rdb
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8ef5f05342
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Pass correct byte size (instead of pixel size) for texture buffers
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2015-05-03 16:30:36 +02:00 |
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rdb
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cc9abf0bae
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Merge pull request #21 from eswartz/add-pview-options
Add -L (lighting) and -P <pipe> options to pview
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2015-05-02 15:30:20 -05:00 |
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rdb
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5f875239f2
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Merge branch 'release/1.9.x'
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2015-05-02 22:17:29 +02:00 |
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Sam Edwards
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118ed131ca
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direct: Resolve missing import in Actor.
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2015-05-02 22:14:17 +02:00 |
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Sam Edwards
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184901309e
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general: Fix missing includes.
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2015-05-02 22:14:17 +02:00 |
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Sam Edwards
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88bb4102b2
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dtoolbase: Rename pdtoa.c -> pdtoa.cxx.
It's actually a C++ file (contains C++-only constructs) and should have the proper file extension so it compiles with the appropriate language.
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2015-05-02 22:14:17 +02:00 |
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rdb
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11350334d0
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Add assertion to prevent invalid use of FrameRateMeter
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2015-05-02 22:07:03 +02:00 |
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rdb
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90ad6f00bf
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Change p3d_Color behavior to take ColorAttrib into account; assign white if missing
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2015-05-02 15:48:21 +02:00 |
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rdb
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fdc8918946
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Add packed unsigned 11/10/10-bit floating point vertex format
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2015-05-02 14:20:51 +02:00 |
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Ed Swartz
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6ceaf63c7d
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Add -L (lighting) and -P <pipe> options to pview
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2015-05-01 20:34:14 -05:00 |
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rdb
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aac24a3a13
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Merge branch 'release/1.9.x'
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2015-05-01 20:15:54 +02:00 |
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rdb
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74f936115e
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Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound
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2015-05-01 20:15:00 +02:00 |
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rdb
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9303c247b6
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Support signed int vertex data, normalize 16-bit uint colors properly, don't normalize int columns passed to shaders
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2015-04-30 20:13:36 +02:00 |
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rdb
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24ec0d6c46
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Merge branch 'release/1.9.x'
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2015-04-30 19:57:23 +02:00 |
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rdb
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a745184f25
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Fix X11 compile and interrogate issues
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2015-04-26 15:27:39 +02:00 |
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rdb
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589a1b52ac
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Revert unintentional debug message check-in
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2015-04-26 15:07:09 +02:00 |
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rdb
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92d40c3144
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Default vertex column alignment should be 4
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2015-04-25 18:48:48 +02:00 |
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rdb
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66011a1352
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Expose _NET_WM_PID to window managers in X11
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2015-04-25 17:17:33 +02:00 |
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rdb
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f1ea25bfb1
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Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size
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2015-04-25 17:13:35 +02:00 |
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rdb
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077d03a9f6
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Center p3dCert on screen, and make it a modal dialog
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2015-04-25 17:09:50 +02:00 |
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David Rose
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1d1ee63b8e
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Merge branch 'master' of https://github.com/panda3d/panda3d
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2015-04-25 07:24:10 -07:00 |
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David Rose
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8876f0939e
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add PfmFile::gamma_correct(), PfmFile::apply_mask(), PNMImage::copy_channel_bits()
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2015-04-25 07:23:54 -07:00 |
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rdb
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5f20afd5ea
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Merge pull request #18 from eswartz/support-mouse-confinement
Support mouse confinement
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2015-04-18 13:03:48 +02:00 |
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Ed Swartz
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53171c93c8
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Replace some debug() calls with info()/warning() calls.
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2015-04-17 15:55:46 -05:00 |
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Ed Swartz
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0f5b1a8192
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Fix X11 M_relative case when missing XF86DGA
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2015-04-17 15:50:11 -05:00 |
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Ed Swartz
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f6841d7fc5
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Add sample program demonstrating the mouse modes
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2015-04-17 15:26:57 -05:00 |
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Ed Swartz
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48cc1aa496
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Implement an M_confined mouse mode to ensure mouse stays in window.
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2015-04-17 15:12:29 -05:00 |
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rdb
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9c313a172d
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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rdb
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ab1c516ebc
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Merge various fixes from branch 'release/1.9.x'
Conflicts:
panda/src/gobj/texture.cxx
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2015-04-16 17:11:20 +02:00 |
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rdb
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4f47b018eb
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Some .bam cross-compatibility for buffer textures
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2015-04-16 17:10:14 +02:00 |
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rdb
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52288e299b
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Fix interrogate regression that broke multiview support
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2015-04-16 16:57:46 +02:00 |
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rdb
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2ff9083812
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Add support for buffer textures
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2015-04-16 16:55:29 +02:00 |
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rdb
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38ac0401ce
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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