rdb
f363088cb2
Fix exception when creating intervals before ShowBase is started
2016-09-30 00:21:12 +02:00
rdb
4381412d23
Merge branch 'release/1.9.x'
2016-09-28 00:14:21 +02:00
rdb
231ca47edd
Windows installer: More robust and less error-prone PATH changing
2016-09-28 00:08:28 +02:00
rdb
3f53994372
Fix mipmap filtering issues in tinydisplay renderer
2016-09-28 00:00:22 +02:00
rdb
2e9394eba7
Fix tinydisplay texture errors on shutdown
2016-09-27 22:38:03 +02:00
rdb
aa74caacbe
Fix inoperative -tbn/-tbnall/-tbnauto options in egg-optchar
2016-09-27 21:35:38 +02:00
rdb
3ee033eeeb
Write texture types when pview failed to recognise extension
2016-09-27 21:33:11 +02:00
rdb
c9ea02445e
Fix state attribs at primitive level in bam2egg; also prevent duplication of state attribs at primitive level if possible
2016-09-18 11:31:04 +02:00
rdb
7c79a999a5
Fix optimize=4 build on Windows; adjust Travis to make one opt4 build
2016-09-16 12:58:27 +02:00
rdb
3eed7bc042
Fix compilation issue for gcc versions before 4.3
2016-09-16 00:54:00 +02:00
rdb
4fb5d19df9
Windows: add right-click file associations for .pz/.mf/.egg/.bam files, produce .zip files containing the .pdb files
2016-09-16 00:37:29 +02:00
rdb
b53d58c5c6
Merge branch 'release/1.9.x'
2016-09-15 02:30:34 +02:00
rdb
7b555b17b1
Fix rare Windows install bug: clears PATH env var if longer than 1024 chars
2016-09-15 02:27:39 +02:00
rdb
6962f56915
Add back pandac.extension_native_helpers for compatibility
2016-09-14 22:45:19 +02:00
rdb
0bdafe45ce
Fix various issues in bam2egg:
...
* No longer inserts an extra root group for the ModelRoot
* Support depth test, offset and cull bin attributes
* Preserve non-GeomNodes under Character
* Render attributes are applied on group level if possible
2016-09-14 21:54:35 +02:00
rdb
08ea4bf2e5
Merge branch 'release/1.9.x'
2016-09-14 20:57:26 +02:00
rdb
2c651dc96b
Fix is_playing() when playing an animation backwards
2016-09-14 20:55:57 +02:00
rdb
9904980ce4
Fix async flatten of node without parents
2016-09-14 17:29:53 +02:00
deflected
234e7eefee
loader: Added loading of 2D texture array
...
Signed-off-by: deflected <deflected@users.noreply.github.com>
2016-09-12 13:21:23 +03:00
rdb
70f10a70d1
Merge branch 'release/1.9.x'
2016-09-12 00:48:03 +02:00
rdb
18085a7cb1
Update ReleaseNotes
2016-09-12 00:38:18 +02:00
rdb
632ad5e3ef
Acquire mutex in cache_unref() - fixes race cond in async flatten
2016-09-12 00:36:36 +02:00
rdb
3ce808c705
Fix in-place asyncFlattenStrong
2016-09-11 20:28:33 +02:00
rdb
977228c493
Improve memory consumption of packp3d/ppackage by not caching models/textures in RAM
...
Fixes https://bugs.launchpad.net/panda3d/+bug/1609882
2016-09-11 19:44:46 +02:00
rdb
a0b2a98178
Fix crash that happens when using OdeTriMeshData incorrectly
2016-09-11 12:23:28 +02:00
rdb
558f84a95f
Backport normalized() method to 1.9 branch
2016-09-08 22:53:36 +02:00
rdb
dc29ac8d34
Merge remote-tracking branch 'origin/release/1.9.x'
2016-09-08 22:31:04 +02:00
rdb
4d8a9aa3a1
Fix automerge failure
2016-09-08 22:27:25 +02:00
rdb
61b7af74db
Merge branch 'release/1.9.x'
2016-09-08 22:18:50 +02:00
rdb
b74905ca9c
Add to ReleaseNotes
2016-09-08 22:16:50 +02:00
rdb
206d361f49
Support for CollisionBox, InvSphere and Tube in bam2egg
2016-09-08 22:14:44 +02:00
rdb
25cfec3760
Pass Ctrl+C on to child process when running panda3d from cmd-line
2016-09-08 22:09:45 +02:00
deflected
abb6ee0542
gobj: Fixed wrong texture pool key for 2D texture arrays
...
- 2D texture arrays are added to internal storage with
specific unique name, so keep it as texture pool key
instead of filename.
2016-09-08 20:36:02 +02:00
rdb
a8d24ac28a
Better and more robust location checking for Windows 10 SDK
...
Closes : #120
2016-09-02 16:12:09 +02:00
David Rose
05d74624ee
Merge branch 'master' of https://github.com/panda3d/panda3d
2016-08-29 16:44:05 -07:00
David Rose
fb6637ddac
expand PfmFile::merge() to support other than 3 channels, and not to fuss about NaN's in the result
2016-08-29 16:43:13 -07:00
rdb
a9345ad633
Fix bug: bam2egg ignores non-GeomNodes directly under Character node
...
This result in some animated models only properly exporting the skeleton without geometry if the geometry is under non-GeomNodes.
Fixes LP https://bugs.launchpad.net/panda3d/+bug/1617834
2016-08-29 02:09:03 +02:00
rdb
4ec5b77678
Fix error with async flatten
2016-08-27 20:11:18 +02:00
rdb
67998eaec2
Buffer viewer should override texture filter settings; fixes filtered shadow maps and edge bleeding
2016-08-27 19:24:23 +02:00
rdb
40ff32c7a8
Show how to disable shadow map updates in shadow samples
2016-08-27 19:15:03 +02:00
rdb
20353f33eb
Fix missed switch cases for 1d texture arrays
2016-08-09 01:47:44 +02:00
rdb
33c6e21352
Fix regression that stopped buffer protocol from working
2016-08-09 01:45:26 +02:00
rdb
29ea65bb3f
Merge branch 'release/1.9.x'
2016-08-09 01:44:21 +02:00
rdb
645d179227
Add back missing libp3pystub.a to Mac OS X SDK
2016-08-09 01:29:24 +02:00
rdb
db97747981
cppparser: Parse nonstandard specifier order like "const static"
2016-08-09 01:27:30 +02:00
rdb
1d2e17932c
Don't require spaces around : in #extension directive
2016-07-30 12:59:42 +02:00
rdb
fbb3bac5a2
Update .gitignore
2016-07-28 12:54:53 +02:00
rdb
800d3cd9c9
Fix Python compile issues on Mac; don't use framework
2016-07-20 18:46:30 -04:00
rdb
47f999fdec
Improve GLSL preprocessor; support GL_GOOGLE_include_directive
2016-07-20 16:00:34 +02:00
rdb
2eba4dea9b
Change handling of unsupported render mode so that behaviour can be shared among renderers
2016-07-20 15:59:42 +02:00