* Fix random number generator on Windows (LP 1663895)
* Assert instead of crash when passing in non-Camera to begin() (LP 1663900)
* Prevent repeated calls to generator()/set_budget() from leaking GeomNodes (LP 1663903)
* Make the generator more efficient
This is a squashed commit of the following, as well as my own (rdb's) revisions:
commit 80662759a18607743316f75ee6aa4a63c3f8d8e6
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Thu Dec 1 15:07:29 2016 +0100
Removed some useless fixed pipeline checks
commit 563b5dbe93b451006ddbf3797aabdda7482ef3de
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Thu Dec 1 14:19:21 2016 +0100
Improved the LUMINANCE check system
commit 596036a8bb59d627f703bccfdc399dc31e1723a9
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Thu Dec 1 13:30:45 2016 +0100
Removed some useless fixed pipeline checks
commit 0f7fa7cd33860c3cde1b4594731271170301b42d
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Thu Dec 1 13:26:07 2016 +0100
Don't try to check if fixed pipeline is available before the context has been generated
commit 56ed18e29dcb0a7cb0feccd0d50038416637427f
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Thu Dec 1 13:14:49 2016 +0100
Assuming the fixed pipeline is available in GL 3.1 contexts
commit 73075ead73be21c8ce9a468ed92eb2c8c7d548c4
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Fri Nov 4 12:59:45 2016 +0100
Fixed errors while quering for GL_TEXTURE_LUMINANCE_SIZE and GL_TEXTURE_INTENSITY_SIZE in GL >= 4.0 core profile contexts
commit 3f799ed20be22f6f82de13445c5f9515a424ef9f
Author: Jose Luis Cercos Pita <jlcercos@gmail.com>
Date: Fri Dec 16 10:01:03 2016 +0100
Added fixed functions pipeline support check at runtime
Closes: 128
This is not quite a complete fix, since the last frame of the video won't be shown long enough for it to matter when looping the video. A more complete fix may be needed later.
- Disable conversion to Windows newlines, which is causing double Windows newlines for Config.prc
- We need to copy vcruntime140.dll to the bin directory for Python 3.5+ build using MSVC 2010 to work
Work around bugs in Apple Clang that ships with XCode 4 with C++11 by disabling constexpr
Use move() instead of std::move()
It also looks like we'll have to continue using pystub for tools that use libp3interrogatedb for now.