// Filename: dynamicTextGlyph.h // Created by: drose (09Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef DYNAMICTEXTGLYPH_H #define DYNAMICTEXTGLYPH_H #include "pandabase.h" #ifdef HAVE_FREETYPE #include "textGlyph.h" class DynamicTextPage; class DynamicTextFont; //////////////////////////////////////////////////////////////////// // Class : DynamicTextGlyph // Description : A specialization on TextGlyph that is generated and // stored by a DynamicTextFont. This keeps some // additional information, such as where the glyph // appears on a texture map. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_TEXT DynamicTextGlyph : public TextGlyph { public: INLINE DynamicTextGlyph(int character, DynamicTextPage *page, int x, int y, int x_size, int y_size, int margin); INLINE DynamicTextGlyph(int character, PN_stdfloat advance); private: INLINE DynamicTextGlyph(const DynamicTextGlyph ©); INLINE void operator = (const DynamicTextGlyph ©); PUBLISHED: virtual ~DynamicTextGlyph(); INLINE bool intersects(int x, int y, int x_size, int y_size) const; INLINE PN_stdfloat get_top() const; INLINE PN_stdfloat get_left() const; INLINE PN_stdfloat get_bottom() const; INLINE PN_stdfloat get_right() const; INLINE PN_stdfloat get_uv_top() const; INLINE PN_stdfloat get_uv_left() const; INLINE PN_stdfloat get_uv_bottom() const; INLINE PN_stdfloat get_uv_right() const; public: unsigned char *get_row(int y); void erase(DynamicTextFont *font); void make_geom(int top, int left, PN_stdfloat advance, PN_stdfloat poly_margin, PN_stdfloat tex_x_size, PN_stdfloat tex_y_size, PN_stdfloat font_pixels_per_unit, PN_stdfloat tex_pixels_per_unit); void set_geom(GeomVertexData *vdata, GeomPrimitive *prim, const RenderState *state); virtual bool is_whitespace() const; DynamicTextPage *_page; int _geom_count; int _x, _y; int _x_size, _y_size; int _margin; PN_stdfloat _top, _left, _bottom, _right; PN_stdfloat _uv_top, _uv_left, _uv_bottom, _uv_right; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TextGlyph::init_type(); register_type(_type_handle, "DynamicTextGlyph", TextGlyph::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "dynamicTextGlyph.I" #endif // HAVE_FREETYPE #endif