from DirectSessionGlobal import * import ParticleEffect import ParticlePanel import ForceGroup # Showbase base.enableParticles() # ForceGroup gravity = LinearVectorForce(Vec3(0.0, 0.0, -10.0)) fg = ForceGroup.ForceGroup() fg.addForce(gravity) # Particle effect pe = ParticleEffect.ParticleEffect('particle-fx') pe.reparentTo(render) pe.setPos(0.0, 5.0, 4.0) pe.addForceGroup(fg) # Particle Panel pp = ParticlePanel.ParticlePanel(pe)