// Filename: physicsCollisionHandler.I // Created by: drose (16Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// INLINE void PhysicsCollisionHandler:: set_almost_stationary_speed(float speed) { _almost_stationary_speed = speed; } INLINE float PhysicsCollisionHandler:: get_almost_stationary_speed() { return _almost_stationary_speed; } INLINE void PhysicsCollisionHandler:: set_static_friction_coef(float coef) { _static_friction_coef = coef; } INLINE float PhysicsCollisionHandler:: get_static_friction_coef() { return _static_friction_coef; } INLINE void PhysicsCollisionHandler:: set_dynamic_friction_coef(float coef) { _dynamic_friction_coef = coef; } INLINE float PhysicsCollisionHandler:: get_dynamic_friction_coef() { return _dynamic_friction_coef; }