// Filename: selectiveChildNode.h // Created by: drose (06Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef SELECTIVECHILDNODE_H #define SELECTIVECHILDNODE_H #include "pandabase.h" #include "pandaNode.h" //////////////////////////////////////////////////////////////////// // Class : SelectiveChildNode // Description : A base class for nodes like LODNode and SequenceNode // that select only one visible child at a time. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA SelectiveChildNode : public PandaNode { PUBLISHED: INLINE SelectiveChildNode(const string &name); public: INLINE SelectiveChildNode(const SelectiveChildNode ©); INLINE void operator = (const SelectiveChildNode ©); virtual bool has_selective_visibility() const; virtual int get_first_visible_child() const; virtual int get_next_visible_child(int n) const; protected: INLINE void select_child(int n); private: int _selected_child; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PandaNode::init_type(); register_type(_type_handle, "SelectiveChildNode", PandaNode::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "selectiveChildNode.I" #endif