from panda3d.core import Texture, PNMImage from array import array def image_from_stored_pixel(component_type, format, data): """ Creates a 1-pixel texture with the given settings and pixel data, then returns a PNMImage as result of calling texture.store(). """ tex = Texture("") tex.setup_1d_texture(1, component_type, format) tex.set_ram_image(data) img = PNMImage() assert tex.store(img) return img def test_texture_store_unsigned_byte(): data = array('B', (2, 1, 0, 0xff)) img = image_from_stored_pixel(Texture.T_unsigned_byte, Texture.F_rgba, data) assert img.maxval == 0xff pix = img.get_pixel(0, 0) assert tuple(pix) == (0, 1, 2, 0xff) def test_texture_store_unsigned_short(): data = array('H', (2, 1, 0, 0xffff)) img = image_from_stored_pixel(Texture.T_unsigned_short, Texture.F_rgba, data) assert img.maxval == 0xffff pix = img.get_pixel(0, 0) assert tuple(pix) == (0, 1, 2, 0xffff) def test_texture_store_unsigned_int(): data = array('I', (0x30000, 2, 0, 0xffffffff)) img = image_from_stored_pixel(Texture.T_unsigned_int, Texture.F_rgba, data) assert img.maxval == 0xffff pix = img.get_pixel(0, 0) assert tuple(pix) == (0, 0, 3, 0xffff) def test_texture_store_float(): data = array('f', (0.5, 0.0, -2.0, 10000.0)) img = image_from_stored_pixel(Texture.T_float, Texture.F_rgba, data) assert img.maxval == 0xffff col = img.get_xel_a(0, 0) assert col.almost_equal((0.0, 0.0, 0.5, 1.0), 1 / 255.0) def test_texture_store_half(): # Python's array class doesn't support half floats, so we hardcode the # binary representation of these numbers: data = array('H', ( # -[exp][mantissa] 0b0011110000000000, # 1.0 0b1100000000000000, # -2.0 0b0111101111111111, # 65504.0 0b0011010101010101, # 0.333251953125 )) img = image_from_stored_pixel(Texture.T_half_float, Texture.F_rgba, data) assert img.maxval == 0xffff col = img.get_xel_a(0, 0) assert col.almost_equal((1.0, 0.0, 1.0, 0.333251953125), 1 / 255.0) def test_texture_store_srgb(): # 188 = roughly middle gray data = array('B', [188, 188, 188]) img = image_from_stored_pixel(Texture.T_unsigned_byte, Texture.F_srgb, data) # We allow some imprecision. assert img.maxval == 0xff col = img.get_xel(0, 0) assert col.almost_equal((0.5, 0.5, 0.5), 1 / 255.0) def test_texture_store_srgb_alpha(): # 188 = middle gray data = array('B', [188, 188, 188, 188]) img = image_from_stored_pixel(Texture.T_unsigned_byte, Texture.F_srgb_alpha, data) # We allow some imprecision. assert img.maxval == 0xff col = img.get_xel_a(0, 0) assert col.almost_equal((0.5, 0.5, 0.5, 188 / 255.0), 1 / 255.0)