from panda3d.core import ShaderInput, Vec4 def test_shaderinput_vector_compare(): i0 = ShaderInput('a', Vec4(0, 0, 0, 0)) i1 = ShaderInput('a', Vec4(1e-9, 0, 0, 0)) i2 = ShaderInput('a', Vec4(1e-8, 0, 0, 0)) i3 = ShaderInput('a', Vec4(2, 0, 0, 0)) assert i0 == i0 assert i1 == i1 assert i2 == i2 assert i3 == i3 assert i0 != i1 assert i0 != i2 assert i0 != i3 assert i1 != i2 assert i2 != i3 assert i1 != i3 assert not i0 < i0 assert not i1 < i1 assert not i2 < i2 assert not i3 < i3 assert i0 < i1 assert i0 < i2 assert i0 < i3 assert i1 < i2 assert i2 < i3 assert i1 < i3