from panda3d import core def test_collision_polygon_verify_not_enough_points(): # Less than 3 points cannot create a polygon assert not core.CollisionPolygon.verify_points([]) assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0)]) assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0), core.LPoint3(0, 0, 1)]) def test_collision_polygon_verify_repeating_points(): # Repeating points cannot create a polygon assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0), core.LPoint3(1, 0, 0), core.LPoint3(0, 0, 1)]) assert not core.CollisionPolygon.verify_points([core.LPoint3(3, 6, 1), core.LPoint3(1, 3, 5), core.LPoint3(9, 1, 2), core.LPoint3(1, 3, 5)]) def test_collision_polygon_verify_colinear_points(): # Colinear points cannot create a polygon assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 2, 3), core.LPoint3(2, 3, 4), core.LPoint3(3, 4, 5)]) assert not core.CollisionPolygon.verify_points([core.LPoint3(2, 1, 1), core.LPoint3(3, 2, 1), core.LPoint3(4, 3, 1)]) def test_collision_polygon_verify_points(): # Those should be regular, colinear points assert core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0), core.LPoint3(0, 1, 0), core.LPoint3(0, 0, 1)]) assert core.CollisionPolygon.verify_points([core.LPoint3(10, 2, 8), core.LPoint3(7, 1, 3), core.LPoint3(5, 9, 6)]) assert core.CollisionPolygon.verify_points([core.LPoint3(3, -8, -7), core.LPoint3(9, 10, 8), core.LPoint3(7, 0, 10), core.LPoint3(-6, -2, 3)]) assert core.CollisionPolygon.verify_points([core.LPoint3(-1, -3, -5), core.LPoint3(10, 3, -10), core.LPoint3(-10, 10, -4), core.LPoint3(0, 1, -4), core.LPoint3(-9, -2, 0)]) def test_collision_polygon_setup_points(): # Create empty collision polygon polygon = core.CollisionPolygon(core.LVecBase3(0, 0, 0), core.LVecBase3(0, 0, 0), core.LVecBase3(0, 0, 0)) assert not polygon.is_valid() # Test our setup method against a few test cases for points in [ [core.LPoint3(-1, -3, -5), core.LPoint3(10, 3, -10), core.LPoint3(-10, 10, -4), core.LPoint3(0, 1, -4), core.LPoint3(-9, -2, 0)], [core.LPoint3(3, -8, -7), core.LPoint3(9, 10, 8), core.LPoint3(7, 0, 10), core.LPoint3(-6, -2, 3)], [core.LPoint3(1, 0, 0), core.LPoint3(0, 1, 0), core.LPoint3(0, 0, 1)], [core.LPoint3(10, 2, 8), core.LPoint3(7, 1, 3), core.LPoint3(5, 9, 6)] ]: polygon.setup_points(points) assert polygon.is_valid() assert polygon.get_num_points() == len(points)