from pandac.PandaModules import * from direct.particles.ParticleManagerGlobal import * from direct.showbase.PhysicsManagerGlobal import * #Manakel 2/12/2005: replace from pandac import by from pandac.PandaModules import from pandac.PandaModules import ParticleSystem from pandac.PandaModules import BaseParticleFactory from pandac.PandaModules import PointParticleFactory from pandac.PandaModules import ZSpinParticleFactory #import OrientedParticleFactory from pandac.PandaModules import BaseParticleRenderer from pandac.PandaModules import PointParticleRenderer from pandac.PandaModules import LineParticleRenderer from pandac.PandaModules import GeomParticleRenderer from pandac.PandaModules import SparkleParticleRenderer from pandac.PandaModules import SpriteParticleRenderer from pandac.PandaModules import BaseParticleEmitter from pandac.PandaModules import BoxEmitter from pandac.PandaModules import DiscEmitter from pandac.PandaModules import LineEmitter from pandac.PandaModules import PointEmitter from pandac.PandaModules import RectangleEmitter from pandac.PandaModules import RingEmitter from pandac.PandaModules import SphereSurfaceEmitter from pandac.PandaModules import SphereVolumeEmitter from pandac.PandaModules import TangentRingEmitter import string import os from direct.directnotify import DirectNotifyGlobal import sys class Particles(ParticleSystem.ParticleSystem): notify = DirectNotifyGlobal.directNotify.newCategory('Particles') id = 1 def __init__(self, name=None, poolSize=1024): """__init__(name, poolSize)""" if (name == None): self.name = 'particles-%d' % Particles.id Particles.id += 1 else: self.name = name ParticleSystem.ParticleSystem.__init__(self, poolSize) # self.setBirthRate(0.02) # self.setLitterSize(10) # self.setLitterSpread(0) # Set up a physical node self.node = PhysicalNode(self.name) self.nodePath = NodePath(self.node) self.setRenderParent(self.node) self.node.addPhysical(self) self.factory = None self.factoryType = "undefined" # self.setFactory("PointParticleFactory") self.renderer = None self.rendererType = "undefined" # self.setRenderer("PointParticleRenderer") self.emitter = None self.emitterType = "undefined" # self.setEmitter("SphereVolumeEmitter") # Enable particles by default self.fEnabled = 0 #self.enable() def cleanup(self): self.disable() self.clearLinearForces() self.clearAngularForces() self.setRenderParent(self.node) self.node.removePhysical(self) self.nodePath.removeNode() del self.node del self.nodePath del self.factory del self.renderer del self.emitter def enable(self): """enable()""" if (self.fEnabled == 0): physicsMgr.attachPhysical(self) particleMgr.attachParticlesystem(self) self.fEnabled = 1 def disable(self): """disable()""" if (self.fEnabled == 1): physicsMgr.removePhysical(self) particleMgr.removeParticlesystem(self) self.fEnabled = 0 def isEnabled(self): return self.fEnabled def getNode(self): return self.node def setFactory(self, type): """setFactory(type)""" if (self.factoryType == type): return None if (self.factory): self.factory = None self.factoryType = type if (type == "PointParticleFactory"): self.factory = PointParticleFactory.PointParticleFactory() elif (type == "ZSpinParticleFactory"): self.factory = ZSpinParticleFactory.ZSpinParticleFactory() elif (type == "OrientedParticleFactory"): self.factory = OrientedParticleFactory.OrientedParticleFactory() else: print "unknown factory type: %s" % type return None self.factory.setLifespanBase(0.5) ParticleSystem.ParticleSystem.setFactory(self, self.factory) def setRenderer(self, type): """setRenderer(type)""" if (self.rendererType == type): return None if (self.renderer): self.renderer = None self.rendererType = type if (type == "PointParticleRenderer"): self.renderer = PointParticleRenderer.PointParticleRenderer() self.renderer.setPointSize(1.0) elif (type == "LineParticleRenderer"): self.renderer = LineParticleRenderer.LineParticleRenderer() elif (type == "GeomParticleRenderer"): self.renderer = GeomParticleRenderer.GeomParticleRenderer() npath = NodePath('default-geom') # This was moved here because we do not want to download # the direct tools with toontown. from direct.directtools import DirectSelection bbox = DirectSelection.DirectBoundingBox(npath) self.renderer.setGeomNode(bbox.lines.node()) elif (type == "SparkleParticleRenderer"): self.renderer = SparkleParticleRenderer.SparkleParticleRenderer() elif (type == "SpriteParticleRenderer"): self.renderer = SpriteParticleRenderer.SpriteParticleRenderer() if (self.renderer.getSourceType() == SpriteParticleRenderer.SpriteParticleRenderer.STTexture): # Use current default texture # See sourceTextureName SpriteParticleRenderer-extensions.py self.renderer.setTextureFromFile() else: # Use current default model file and node # See sourceFileName and sourceNodeName in SpriteParticleRenderer-extensions.py self.renderer.setTextureFromNode() else: print "unknown renderer type: %s" % type return None ParticleSystem.ParticleSystem.setRenderer(self, self.renderer) def setEmitter(self, type): """setEmitter(type)""" if (self.emitterType == type): return None if (self.emitter): self.emitter = None self.emitterType = type if (type == "BoxEmitter"): self.emitter = BoxEmitter.BoxEmitter() elif (type == "DiscEmitter"): self.emitter = DiscEmitter.DiscEmitter() elif (type == "LineEmitter"): self.emitter = LineEmitter.LineEmitter() elif (type == "PointEmitter"): self.emitter = PointEmitter.PointEmitter() elif (type == "RectangleEmitter"): self.emitter = RectangleEmitter.RectangleEmitter() elif (type == "RingEmitter"): self.emitter = RingEmitter.RingEmitter() elif (type == "SphereSurfaceEmitter"): self.emitter = SphereSurfaceEmitter.SphereSurfaceEmitter() elif (type == "SphereVolumeEmitter"): self.emitter = SphereVolumeEmitter.SphereVolumeEmitter() self.emitter.setRadius(1.0) elif (type == "TangentRingEmitter"): self.emitter = TangentRingEmitter.TangentRingEmitter() else: print "unknown emitter type: %s" % type return None ParticleSystem.ParticleSystem.setEmitter(self, self.emitter) def addForce(self, force): """addForce(force)""" if (force.isLinear()): self.addLinearForce(force) else: self.addAngularForce(force) def removeForce(self, force): """removeForce(force)""" if (force == None): self.notify.warning('removeForce() - force == None!') return if (force.isLinear()): self.removeLinearForce(force) else: self.removeAngularForce(force) def setRenderNodePath(self, nodePath): self.setRenderParent(nodePath.node()) ## Getters ## def getName(self): """getName()""" return self.name def getFactory(self): """getFactory()""" return self.factory def getEmitter(self): """getEmitter()""" return self.emitter def getRenderer(self): """getRenderer()""" return self.renderer def printParams(self, file = sys.stdout, targ = 'self'): """printParams(file, targ)""" i1=" " i2=i1+i1 file.write(i2+'# Particles parameters\n') file.write(i2+targ + '.setFactory(\"' + self.factoryType + '\")\n') file.write(i2+targ + '.setRenderer(\"' + self.rendererType + '\")\n') file.write(i2+targ + '.setEmitter(\"' + self.emitterType + '\")\n') # System parameters file.write(i2+targ + ('.setPoolSize(%d)\n' % int(self.getPoolSize()))) file.write(i2+targ + ('.setBirthRate(%.4f)\n' % self.getBirthRate())) file.write(i2+targ + ('.setLitterSize(%d)\n' % int(self.getLitterSize()))) file.write(i2+targ + ('.setLitterSpread(%d)\n' % self.getLitterSpread())) file.write(i2+targ + ('.setSystemLifespan(%.4f)\n' % self.getSystemLifespan())) file.write(i2+targ + ('.setLocalVelocityFlag(%d)\n' % self.getLocalVelocityFlag())) file.write(i2+targ + ('.setSystemGrowsOlderFlag(%d)\n' % self.getSystemGrowsOlderFlag())) file.write(i2+'# Factory parameters\n') file.write(i2+targ + ('.factory.setLifespanBase(%.4f)\n' % self.factory.getLifespanBase())) file.write(i2+targ + '.factory.setLifespanSpread(%.4f)\n' % \ self.factory.getLifespanSpread()) file.write(i2+targ + '.factory.setMassBase(%.4f)\n' % \ self.factory.getMassBase()) file.write(i2+targ + '.factory.setMassSpread(%.4f)\n' % \ self.factory.getMassSpread()) file.write(i2+targ + '.factory.setTerminalVelocityBase(%.4f)\n' % \ self.factory.getTerminalVelocityBase()) file.write(i2+targ + '.factory.setTerminalVelocitySpread(%.4f)\n' % \ self.factory.getTerminalVelocitySpread()) if (self.factoryType == "PointParticleFactory"): file.write(i2+'# Point factory parameters\n') elif (self.factoryType == "ZSpinParticleFactory"): file.write(i2+'# Z Spin factory parameters\n') file.write(i2+targ + '.factory.setInitialAngle(%.4f)\n' % \ self.factory.getInitialAngle()) file.write(i2+targ + '.factory.setInitialAngleSpread(%.4f)\n' % \ self.factory.getInitialAngleSpread()) file.write(i2+targ + '.factory.enableAngularVelocity(%d)\n' % \ self.factory.getAngularVelocityEnabled()) if(self.factory.getAngularVelocityEnabled()): file.write(i2+targ + '.factory.setAngularVelocity(%.4f)\n' % \ self.factory.getAngularVelocity()) file.write(i2+targ + '.factory.setAngularVelocitySpread(%.4f)\n' % \ self.factory.getAngularVelocitySpread()) else: file.write(i2+targ + '.factory.setFinalAngle(%.4f)\n' % \ self.factory.getFinalAngle()) file.write(i2+targ + '.factory.setFinalAngleSpread(%.4f)\n' % \ self.factory.getFinalAngleSpread()) elif (self.factoryType == "OrientedParticleFactory"): file.write(i2+'# Oriented factory parameters\n') file.write(i2+targ + '.factory.setInitialOrientation(%.4f)\n' % \ self.factory.getInitialOrientation()) file.write(i2+targ + '.factory.setFinalOrientation(%.4f)\n' % \ self.factory.getFinalOrientation()) file.write(i2+'# Renderer parameters\n') alphaMode = self.renderer.getAlphaMode() aMode = "PRALPHANONE" if (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHANONE): aMode = "PRALPHANONE" elif (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHAOUT): aMode = "PRALPHAOUT" elif (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHAIN): aMode = "PRALPHAIN" elif (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHAUSER): aMode = "PRALPHAUSER" file.write(i2+targ + '.renderer.setAlphaMode(BaseParticleRenderer.' + aMode + ')\n') file.write(i2+targ + '.renderer.setUserAlpha(%.2f)\n' % \ self.renderer.getUserAlpha()) if (self.rendererType == "PointParticleRenderer"): file.write(i2+'# Point parameters\n') file.write(i2+targ + '.renderer.setPointSize(%.2f)\n' % \ self.renderer.getPointSize()) sColor = self.renderer.getStartColor() file.write(i2+(targ + '.renderer.setStartColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) sColor = self.renderer.getEndColor() file.write(i2+(targ + '.renderer.setEndColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) blendType = self.renderer.getBlendType() bType = "PPONECOLOR" if (blendType == PointParticleRenderer.PointParticleRenderer.PPONECOLOR): bType = "PPONECOLOR" elif (blendType == PointParticleRenderer.PointParticleRenderer.PPBLENDLIFE): bType = "PPBLENDLIFE" elif (blendType == PointParticleRenderer.PointParticleRenderer.PPBLENDVEL): bType = "PPBLENDVEL" file.write(i2+targ + '.renderer.setBlendType(PointParticleRenderer.' + bType + ')\n') blendMethod = self.renderer.getBlendMethod() bMethod = "PPNOBLEND" if (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPNOBLEND): bMethod = "PPNOBLEND" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDLINEAR): bMethod = "PPBLENDLINEAR" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDCUBIC): bMethod = "PPBLENDCUBIC" file.write(i2+targ + '.renderer.setBlendMethod(BaseParticleRenderer.' + bMethod + ')\n') elif (self.rendererType == "LineParticleRenderer"): file.write(i2+'# Line parameters\n') sColor = self.renderer.getHeadColor() file.write(i2+(targ + '.renderer.setHeadColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) sColor = self.renderer.getTailColor() file.write(i2+(targ + '.renderer.setTailColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) elif (self.rendererType == "GeomParticleRenderer"): file.write(i2+'# Geom parameters\n') node = self.renderer.getGeomNode() file.write(i2+targ + '.renderer.setGeomNode(' + node.getName() + ')\n') elif (self.rendererType == "SparkleParticleRenderer"): file.write(i2+'# Sparkle parameters\n') sColor = self.renderer.getCenterColor() file.write(i2+(targ + '.renderer.setCenterColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) sColor = self.renderer.getEdgeColor() file.write(i2+(targ + '.renderer.setEdgeColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) file.write(i2+targ + '.renderer.setBirthRadius(%.4f)\n' % self.renderer.getBirthRadius()) file.write(i2+targ + '.renderer.setDeathRadius(%.4f)\n' % self.renderer.getDeathRadius()) lifeScale = self.renderer.getLifeScale() lScale = "SPNOSCALE" if (lifeScale == SparkleParticleRenderer.SparkleParticleRenderer.SPSCALE): lScale = "SPSCALE" file.write(i2+targ + '.renderer.setLifeScale(SparkleParticleRenderer.' + lScale + ')\n') elif (self.rendererType == "SpriteParticleRenderer"): file.write(i2+'# Sprite parameters\n') if (self.renderer.getSourceType() == SpriteParticleRenderer.SpriteParticleRenderer.STTexture): tex = self.renderer.getTexture() file.write(i2+targ + '.renderer.setTexture(loader.loadTexture(\'' + tex.getFilename().getFullpath() + '\'))\n') else: modelName = self.renderer.getSourceFileName() nodeName = self.renderer.getSourceNodeName() file.write(i2+targ + '.renderer.setTextureFromNode("%s", "%s")\n' % (modelName, nodeName)) sColor = self.renderer.getColor() file.write(i2+(targ + '.renderer.setColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) file.write(i2+targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag()) file.write(i2+targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag()) file.write(i2+targ + '.renderer.setAnimAngleFlag(%d)\n' % self.renderer.getAnimAngleFlag()) file.write(i2+targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale()) file.write(i2+targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale()) file.write(i2+targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale()) file.write(i2+targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale()) file.write(i2+targ + '.renderer.setNonanimatedTheta(%.4f)\n' % self.renderer.getNonanimatedTheta()) blendMethod = self.renderer.getAlphaBlendMethod() bMethod = "PPNOBLEND" if (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPNOBLEND): bMethod = "PPNOBLEND" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDLINEAR): bMethod = "PPBLENDLINEAR" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDCUBIC): bMethod = "PPBLENDCUBIC" file.write(i2+targ + '.renderer.setAlphaBlendMethod(BaseParticleRenderer.' + bMethod + ')\n') file.write(i2+targ + '.renderer.setAlphaDisable(%d)\n' % self.renderer.getAlphaDisable()) file.write(i2+'# Emitter parameters\n') emissionType = self.emitter.getEmissionType() eType = "ETEXPLICIT" if (emissionType == BaseParticleEmitter.BaseParticleEmitter.ETEXPLICIT): eType = "ETEXPLICIT" elif (emissionType == BaseParticleEmitter.BaseParticleEmitter.ETRADIATE): eType = "ETRADIATE" elif (emissionType == BaseParticleEmitter.BaseParticleEmitter.ETCUSTOM): eType = "ETCUSTOM" file.write(i2+targ + '.emitter.setEmissionType(BaseParticleEmitter.' + eType + ')\n') file.write(i2+targ + '.emitter.setAmplitude(%.4f)\n' % self.emitter.getAmplitude()) file.write(i2+targ + '.emitter.setAmplitudeSpread(%.4f)\n' % self.emitter.getAmplitudeSpread()) oForce = self.emitter.getOffsetForce() file.write(i2+(targ + '.emitter.setOffsetForce(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2]))) oForce = self.emitter.getExplicitLaunchVector() file.write(i2+(targ + '.emitter.setExplicitLaunchVector(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2]))) orig = self.emitter.getRadiateOrigin() file.write(i2+(targ + '.emitter.setRadiateOrigin(Point3(%.4f, %.4f, %.4f))\n' % (orig[0], orig[1], orig[2]))) if (self.emitterType == "BoxEmitter"): file.write(i2+'# Box parameters\n') bound = self.emitter.getMinBound() file.write(i2+(targ + '.emitter.setMinBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2]))) bound = self.emitter.getMaxBound() file.write(i2+(targ + '.emitter.setMaxBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2]))) elif (self.emitterType == "DiscEmitter"): file.write(i2+'# Disc parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) if (eType == "ETCUSTOM"): file.write(i2+targ + '.emitter.setOuterAngle(%.4f)\n' % self.emitter.getOuterAngle()) file.write(i2+targ + '.emitter.setInnerAngle(%.4f)\n' % self.emitter.getInnerAngle()) file.write(i2+targ + '.emitter.setOuterMagnitude(%.4f)\n' % self.emitter.getOuterMagnitude()) file.write(i2+targ + '.emitter.setInnerMagnitude(%.4f)\n' % self.emitter.getInnerMagnitude()) file.write(i2+targ + '.emitter.setCubicLerping(%d)\n' % self.emitter.getCubicLerping()) elif (self.emitterType == "LineEmitter"): file.write(i2+'# Line parameters\n') point = self.emitter.getEndpoint1() file.write(i2+(targ + '.emitter.setEndpoint1(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2]))) point = self.emitter.getEndpoint2() file.write(i2+(targ + '.emitter.setEndpoint2(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2]))) elif (self.emitterType == "PointEmitter"): file.write(i2+'# Point parameters\n') point = self.emitter.getLocation() file.write(i2+(targ + '.emitter.setLocation(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2]))) elif (self.emitterType == "RectangleEmitter"): file.write(i2+'# Rectangle parameters\n') point = self.emitter.getMinBound() file.write(i2+(targ + '.emitter.setMinBound(Point2(%.4f, %.4f))\n' % (point[0], point[1]))) point = self.emitter.getMaxBound() file.write(i2+(targ + '.emitter.setMaxBound(Point2(%.4f, %.4f))\n' % (point[0], point[1]))) elif (self.emitterType == "RingEmitter"): file.write(i2+'# Ring parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) if (eType == "ETCUSTOM"): file.write(i2+targ + '.emitter.setAngle(%.4f)\n' % self.emitter.getAngle()) elif (self.emitterType == "SphereSurfaceEmitter"): file.write(i2+'# Sphere Surface parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) elif (self.emitterType == "SphereVolumeEmitter"): file.write(i2+'# Sphere Volume parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) elif (self.emitterType == "TangentRingEmitter"): file.write(i2+'# Tangent Ring parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())