from PandaModules import * from ParticleManagerGlobal import * from PhysicsManagerGlobal import * import ParticleSystem import BaseParticleFactory import PointParticleFactory import ZSpinParticleFactory #import OrientedParticleFactory import BaseParticleRenderer import PointParticleRenderer import LineParticleRenderer import GeomParticleRenderer import SparkleParticleRenderer import SpriteParticleRenderer import BaseParticleEmitter import BoxEmitter import DiscEmitter import LineEmitter import PointEmitter import RectangleEmitter import RingEmitter import SphereSurfaceEmitter import SphereVolumeEmitter import TangentRingEmitter import string import os import DirectNotifyGlobal import sys class Particles(ParticleSystem.ParticleSystem): notify = DirectNotifyGlobal.directNotify.newCategory('Particles') id = 1 def __init__(self, name=None, poolSize=1024): """__init__(name, poolSize)""" if (name == None): self.name = 'particles-%d' % Particles.id Particles.id += 1 else: self.name = name ParticleSystem.ParticleSystem.__init__(self, poolSize) # self.setBirthRate(0.02) # self.setLitterSize(10) # self.setLitterSpread(0) # Set up a physical node self.node = PhysicalNode(self.name) self.nodePath = NodePath(self.node) self.setRenderParent(self.node) self.node.addPhysical(self) self.factory = None self.factoryType = "undefined" # self.setFactory("PointParticleFactory") self.renderer = None self.rendererType = "undefined" # self.setRenderer("PointParticleRenderer") self.emitter = None self.emitterType = "undefined" # self.setEmitter("SphereVolumeEmitter") # Enable particles by default self.fEnabled = 0 #self.enable() def cleanup(self): self.disable() self.clearLinearForces() self.clearAngularForces() self.setRenderParent(self.node) self.node.removePhysical(self) self.nodePath.removeNode() del self.node del self.nodePath del self.factory del self.renderer del self.emitter def enable(self): """enable()""" if (self.fEnabled == 0): physicsMgr.attachPhysical(self) particleMgr.attachParticlesystem(self) self.fEnabled = 1 def disable(self): """disable()""" if (self.fEnabled == 1): physicsMgr.removePhysical(self) particleMgr.removeParticlesystem(self) self.fEnabled = 0 def isEnabled(self): return self.fEnabled def getNode(self): return self.node def setFactory(self, type): """setFactory(type)""" if (self.factoryType == type): return None if (self.factory): self.factory = None self.factoryType = type if (type == "PointParticleFactory"): self.factory = PointParticleFactory.PointParticleFactory() elif (type == "ZSpinParticleFactory"): self.factory = ZSpinParticleFactory.ZSpinParticleFactory() elif (type == "OrientedParticleFactory"): self.factory = OrientedParticleFactory.OrientedParticleFactory() else: print "unknown factory type: %s" % type return None self.factory.setLifespanBase(0.5) ParticleSystem.ParticleSystem.setFactory(self, self.factory) def setRenderer(self, type): """setRenderer(type)""" if (self.rendererType == type): return None if (self.renderer): self.renderer = None self.rendererType = type if (type == "PointParticleRenderer"): self.renderer = PointParticleRenderer.PointParticleRenderer() self.renderer.setPointSize(1.0) elif (type == "LineParticleRenderer"): self.renderer = LineParticleRenderer.LineParticleRenderer() elif (type == "GeomParticleRenderer"): self.renderer = GeomParticleRenderer.GeomParticleRenderer() npath = NodePath('default-geom') # This was moved here because we do not want to download # the direct tools with toontown. import DirectSelection bbox = DirectSelection.DirectBoundingBox(npath) self.renderer.setGeomNode(bbox.lines.node()) elif (type == "SparkleParticleRenderer"): self.renderer = SparkleParticleRenderer.SparkleParticleRenderer() elif (type == "SpriteParticleRenderer"): self.renderer = SpriteParticleRenderer.SpriteParticleRenderer() if (self.renderer.getSourceType() == SpriteParticleRenderer.SpriteParticleRenderer.STTexture): # Use current default texture # See sourceTextureName SpriteParticleRenderer-extensions.py self.renderer.setTextureFromFile() else: # Use current default model file and node # See sourceFileName and sourceNodeName in SpriteParticleRenderer-extensions.py self.renderer.setTextureFromNode() else: print "unknown renderer type: %s" % type return None ParticleSystem.ParticleSystem.setRenderer(self, self.renderer) def setEmitter(self, type): """setEmitter(type)""" if (self.emitterType == type): return None if (self.emitter): self.emitter = None self.emitterType = type if (type == "BoxEmitter"): self.emitter = BoxEmitter.BoxEmitter() elif (type == "DiscEmitter"): self.emitter = DiscEmitter.DiscEmitter() elif (type == "LineEmitter"): self.emitter = LineEmitter.LineEmitter() elif (type == "PointEmitter"): self.emitter = PointEmitter.PointEmitter() elif (type == "RectangleEmitter"): self.emitter = RectangleEmitter.RectangleEmitter() elif (type == "RingEmitter"): self.emitter = RingEmitter.RingEmitter() elif (type == "SphereSurfaceEmitter"): self.emitter = SphereSurfaceEmitter.SphereSurfaceEmitter() elif (type == "SphereVolumeEmitter"): self.emitter = SphereVolumeEmitter.SphereVolumeEmitter() self.emitter.setRadius(1.0) elif (type == "TangentRingEmitter"): self.emitter = TangentRingEmitter.TangentRingEmitter() else: print "unknown emitter type: %s" % type return None ParticleSystem.ParticleSystem.setEmitter(self, self.emitter) def addForce(self, force): """addForce(force)""" if (force.isLinear()): self.addLinearForce(force) else: self.addAngularForce(force) def removeForce(self, force): """removeForce(force)""" if (force == None): self.notify.warning('removeForce() - force == None!') return if (force.isLinear()): self.removeLinearForce(force) else: self.removeAngularForce(force) def setRenderNodePath(self, nodePath): self.setRenderParent(nodePath.node()) ## Getters ## def getName(self): """getName()""" return self.name def getFactory(self): """getFactory()""" return self.factory def getEmitter(self): """getEmitter()""" return self.emitter def getRenderer(self): """getRenderer()""" return self.renderer def printParams(self, file = sys.stdout, targ = 'self'): """printParams(file, targ)""" i1=" " i2=i1+i1 file.write(i2+'# Particles parameters\n') file.write(i2+targ + '.setFactory(\"' + self.factoryType + '\")\n') file.write(i2+targ + '.setRenderer(\"' + self.rendererType + '\")\n') file.write(i2+targ + '.setEmitter(\"' + self.emitterType + '\")\n') # System parameters file.write(i2+targ + ('.setPoolSize(%d)\n' % int(self.getPoolSize()))) file.write(i2+targ + ('.setBirthRate(%.4f)\n' % self.getBirthRate())) file.write(i2+targ + ('.setLitterSize(%d)\n' % int(self.getLitterSize()))) file.write(i2+targ + ('.setLitterSpread(%d)\n' % self.getLitterSpread())) file.write(i2+targ + ('.setSystemLifespan(%.4f)\n' % self.getSystemLifespan())) file.write(i2+targ + ('.setLocalVelocityFlag(%d)\n' % self.getLocalVelocityFlag())) file.write(i2+targ + ('.setSystemGrowsOlderFlag(%d)\n' % self.getSystemGrowsOlderFlag())) file.write(i2+'# Factory parameters\n') file.write(i2+targ + ('.factory.setLifespanBase(%.4f)\n' % self.factory.getLifespanBase())) file.write(i2+targ + '.factory.setLifespanSpread(%.4f)\n' % \ self.factory.getLifespanSpread()) file.write(i2+targ + '.factory.setMassBase(%.4f)\n' % \ self.factory.getMassBase()) file.write(i2+targ + '.factory.setMassSpread(%.4f)\n' % \ self.factory.getMassSpread()) file.write(i2+targ + '.factory.setTerminalVelocityBase(%.4f)\n' % \ self.factory.getTerminalVelocityBase()) file.write(i2+targ + '.factory.setTerminalVelocitySpread(%.4f)\n' % \ self.factory.getTerminalVelocitySpread()) if (self.factoryType == "PointParticleFactory"): file.write(i2+'# Point factory parameters\n') elif (self.factoryType == "ZSpinParticleFactory"): file.write(i2+'# Z Spin factory parameters\n') file.write(i2+targ + '.factory.setInitialAngle(%.4f)\n' % \ self.factory.getInitialAngle()) file.write(i2+targ + '.factory.setInitialAngleSpread(%.4f)\n' % \ self.factory.getInitialAngleSpread()) file.write(i2+targ + '.factory.enableAngularVelocity(%d)\n' % \ self.factory.getAngularVelocityEnabled()) if(self.factory.getAngularVelocityEnabled()): file.write(i2+targ + '.factory.setAngularVelocity(%.4f)\n' % \ self.factory.getAngularVelocity()) file.write(i2+targ + '.factory.setAngularVelocitySpread(%.4f)\n' % \ self.factory.getAngularVelocitySpread()) else: file.write(i2+targ + '.factory.setFinalAngle(%.4f)\n' % \ self.factory.getFinalAngle()) file.write(i2+targ + '.factory.setFinalAngleSpread(%.4f)\n' % \ self.factory.getFinalAngleSpread()) elif (self.factoryType == "OrientedParticleFactory"): file.write(i2+'# Oriented factory parameters\n') file.write(i2+targ + '.factory.setInitialOrientation(%.4f)\n' % \ self.factory.getInitialOrientation()) file.write(i2+targ + '.factory.setFinalOrientation(%.4f)\n' % \ self.factory.getFinalOrientation()) file.write(i2+'# Renderer parameters\n') alphaMode = self.renderer.getAlphaMode() aMode = "PRALPHANONE" if (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHANONE): aMode = "PRALPHANONE" elif (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHAOUT): aMode = "PRALPHAOUT" elif (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHAIN): aMode = "PRALPHAIN" elif (alphaMode == BaseParticleRenderer.BaseParticleRenderer.PRALPHAUSER): aMode = "PRALPHAUSER" file.write(i2+targ + '.renderer.setAlphaMode(BaseParticleRenderer.' + aMode + ')\n') file.write(i2+targ + '.renderer.setUserAlpha(%.2f)\n' % \ self.renderer.getUserAlpha()) if (self.rendererType == "PointParticleRenderer"): file.write(i2+'# Point parameters\n') file.write(i2+targ + '.renderer.setPointSize(%.2f)\n' % \ self.renderer.getPointSize()) sColor = self.renderer.getStartColor() file.write(i2+(targ + '.renderer.setStartColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) sColor = self.renderer.getEndColor() file.write(i2+(targ + '.renderer.setEndColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) blendType = self.renderer.getBlendType() bType = "PPONECOLOR" if (blendType == PointParticleRenderer.PointParticleRenderer.PPONECOLOR): bType = "PPONECOLOR" elif (blendType == PointParticleRenderer.PointParticleRenderer.PPBLENDLIFE): bType = "PPBLENDLIFE" elif (blendType == PointParticleRenderer.PointParticleRenderer.PPBLENDVEL): bType = "PPBLENDVEL" file.write(i2+targ + '.renderer.setBlendType(PointParticleRenderer.' + bType + ')\n') blendMethod = self.renderer.getBlendMethod() bMethod = "PPNOBLEND" if (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPNOBLEND): bMethod = "PPNOBLEND" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDLINEAR): bMethod = "PPBLENDLINEAR" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDCUBIC): bMethod = "PPBLENDCUBIC" file.write(i2+targ + '.renderer.setBlendMethod(BaseParticleRenderer.' + bMethod + ')\n') elif (self.rendererType == "LineParticleRenderer"): file.write(i2+'# Line parameters\n') sColor = self.renderer.getHeadColor() file.write(i2+(targ + '.renderer.setHeadColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) sColor = self.renderer.getTailColor() file.write(i2+(targ + '.renderer.setTailColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) elif (self.rendererType == "GeomParticleRenderer"): file.write(i2+'# Geom parameters\n') node = self.renderer.getGeomNode() file.write(i2+targ + '.renderer.setGeomNode(' + node.getName() + ')\n') elif (self.rendererType == "SparkleParticleRenderer"): file.write(i2+'# Sparkle parameters\n') sColor = self.renderer.getCenterColor() file.write(i2+(targ + '.renderer.setCenterColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) sColor = self.renderer.getEdgeColor() file.write(i2+(targ + '.renderer.setEdgeColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) file.write(i2+targ + '.renderer.setBirthRadius(%.4f)\n' % self.renderer.getBirthRadius()) file.write(i2+targ + '.renderer.setDeathRadius(%.4f)\n' % self.renderer.getDeathRadius()) lifeScale = self.renderer.getLifeScale() lScale = "SPNOSCALE" if (lifeScale == SparkleParticleRenderer.SparkleParticleRenderer.SPSCALE): lScale = "SPSCALE" file.write(i2+targ + '.renderer.setLifeScale(SparkleParticleRenderer.' + lScale + ')\n') elif (self.rendererType == "SpriteParticleRenderer"): file.write(i2+'# Sprite parameters\n') if (self.renderer.getSourceType() == SpriteParticleRenderer.SpriteParticleRenderer.STTexture): tex = self.renderer.getTexture() file.write(i2+targ + '.renderer.setTexture(loader.loadTexture(\'' + tex.getFilename().getFullpath() + '\'))\n') else: modelName = self.renderer.getSourceFileName() nodeName = self.renderer.getSourceNodeName() file.write(i2+targ + '.renderer.setTextureFromNode("%s", "%s")\n' % (modelName, nodeName)) sColor = self.renderer.getColor() file.write(i2+(targ + '.renderer.setColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3]))) file.write(i2+targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag()) file.write(i2+targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag()) file.write(i2+targ + '.renderer.setAnimAngleFlag(%d)\n' % self.renderer.getAnimAngleFlag()) file.write(i2+targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale()) file.write(i2+targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale()) file.write(i2+targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale()) file.write(i2+targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale()) file.write(i2+targ + '.renderer.setNonanimatedTheta(%.4f)\n' % self.renderer.getNonanimatedTheta()) blendMethod = self.renderer.getAlphaBlendMethod() bMethod = "PPNOBLEND" if (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPNOBLEND): bMethod = "PPNOBLEND" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDLINEAR): bMethod = "PPBLENDLINEAR" elif (blendMethod == BaseParticleRenderer.BaseParticleRenderer.PPBLENDCUBIC): bMethod = "PPBLENDCUBIC" file.write(i2+targ + '.renderer.setAlphaBlendMethod(BaseParticleRenderer.' + bMethod + ')\n') file.write(i2+targ + '.renderer.setAlphaDisable(%d)\n' % self.renderer.getAlphaDisable()) file.write(i2+'# Emitter parameters\n') emissionType = self.emitter.getEmissionType() eType = "ETEXPLICIT" if (emissionType == BaseParticleEmitter.BaseParticleEmitter.ETEXPLICIT): eType = "ETEXPLICIT" elif (emissionType == BaseParticleEmitter.BaseParticleEmitter.ETRADIATE): eType = "ETRADIATE" elif (emissionType == BaseParticleEmitter.BaseParticleEmitter.ETCUSTOM): eType = "ETCUSTOM" file.write(i2+targ + '.emitter.setEmissionType(BaseParticleEmitter.' + eType + ')\n') file.write(i2+targ + '.emitter.setAmplitude(%.4f)\n' % self.emitter.getAmplitude()) file.write(i2+targ + '.emitter.setAmplitudeSpread(%.4f)\n' % self.emitter.getAmplitudeSpread()) oForce = self.emitter.getOffsetForce() file.write(i2+(targ + '.emitter.setOffsetForce(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2]))) oForce = self.emitter.getExplicitLaunchVector() file.write(i2+(targ + '.emitter.setExplicitLaunchVector(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2]))) orig = self.emitter.getRadiateOrigin() file.write(i2+(targ + '.emitter.setRadiateOrigin(Point3(%.4f, %.4f, %.4f))\n' % (orig[0], orig[1], orig[2]))) if (self.emitterType == "BoxEmitter"): file.write(i2+'# Box parameters\n') bound = self.emitter.getMinBound() file.write(i2+(targ + '.emitter.setMinBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2]))) bound = self.emitter.getMaxBound() file.write(i2+(targ + '.emitter.setMaxBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2]))) elif (self.emitterType == "DiscEmitter"): file.write(i2+'# Disc parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) if (eType == "ETCUSTOM"): file.write(i2+targ + '.emitter.setOuterAngle(%.4f)\n' % self.emitter.getOuterAngle()) file.write(i2+targ + '.emitter.setInnerAngle(%.4f)\n' % self.emitter.getInnerAngle()) file.write(i2+targ + '.emitter.setOuterMagnitude(%.4f)\n' % self.emitter.getOuterMagnitude()) file.write(i2+targ + '.emitter.setInnerMagnitude(%.4f)\n' % self.emitter.getInnerMagnitude()) file.write(i2+targ + '.emitter.setCubicLerping(%d)\n' % self.emitter.getCubicLerping()) elif (self.emitterType == "LineEmitter"): file.write(i2+'# Line parameters\n') point = self.emitter.getEndpoint1() file.write(i2+(targ + '.emitter.setEndpoint1(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2]))) point = self.emitter.getEndpoint2() file.write(i2+(targ + '.emitter.setEndpoint2(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2]))) elif (self.emitterType == "PointEmitter"): file.write(i2+'# Point parameters\n') point = self.emitter.getLocation() file.write(i2+(targ + '.emitter.setLocation(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2]))) elif (self.emitterType == "RectangleEmitter"): file.write(i2+'# Rectangle parameters\n') point = self.emitter.getMinBound() file.write(i2+(targ + '.emitter.setMinBound(Point2(%.4f, %.4f))\n' % (point[0], point[1]))) point = self.emitter.getMaxBound() file.write(i2+(targ + '.emitter.setMaxBound(Point2(%.4f, %.4f))\n' % (point[0], point[1]))) elif (self.emitterType == "RingEmitter"): file.write(i2+'# Ring parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) if (eType == "ETCUSTOM"): file.write(i2+targ + '.emitter.setAngle(%.4f)\n' % self.emitter.getAngle()) elif (self.emitterType == "SphereSurfaceEmitter"): file.write(i2+'# Sphere Surface parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) elif (self.emitterType == "SphereVolumeEmitter"): file.write(i2+'# Sphere Volume parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius()) elif (self.emitterType == "TangentRingEmitter"): file.write(i2+'# Tangent Ring parameters\n') file.write(i2+targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())