// Filename: glmisc_src.cxx // Created by: drose (09Feb04) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #include "pandaSystem.h" ConfigVariableBool CLP(cheap_textures) ("gl-cheap-textures", false, PRC_DESC("Configure this true to GLP(Hint) the textures into the cheapest " "possible mode.")); ConfigVariableBool CLP(ignore_clamp) ("gl-ignore-clamp", false, PRC_DESC("Configure this true to disable texture clamp mode (all textures " "repeat, a little cheaper for software renderers).")); ConfigVariableBool CLP(support_clamp_to_border) ("gl-support-clamp-to-border", true, PRC_DESC("Configure this true to enable the use of the clamp_to_border " "extension if the GL claims to support it, or false not to " "use it even if it appears to be available. (On some OpenGL " "drivers, enabling this mode can force software rendering.)")); ConfigVariableBool CLP(support_rescale_normal) ("gl-support-rescale-normal", true, PRC_DESC("Configure this true to enable the use of the rescale_normal " "extension if the GL claims to support it, or false not to use " "it even if it appears to be available. (This appears to be " "buggy on some drivers.)")); ConfigVariableBool CLP(ignore_filters) ("gl-ignore-filters", false, PRC_DESC("Configure this true to disable any texture filters at all (forcing " "point sampling).")); ConfigVariableBool CLP(ignore_mipmaps) ("gl-ignore-mipmaps", false, PRC_DESC("Configure this true to disable mipmapping only.")); ConfigVariableBool CLP(force_mipmaps) ("gl-force-mipmaps", false, PRC_DESC("Configure this true to enable full trilinear mipmapping on every " "texture, whether it asks for it or not.")); ConfigVariableBool CLP(color_mask) ("gl-color-mask", true, PRC_DESC("Configure this false if your GL's implementation of glColorMask() " "is broken (some are). This will force the use of a (presumably) " "more expensive blending operation instead.")); ConfigVariableBool CLP(compile_and_execute) ("gl-compile-and-execute", false, PRC_DESC("Configure this true if you know your GL's implementation of " "glNewList(n, GL_COMPILE_AND_EXECUTE) works. It is " "false by default, since it is known to cause a crash with " "Intel 855GM driver 4.14.10.3889 at least. Turning this on " "*may* reduce the chug you get for preparing display lists " "for the first time, by allowing the display list to be " "rendered at the same time it is being compiled.")); void CLP(init_classes)() { CLP(GraphicsStateGuardian)::init_type(); CLP(TextureContext)::init_type(); CLP(GeomContext)::init_type(); CLP(VertexBufferContext)::init_type(); CLP(IndexBufferContext)::init_type(); CLP(GeomMunger)::init_type(); CLP(ShaderContext)::init_type(); PandaSystem *ps = PandaSystem::get_global_ptr(); ps->add_system(GLSYSTEM_NAME); // We can't add any tags defining the available OpenGL capabilities, // since we won't know those until we create a graphics context (and // the answer may be different for different contexts). }