// // LocalSetup.pp // // This file contains further instructions to set up the DTOOL package // when using ppremake. In particular, it creates the dtool_config.h // file based on the user's selected configure variables. This script // need not execute when BUILD_TYPE is "autoconf"; in this case, the // dtool_config.h file will automatically be correctly generated by // configure. // #print #print Configuring support for the following optional third-party packages: #if $[HAVE_NSPR] #print + NSPR #else #print - Did not find NSPR #endif #if $[HAVE_SSL] #print + OpenSSL #else #print - Did not find OpenSSL #endif #if $[HAVE_JPEG] #print + libjpeg #else #print - Did not find libjpeg #endif #if $[HAVE_PNG] #print + libpng #else #print - Did not find libpng #endif #if $[HAVE_TIFF] #print + libtiff #else #print - Did not find libtiff #endif #if $[HAVE_FFTW] #print + fftw #else #print - Did not find fftw #endif #if $[HAVE_CG] #print + Nvidia Cg High Level Shading Language #else #print - Did not find Nvidia Cg High Level Shading Language #endif #if $[HAVE_CGGL] #print + Cg OpenGL API #else #print - Did not find Cg OpenGL API #endif #if $[HAVE_VRPN] #print + VRPN #else #print - Did not find VRPN #endif #if $[HAVE_ZLIB] #print + zlib #else #print - Did not find zlib #endif #if $[HAVE_RAD_MSS] #print + Miles Sound System #else #print - Did not find Miles Sound System #endif #if $[HAVE_FMOD] #print + FMOD sound library #else #print - Did not find FMOD sound library #endif #if $[HAVE_FREETYPE] #print + Freetype #else #print - Did not find Freetype #endif #if $[HAVE_GL] #print + OpenGL #else #print - Did not find OpenGL #endif #if $[HAVE_DX] #print + DirectX #else #print - Did not find DirectX #endif #if $[HAVE_MAYA] #print + OpenMaya #else #print - Did not find OpenMaya #endif #print #if $[and $[HAVE_INTERROGATE],$[HAVE_PYTHON]] #print Compilation will generate Python interfaces. #else #print Configuring Panda WITHOUT Python interfaces. #endif #print #print See dtool_config.h for more details about the specified configuration. #print // We don't include the ppremake version in the first comment line of // the output to dtool_config.h, below, to minimize unnecessary // complete rebuilds due to an updated ppremake version. #output dtool_config.h notouch #format straight /* dtool_config.h. Generated automatically by $[PPREMAKE] from $[SOURCEFILE]. */ /* Define if we have Python installed. */ $[cdefine HAVE_PYTHON] /* Define if we have Python as a framework (Mac OS X). */ $[cdefine PYTHON_FRAMEWORK] /* Define if we have RAD game tools, Miles Sound System installed. */ $[cdefine HAVE_RAD_MSS] /* Define if we have FMOD installed. */ $[cdefine HAVE_FMOD] /* Define if we have Freetype 2.0 or better available. */ $[cdefine HAVE_FREETYPE] /* Define if we want to compile in a default font. */ $[cdefine COMPILE_IN_DEFAULT_FONT] /* Define if we have Maya available. */ $[cdefine HAVE_MAYA] $[cdefine MAYA_PRE_5_0] /* Define if we have SoftImage available. */ $[cdefine HAVE_SOFTIMAGE] /* Define if we have NSPR installed. */ $[cdefine HAVE_NSPR] /* Define if we have OpenSSL installed. */ $[cdefine HAVE_SSL] $[cdefine SSL_097] $[cdefine REPORT_OPENSSL_ERRORS] /* Define if we have libjpeg installed. */ $[cdefine HAVE_JPEG] /* Define if we have libpng installed. */ $[cdefine HAVE_PNG] /* Define if we have libtiff installed. */ $[cdefine HAVE_TIFF] /* Define if we have libfftw installed. */ $[cdefine HAVE_FFTW] /* Define if we have NURBS++ installed. */ $[cdefine HAVE_NURBSPP] /* Define if we have VRPN installed. */ $[cdefine HAVE_VRPN] /* Define if we have HELIX installed. */ $[cdefine HAVE_HELIX] /* Define if we have CG installed. */ $[cdefine HAVE_CG] /* Define if we have CGGL installed. */ $[cdefine HAVE_CGGL] /* Define if we have zlib installed. */ $[cdefine HAVE_ZLIB] /* Define if we have OpenGL installed and want to build for GL. */ $[cdefine HAVE_GL] /* Define if we have Mesa installed and want to build mesadisplay. */ $[cdefine HAVE_MESA] $[cdefine MESA_MGL] /* Define if we want to build with SGI OpenGL extensions. */ $[cdefine HAVE_SGIGL] /* Define if we have GLX installed and want to build for GLX. */ $[cdefine HAVE_GLX] /* Define if we have Windows-GL installed and want to build for Wgl. */ $[cdefine HAVE_WGL] /* Define if we have DirectX installed and want to build for DX. */ $[cdefine HAVE_DX] /* Define if we have Chromium installed and want to use it. */ $[cdefine HAVE_CHROMIUM] /* Define if we want to compile the threading code. */ $[cdefine HAVE_THREADS] /* Define if we want to compile the net code. */ $[cdefine HAVE_NET] /* Define if we want to compile the audio code. */ $[cdefine HAVE_AUDIO] /* Define if we have bison and flex available. */ $[cdefine HAVE_BISON] /* Define if we want to use PStats. */ $[cdefine DO_PSTATS] /* Define if we want to provide collision system recording and visualization tools. */ $[cdefine DO_COLLISION_RECORDING] /* Define if we want to track callbacks from within the show code. */ $[cdefine TRACK_IN_INTERPRETER] /* Define if we want to enable track-memory-usage. */ $[cdefine DO_MEMORY_USAGE] /* Define if we want to compile in support for pipelining. */ $[cdefine DO_PIPELINING] /* Define if we want to keep Notify debug messages around, or undefine to compile them out. */ $[cdefine NOTIFY_DEBUG] /* Define if we want to export template classes from the DLL. Only makes sense to MSVC++. */ $[cdefine EXPORT_TEMPLATES] /* Define if we are linking PANDAGL in with PANDA. */ $[cdefine LINK_IN_GL] /* Define if we are linking PANDAPHYSICS in with PANDA. */ $[cdefine LINK_IN_PHYSICS] /* The compiled-in character(s) to expect to separate different components of a path list (e.g. $PRC_PATH). */ # define DEFAULT_PATHSEP "$[DEFAULT_PATHSEP]" /* The compiled-in default directory to look for the Configrc file, in the absence of the PRC_DIR environment variable set, and in the absence of anything specified via the configpath directive. */ # define DEFAULT_PRC_DIR "$[unixfilename $[DEFAULT_PRC_DIR]]" /* The compiled-in name of the environment variable(s) that contain the name of a single directory in which to search for prc files. */ # define PRC_DIR_ENVVARS "$[PRC_DIR_ENVVARS]" /* The compiled-in name of the environment variable(s) that contain the name of multiple directories, separated by DEFAULT_PATHSEP, in which to search for prc files. */ # define PRC_PATH_ENVVARS "$[PRC_PATH_ENVVARS]" /* The filename(s) to search for in the above paths. Normally this is *.prc. */ # define PRC_PATTERNS "$[PRC_PATTERNS]" /* The filename(s) to search for, and execute, in the above paths. Normally this is empty. */ # define PRC_EXECUTABLE_PATTERNS "$[PRC_EXECUTABLE_PATTERNS]" /* The environment variable that defines optional args to pass to executables found that match one of the above patterns. */ # define PRC_EXECUTABLE_ARGS_ENVVAR "$[PRC_EXECUTABLE_ARGS_ENVVAR]" /* The filename that specifies the public keys to import into config. */ # define PRC_PUBLIC_KEYS_FILENAME "$[unixfilename $[PRC_PUBLIC_KEYS_FILENAME]]" #if $[PRC_PUBLIC_KEYS_FILENAME] # define PRC_PUBLIC_KEYS_INCLUDE "$[osfilename $[PRC_PUBLIC_KEYS_FILENAME]]" #endif /* Define if we want to enable the "trust_level" feature of prc config variables. This requires OpenSSL and PRC_PUBLIC_KEYS_FILENAME, above. */ $[cdefine PRC_RESPECT_TRUST_LEVEL] /* Define if you want to save the descriptions for ConfigVariables. */ $[cdefine PRC_SAVE_DESCRIPTIONS] /* Define if your processor stores words with the most significant byte first (like Motorola and SPARC, unlike Intel and VAX). */ $[cdefine WORDS_BIGENDIAN] /* Define if the C++ compiler uses namespaces. */ $[cdefine HAVE_NAMESPACE] /* Define if fstream::open() accepts a third parameter for umask. */ $[cdefine HAVE_OPEN_MASK] /* Define if some header file defines wchar_t. */ $[cdefine HAVE_WCHAR_T] /* Define if the header file defines wstring. */ $[cdefine HAVE_WSTRING] /* Define if the C++ compiler supports the typename keyword. */ $[cdefine HAVE_TYPENAME] /* Define if we can trust the compiler not to insert extra bytes in structs between base structs and derived structs. */ $[cdefine SIMPLE_STRUCT_POINTERS] /* Define if we have Dinkumware STL installed. */ $[cdefine HAVE_DINKUM] /* Define if we have STL hash_map etc. available */ $[cdefine HAVE_STL_HASH] /* Define if we have a gettimeofday() function. */ $[cdefine HAVE_GETTIMEOFDAY] /* Define if gettimeofday() takes only one parameter. */ $[cdefine GETTIMEOFDAY_ONE_PARAM] /* Define if you have the getopt function. */ $[cdefine HAVE_GETOPT] /* Define if you have the getopt_long_only function. */ $[cdefine HAVE_GETOPT_LONG_ONLY] /* Define if getopt appears in getopt.h. */ $[cdefine HAVE_GETOPT_H] /* Define if you have ioctl(TIOCGWINSZ) to determine terminal width. */ $[cdefine IOCTL_TERMINAL_WIDTH] /* Do the system headers define a "streamsize" typedef? */ $[cdefine HAVE_STREAMSIZE] /* Do the system headers define key ios typedefs like ios::openmode and ios::fmtflags? */ $[cdefine HAVE_IOS_TYPEDEFS] /* Define if the C++ iostream library defines ios::binary. */ $[cdefine HAVE_IOS_BINARY] /* Can we safely call getenv() at static init time? */ $[cdefine STATIC_INIT_GETENV] /* Can we read the file /proc/self/environ to determine our environment variables at static init time? */ $[cdefine HAVE_PROC_SELF_ENVIRON] /* Do we have a global pair of argc/argv variables that we can read at static init time? Should we prototype them? What are they called? */ $[cdefine HAVE_GLOBAL_ARGV] $[cdefine PROTOTYPE_GLOBAL_ARGV] $[cdefine GLOBAL_ARGV] $[cdefine GLOBAL_ARGC] /* Can we read the file /proc/self/cmdline to determine our command-line arguments at static init time? */ $[cdefine HAVE_PROC_SELF_CMDLINE] /* Define if you have the header file. */ $[cdefine HAVE_IO_H] /* Define if you have the header file. */ $[cdefine HAVE_IOSTREAM] /* Define if you have the header file. */ $[cdefine HAVE_MALLOC_H] /* Define if you have the header file. */ $[cdefine HAVE_SYS_MALLOC_H] /* Define if you have the header file. */ $[cdefine HAVE_ALLOCA_H] /* Define if you have the header file. */ $[cdefine HAVE_LOCALE_H] /* Define if you have the header file. */ $[cdefine HAVE_MINMAX_H] /* Define if you have the header file. */ $[cdefine HAVE_SSTREAM] /* Define if you have the header file. */ $[cdefine HAVE_NEW] /* Define if you have the header file. */ $[cdefine HAVE_SYS_TYPES_H] /* Define if you have the header file. */ $[cdefine HAVE_SYS_TIME_H] /* Define if you have the header file. */ $[cdefine HAVE_UNISTD_H] /* Define if you have the header file. */ $[cdefine HAVE_UTIME_H] /* Define if you have the header file. */ $[cdefine HAVE_GLOB_H] /* Define if you have the header file. */ $[cdefine HAVE_DIRENT_H] /* Do we have (and presumably a Linux-style audio interface)? */ $[cdefine HAVE_SYS_SOUNDCARD_H] /* Do we have RTTI (and )? */ $[cdefine HAVE_RTTI] /* Must global operator new and delete functions throw exceptions? */ $[cdefine GLOBAL_OPERATOR_NEW_EXCEPTIONS] /* What style STL allocator should we declare? */ #define OLD_STYLE_ALLOCATOR #define GNU_STYLE_ALLOCATOR #define VC6_STYLE_ALLOCATOR #define MODERN_STYLE_ALLOCATOR #define NO_STYLE_ALLOCATOR #if $[eq $[OPTIMIZE], 4] // In optimize level 4, we never try to use custom allocators. #set NO_STYLE_ALLOCATOR 1 #elif $[eq $[STL_ALLOCATOR], OLD] // "OLD": Irix 6.2-era STL. #set OLD_STYLE_ALLOCATOR 1 #elif $[eq $[STL_ALLOCATOR], GNU] // "GNU": gcc 2.95-era. #set GNU_STYLE_ALLOCATOR 1 #elif $[eq $[STL_ALLOCATOR], VC6] // "VC6": Microsoft Visual C++ 6. #set VC6_STYLE_ALLOCATOR 1 #elif $[eq $[STL_ALLOCATOR], MODERN] // "MODERN": Have we finally come to a standard? #set MODERN_STYLE_ALLOCATOR 1 #else // Anything else is "unknown". We won't try to define allocators at // all. #set NO_STYLE_ALLOCATOR 1 #endif $[cdefine OLD_STYLE_ALLOCATOR] $[cdefine GNU_STYLE_ALLOCATOR] $[cdefine VC6_STYLE_ALLOCATOR] $[cdefine MODERN_STYLE_ALLOCATOR] $[cdefine NO_STYLE_ALLOCATOR] #end dtool_config.h