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800 lines
30 KiB
C++
800 lines
30 KiB
C++
// Filename: geomNode.cxx
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// Created by: drose (23Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "geomNode.h"
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#include "geom.h"
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#include "geomTransformer.h"
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#include "sceneGraphReducer.h"
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#include "accumulatedAttribs.h"
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#include "colorAttrib.h"
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#include "colorScaleAttrib.h"
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#include "texMatrixAttrib.h"
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#include "textureAttrib.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "indent.h"
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#include "pset.h"
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#include "config_pgraph.h"
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TypeHandle GeomNode::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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GeomNode::
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GeomNode(const string &name) :
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PandaNode(name)
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{
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// GeomNodes have a certain set of bits on by default.
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_preserved = false;
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set_into_collide_mask(get_default_collide_mask());
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::Copy Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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GeomNode::
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GeomNode(const GeomNode ©) :
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PandaNode(copy),
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_preserved(copy._preserved),
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_cycler(copy._cycler)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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GeomNode::
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~GeomNode() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::make_copy
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// Access: Public, Virtual
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// Description: Returns a newly-allocated PandaNode that is a shallow
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// copy of this one. It will be a different pointer,
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// but its internal data may or may not be shared with
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// that of the original PandaNode. No children will be
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// copied.
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////////////////////////////////////////////////////////////////////
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PandaNode *GeomNode::
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make_copy() const {
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return new GeomNode(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::apply_attribs_to_vertices
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// Access: Public, Virtual
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// Description: Applies whatever attributes are specified in the
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// AccumulatedAttribs object (and by the attrib_types
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// bitmask) to the vertices on this node, if
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// appropriate. If this node uses geom arrays like a
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// GeomNode, the supplied GeomTransformer may be used to
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// unify shared arrays across multiple different nodes.
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//
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// This is a generalization of xform().
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////////////////////////////////////////////////////////////////////
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void GeomNode::
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apply_attribs_to_vertices(const AccumulatedAttribs &attribs, int attrib_types,
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GeomTransformer &transformer) {
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if (pgraph_cat.is_debug()) {
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pgraph_cat.debug()
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<< "Transforming geometry.\n";
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}
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if ((attrib_types & SceneGraphReducer::TT_transform) != 0) {
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if (!attribs._transform->is_identity()) {
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transformer.transform_vertices(this, attribs._transform->get_mat());
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}
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}
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Thread *current_thread = Thread::get_current_thread();
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OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
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CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
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GeomList::iterator gi;
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GeomList &geoms = *(cdata->modify_geoms());
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for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
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GeomEntry &entry = (*gi);
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PT(Geom) new_geom = entry._geom->make_copy();
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AccumulatedAttribs geom_attribs = attribs;
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entry._state = geom_attribs.collect(entry._state, attrib_types);
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bool any_changed = false;
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if ((attrib_types & SceneGraphReducer::TT_color) != 0) {
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if (geom_attribs._color != (const RenderAttrib *)NULL) {
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const ColorAttrib *ca = DCAST(ColorAttrib, geom_attribs._color);
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if (ca->get_color_type() == ColorAttrib::T_flat) {
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if (transformer.set_color(new_geom, ca->get_color())) {
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any_changed = true;
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}
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}
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}
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}
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if ((attrib_types & SceneGraphReducer::TT_color_scale) != 0) {
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if (geom_attribs._color_scale != (const RenderAttrib *)NULL) {
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const ColorScaleAttrib *csa = DCAST(ColorScaleAttrib, geom_attribs._color_scale);
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if (csa->get_scale() != LVecBase4f(1.0f, 1.0f, 1.0f, 1.0f)) {
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if (transformer.transform_colors(new_geom, csa->get_scale())) {
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any_changed = true;
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}
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}
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}
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}
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if ((attrib_types & SceneGraphReducer::TT_tex_matrix) != 0) {
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if (geom_attribs._tex_matrix != (const RenderAttrib *)NULL) {
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// Determine which texture coordinate names are used more than
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// once. This assumes we have discovered all of the textures
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// that are in effect on the GeomNode; this may not be true if
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// there is a texture that has been applied at a node above
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// that from which we started the flatten operation, but
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// caveat programmer.
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NameCount name_count;
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if (geom_attribs._texture != (RenderAttrib *)NULL) {
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const TextureAttrib *ta = DCAST(TextureAttrib, geom_attribs._texture);
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int num_on_stages = ta->get_num_on_stages();
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for (int si = 0; si < num_on_stages; si++) {
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TextureStage *stage = ta->get_on_stage(si);
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const InternalName *name = stage->get_texcoord_name();
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count_name(name_count, name);
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}
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}
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const TexMatrixAttrib *tma =
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DCAST(TexMatrixAttrib, geom_attribs._tex_matrix);
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CPT(TexMatrixAttrib) new_tma = DCAST(TexMatrixAttrib, TexMatrixAttrib::make());
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int num_stages = tma->get_num_stages();
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for (int i = 0; i < num_stages; i++) {
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TextureStage *stage = tma->get_stage(i);
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InternalName *name = stage->get_texcoord_name();
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if (get_name_count(name_count, name) > 1) {
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// We can't transform these texcoords, since the name is
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// used by more than one active stage.
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new_tma = DCAST(TexMatrixAttrib, new_tma->add_stage(stage, tma->get_transform(stage)));
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} else {
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// It's safe to transform these texcoords; the name is
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// used by no more than one active stage.
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if (transformer.transform_texcoords(new_geom, name, name, tma->get_mat(stage))) {
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any_changed = true;
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}
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}
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}
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if (!new_tma->is_empty()) {
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entry._state = entry._state->add_attrib(new_tma);
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}
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}
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}
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if (any_changed) {
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entry._geom = new_geom;
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}
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if ((attrib_types & SceneGraphReducer::TT_other) != 0) {
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entry._state = geom_attribs._other->compose(entry._state);
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}
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}
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}
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CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::xform
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// Access: Public, Virtual
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// Description: Transforms the contents of this node by the indicated
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// matrix, if it means anything to do so. For most
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// kinds of nodes, this does nothing.
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//
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// For a GeomNode, this does the right thing, but it is
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// better to use a GeomTransformer instead, since it
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// will share the new arrays properly between different
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// GeomNodes.
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////////////////////////////////////////////////////////////////////
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void GeomNode::
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xform(const LMatrix4f &mat) {
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GeomTransformer transformer;
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transformer.transform_vertices(this, mat);
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::safe_to_flatten
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// Access: Public, Virtual
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// Description: Transforms the contents of this node by the indicated
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// matrix, if it means anything to do so. For most
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// kinds of nodes, this does nothing.
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//
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// For a GeomNode, this does the right thing, but it is
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// better to use a GeomTransformer instead, since it
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// will share the new arrays properly between different
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// GeomNodes.
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////////////////////////////////////////////////////////////////////
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bool GeomNode::
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safe_to_flatten() const {
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if(_preserved)
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return false;
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::safe_to_combine
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// Access: Public, Virtual
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// Description: Transforms the contents of this node by the indicated
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// matrix, if it means anything to do so. For most
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// kinds of nodes, this does nothing.
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//
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// For a GeomNode, this does the right thing, but it is
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// better to use a GeomTransformer instead, since it
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// will share the new arrays properly between different
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// GeomNodes.
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////////////////////////////////////////////////////////////////////
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bool GeomNode::
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safe_to_combine() const {
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if(_preserved)
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return false;
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::combine_with
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// Access: Public, Virtual
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// Description: Collapses this node with the other node, if possible,
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// and returns a pointer to the combined node, or NULL
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// if the two nodes cannot safely be combined.
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//
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// The return value may be this, other, or a new node
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// altogether.
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//
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// This function is called from GraphReducer::flatten(),
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// and need not deal with children; its job is just to
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// decide whether to collapse the two nodes and what the
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// collapsed node should look like.
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////////////////////////////////////////////////////////////////////
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PandaNode *GeomNode::
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combine_with(PandaNode *other) {
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if (is_exact_type(get_class_type()) &&
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other->is_exact_type(get_class_type())) {
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// Two GeomNodes can combine by moving Geoms from one to the other.
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GeomNode *gother = DCAST(GeomNode, other);
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add_geoms_from(gother);
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return this;
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}
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return PandaNode::combine_with(other);
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::calc_tight_bounds
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// Access: Public, Virtual
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// Description: This is used to support
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// NodePath::calc_tight_bounds(). It is not intended to
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// be called directly, and it has nothing to do with the
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// normal Panda bounding-volume computation.
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//
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// If the node contains any geometry, this updates
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// min_point and max_point to enclose its bounding box.
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// found_any is to be set true if the node has any
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// geometry at all, or left alone if it has none. This
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// method may be called over several nodes, so it may
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// enter with min_point, max_point, and found_any
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// already set.
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////////////////////////////////////////////////////////////////////
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CPT(TransformState) GeomNode::
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calc_tight_bounds(LPoint3f &min_point, LPoint3f &max_point, bool &found_any,
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const TransformState *transform, Thread *current_thread) const {
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CPT(TransformState) next_transform =
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PandaNode::calc_tight_bounds(min_point, max_point, found_any, transform,
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current_thread);
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const LMatrix4f &mat = next_transform->get_mat();
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CDReader cdata(_cycler, current_thread);
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GeomList::const_iterator gi;
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const GeomList &geoms = *(cdata->get_geoms());
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for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
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const Geom *geom = (*gi)._geom;
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geom->calc_tight_bounds(min_point, max_point, found_any,
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geom->get_vertex_data(current_thread)->animate_vertices(current_thread),
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!next_transform->is_identity(), mat,
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current_thread);
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}
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return next_transform;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::is_renderable
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// Access: Public, Virtual
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// Description: Returns true if there is some value to visiting this
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// particular node during the cull traversal for any
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// camera, false otherwise. This will be used to
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// optimize the result of get_net_draw_show_mask(), so
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// that any subtrees that contain only nodes for which
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// is_renderable() is false need not be visited.
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////////////////////////////////////////////////////////////////////
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bool GeomNode::
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is_renderable() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::get_legal_collide_mask
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// Access: Published, Virtual
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// Description: Returns the subset of CollideMask bits that may be
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// set for this particular type of PandaNode. For most
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// nodes, this is 0; it doesn't make sense to set a
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// CollideMask for most kinds of nodes.
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//
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// For nodes that can be collided with, such as GeomNode
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// and CollisionNode, this returns all bits on.
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////////////////////////////////////////////////////////////////////
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CollideMask GeomNode::
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get_legal_collide_mask() const {
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return CollideMask::all_on();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::add_geom
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// Access: Published
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// Description: Adds a new Geom to the node. The geom is given the
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// indicated state (which may be
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// RenderState::make_empty(), to completely inherit its
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// state from the scene graph).
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////////////////////////////////////////////////////////////////////
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void GeomNode::
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add_geom(Geom *geom, const RenderState *state) {
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nassertv(geom != (Geom *)NULL);
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nassertv(geom->check_valid());
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nassertv(state != (RenderState *)NULL);
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Thread *current_thread = Thread::get_current_thread();
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OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
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CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
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cdata->modify_geoms()->push_back(GeomEntry(geom, state));
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}
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CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
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mark_internal_bounds_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::add_geoms_from
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// Access: Published
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// Description: Copies the Geoms (and their associated RenderStates)
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// from the indicated GeomNode into this one.
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////////////////////////////////////////////////////////////////////
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void GeomNode::
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add_geoms_from(const GeomNode *other) {
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Thread *current_thread = Thread::get_current_thread();
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OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
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CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
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CDStageReader cdata_other(other->_cycler, pipeline_stage, current_thread);
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GeomList::const_iterator gi;
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const GeomList &other_geoms = *(cdata_other->get_geoms());
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GeomList &this_geoms = *(cdata->modify_geoms());
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for (gi = other_geoms.begin(); gi != other_geoms.end(); ++gi) {
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const GeomEntry &entry = (*gi);
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nassertv(entry._geom->check_valid());
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this_geoms.push_back(entry);
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}
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}
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CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
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mark_internal_bounds_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::set_geom
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// Access: Public
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// Description: Replaces the nth Geom of the node with a new pointer.
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// There must already be a Geom in this slot.
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//
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// Note that if this method is called in a downstream
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// stage (for instance, during cull or draw), then it
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// will propagate the new list of Geoms upstream all the
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// way to pipeline stage 0, which may step on changes
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// that were made independently in pipeline stage 0.
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// Use with caution.
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////////////////////////////////////////////////////////////////////
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void GeomNode::
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set_geom(int n, Geom *geom) {
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nassertv(geom != (Geom *)NULL);
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nassertv(geom->check_valid());
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CDWriter cdata(_cycler, true);
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GeomList &geoms = *(cdata->modify_geoms());
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nassertv(n >= 0 && n < (int)geoms.size());
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geoms[n]._geom = geom;
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mark_internal_bounds_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::check_valid
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// Access: Published
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// Description: Verifies that the each Geom within the GeomNode
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// reference vertices that actually exist within its
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// GeomVertexData. Returns true if the GeomNode appears
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// to be valid, false otherwise.
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////////////////////////////////////////////////////////////////////
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bool GeomNode::
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check_valid() const {
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int num_geoms = get_num_geoms();
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for (int i = 0; i < num_geoms; i++) {
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const Geom *geom = get_geom(i);
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if (!geom->check_valid()) {
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return false;
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}
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GeomNode::unify
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// Access: Published
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// Description: Attempts to unify all of the Geoms contained within
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// this node into a single Geom, or at least as few
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// Geoms as possible. In turn, the individual
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// GeomPrimitives contained within each resulting Geom
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// are also unified. The goal is to reduce the number
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// of GeomPrimitives within the node as far as possible.
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// This may result in composite primitives, such as
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// triangle strips and triangle fans, being decomposed
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// into triangles. See also Geom::unify().
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//
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// max_indices represents the maximum number of indices
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// that will be put in any one GeomPrimitive.
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//
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// In order for this to be successful, the primitives
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// must reference the same GeomVertexData, have the same
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// fundamental primitive type, and have compatible shade
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// models.
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////////////////////////////////////////////////////////////////////
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void GeomNode::
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unify(int max_indices) {
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Thread *current_thread = Thread::get_current_thread();
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OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
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CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
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PT(GeomList) new_geoms = new GeomList;
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// Try to unify each Geom with each preceding Geom. This is an n^2
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|
// operation, but usually there are only a handful of Geoms to
|
|
// consider, so that's not a big deal.
|
|
GeomList::const_iterator gi;
|
|
const GeomList &geoms = *(cdata->get_geoms());
|
|
for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
|
|
bool unified = false;
|
|
GeomList::iterator gj;
|
|
for (gj = new_geoms->begin(); gj != new_geoms->end() && !unified; ++gj) {
|
|
GeomEntry &new_entry = (*gj);
|
|
if (entry._state == new_entry._state) {
|
|
// Both states match, so try to combine the primitives.
|
|
if (new_entry._geom->copy_primitives_from(entry._geom)) {
|
|
// Successfully combined!
|
|
unified = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!unified) {
|
|
// Couldn't unify this Geom with anything, so just add it to the
|
|
// output list.
|
|
new_geoms->push_back(entry);
|
|
}
|
|
}
|
|
|
|
// Done! We'll keep whatever's left in the output list.
|
|
cdata->set_geoms(new_geoms);
|
|
|
|
// Finally, go back through and unify the resulting geom(s).
|
|
for (gi = new_geoms->begin(); gi != new_geoms->end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
entry._geom->unify_in_place(max_indices);
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::write_geoms
|
|
// Access: Published
|
|
// Description: Writes a short description of all the Geoms in the
|
|
// node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::
|
|
write_geoms(ostream &out, int indent_level) const {
|
|
CDReader cdata(_cycler);
|
|
write(out, indent_level);
|
|
GeomList::const_iterator gi;
|
|
const GeomList &geoms = *(cdata->get_geoms());
|
|
for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
indent(out, indent_level + 2)
|
|
<< *entry._geom << " " << *entry._state << "\n";
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::write_verbose
|
|
// Access: Published
|
|
// Description: Writes a detailed description of all the Geoms in the
|
|
// node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::
|
|
write_verbose(ostream &out, int indent_level) const {
|
|
CDReader cdata(_cycler);
|
|
write(out, indent_level);
|
|
GeomList::const_iterator gi;
|
|
const GeomList &geoms = *(cdata->get_geoms());
|
|
for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
indent(out, indent_level + 2)
|
|
<< *entry._geom << " " << *entry._state << "\n";
|
|
entry._geom->write(out, indent_level + 4);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::output
|
|
// Access: Public, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::
|
|
output(ostream &out) const {
|
|
// Accumulate the total set of RenderAttrib types that are applied
|
|
// to any of our Geoms, so we can output them too. The result will
|
|
// be the list of attrib types that might be applied to some Geoms,
|
|
// but not necessarily to all Geoms.
|
|
|
|
CDReader cdata(_cycler);
|
|
|
|
pset<TypeHandle> attrib_types;
|
|
|
|
GeomList::const_iterator gi;
|
|
const GeomList &geoms = *(cdata->get_geoms());
|
|
for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
int num_attribs = entry._state->get_num_attribs();
|
|
for (int i = 0; i < num_attribs; i++) {
|
|
const RenderAttrib *attrib = entry._state->get_attrib(i);
|
|
attrib_types.insert(attrib->get_type());
|
|
}
|
|
}
|
|
|
|
PandaNode::output(out);
|
|
out << " (" << geoms.size() << " geoms";
|
|
|
|
if (!attrib_types.empty()) {
|
|
out << ":";
|
|
pset<TypeHandle>::const_iterator ai;
|
|
for (ai = attrib_types.begin(); ai != attrib_types.end(); ++ai) {
|
|
out << " " << (*ai);
|
|
}
|
|
}
|
|
|
|
out << ")";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::is_geom_node
|
|
// Access: Public, Virtual
|
|
// Description: A simple downcast check. Returns true if this kind
|
|
// of node happens to inherit from GeomNode, false
|
|
// otherwise.
|
|
//
|
|
// This is provided as a a faster alternative to calling
|
|
// is_of_type(GeomNode::get_class_type()), since this
|
|
// test is so important to rendering.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool GeomNode::
|
|
is_geom_node() const {
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::compute_internal_bounds
|
|
// Access: Protected, Virtual
|
|
// Description: Returns a newly-allocated BoundingVolume that
|
|
// represents the internal contents of the node. Should
|
|
// be overridden by PandaNode classes that contain
|
|
// something internally.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(BoundingVolume) GeomNode::
|
|
compute_internal_bounds(int pipeline_stage, Thread *current_thread) const {
|
|
// First, get ourselves a fresh, empty bounding volume.
|
|
PT(BoundingVolume) bound = PandaNode::compute_internal_bounds(pipeline_stage, current_thread);
|
|
nassertr(bound != (BoundingVolume *)NULL, bound);
|
|
|
|
// Now actually compute the bounding volume by putting it around all
|
|
// of our geoms' bounding volumes.
|
|
pvector<const BoundingVolume *> child_volumes;
|
|
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
GeomList::const_iterator gi;
|
|
const GeomList &geoms = *(cdata->get_geoms());
|
|
for (gi = geoms.begin(); gi != geoms.end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
child_volumes.push_back(entry._geom->get_bounds());
|
|
}
|
|
|
|
const BoundingVolume **child_begin = &child_volumes[0];
|
|
const BoundingVolume **child_end = child_begin + child_volumes.size();
|
|
|
|
bound->around(child_begin, child_end);
|
|
return bound;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::register_with_read_factory
|
|
// Access: Public, Static
|
|
// Description: Tells the BamReader how to create objects of type
|
|
// GeomNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::
|
|
register_with_read_factory() {
|
|
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::write_datagram
|
|
// Access: Public, Virtual
|
|
// Description: Writes the contents of this object to the datagram
|
|
// for shipping out to a Bam file.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::
|
|
write_datagram(BamWriter *manager, Datagram &dg) {
|
|
PandaNode::write_datagram(manager, dg);
|
|
manager->write_cdata(dg, _cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::make_from_bam
|
|
// Access: Protected, Static
|
|
// Description: This function is called by the BamReader's factory
|
|
// when a new object of type GeomNode is encountered
|
|
// in the Bam file. It should create the GeomNode
|
|
// and extract its information from the file.
|
|
////////////////////////////////////////////////////////////////////
|
|
TypedWritable *GeomNode::
|
|
make_from_bam(const FactoryParams ¶ms) {
|
|
GeomNode *node = new GeomNode("");
|
|
DatagramIterator scan;
|
|
BamReader *manager;
|
|
|
|
parse_params(params, scan, manager);
|
|
node->fillin(scan, manager);
|
|
|
|
return node;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::fillin
|
|
// Access: Protected
|
|
// Description: This internal function is called by make_from_bam to
|
|
// read in all of the relevant data from the BamFile for
|
|
// the new GeomNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::
|
|
fillin(DatagramIterator &scan, BamReader *manager) {
|
|
PandaNode::fillin(scan, manager);
|
|
manager->read_cdata(scan, _cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::CData::Copy Constructor
|
|
// Access: Public
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
GeomNode::CData::
|
|
CData(const GeomNode::CData ©) :
|
|
_geoms(copy._geoms)
|
|
{
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::CData::make_copy
|
|
// Access: Public, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
CycleData *GeomNode::CData::
|
|
make_copy() const {
|
|
return new CData(*this);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::CData::write_datagram
|
|
// Access: Public, Virtual
|
|
// Description: Writes the contents of this object to the datagram
|
|
// for shipping out to a Bam file.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::CData::
|
|
write_datagram(BamWriter *manager, Datagram &dg) const {
|
|
int num_geoms = _geoms->size();
|
|
nassertv(num_geoms == (int)(PN_uint16)num_geoms);
|
|
dg.add_uint16(num_geoms);
|
|
|
|
GeomList::const_iterator gi;
|
|
for (gi = _geoms->begin(); gi != _geoms->end(); ++gi) {
|
|
const GeomEntry &entry = (*gi);
|
|
manager->write_pointer(dg, entry._geom);
|
|
manager->write_pointer(dg, entry._state);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::CData::complete_pointers
|
|
// Access: Public, Virtual
|
|
// Description: Receives an array of pointers, one for each time
|
|
// manager->read_pointer() was called in fillin().
|
|
// Returns the number of pointers processed.
|
|
////////////////////////////////////////////////////////////////////
|
|
int GeomNode::CData::
|
|
complete_pointers(TypedWritable **p_list, BamReader *manager) {
|
|
int pi = CycleData::complete_pointers(p_list, manager);
|
|
|
|
// Get the geom and state pointers.
|
|
GeomList::iterator gi;
|
|
for (gi = _geoms->begin(); gi != _geoms->end(); ++gi) {
|
|
GeomEntry &entry = (*gi);
|
|
entry._geom = DCAST(Geom, p_list[pi++]);
|
|
entry._state = DCAST(RenderState, p_list[pi++]);
|
|
}
|
|
|
|
return pi;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GeomNode::CData::fillin
|
|
// Access: Public, Virtual
|
|
// Description: This internal function is called by make_from_bam to
|
|
// read in all of the relevant data from the BamFile for
|
|
// the new GeomNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
void GeomNode::CData::
|
|
fillin(DatagramIterator &scan, BamReader *manager) {
|
|
int num_geoms = scan.get_uint16();
|
|
// Read the list of geoms and states. Push back a NULL for each one.
|
|
_geoms->reserve(num_geoms);
|
|
for (int i = 0; i < num_geoms; i++) {
|
|
manager->read_pointer(scan);
|
|
manager->read_pointer(scan);
|
|
_geoms->push_back(GeomEntry(NULL, NULL));
|
|
}
|
|
}
|