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David Rose 038ab01257 automatic build
2006-12-12 08:08:54 +00:00
direct
Change for pirates to handle custom functionality when an object gets a new location on a grid (initially used for detecting grid area changes, such as leaving one ocean area, entering another).
2006-12-11 20:03:56 +00:00
dmodels
automatic build
2006-12-12 08:08:54 +00:00
doc
Release notes for 1.3.2
2006-11-28 21:48:50 +00:00
dtool
always include assert.h (for MSVC) until drose unbreaks it for opt4 for the newly moved files from interrogatedb to dtoolutil
2006-12-05 02:18:58 +00:00
models
*** empty log message ***
2006-04-07 20:45:07 +00:00
panda
Fix bad formatting.
2006-12-11 18:55:07 +00:00
pandaapp
also look up standard extensions
2006-10-27 23:48:18 +00:00
pandatool
use PN_int types, not undefined raw uint32
2006-12-08 23:54:42 +00:00
ppremake
version 1.22: add unixshortname
2006-10-13 21:56:24 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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