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969 lines
32 KiB
C++
969 lines
32 KiB
C++
// Filename: textNode.cxx
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// Created by: drose (13Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "textNode.h"
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#include "textGlyph.h"
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#include "stringDecoder.h"
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#include "config_text.h"
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#include "textAssembler.h"
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#include "compose_matrix.h"
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#include "geom.h"
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#include "geomTristrip.h"
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#include "geomLinestrip.h"
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#include "geomPoint.h"
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#include "qpgeom.h"
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#include "qpgeomLinestrips.h"
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#include "qpgeomPoints.h"
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#include "qpgeomTristrips.h"
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#include "qpgeomVertexWriter.h"
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#include "geomNode.h"
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#include "notify.h"
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#include "transformState.h"
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#include "colorAttrib.h"
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#include "colorScaleAttrib.h"
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#include "cullBinAttrib.h"
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#include "textureAttrib.h"
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#include "transparencyAttrib.h"
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#include "sceneGraphReducer.h"
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#include "indent.h"
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#include "cullTraverser.h"
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#include "cullTraverserData.h"
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#include "geometricBoundingVolume.h"
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#include "accumulatedAttribs.h"
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#include "renderState.h"
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#include "renderModeAttrib.h"
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#include "dcast.h"
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#include "bamFile.h"
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#include "zStream.h"
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#include <stdio.h>
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TypeHandle TextNode::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextNode::
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TextNode(const string &name) : PandaNode(name), _assembler(this) {
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_flags = 0;
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_max_rows = 0;
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if (text_small_caps) {
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set_small_caps(true);
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}
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_frame_color.set(1.0f, 1.0f, 1.0f, 1.0f);
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_card_color.set(1.0f, 1.0f, 1.0f, 1.0f);
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_frame_width = 1.0f;
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_frame_ul.set(0.0f, 0.0f);
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_frame_lr.set(0.0f, 0.0f);
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_card_ul.set(0.0f, 0.0f);
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_card_lr.set(0.0f, 0.0f);
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_transform = LMatrix4f::ident_mat();
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_coordinate_system = CS_default;
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_ul3d.set(0.0f, 0.0f, 0.0f);
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_lr3d.set(0.0f, 0.0f, 0.0f);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::Copy Constructor
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// Access: Published
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// Description: It's sort of a copy constructor: it copies the
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// indicated TextProperties, without copying a complete
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// TextNode.
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////////////////////////////////////////////////////////////////////
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TextNode::
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TextNode(const string &name, const TextProperties ©) :
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PandaNode(name), TextProperties(copy),
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_assembler(this)
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{
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_flags = 0;
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_max_rows = 0;
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_frame_color.set(1.0f, 1.0f, 1.0f, 1.0f);
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_card_color.set(1.0f, 1.0f, 1.0f, 1.0f);
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_frame_width = 1.0f;
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_frame_ul.set(0.0f, 0.0f);
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_frame_lr.set(0.0f, 0.0f);
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_card_ul.set(0.0f, 0.0f);
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_card_lr.set(0.0f, 0.0f);
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_transform = LMatrix4f::ident_mat();
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_coordinate_system = CS_default;
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_ul3d.set(0.0f, 0.0f, 0.0f);
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_lr3d.set(0.0f, 0.0f, 0.0f);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextNode::
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~TextNode() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::calc_width
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// Access: Published
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// Description: Returns the width of a single character of the font,
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// or 0.0 if the character is not known. This may be a
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// wide character (greater than 255).
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////////////////////////////////////////////////////////////////////
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float TextNode::
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calc_width(int character) const {
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TextFont *font = get_font();
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if (font == (TextFont *)NULL) {
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return 0.0f;
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}
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return _assembler.calc_width(character, *this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::output
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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void TextNode::
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output(ostream &out) const {
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PandaNode::output(out);
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check_rebuild();
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int geom_count = 0;
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if (_internal_geom != (PandaNode *)NULL) {
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geom_count = count_geoms(_internal_geom);
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}
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out << " (" << geom_count << " geoms)";
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::write
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// Access: Published, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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void TextNode::
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write(ostream &out, int indent_level) const {
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indent(out, indent_level)
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<< "TextNode " << get_name() << "\n";
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TextProperties::write(out, indent_level + 2);
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out << "\n";
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LVecBase3f scale, shear, hpr, trans;
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if (decompose_matrix(_transform, scale, shear, hpr, trans, _coordinate_system)) {
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indent(out, indent_level + 2)
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<< "transform is:\n"
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<< " scale: " << scale << "\n"
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<< " shear: " << shear << "\n"
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<< " hpr: " << hpr << "\n"
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<< " trans: " << hpr << "\n";
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} else {
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indent(out, indent_level + 2)
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<< "transform is:\n" << _transform;
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}
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indent(out, indent_level + 2)
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<< "in coordinate system " << _coordinate_system << "\n";
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out << "\n";
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indent(out, indent_level + 2)
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<< "text is " << get_text() << "\n";
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::generate
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// Access: Published
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// Description: Generates the text, according to the parameters
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// indicated within the TextNode, and returns a Node
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// that may be parented within the tree to represent it.
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////////////////////////////////////////////////////////////////////
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PT(PandaNode) TextNode::
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generate() {
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if (text_cat.is_debug()) {
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text_cat.debug()
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<< "Rebuilding " << get_type() << " " << get_name()
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<< " with '" << get_text() << "'\n";
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}
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// The strategy here will be to assemble together a bunch of
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// letters, instanced from the letter hierarchy of font_def, into
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// our own little hierarchy.
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// There will be one root over the whole text block, that
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// contains the transform passed in. Under this root there will be
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// another node for each row, that moves the row into the right place
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// horizontally and vertically, and for each row, there is another
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// node for each character.
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_ul3d.set(0.0f, 0.0f, 0.0f);
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_lr3d.set(0.0f, 0.0f, 0.0f);
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// Now build a new sub-tree for all the text components.
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PT(PandaNode) root = new PandaNode(get_text());
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if (!has_text()) {
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return root;
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}
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TextFont *font = get_font();
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if (font == (TextFont *)NULL) {
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return root;
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}
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// Compute the overall text transform matrix. We build the text in
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// a Z-up coordinate system and then convert it to whatever the user
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// asked for.
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LMatrix4f mat =
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LMatrix4f::convert_mat(CS_zup_right, _coordinate_system) *
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_transform;
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root->set_transform(TransformState::make_mat(mat));
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wstring wtext = get_wtext();
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// Assemble the text.
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bool all_set = _assembler.set_wtext(wtext, *this, _max_rows);
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if (all_set) {
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// No overflow.
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_flags &= ~F_has_overflow;
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} else {
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// Overflow.
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_flags |= F_has_overflow;
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}
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PT(PandaNode) text_root = _assembler.assemble_text();
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// Parent the text in. We create an intermediate node so we can
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// choose to reinstance the text_root as the shadow, below.
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PT(PandaNode) text = new PandaNode("text");
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root->add_child(text, get_draw_order() + 2);
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text->add_child(text_root);
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// Save the bounding-box information about the text in a form
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// friendly to the user.
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const LVector2f &ul = _assembler.get_ul();
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const LVector2f &lr = _assembler.get_lr();
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_ul3d.set(ul[0], 0.0f, ul[1]);
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_lr3d.set(lr[0], 0.0f, lr[1]);
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_ul3d = _ul3d * _transform;
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_lr3d = _lr3d * _transform;
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// Incidentally, that means we don't need to measure the text now.
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_flags &= ~F_needs_measure;
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// Now deal with the decorations.
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if (has_frame()) {
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PT(PandaNode) frame_root = make_frame();
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root->add_child(frame_root, get_draw_order() + 1);
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frame_root->set_attrib(ColorAttrib::make_flat(get_frame_color()));
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if (get_frame_color()[3] != 1.0f) {
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frame_root->set_attrib(TransparencyAttrib::make(TransparencyAttrib::M_alpha));
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}
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if (has_bin()) {
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frame_root->set_attrib(CullBinAttrib::make(get_bin(), get_draw_order() + 1));
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}
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}
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if (has_card()) {
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PT(PandaNode) card_root;
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if (has_card_border())
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card_root = make_card_with_border();
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else
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card_root = make_card();
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root->add_child(card_root, get_draw_order());
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card_root->set_attrib(ColorAttrib::make_flat(get_card_color()));
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if (get_card_color()[3] != 1.0f) {
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card_root->set_attrib(TransparencyAttrib::make(TransparencyAttrib::M_alpha));
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}
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if (has_card_texture()) {
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card_root->set_attrib(TextureAttrib::make(get_card_texture()));
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}
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if (has_bin()) {
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card_root->set_attrib(CullBinAttrib::make(get_bin(), get_draw_order()));
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}
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}
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// Now flatten our hierarchy to get rid of the transforms we put in,
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// applying them to the vertices.
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if (text_flatten) {
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SceneGraphReducer gr;
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gr.apply_attribs(root);
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gr.flatten(root, ~SceneGraphReducer::CS_within_radius);
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gr.collect_vertex_data(root);
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gr.unify(root);
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}
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return root;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::calc_width
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// Access: Public
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// Description: Returns the width of a line of text of arbitrary
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// characters. The line should not include the newline
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// character or any embedded control characters like \1
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// or \3.
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////////////////////////////////////////////////////////////////////
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float TextNode::
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calc_width(const wstring &line) const {
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float width = 0.0f;
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wstring::const_iterator si;
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for (si = line.begin(); si != line.end(); ++si) {
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width += calc_width(*si);
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}
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return width;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::get_unsafe_to_apply_attribs
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// Access: Public, Virtual
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// Description: Returns the union of all attributes from
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// SceneGraphReducer::AttribTypes that may not safely be
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// applied to the vertices of this node. If this is
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// nonzero, these attributes must be dropped at this
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// node as a state change.
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//
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// This is a generalization of safe_to_transform().
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////////////////////////////////////////////////////////////////////
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int TextNode::
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get_unsafe_to_apply_attribs() const {
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// We have no way to apply these kinds of attributes to our
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// TextNode, so insist they get dropped into the PandaNode's basic
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// state.
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return
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SceneGraphReducer::TT_tex_matrix |
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SceneGraphReducer::TT_other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::apply_attribs_to_vertices
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// Access: Public, Virtual
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// Description: Applies whatever attributes are specified in the
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// AccumulatedAttribs object (and by the attrib_types
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// bitmask) to the vertices on this node, if
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// appropriate. If this node uses geom arrays like a
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// GeomNode, the supplied GeomTransformer may be used to
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// unify shared arrays across multiple different nodes.
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//
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// This is a generalization of xform().
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////////////////////////////////////////////////////////////////////
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void TextNode::
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apply_attribs_to_vertices(const AccumulatedAttribs &attribs, int attrib_types,
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GeomTransformer &transformer) {
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if ((attrib_types & SceneGraphReducer::TT_transform) != 0) {
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const LMatrix4f &mat = attribs._transform->get_mat();
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_transform *= mat;
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if ((_flags & F_needs_measure) == 0) {
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// If we already have a measure, transform it too. We don't
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// need to invalidate the 2-d parts, since that's not affected
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// by the transform anyway.
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_ul3d = _ul3d * mat;
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_lr3d = _lr3d * mat;
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}
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}
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if ((attrib_types & SceneGraphReducer::TT_color) != 0) {
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if (attribs._color != (const RenderAttrib *)NULL) {
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const ColorAttrib *ca = DCAST(ColorAttrib, attribs._color);
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if (ca->get_color_type() == ColorAttrib::T_flat) {
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const Colorf &c = ca->get_color();
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set_text_color(c);
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set_frame_color(c);
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set_card_color(c);
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set_shadow_color(c);
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}
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}
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}
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if ((attrib_types & SceneGraphReducer::TT_color_scale) != 0) {
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if (attribs._color_scale != (const RenderAttrib *)NULL) {
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const ColorScaleAttrib *csa = DCAST(ColorScaleAttrib, attribs._color_scale);
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const LVecBase4f &s = csa->get_scale();
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if (s != LVecBase4f(1.0f, 1.0f, 1.0f, 1.0f)) {
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LVecBase4f tc = get_text_color();
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tc[0] *= s[0];
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tc[1] *= s[1];
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tc[2] *= s[2];
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tc[3] *= s[3];
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set_text_color(tc);
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LVecBase4f sc = get_shadow_color();
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sc[0] *= s[0];
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sc[1] *= s[1];
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sc[2] *= s[2];
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sc[3] *= s[3];
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set_shadow_color(sc);
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LVecBase4f fc = get_frame_color();
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fc[0] *= s[0];
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fc[1] *= s[1];
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fc[2] *= s[2];
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fc[3] *= s[3];
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set_frame_color(fc);
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LVecBase4f cc = get_card_color();
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cc[0] *= s[0];
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cc[1] *= s[1];
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cc[2] *= s[2];
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cc[3] *= s[3];
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set_card_color(cc);
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}
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}
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}
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// Now propagate the attributes down to our already-generated
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// geometry, if we have any.
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if ((_flags & F_needs_rebuild) == 0 &&
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_internal_geom != (PandaNode *)NULL) {
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SceneGraphReducer gr;
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gr.apply_attribs(_internal_geom, attribs, attrib_types, transformer);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::calc_tight_bounds
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// Access: Public, Virtual
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// Description: This is used to support
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// NodePath::calc_tight_bounds(). It is not intended to
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// be called directly, and it has nothing to do with the
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// normal Panda bounding-volume computation.
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//
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// If the node contains any geometry, this updates
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// min_point and max_point to enclose its bounding box.
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// found_any is to be set true if the node has any
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// geometry at all, or left alone if it has none. This
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// method may be called over several nodes, so it may
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// enter with min_point, max_point, and found_any
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// already set.
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////////////////////////////////////////////////////////////////////
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CPT(TransformState) TextNode::
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calc_tight_bounds(LPoint3f &min_point, LPoint3f &max_point, bool &found_any,
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const TransformState *transform) const {
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CPT(TransformState) next_transform =
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PandaNode::calc_tight_bounds(min_point, max_point, found_any, transform);
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check_rebuild();
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if (_internal_geom != (PandaNode *)NULL) {
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_internal_geom->calc_tight_bounds(min_point, max_point,
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found_any, next_transform);
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}
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return next_transform;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::has_cull_callback
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// Access: Protected, Virtual
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// Description: Should be overridden by derived classes to return
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// true if cull_callback() has been defined. Otherwise,
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// returns false to indicate cull_callback() does not
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// need to be called for this node during the cull
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// traversal.
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////////////////////////////////////////////////////////////////////
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bool TextNode::
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has_cull_callback() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextNode::cull_callback
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// Access: Protected, Virtual
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// Description: If has_cull_callback() returns true, this function
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// will be called during the cull traversal to perform
|
|
// any additional operations that should be performed at
|
|
// cull time. This may include additional manipulation
|
|
// of render state or additional visible/invisible
|
|
// decisions, or any other arbitrary operation.
|
|
//
|
|
// By the time this function is called, the node has
|
|
// already passed the bounding-volume test for the
|
|
// viewing frustum, and the node's transform and state
|
|
// have already been applied to the indicated
|
|
// CullTraverserData object.
|
|
//
|
|
// The return value is true if this node should be
|
|
// visible, or false if it should be culled.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool TextNode::
|
|
cull_callback(CullTraverser *trav, CullTraverserData &data) {
|
|
check_rebuild();
|
|
if (_internal_geom != (PandaNode *)NULL) {
|
|
// Render the text with this node.
|
|
CullTraverserData next_data(data, _internal_geom);
|
|
trav->traverse(next_data);
|
|
}
|
|
|
|
// Now continue to render everything else below this node.
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::recompute_internal_bound
|
|
// Access: Protected, Virtual
|
|
// Description: Called when needed to recompute the node's
|
|
// _internal_bound object. Nodes that contain anything
|
|
// of substance should redefine this to do the right
|
|
// thing.
|
|
////////////////////////////////////////////////////////////////////
|
|
BoundingVolume *TextNode::
|
|
recompute_internal_bound() {
|
|
// First, get ourselves a fresh, empty bounding volume.
|
|
BoundingVolume *bound = PandaNode::recompute_internal_bound();
|
|
nassertr(bound != (BoundingVolume *)NULL, bound);
|
|
|
|
GeometricBoundingVolume *gbv = DCAST(GeometricBoundingVolume, bound);
|
|
|
|
// Now enclose the bounding box around the text. We can do this
|
|
// without actually generating the text, if we have at least
|
|
// measured it.
|
|
check_measure();
|
|
|
|
LPoint3f vertices[8];
|
|
vertices[0].set(_ul3d[0], _ul3d[1], _ul3d[2]);
|
|
vertices[1].set(_ul3d[0], _ul3d[1], _lr3d[2]);
|
|
vertices[2].set(_ul3d[0], _lr3d[1], _ul3d[2]);
|
|
vertices[3].set(_ul3d[0], _lr3d[1], _lr3d[2]);
|
|
vertices[4].set(_lr3d[0], _ul3d[1], _ul3d[2]);
|
|
vertices[5].set(_lr3d[0], _ul3d[1], _lr3d[2]);
|
|
vertices[6].set(_lr3d[0], _lr3d[1], _ul3d[2]);
|
|
vertices[7].set(_lr3d[0], _lr3d[1], _lr3d[2]);
|
|
|
|
gbv->around(vertices, vertices + 8);
|
|
|
|
return bound;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::do_rebuild
|
|
// Access: Private
|
|
// Description: Removes any existing children of the TextNode, and
|
|
// adds the newly generated text instead.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextNode::
|
|
do_rebuild() {
|
|
_flags &= ~(F_needs_rebuild | F_needs_measure);
|
|
_internal_geom = generate();
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::do_measure
|
|
// Access: Private
|
|
// Description: Can be called in lieu of do_rebuild() to measure the
|
|
// text and set up the bounding boxes properly without
|
|
// actually assembling it.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextNode::
|
|
do_measure() {
|
|
// We no longer make this a special case.
|
|
do_rebuild();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::make_frame
|
|
// Access: Private
|
|
// Description: Creates a frame around the text.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) TextNode::
|
|
make_frame() {
|
|
PT(GeomNode) frame_node = new GeomNode("frame");
|
|
|
|
LVector4f dimensions = get_frame_actual();
|
|
float left = dimensions[0];
|
|
float right = dimensions[1];
|
|
float bottom = dimensions[2];
|
|
float top = dimensions[3];
|
|
|
|
CPT(RenderAttrib) thick = RenderModeAttrib::make(RenderModeAttrib::M_unchanged, _frame_width);
|
|
CPT(RenderState) state = RenderState::make(thick);
|
|
|
|
if (use_qpgeom) {
|
|
PT(qpGeomVertexData) vdata = new qpGeomVertexData
|
|
("text", qpGeomVertexFormat::get_v3(), get_usage_hint());
|
|
qpGeomVertexWriter vertex(vdata, InternalName::get_vertex());
|
|
|
|
vertex.add_data3f(left, 0.0f, top);
|
|
vertex.add_data3f(left, 0.0f, bottom);
|
|
vertex.add_data3f(right, 0.0f, bottom);
|
|
vertex.add_data3f(right, 0.0f, top);
|
|
|
|
PT(qpGeomLinestrips) frame = new qpGeomLinestrips(get_usage_hint());
|
|
frame->add_consecutive_vertices(0, 4);
|
|
frame->add_vertex(0);
|
|
frame->close_primitive();
|
|
|
|
PT(qpGeom) geom = new qpGeom;
|
|
geom->set_vertex_data(vdata);
|
|
geom->add_primitive(frame);
|
|
frame_node->add_geom(geom, state);
|
|
|
|
if (get_frame_corners()) {
|
|
PT(qpGeomPoints) corners = new qpGeomPoints(get_usage_hint());
|
|
corners->add_consecutive_vertices(0, 4);
|
|
PT(qpGeom) geom2 = new qpGeom;
|
|
geom2->set_vertex_data(vdata);
|
|
geom2->add_primitive(corners);
|
|
frame_node->add_geom(geom2, state);
|
|
}
|
|
|
|
} else {
|
|
GeomLinestrip *geoset = new GeomLinestrip;
|
|
PTA_int lengths=PTA_int::empty_array(0);
|
|
PTA_Vertexf verts;
|
|
lengths.push_back(5);
|
|
verts.push_back(Vertexf(left, 0.0f, top));
|
|
verts.push_back(Vertexf(left, 0.0f, bottom));
|
|
verts.push_back(Vertexf(right, 0.0f, bottom));
|
|
verts.push_back(Vertexf(right, 0.0f, top));
|
|
verts.push_back(Vertexf(left, 0.0f, top));
|
|
|
|
geoset->set_num_prims(1);
|
|
geoset->set_lengths(lengths);
|
|
|
|
geoset->set_coords(verts);
|
|
frame_node->add_geom(geoset, state);
|
|
|
|
if (get_frame_corners()) {
|
|
GeomPoint *geoset = new GeomPoint;
|
|
|
|
geoset->set_num_prims(4);
|
|
geoset->set_coords(verts);
|
|
frame_node->add_geom(geoset, state);
|
|
}
|
|
}
|
|
|
|
return frame_node.p();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::make_card
|
|
// Access: Private
|
|
// Description: Creates a card behind the text.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) TextNode::
|
|
make_card() {
|
|
PT(GeomNode) card_node = new GeomNode("card");
|
|
|
|
LVector4f dimensions = get_card_actual();
|
|
float left = dimensions[0];
|
|
float right = dimensions[1];
|
|
float bottom = dimensions[2];
|
|
float top = dimensions[3];
|
|
|
|
if (use_qpgeom) {
|
|
PT(qpGeomVertexData) vdata = new qpGeomVertexData
|
|
("text", qpGeomVertexFormat::get_v3t2(), get_usage_hint());
|
|
qpGeomVertexWriter vertex(vdata, InternalName::get_vertex());
|
|
qpGeomVertexWriter texcoord(vdata, InternalName::get_texcoord());
|
|
|
|
vertex.add_data3f(left, 0.0f, top);
|
|
vertex.add_data3f(left, 0.0f, bottom);
|
|
vertex.add_data3f(right, 0.0f, top);
|
|
vertex.add_data3f(right, 0.0f, bottom);
|
|
|
|
texcoord.add_data2f(0.0f, 1.0f);
|
|
texcoord.add_data2f(0.0f, 0.0f);
|
|
texcoord.add_data2f(1.0f, 1.0f);
|
|
texcoord.add_data2f(1.0f, 0.0f);
|
|
|
|
PT(qpGeomTristrips) card = new qpGeomTristrips(get_usage_hint());
|
|
card->add_consecutive_vertices(0, 4);
|
|
card->close_primitive();
|
|
|
|
PT(qpGeom) geom = new qpGeom;
|
|
geom->set_vertex_data(vdata);
|
|
geom->add_primitive(card);
|
|
|
|
card_node->add_geom(geom);
|
|
|
|
} else {
|
|
GeomTristrip *geoset = new GeomTristrip;
|
|
PTA_int lengths=PTA_int::empty_array(0);
|
|
lengths.push_back(4);
|
|
|
|
PTA_Vertexf verts;
|
|
verts.push_back(Vertexf(left, 0.02f, top));
|
|
verts.push_back(Vertexf(left, 0.02f, bottom));
|
|
verts.push_back(Vertexf(right, 0.02f, top));
|
|
verts.push_back(Vertexf(right, 0.02f, bottom));
|
|
|
|
geoset->set_num_prims(1);
|
|
geoset->set_lengths(lengths);
|
|
|
|
geoset->set_coords(verts);
|
|
|
|
if (has_card_texture()) {
|
|
PTA_TexCoordf uvs;
|
|
uvs.push_back(TexCoordf(0.0f, 1.0f));
|
|
uvs.push_back(TexCoordf(0.0f, 0.0f));
|
|
uvs.push_back(TexCoordf(1.0f, 1.0f));
|
|
uvs.push_back(TexCoordf(1.0f, 0.0f));
|
|
|
|
geoset->set_texcoords(uvs, G_PER_VERTEX);
|
|
}
|
|
|
|
card_node->add_geom(geoset);
|
|
}
|
|
|
|
return card_node.p();
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::make_card_with_border
|
|
// Access: Private
|
|
// Description: Creates a card behind the text with a specified border
|
|
// for button edge or what have you.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) TextNode::
|
|
make_card_with_border() {
|
|
PT(GeomNode) card_node = new GeomNode("card");
|
|
|
|
LVector4f dimensions = get_card_actual();
|
|
float left = dimensions[0];
|
|
float right = dimensions[1];
|
|
float bottom = dimensions[2];
|
|
float top = dimensions[3];
|
|
|
|
// we now create three tri-strips instead of one
|
|
// with vertices arranged as follows:
|
|
//
|
|
// 1 3 5 7 - one
|
|
// 2 4 6 8 / \ two
|
|
// 9 11 13 15 \ /
|
|
// 10 12 14 16 - three
|
|
//
|
|
|
|
if (use_qpgeom) {
|
|
PT(qpGeomVertexData) vdata = new qpGeomVertexData
|
|
("text", qpGeomVertexFormat::get_v3t2(), get_usage_hint());
|
|
qpGeomVertexWriter vertex(vdata, InternalName::get_vertex());
|
|
qpGeomVertexWriter texcoord(vdata, InternalName::get_texcoord());
|
|
|
|
// verts 1,2,3,4
|
|
vertex.add_data3f(left, 0.02f, top);
|
|
vertex.add_data3f(left, 0.02f, top - _card_border_size);
|
|
vertex.add_data3f(left + _card_border_size, 0.02f, top);
|
|
vertex.add_data3f(left + _card_border_size, 0.02f,
|
|
top - _card_border_size);
|
|
// verts 5,6,7,8
|
|
vertex.add_data3f(right - _card_border_size, 0.02f, top);
|
|
vertex.add_data3f(right - _card_border_size, 0.02f,
|
|
top - _card_border_size);
|
|
vertex.add_data3f(right, 0.02f, top);
|
|
vertex.add_data3f(right, 0.02f, top - _card_border_size);
|
|
// verts 9,10,11,12
|
|
vertex.add_data3f(left, 0.02f, bottom + _card_border_size);
|
|
vertex.add_data3f(left, 0.02f, bottom);
|
|
vertex.add_data3f(left + _card_border_size, 0.02f,
|
|
bottom + _card_border_size);
|
|
vertex.add_data3f(left + _card_border_size, 0.02f, bottom);
|
|
// verts 13,14,15,16
|
|
vertex.add_data3f(right - _card_border_size, 0.02f,
|
|
bottom + _card_border_size);
|
|
vertex.add_data3f(right - _card_border_size, 0.02f, bottom);
|
|
vertex.add_data3f(right, 0.02f, bottom + _card_border_size);
|
|
vertex.add_data3f(right, 0.02f, bottom);
|
|
|
|
texcoord.add_data2f(0.0f, 1.0f); //1
|
|
texcoord.add_data2f(0.0f, 1.0f - _card_border_uv_portion); //2
|
|
texcoord.add_data2f(0.0f + _card_border_uv_portion, 1.0f); //3
|
|
texcoord.add_data2f(0.0f + _card_border_uv_portion,
|
|
1.0f - _card_border_uv_portion); //4
|
|
texcoord.add_data2f(1.0f -_card_border_uv_portion, 1.0f); //5
|
|
texcoord.add_data2f(1.0f -_card_border_uv_portion,
|
|
1.0f - _card_border_uv_portion); //6
|
|
texcoord.add_data2f(1.0f, 1.0f); //7
|
|
texcoord.add_data2f(1.0f, 1.0f - _card_border_uv_portion); //8
|
|
|
|
texcoord.add_data2f(0.0f, _card_border_uv_portion); //9
|
|
texcoord.add_data2f(0.0f, 0.0f); //10
|
|
texcoord.add_data2f(_card_border_uv_portion, _card_border_uv_portion); //11
|
|
texcoord.add_data2f(_card_border_uv_portion, 0.0f); //12
|
|
|
|
texcoord.add_data2f(1.0f - _card_border_uv_portion, _card_border_uv_portion);//13
|
|
texcoord.add_data2f(1.0f - _card_border_uv_portion, 0.0f);//14
|
|
texcoord.add_data2f(1.0f, _card_border_uv_portion);//15
|
|
texcoord.add_data2f(1.0f, 0.0f);//16
|
|
|
|
PT(qpGeomTristrips) card = new qpGeomTristrips(get_usage_hint());
|
|
|
|
// tristrip #1
|
|
card->add_consecutive_vertices(0, 8);
|
|
card->close_primitive();
|
|
|
|
// tristrip #2
|
|
card->add_vertex(1);
|
|
card->add_vertex(8);
|
|
card->add_vertex(3);
|
|
card->add_vertex(10);
|
|
card->add_vertex(5);
|
|
card->add_vertex(12);
|
|
card->add_vertex(7);
|
|
card->add_vertex(14);
|
|
card->close_primitive();
|
|
|
|
// tristrip #3
|
|
card->add_consecutive_vertices(8, 8);
|
|
card->close_primitive();
|
|
|
|
PT(qpGeom) geom = new qpGeom;
|
|
geom->set_vertex_data(vdata);
|
|
geom->add_primitive(card);
|
|
|
|
card_node->add_geom(geom);
|
|
|
|
} else {
|
|
GeomTristrip *geoset = new GeomTristrip;
|
|
PTA_int lengths;
|
|
lengths.push_back(8);
|
|
lengths.push_back(8);
|
|
lengths.push_back(8);
|
|
|
|
PTA_Vertexf verts;
|
|
// verts 1,2,3,4
|
|
verts.push_back(Vertexf(left, 0.02f, top));
|
|
verts.push_back(Vertexf(left, 0.02f, top - _card_border_size));
|
|
verts.push_back(Vertexf(left + _card_border_size, 0.02f, top));
|
|
verts.push_back(Vertexf(left + _card_border_size, 0.02f,
|
|
top - _card_border_size));
|
|
// verts 5,6,7,8
|
|
verts.push_back(Vertexf(right - _card_border_size, 0.02f, top));
|
|
verts.push_back(Vertexf(right - _card_border_size, 0.02f,
|
|
top - _card_border_size));
|
|
verts.push_back(Vertexf(right, 0.02f, top));
|
|
verts.push_back(Vertexf(right, 0.02f, top - _card_border_size));
|
|
// verts 9,10,11,12
|
|
verts.push_back(Vertexf(left, 0.02f, bottom + _card_border_size));
|
|
verts.push_back(Vertexf(left, 0.02f, bottom));
|
|
verts.push_back(Vertexf(left + _card_border_size, 0.02f,
|
|
bottom + _card_border_size));
|
|
verts.push_back(Vertexf(left + _card_border_size, 0.02f, bottom));
|
|
// verts 13,14,15,16
|
|
verts.push_back(Vertexf(right - _card_border_size, 0.02f,
|
|
bottom + _card_border_size));
|
|
verts.push_back(Vertexf(right - _card_border_size, 0.02f, bottom));
|
|
verts.push_back(Vertexf(right, 0.02f, bottom + _card_border_size));
|
|
verts.push_back(Vertexf(right, 0.02f, bottom));
|
|
|
|
PTA_ushort indices;
|
|
// tristrip #1
|
|
indices.push_back(0);
|
|
indices.push_back(1);
|
|
indices.push_back(2);
|
|
indices.push_back(3);
|
|
indices.push_back(4);
|
|
indices.push_back(5);
|
|
indices.push_back(6);
|
|
indices.push_back(7);
|
|
// tristrip #2
|
|
indices.push_back(1);
|
|
indices.push_back(8);
|
|
indices.push_back(3);
|
|
indices.push_back(10);
|
|
indices.push_back(5);
|
|
indices.push_back(12);
|
|
indices.push_back(7);
|
|
indices.push_back(14);
|
|
// tristrip #3
|
|
indices.push_back(8);
|
|
indices.push_back(9);
|
|
indices.push_back(10);
|
|
indices.push_back(11);
|
|
indices.push_back(12);
|
|
indices.push_back(13);
|
|
indices.push_back(14);
|
|
indices.push_back(15);
|
|
|
|
geoset->set_num_prims(3);
|
|
geoset->set_lengths(lengths);
|
|
|
|
geoset->set_coords(verts,indices);
|
|
|
|
if (has_card_texture()) {
|
|
PTA_TexCoordf uvs;
|
|
uvs.push_back(TexCoordf(0.0f, 1.0f)); //1
|
|
uvs.push_back(TexCoordf(0.0f, 1.0f - _card_border_uv_portion)); //2
|
|
uvs.push_back(TexCoordf(0.0f + _card_border_uv_portion, 1.0f)); //3
|
|
uvs.push_back(TexCoordf(0.0f + _card_border_uv_portion,
|
|
1.0f - _card_border_uv_portion)); //4
|
|
uvs.push_back(TexCoordf( 1.0f -_card_border_uv_portion, 1.0f)); //5
|
|
uvs.push_back(TexCoordf( 1.0f -_card_border_uv_portion,
|
|
1.0f - _card_border_uv_portion)); //6
|
|
uvs.push_back(TexCoordf(1.0f, 1.0f)); //7
|
|
uvs.push_back(TexCoordf(1.0f, 1.0f - _card_border_uv_portion)); //8
|
|
|
|
uvs.push_back(TexCoordf(0.0f, _card_border_uv_portion)); //9
|
|
uvs.push_back(TexCoordf(0.0f, 0.0f)); //10
|
|
uvs.push_back(TexCoordf(_card_border_uv_portion, _card_border_uv_portion)); //11
|
|
uvs.push_back(TexCoordf(_card_border_uv_portion, 0.0f)); //12
|
|
|
|
uvs.push_back(TexCoordf(1.0f - _card_border_uv_portion, _card_border_uv_portion));//13
|
|
uvs.push_back(TexCoordf(1.0f - _card_border_uv_portion, 0.0f));//14
|
|
uvs.push_back(TexCoordf(1.0f, _card_border_uv_portion));//15
|
|
uvs.push_back(TexCoordf(1.0f, 0.0f));//16
|
|
|
|
// we can use same ref's as before (same order)
|
|
geoset->set_texcoords(uvs, G_PER_VERTEX, indices);
|
|
}
|
|
|
|
card_node->add_geom(geoset);
|
|
}
|
|
|
|
return card_node.p();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextNode::count_geoms
|
|
// Access: Private, Static
|
|
// Description: Recursively counts the number of Geoms at the
|
|
// indicated node and below. Strictly for reporting
|
|
// this count on output.
|
|
////////////////////////////////////////////////////////////////////
|
|
int TextNode::
|
|
count_geoms(PandaNode *node) {
|
|
int num_geoms = 0;
|
|
|
|
if (node->is_geom_node()) {
|
|
GeomNode *geom_node = DCAST(GeomNode, node);
|
|
num_geoms += geom_node->get_num_geoms();
|
|
}
|
|
|
|
Children children = node->get_children();
|
|
for (int i = 0; i < children.get_num_children(); ++i) {
|
|
num_geoms += count_geoms(children.get_child(i));
|
|
}
|
|
|
|
return num_geoms;
|
|
}
|