panda3d/cmake/modules/FindCg.cmake
2014-03-02 21:53:15 -07:00

166 lines
4.7 KiB
CMake

# Filename: FindCg.cmake
# Author: kestred (8 Dec, 2013)
#
# Usage:
# find_package(Cg [REQUIRED] [QUIET])
#
# Once done this will define:
# CG_FOUND - system has NvidiaCg
# CG_INCLUDE_DIR - the NvidiaCg include directory
# CG_INCLUDE_DIRS - directories for all NvidiaCg components
# CG_LIBRARY_DIR - the NvidiaCg library directory
# CG_LIBRARY - the path to the library binary
# CG_LIBRARIES - the paths to the Cg library and each library below.
#
# CGGL_FOUND - system has CgGL
# CGGL_INCLUDE_DIR - the CgGL include directory
# CGGL_LIBRARY_DIR - the CgGL library directory
# CGGL_LIBRARY - the path to the library binary
#
### Define macros to find each sublibrary ###
# Find Cg for OpenGL
macro(find_cggl)
if(Cg_FIND_QUIETLY)
set(CgGL_FIND_QUIETLY TRUE)
endif()
if(NOT CGGL_LIBRARY_DIR OR NOT CGGL_INCLUDE_DIR)
# Find the include directory
find_path(CGGL_INCLUDE_DIR
NAMES "cgGL.h"
PATHS "C:/Program Files/Cg"
"C:/Program Files/NVIDIA Corporation/Cg/include"
"/usr/include"
"/usr/local/include"
"/opt/Cg"
"/opt/nvidia-cg-toolkit/include" # Gentoo
PATH_SUFFIXES "" "Cg" "cg"
DOC "The path to NvidiaCgGL's include directory."
)
# Find the library directory
find_library(CGGL_LIBRARY
NAMES "CgGL" "libCgGL"
PATHS "C:/Program Files/Cg"
"C:/Program Files/NVIDIA Corporation/Cg"
"/usr"
"/usr/lib/x86_64-linux-gnu"
"/usr/local"
"/opt/Cg"
"/opt/nvidia-cg-toolkit" # Gentoo
PATH_SUFFIXES "" "lib" "lib32" "lib64"
DOC "The filepath to NvidiaCgGL's libary binary."
)
get_filename_component(CGGL_LIBRARY_DIR "${CGGL_LIBRARY}" PATH)
set(CGGL_LIBRARY_DIR "${CGGL_LIBRARY_DIR}" CACHE PATH "The path to the CgGL library directory.") # Library path
mark_as_advanced(CGGL_INCLUDE_DIR)
mark_as_advanced(CGGL_LIBRARY_DIR)
mark_as_advanced(CGGL_LIBRARY)
endif()
find_package_handle_standard_args(CgGL DEFAULT_MSG CGGL_LIBRARY CGGL_INCLUDE_DIR CGGL_LIBRARY_DIR)
endmacro()
# Find Cg for DirectX 8
macro(find_cgdx8)
# TODO: Implement
endmacro()
# Find Cg for DirectX 9
macro(find_cgdx9)
# TODO: Implement
endmacro()
# Find Cg for DirectX 10
macro(find_cgdx10)
# TODO: Implement
endmacro()
# Find base Nvidia Cg
if(NOT CG_LIBRARY_DIR OR NOT CG_INCLUDE_DIRS)
# On OSX default to using the framework version of Cg.
if(APPLE)
include(${CMAKE_ROOT}/Modules/CMakeFindFrameworks.cmake)
set(CG_INCLUDES)
cmake_find_frameworks(Cg)
if(Cg_FRAMEWORKS)
foreach(dir ${Cg_FRAMEWORKS})
set(CG_INCLUDES ${CG_INCLUDES} ${dir}/Headers ${dir}/PrivateHeaders)
endforeach(dir)
unset(Cg_FRAMEWORKS)
# Find the include dir
find_path(CG_INCLUDE_DIR
NAMES "cg.h"
PATHS ${CG_INCLUDES}
DOC "The path to NvidiaCg's include directory."
)
unset(CG_INCLUDES)
# Set the library dir (TODO: Check the correctness on Mac OS X)
set(CG_LIBRARY_DIR "/Library/Frameworks/Cg.framework" CACHE PATH "The path to NvidiaCg's library directory.")
endif()
else()
# Find the include directory
find_path(CG_INCLUDE_DIR
NAMES "cg.h"
PATHS "C:/Program Files/Cg"
"C:/Program Files/NVIDIA Corporation/Cg/include"
"/usr/include"
"/usr/local/include"
"/opt/Cg"
"/opt/nvidia-cg-toolkit/include" # Gentoo
PATH_SUFFIXES "" "Cg" "cg"
DOC "The path to NvidiaCg's include directory."
)
# Find the library directory
find_library(CG_LIBRARY
NAMES "Cg" "libCg"
PATHS "C:/Program Files/Cg"
"C:/Program Files/NVIDIA Corporation/Cg"
"/usr"
"/usr/lib/x86_64-linux-gnu"
"/usr/local"
"/opt/Cg"
"/opt/nvidia-cg-toolkit" # Gentoo
PATH_SUFFIXES "" "lib" "lib32" "lib64"
)
get_filename_component(CG_LIBRARY_DIR "${CG_LIBRARY}" PATH)
set(CG_LIBRARY_DIR "${CG_LIBRARY_DIR}" CACHE PATH "The path to NvidiaCG's library directory.") # Library path
endif()
string(REGEX REPLACE "/Cg$" "" CG_BASE_INCLUDE_DIR "${CG_INCLUDE_DIR}")
set(CG_INCLUDE_DIRS ${CG_BASE_INCLUDE_DIR} ${CG_INCLUDE_DIR})
mark_as_advanced(CG_INCLUDE_DIRS)
mark_as_advanced(CG_INCLUDE_DIR)
mark_as_advanced(CG_LIBRARY_DIR)
mark_as_advanced(CG_LIBRARY)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Cg DEFAULT_MSG CG_LIBRARY CG_INCLUDE_DIRS CG_LIBRARY_DIR)
if(CG_INCLUDE_DIR AND CG_LIBRARY_DIR)
find_cggl()
find_cgdx8()
find_cgdx9()
find_cgdx10()
set(CG_LIBRARIES ${CG_LIBRARY} ${CGGL_LIBRARY}
${CGDX8_LIBRARY} ${CGDX9_LIBRARY} ${CGDX10_LIBRARY})
mark_as_advanced(CG_LIBRARIES)
endif()