mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-18 12:43:44 -04:00
254 lines
8.1 KiB
C++
254 lines
8.1 KiB
C++
// Filename: openalAudioManager.h
|
|
// Created by: Ben Buchwald <bb2@alumni.cmu.edu>
|
|
//
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#ifndef __OPENAL_AUDIO_MANAGER_H__
|
|
#define __OPENAL_AUDIO_MANAGER_H__
|
|
|
|
#include "pandabase.h"
|
|
#ifdef HAVE_OPENAL //[
|
|
|
|
#include "audioManager.h"
|
|
#include "plist.h"
|
|
#include "pmap.h"
|
|
#include "pset.h"
|
|
#include "movieAudioCursor.h"
|
|
#include "reMutex.h"
|
|
|
|
// OSX uses the OpenAL framework
|
|
#ifdef IS_OSX
|
|
#include <OpenAL/al.h>
|
|
#include <OpenAL/alc.h>
|
|
#else
|
|
#include <AL/al.h>
|
|
#include <AL/alc.h>
|
|
#endif
|
|
|
|
class OpenALAudioSound;
|
|
|
|
extern void al_audio_errcheck(const char *context);
|
|
extern void alc_audio_errcheck(const char *context,ALCdevice* device);
|
|
|
|
class EXPCL_OPENAL_AUDIO OpenALAudioManager : public AudioManager {
|
|
class SoundData;
|
|
|
|
friend class OpenALAudioSound;
|
|
friend class OpenALSoundData;
|
|
public:
|
|
|
|
//Constructor and Destructor
|
|
OpenALAudioManager();
|
|
virtual ~OpenALAudioManager();
|
|
|
|
virtual void shutdown();
|
|
|
|
virtual bool is_valid();
|
|
|
|
virtual PT(AudioSound) get_sound(const string&, bool positional = false, int mode=SM_heuristic);
|
|
virtual PT(AudioSound) get_sound(MovieAudio *sound, bool positional = false, int mode=SM_heuristic);
|
|
|
|
virtual void uncache_sound(const string&);
|
|
virtual void clear_cache();
|
|
virtual void set_cache_limit(unsigned int count);
|
|
virtual unsigned int get_cache_limit() const;
|
|
|
|
virtual void set_volume(PN_stdfloat);
|
|
virtual PN_stdfloat get_volume() const;
|
|
|
|
void set_play_rate(PN_stdfloat play_rate);
|
|
PN_stdfloat get_play_rate() const;
|
|
|
|
virtual void set_active(bool);
|
|
virtual bool get_active() const;
|
|
|
|
// This controls the "set of ears" that listens to 3D spacialized sound
|
|
// px, py, pz are position coordinates. Can be 0.0f to ignore.
|
|
// vx, vy, vz are a velocity vector in UNITS PER SECOND.
|
|
// fx, fy and fz are the respective components of a unit forward-vector
|
|
// ux, uy and uz are the respective components of a unit up-vector
|
|
// These changes will NOT be invoked until audio_3d_update() is called.
|
|
virtual void audio_3d_set_listener_attributes(PN_stdfloat px, PN_stdfloat py, PN_stdfloat pz,
|
|
PN_stdfloat vx, PN_stdfloat xy, PN_stdfloat xz,
|
|
PN_stdfloat fx, PN_stdfloat fy, PN_stdfloat fz,
|
|
PN_stdfloat ux, PN_stdfloat uy, PN_stdfloat uz);
|
|
|
|
virtual void audio_3d_get_listener_attributes(PN_stdfloat *px, PN_stdfloat *py, PN_stdfloat *pz,
|
|
PN_stdfloat *vx, PN_stdfloat *vy, PN_stdfloat *vz,
|
|
PN_stdfloat *fx, PN_stdfloat *fy, PN_stdfloat *fz,
|
|
PN_stdfloat *ux, PN_stdfloat *uy, PN_stdfloat *uz);
|
|
|
|
// Control the "relative distance factor" for 3D spacialized audio in units-per-foot. Default is 1.0
|
|
// OpenAL has no distance factor but we use this as a scale
|
|
// on the min/max distances of sounds to preserve FMOD compatibility.
|
|
// Also, adjusts the speed of sound to compensate for unit difference.
|
|
virtual void audio_3d_set_distance_factor(PN_stdfloat factor);
|
|
virtual PN_stdfloat audio_3d_get_distance_factor() const;
|
|
|
|
// Control the presence of the Doppler effect. Default is 1.0
|
|
// Exaggerated Doppler, use >1.0
|
|
// Diminshed Doppler, use <1.0
|
|
virtual void audio_3d_set_doppler_factor(PN_stdfloat factor);
|
|
virtual PN_stdfloat audio_3d_get_doppler_factor() const;
|
|
|
|
// Exaggerate or diminish the effect of distance on sound. Default is 1.0
|
|
// Faster drop off, use >1.0
|
|
// Slower drop off, use <1.0
|
|
virtual void audio_3d_set_drop_off_factor(PN_stdfloat factor);
|
|
virtual PN_stdfloat audio_3d_get_drop_off_factor() const;
|
|
|
|
virtual void set_concurrent_sound_limit(unsigned int limit = 0);
|
|
virtual unsigned int get_concurrent_sound_limit() const;
|
|
virtual void reduce_sounds_playing_to(unsigned int count);
|
|
|
|
virtual void stop_all_sounds();
|
|
|
|
virtual void update();
|
|
|
|
private:
|
|
void make_current() const;
|
|
|
|
bool can_use_audio(MovieAudioCursor *source);
|
|
bool should_load_audio(MovieAudioCursor *source, int mode);
|
|
|
|
SoundData *get_sound_data(MovieAudio *source, int mode);
|
|
|
|
// Tell the manager that the sound dtor was called.
|
|
void release_sound(OpenALAudioSound* audioSound);
|
|
void increment_client_count(SoundData *sd);
|
|
void decrement_client_count(SoundData *sd);
|
|
void discard_excess_cache(int limit);
|
|
|
|
void starting_sound(OpenALAudioSound* audio);
|
|
void stopping_sound(OpenALAudioSound* audio);
|
|
|
|
void cleanup();
|
|
|
|
private:
|
|
// This global lock protects all access to OpenAL library interfaces.
|
|
static ReMutex _lock;
|
|
|
|
// An expiration queue is a list of SoundData
|
|
// that are no longer being used. They are kept
|
|
// around for a little while, since it is common to
|
|
// stop using a sound for a brief moment and then
|
|
// quickly resume.
|
|
|
|
typedef plist<void *> ExpirationQueue;
|
|
ExpirationQueue _expiring_samples;
|
|
ExpirationQueue _expiring_streams;
|
|
|
|
// An AudioSound that uses a SoundData is called a "client"
|
|
// of the SoundData. The SoundData keeps track of how
|
|
// many clients are using it. When the number of clients
|
|
// drops to zero, the SoundData is no longer in use. The
|
|
// expiration queue is a list of all SoundData that aren't
|
|
// in use, in least-recently-used order. If a SoundData
|
|
// in the expiration queue gains a new client, it is removed
|
|
// from the expiration queue. When the number of sounds
|
|
// in the expiration queue exceeds the cache limit, the
|
|
// first sound in the expiration queue is purged.
|
|
|
|
class SoundData {
|
|
public:
|
|
SoundData();
|
|
~SoundData();
|
|
OpenALAudioManager* _manager;
|
|
PT(MovieAudio) _movie;
|
|
ALuint _sample;
|
|
PT(MovieAudioCursor) _stream;
|
|
double _length;
|
|
int _rate;
|
|
int _channels;
|
|
int _client_count;
|
|
ExpirationQueue::iterator _expire;
|
|
};
|
|
|
|
|
|
typedef phash_map<string, SoundData *> SampleCache;
|
|
SampleCache _sample_cache;
|
|
|
|
typedef phash_set<PT(OpenALAudioSound)> SoundsPlaying;
|
|
SoundsPlaying _sounds_playing;
|
|
|
|
typedef phash_set<OpenALAudioSound *> AllSounds;
|
|
AllSounds _all_sounds;
|
|
|
|
// State:
|
|
int _cache_limit;
|
|
PN_stdfloat _volume;
|
|
PN_stdfloat _play_rate;
|
|
bool _active;
|
|
bool _cleanup_required;
|
|
// keep a count for startup and shutdown:
|
|
static int _active_managers;
|
|
static bool _openal_active;
|
|
unsigned int _concurrent_sound_limit;
|
|
|
|
bool _is_valid;
|
|
|
|
typedef pset<OpenALAudioManager *> Managers;
|
|
static Managers *_managers;
|
|
|
|
static ALCdevice* _device;
|
|
static ALCcontext* _context;
|
|
|
|
// cache of openal sources, use only for playing sounds
|
|
typedef pset<ALuint > SourceCache;
|
|
static SourceCache *_al_sources;
|
|
|
|
PN_stdfloat _distance_factor;
|
|
PN_stdfloat _doppler_factor;
|
|
PN_stdfloat _drop_off_factor;
|
|
|
|
ALfloat _position[3];
|
|
ALfloat _velocity[3];
|
|
ALfloat _forward_up[6];
|
|
|
|
////////////////////////////////////////////////////////////
|
|
//These are needed for Panda's Pointer System. DO NOT ERASE!
|
|
////////////////////////////////////////////////////////////
|
|
|
|
public:
|
|
static TypeHandle get_class_type() {
|
|
return _type_handle;
|
|
}
|
|
static void init_type() {
|
|
AudioManager::init_type();
|
|
register_type(_type_handle, "OpenALAudioManager", AudioManager::get_class_type());
|
|
}
|
|
virtual TypeHandle get_type() const {
|
|
return get_class_type();
|
|
}
|
|
virtual TypeHandle force_init_type() {
|
|
init_type();
|
|
return get_class_type();
|
|
}
|
|
|
|
private:
|
|
static TypeHandle _type_handle;
|
|
|
|
////////////////////////////////////////////////////////////
|
|
//DONE
|
|
////////////////////////////////////////////////////////////
|
|
|
|
};
|
|
|
|
EXPCL_OPENAL_AUDIO AudioManager *Create_OpenALAudioManager();
|
|
|
|
|
|
#endif //]
|
|
|
|
#endif /* __OPENAL_AUDIO_MANAGER_H__ */
|