panda3d/panda/src/tinydisplay/tinyOsxGraphicsPipe.h
2009-02-02 19:05:58 +00:00

81 lines
2.5 KiB
C++

// Filename: tinyOsxGraphicsPipe.h
// Created by: drose (12May08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef TINYOSXGRAPHICSPIPE_H
#define TINYOSXGRAPHICSPIPE_H
#include "pandabase.h"
#ifdef IS_OSX
// We have to include this early, before anyone includes
// netinet/tcp.h, which will define TCP_NODELAY and other symbols and
// confuse the Apple system headers.
#include <Carbon/Carbon.h>
#include "graphicsPipe.h"
#include "tinyGraphicsStateGuardian.h"
////////////////////////////////////////////////////////////////////
// Class : TinyOsxGraphicsPipe
// Description : This graphics pipe represents the interface for
// creating TinyPanda graphics windows on a Mac client.
////////////////////////////////////////////////////////////////////
class EXPCL_TINYDISPLAY TinyOsxGraphicsPipe : public GraphicsPipe {
public:
TinyOsxGraphicsPipe();
virtual ~TinyOsxGraphicsPipe();
virtual string get_interface_name() const;
static PT(GraphicsPipe) pipe_constructor();
static CGImageRef create_cg_image(const PNMImage &pnm_image);
private:
static void release_data(void *info, const void *data, size_t size);
protected:
virtual PT(GraphicsOutput) make_output(const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host,
int retry,
bool &precertify);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsPipe::init_type();
register_type(_type_handle, "TinyOsxGraphicsPipe",
GraphicsPipe::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "tinyOsxGraphicsPipe.I"
#endif // IS_OSX
#endif