panda3d/panda/src/wgldisplay/wglGraphicsStateGuardian.cxx
2014-06-19 19:37:05 +00:00

937 lines
30 KiB
C++
Executable File

// Filename: wglGraphicsStateGuardian.cxx
// Created by: drose (27Jan03)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "wglGraphicsStateGuardian.h"
#include "wglGraphicsBuffer.h"
#include "string_utils.h"
TypeHandle wglGraphicsStateGuardian::_type_handle;
const char * const wglGraphicsStateGuardian::_twindow_class_name = "wglGraphicsStateGuardian";
bool wglGraphicsStateGuardian::_twindow_class_registered = false;
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
wglGraphicsStateGuardian::
wglGraphicsStateGuardian(GraphicsEngine *engine, GraphicsPipe *pipe,
wglGraphicsStateGuardian *share_with) :
GLGraphicsStateGuardian(engine, pipe),
_share_with(share_with)
{
_made_context = false;
_context = (HGLRC)NULL;
_twindow = (HWND)0;
_twindow_dc = (HDC)0;
_pfnum = -1;
_pfnum_supports_pbuffer = false;
_pfnum_properties.clear();
_supports_pbuffer = false;
_supports_pixel_format = false;
_supports_wgl_multisample = false;
_supports_wgl_render_texture = false;
get_gamma_table();
atexit(atexit_function);
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
wglGraphicsStateGuardian::
~wglGraphicsStateGuardian() {
release_twindow();
if (_context != (HGLRC)NULL) {
wglDeleteContext(_context);
_context = (HGLRC)NULL;
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::fail_pfnum
// Access: Public
// Description: This is called by wglGraphicsWindow when it finds it
// cannot use the pfnum determined by the GSG. Assuming
// this pfnum corresponds to an "advanced" frame buffer
// determined by wglChoosePixelFormatARB, this asks the
// GSG to swap out that pfnum for the earlier,
// "preliminary" pfnum determined via
// DescribePixelFormat().
//
// This is a one-way operation. Once called, you can
// never go back to the advanced pfnum.
//
// This method returns true if a change was successfully
// made, or false if there was no second tier to fall
// back to.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
fail_pfnum() {
if (_pfnum == _pre_pfnum) {
return false;
}
_pfnum = _pre_pfnum;
_pfnum_supports_pbuffer = false;
_pfnum_properties = _pre_pfnum_properties;
return true;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::get_properties
// Access: Private
// Description: Gets the FrameBufferProperties to match the
// indicated pixel format descriptor.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
get_properties(FrameBufferProperties &properties, HDC hdc, int pfnum) {
PIXELFORMATDESCRIPTOR pfd;
ZeroMemory(&pfd,sizeof(PIXELFORMATDESCRIPTOR));
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
DescribePixelFormat(hdc, pfnum, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
properties.clear();
properties.set_all_specified();
if (((pfd.dwFlags & PFD_SUPPORT_OPENGL) == 0)||
((pfd.dwFlags & PFD_DRAW_TO_WINDOW) == 0)) {
// Return without setting either RGB or Indexed Color.
// This indicates a window that can't do anything at all.
return;
}
if (pfd.iPixelType == PFD_TYPE_COLORINDEX) {
properties.set_indexed_color(1);
} else {
properties.set_rgb_color(1);
}
int mode = 0;
if (pfd.dwFlags & PFD_DOUBLEBUFFER) {
properties.set_back_buffers(1);
}
if (pfd.dwFlags & PFD_STEREO) {
properties.set_stereo(1);
}
if (pfd.dwFlags & PFD_GENERIC_FORMAT) {
properties.set_force_software(1);
} else {
properties.set_force_hardware(1);
}
if (pfd.cColorBits != 0) {
properties.set_color_bits(pfd.cColorBits);
}
if (pfd.cAlphaBits != 0) {
properties.set_alpha_bits(pfd.cAlphaBits);
}
if (pfd.cDepthBits != 0) {
properties.set_depth_bits(pfd.cDepthBits);
}
if (pfd.cStencilBits != 0) {
properties.set_stencil_bits(pfd.cStencilBits);
}
// The basic API doesn't do accum or multisample.
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::get_properties_advanced
// Access: Private
// Description: Gets the FrameBufferProperties to match the
// indicated pixel format descriptor, using the WGL
// extensions.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
get_properties_advanced(FrameBufferProperties &properties,
HDC window_dc, int pfnum) {
static const int max_attrib_list = 32;
int iattrib_list[max_attrib_list];
int ivalue_list[max_attrib_list];
int ni = 0;
int acceleration_i, pixel_type_i, double_buffer_i, stereo_i,
color_bits_i, alpha_bits_i, accum_bits_i, depth_bits_i,
stencil_bits_i, multisamples_i, srgb_capable_i;
iattrib_list[acceleration_i = ni++] = WGL_ACCELERATION_ARB;
iattrib_list[pixel_type_i = ni++] = WGL_PIXEL_TYPE_ARB;
iattrib_list[double_buffer_i = ni++] = WGL_DOUBLE_BUFFER_ARB;
iattrib_list[stereo_i = ni++] = WGL_STEREO_ARB;
iattrib_list[color_bits_i = ni++] = WGL_COLOR_BITS_ARB;
iattrib_list[alpha_bits_i = ni++] = WGL_ALPHA_BITS_ARB;
iattrib_list[accum_bits_i = ni++] = WGL_ACCUM_BITS_ARB;
iattrib_list[depth_bits_i = ni++] = WGL_DEPTH_BITS_ARB;
iattrib_list[stencil_bits_i = ni++] = WGL_STENCIL_BITS_ARB;
iattrib_list[srgb_capable_i = ni++] = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
if (_supports_wgl_multisample) {
iattrib_list[multisamples_i = ni++] = WGL_SAMPLES_ARB;
}
// Terminate the list.
nassertr(ni <= max_attrib_list, false);
if (!_wglGetPixelFormatAttribivARB(window_dc, pfnum, 0,
ni, iattrib_list, ivalue_list)) {
return false;
}
properties.clear();
properties.set_all_specified();
int frame_buffer_mode = 0;
if (ivalue_list[acceleration_i] == WGL_NO_ACCELERATION_ARB) {
properties.set_force_software(true);
} else {
properties.set_force_hardware(true);
}
if (ivalue_list[pixel_type_i] == WGL_TYPE_COLORINDEX_ARB) {
properties.set_indexed_color(true);
} else {
properties.set_rgb_color(true);
}
if (ivalue_list[double_buffer_i]) {
properties.set_back_buffers(1);
}
if (ivalue_list[stereo_i]) {
properties.set_stereo(true);
}
if (ivalue_list[srgb_capable_i]) {
properties.set_srgb_color(true);
}
if (ivalue_list[alpha_bits_i] != 0) {
properties.set_alpha_bits(ivalue_list[alpha_bits_i]);
}
if (ivalue_list[accum_bits_i] != 0) {
properties.set_accum_bits(ivalue_list[accum_bits_i]);
}
if (ivalue_list[depth_bits_i] != 0) {
properties.set_depth_bits(ivalue_list[depth_bits_i]);
}
if (ivalue_list[stencil_bits_i] != 0) {
properties.set_stencil_bits(ivalue_list[stencil_bits_i]);
}
if (_supports_wgl_multisample) {
if (ivalue_list[multisamples_i] != 0) {
properties.set_multisamples(ivalue_list[multisamples_i]);
}
}
properties.set_color_bits(ivalue_list[color_bits_i]);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::choose_pixel_format
// Access: Private
// Description: Selects a pixel format for all the windows and
// buffers that use this gsg.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
choose_pixel_format(const FrameBufferProperties &properties,
bool need_pbuffer) {
//// Choose best format available using DescribePixelFormat.
//
// In the process, we need a DC to examine the available
// pixel formats. We'll use the screen DC.
if (gl_force_pixfmt.has_value()) {
wgldisplay_cat.info()
<< "overriding pixfmt choice with gl-force-pixfmt("
<< gl_force_pixfmt << ")\n";
_pfnum = gl_force_pixfmt;
_pfnum_properties = properties;
_pfnum_supports_pbuffer = true;
return;
}
int best_pfnum = 0;
int best_quality = 0;
FrameBufferProperties best_prop;
HDC hdc = GetDC(NULL);
int max_pfnum = DescribePixelFormat(hdc, 1, 0, NULL);
for (int pfnum = 0; pfnum<max_pfnum; ++pfnum) {
FrameBufferProperties pfprop;
get_properties(pfprop, hdc, pfnum);
int quality = pfprop.get_quality(properties);
if (quality > best_quality) {
best_pfnum = pfnum;
best_quality = quality;
best_prop = pfprop;
}
}
ReleaseDC(NULL, hdc);
_pfnum = best_pfnum;
_pfnum_supports_pbuffer = false;
_pfnum_properties = best_prop;
_pre_pfnum = _pfnum;
_pre_pfnum_properties = _pfnum_properties;
if (best_quality == 0) {
wgldisplay_cat.error()
<< "Could not find a usable pixel format.\n";
return;
}
if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Preliminary pixfmt #" << _pfnum << " = "
<< _pfnum_properties << "\n";
}
//// See whether or not the wgl extensions are available.
//
// This routine is called before "reset". So the extensions
// list is empty. We need to create a twindow, make it current,
// fetch the extensions temporarily, get the few extensions
// we need, then clear the extensions list again in preparation
// for the reset.
HDC twindow_dc = get_twindow_dc();
if (twindow_dc == 0) {
return;
}
HGLRC twindow_ctx = wglCreateContext(twindow_dc);
if (twindow_ctx == 0) {
return;
}
wglGraphicsPipe::wgl_make_current(twindow_dc, twindow_ctx, NULL);
_extensions.clear();
save_extensions((const char *)GLP(GetString)(GL_EXTENSIONS));
get_extra_extensions();
_supports_pixel_format = has_extension("WGL_ARB_pixel_format");
_supports_wgl_multisample = has_extension("WGL_ARB_multisample");
_extensions.clear();
if (!_supports_pixel_format) {
wglDeleteContext(twindow_ctx);
return;
}
_wglGetPixelFormatAttribivARB =
(PFNWGLGETPIXELFORMATATTRIBIVARBPROC)wglGetProcAddress("wglGetPixelFormatAttribivARB");
_wglGetPixelFormatAttribfvARB =
(PFNWGLGETPIXELFORMATATTRIBFVARBPROC)wglGetProcAddress("wglGetPixelFormatAttribfvARB");
_wglChoosePixelFormatARB =
(PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
if (_wglGetPixelFormatAttribivARB == NULL ||
_wglGetPixelFormatAttribfvARB == NULL ||
_wglChoosePixelFormatARB == NULL) {
wgldisplay_cat.error()
<< "Driver claims to support WGL_ARB_pixel_format extension, but does not define all functions.\n";
wglDeleteContext(twindow_ctx);
return;
}
//// Use the wgl extensions to find a better format.
//
static const int max_attrib_list = 64;
int iattrib_list[max_attrib_list];
float fattrib_list[max_attrib_list];
int ni = 0;
int nf = 0;
iattrib_list[ni++] = WGL_SUPPORT_OPENGL_ARB;
iattrib_list[ni++] = true;
iattrib_list[ni++] = WGL_PIXEL_TYPE_ARB;
iattrib_list[ni++] = WGL_TYPE_RGBA_ARB;
if (need_pbuffer) {
iattrib_list[ni++] = WGL_DRAW_TO_PBUFFER_ARB;
iattrib_list[ni++] = true;
if (_pfnum_properties.get_alpha_bits()) {
iattrib_list[ni++] = WGL_BIND_TO_TEXTURE_RGBA_ARB;
iattrib_list[ni++] = true;
} else {
iattrib_list[ni++] = WGL_BIND_TO_TEXTURE_RGB_ARB;
iattrib_list[ni++] = true;
}
}
nassertv(ni < max_attrib_list && nf < max_attrib_list);
iattrib_list[ni] = 0;
fattrib_list[nf] = 0;
static const int max_pformats = 1024;
int pformat[max_pformats];
memset(pformat, 0, sizeof(pformat));
int nformats = 0;
if (!_wglChoosePixelFormatARB(twindow_dc, iattrib_list, fattrib_list,
max_pformats, pformat, (unsigned int *)&nformats)) {
nformats = 0;
}
nformats = min(nformats, max_pformats);
if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Found " << nformats << " advanced formats: [";
for (int i = 0; i < nformats; i++) {
wgldisplay_cat.debug(false)
<< " " << pformat[i];
}
wgldisplay_cat.debug(false)
<< " ]\n";
}
if (nformats > 0) {
if (need_pbuffer) {
best_quality = 0;
}
for (int i = 0; i < nformats; i++) {
FrameBufferProperties pfprop;
if (get_properties_advanced(pfprop, twindow_dc, pformat[i])) {
int quality = pfprop.get_quality(properties);
if (quality > best_quality) {
best_pfnum = pformat[i];
best_quality = quality;
best_prop = pfprop;
}
}
}
if (!properties.get_srgb_color()) {
best_prop.set_srgb_color(false);
}
_pfnum = best_pfnum;
_pfnum_supports_pbuffer = need_pbuffer;
_pfnum_properties = best_prop;
if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Selected advanced pixfmt #" << _pfnum << " = "
<< _pfnum_properties << "\n";
}
}
wglDeleteContext(twindow_ctx);
release_twindow();
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::reset
// Access: Public, Virtual
// Description: Resets all internal state as if the gsg were newly
// created.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
reset() {
GLGraphicsStateGuardian::reset();
_supports_swap_control = has_extension("WGL_EXT_swap_control");
if (_supports_swap_control) {
_wglSwapIntervalEXT =
(PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
if (_wglSwapIntervalEXT == NULL) {
wgldisplay_cat.error()
<< "Driver claims to support WGL_EXT_swap_control extension, but does not define all functions.\n";
_supports_swap_control = false;
}
}
if (_supports_swap_control) {
// Set the video-sync setting up front, if we have the extension
// that supports it.
_wglSwapIntervalEXT(sync_video ? 1 : 0);
}
_supports_pbuffer = has_extension("WGL_ARB_pbuffer");
if (_supports_pbuffer) {
_wglCreatePbufferARB =
(PFNWGLCREATEPBUFFERARBPROC)wglGetProcAddress("wglCreatePbufferARB");
_wglGetPbufferDCARB =
(PFNWGLGETPBUFFERDCARBPROC)wglGetProcAddress("wglGetPbufferDCARB");
_wglReleasePbufferDCARB =
(PFNWGLRELEASEPBUFFERDCARBPROC)wglGetProcAddress("wglReleasePbufferDCARB");
_wglDestroyPbufferARB =
(PFNWGLDESTROYPBUFFERARBPROC)wglGetProcAddress("wglDestroyPbufferARB");
_wglQueryPbufferARB =
(PFNWGLQUERYPBUFFERARBPROC)wglGetProcAddress("wglQueryPbufferARB");
if (_wglCreatePbufferARB == NULL ||
_wglGetPbufferDCARB == NULL ||
_wglReleasePbufferDCARB == NULL ||
_wglDestroyPbufferARB == NULL ||
_wglQueryPbufferARB == NULL) {
wgldisplay_cat.error()
<< "Driver claims to support WGL_ARB_pbuffer extension, but does not define all functions.\n";
_supports_pbuffer = false;
}
}
_supports_pixel_format = has_extension("WGL_ARB_pixel_format");
if (_supports_pixel_format) {
_wglGetPixelFormatAttribivARB =
(PFNWGLGETPIXELFORMATATTRIBIVARBPROC)wglGetProcAddress("wglGetPixelFormatAttribivARB");
_wglGetPixelFormatAttribfvARB =
(PFNWGLGETPIXELFORMATATTRIBFVARBPROC)wglGetProcAddress("wglGetPixelFormatAttribfvARB");
_wglChoosePixelFormatARB =
(PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
if (_wglGetPixelFormatAttribivARB == NULL ||
_wglGetPixelFormatAttribfvARB == NULL ||
_wglChoosePixelFormatARB == NULL) {
wgldisplay_cat.error()
<< "Driver claims to support WGL_ARB_pixel_format extension, but does not define all functions.\n";
_supports_pixel_format = false;
}
}
_supports_wgl_multisample = has_extension("WGL_ARB_multisample");
_supports_wgl_render_texture = has_extension("WGL_ARB_render_texture");
if (_supports_wgl_render_texture) {
_wglBindTexImageARB =
(PFNWGLBINDTEXIMAGEARBPROC)wglGetProcAddress("wglBindTexImageARB");
_wglReleaseTexImageARB =
(PFNWGLRELEASETEXIMAGEARBPROC)wglGetProcAddress("wglReleaseTexImageARB");
_wglSetPbufferAttribARB =
(PFNWGLSETPBUFFERATTRIBARBPROC)wglGetProcAddress("wglSetPbufferAttribARB");
if (_wglBindTexImageARB == NULL ||
_wglReleaseTexImageARB == NULL ||
_wglSetPbufferAttribARB == NULL) {
wgldisplay_cat.error()
<< "Driver claims to support WGL_ARB_render_texture, but does not define all functions.\n";
_supports_wgl_render_texture = false;
}
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::get_extra_extensions
// Access: Protected, Virtual
// Description: This may be redefined by a derived class (e.g. glx or
// wgl) to get whatever further extensions strings may
// be appropriate to that interface, in addition to the
// GL extension strings return by glGetString().
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
get_extra_extensions() {
// This is a little bit tricky, since the query function is itself
// an extension.
// Look for the ARB flavor first, which wants one parameter, the HDC
// of the drawing context.
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
(PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
if (wglGetExtensionsStringARB != NULL) {
HDC hdc = wglGetCurrentDC();
if (hdc != 0) {
save_extensions((const char *)wglGetExtensionsStringARB(hdc));
return;
}
}
// If that failed, look for the EXT flavor, which wants no
// parameters.
PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT =
(PFNWGLGETEXTENSIONSSTRINGEXTPROC)wglGetProcAddress("wglGetExtensionsStringEXT");
if (wglGetExtensionsStringEXT != NULL) {
save_extensions((const char *)wglGetExtensionsStringEXT());
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::do_get_extension_func
// Access: Public, Virtual
// Description: Returns the pointer to the GL extension function with
// the indicated name. It is the responsibility of the
// caller to ensure that the required extension is
// defined in the OpenGL runtime prior to calling this;
// it is an error to call this for a function that is
// not defined.
////////////////////////////////////////////////////////////////////
void *wglGraphicsStateGuardian::
do_get_extension_func(const char *name) {
return (void*) wglGetProcAddress(name);
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::make_context
// Access: Private
// Description: Creates a suitable context for rendering into the
// given window. This should only be called from the
// draw thread.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
make_context(HDC hdc) {
// We should only call this once for a particular GSG.
nassertv(!_made_context);
_made_context = true;
// Attempt to create a context.
wglGraphicsPipe::_current_valid = false;
_context = wglCreateContext(hdc);
if (_context == NULL) {
wgldisplay_cat.error()
<< "Could not create GL context.\n";
_is_valid = false;
return;
}
// Now share texture context with the indicated GSG.
if (_share_with != (wglGraphicsStateGuardian *)NULL) {
HGLRC share_context = _share_with->get_share_context();
if (share_context == NULL) {
// Whoops, the target context hasn't yet made its own context.
// In that case, it will share context with us.
_share_with->redirect_share_pool(this);
} else {
if (!wglShareLists(share_context, _context)) {
wgldisplay_cat.error()
<< "Could not share texture contexts between wglGraphicsStateGuardians.\n";
// Too bad we couldn't detect this error sooner. Now there's
// really no way to tell the application it's hosed.
_is_valid = false;
} else {
_prepared_objects = _share_with->get_prepared_objects();
}
}
_share_with = (wglGraphicsStateGuardian *)NULL;
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::get_share_context
// Access: Private
// Description: Returns a wgl context handle for the purpose of
// sharing texture context with this GSG. This will
// either be the GSG's own context handle, if it exists
// yet, or the context handle of some other GSG that
// this GSG is planning to share with. If this returns
// NULL, none of the GSG's in this share pool have yet
// created their context.
////////////////////////////////////////////////////////////////////
HGLRC wglGraphicsStateGuardian::
get_share_context() const {
if (_made_context) {
return _context;
}
if (_share_with != (wglGraphicsStateGuardian *)NULL) {
return _share_with->get_share_context();
}
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::redirect_share_pool
// Access: Private
// Description: Directs the GSG (along with all GSG's it is planning
// to share a texture context with) to share texture
// context with the indicated GSG.
//
// This assumes that this GSG's context has not yet been
// created, and neither have any of the GSG's it is
// planning to share texture context with; but the
// graphics context for the indicated GSG has already
// been created.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
redirect_share_pool(wglGraphicsStateGuardian *share_with) {
nassertv(!_made_context);
if (_share_with != (wglGraphicsStateGuardian *)NULL) {
_share_with->redirect_share_pool(share_with);
} else {
_share_with = share_with;
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::make_twindow
// Access: Private
// Description: Creates an invisible window to associate with the GL
// context, even if we are not going to use it. This is
// necessary because in the Windows OpenGL API, we have
// to create window before we can create a GL
// context--even before we can ask about what GL
// extensions are available!
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
make_twindow() {
release_twindow();
DWORD window_style = 0;
register_twindow_class();
HINSTANCE hinstance = GetModuleHandle(NULL);
_twindow = CreateWindow(_twindow_class_name, "twindow", window_style,
0, 0, 1, 1, NULL, NULL, hinstance, 0);
if (!_twindow) {
wgldisplay_cat.error()
<< "CreateWindow() failed!" << endl;
return false;
}
ShowWindow(_twindow, SW_HIDE);
_twindow_dc = GetDC(_twindow);
PIXELFORMATDESCRIPTOR pixelformat;
if (!SetPixelFormat(_twindow_dc, _pfnum, &pixelformat)) {
wgldisplay_cat.error()
<< "SetPixelFormat(" << _pfnum << ") failed after window create\n";
release_twindow();
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::release_twindow
// Access: Private
// Description: Closes and frees the resources associated with the
// temporary window created by a previous call to
// make_twindow().
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
release_twindow() {
if (_twindow_dc) {
ReleaseDC(_twindow, _twindow_dc);
_twindow_dc = 0;
}
if (_twindow) {
DestroyWindow(_twindow);
_twindow = 0;
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::register_twindow_class
// Access: Private, Static
// Description: Registers a Window class for the twindow created by
// all wglGraphicsPipes. This only needs to be done
// once per session.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
register_twindow_class() {
if (_twindow_class_registered) {
return;
}
WNDCLASS wc;
HINSTANCE instance = GetModuleHandle(NULL);
// Clear before filling in window structure!
ZeroMemory(&wc, sizeof(WNDCLASS));
wc.style = CS_OWNDC;
wc.lpfnWndProc = DefWindowProc;
wc.hInstance = instance;
wc.lpszClassName = _twindow_class_name;
if (!RegisterClass(&wc)) {
wgldisplay_cat.error()
<< "could not register window class!" << endl;
return;
}
_twindow_class_registered = true;
}
#define GAMMA_1 (255.0 * 256.0)
static bool _gamma_table_initialized = false;
static unsigned short _orignial_gamma_table [256 * 3];
void _create_gamma_table (PN_stdfloat gamma, unsigned short *original_red_table, unsigned short *original_green_table, unsigned short *original_blue_table, unsigned short *red_table, unsigned short *green_table, unsigned short *blue_table) {
int i;
double gamma_correction;
if (gamma <= 0.0) {
// avoid divide by zero and negative exponents
gamma = 1.0;
}
gamma_correction = 1.0 / (double) gamma;
for (i = 0; i < 256; i++) {
double r;
double g;
double b;
if (original_red_table) {
r = (double) original_red_table [i] / GAMMA_1;
g = (double) original_green_table [i] / GAMMA_1;
b = (double) original_blue_table [i] / GAMMA_1;
}
else {
r = ((double) i / 255.0);
g = r;
b = r;
}
r = pow (r, gamma_correction);
g = pow (g, gamma_correction);
b = pow (b, gamma_correction);
if (r > 1.00) {
r = 1.0;
}
if (g > 1.00) {
g = 1.0;
}
if (b > 1.00) {
b = 1.0;
}
r = r * GAMMA_1;
g = g * GAMMA_1;
b = b * GAMMA_1;
red_table [i] = r;
green_table [i] = g;
blue_table [i] = b;
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::get_gamma_table
// Access: Public, Static
// Description: Static function for getting the original gamma.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
get_gamma_table(void) {
bool get;
get = false;
if (_gamma_table_initialized == false) {
HDC hdc = GetDC(NULL);
if (hdc) {
if (GetDeviceGammaRamp (hdc, (LPVOID) _orignial_gamma_table)) {
_gamma_table_initialized = true;
get = true;
}
ReleaseDC (NULL, hdc);
}
}
return get;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::static_set_gamma
// Access: Public, Static
// Description: Static function for setting gamma which is needed
// for atexit.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
static_set_gamma(bool restore, PN_stdfloat gamma) {
bool set;
HDC hdc = GetDC(NULL);
set = false;
if (hdc) {
unsigned short ramp [256 * 3];
if (restore && _gamma_table_initialized) {
_create_gamma_table (gamma, &_orignial_gamma_table [0], &_orignial_gamma_table [256], &_orignial_gamma_table [512], &ramp [0], &ramp [256], &ramp [512]);
}
else {
_create_gamma_table (gamma, 0, 0, 0, &ramp [0], &ramp [256], &ramp [512]);
}
if (SetDeviceGammaRamp (hdc, ramp)) {
set = true;
}
ReleaseDC (NULL, hdc);
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::set_gamma
// Access: Published
// Description: Non static version of setting gamma. Returns true
// on success.
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
set_gamma(PN_stdfloat gamma) {
bool set;
set = static_set_gamma(false, gamma);
if (set) {
_gamma = gamma;
}
return set;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::restore_gamma
// Access: Published
// Description: Restore original gamma.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
restore_gamma() {
static_set_gamma(true, 1.0f);
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::atexit_function
// Access: Public, Static
// Description: This function is passed to the atexit function.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
atexit_function(void) {
static_set_gamma(true, 1.0);
}