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136 lines
4.2 KiB
C++
136 lines
4.2 KiB
C++
// Filename: xFileNode.h
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// Created by: drose (03Oct04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef XFILENODE_H
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#define XFILENODE_H
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#include "pandatoolbase.h"
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#include "typedObject.h"
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#include "referenceCount.h"
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#include "pointerTo.h"
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#include "namable.h"
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#include "notify.h"
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#include "pvector.h"
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#include "pmap.h"
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#include "luse.h"
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class XFile;
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class WindowsGuid;
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class XFileParseDataList;
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class XFileDataDef;
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class XFileDataObject;
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class XFileDataNode;
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class Filename;
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////////////////////////////////////////////////////////////////////
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// Class : XFileNode
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// Description : A single node of an X file. This may be either a
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// template or a data node.
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////////////////////////////////////////////////////////////////////
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class XFileNode : public TypedObject, public Namable,
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virtual public ReferenceCount {
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public:
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XFileNode(XFile *x_file, const string &name);
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virtual ~XFileNode();
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INLINE XFile *get_x_file() const;
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INLINE int get_num_children() const;
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INLINE XFileNode *get_child(int n) const;
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XFileNode *find_child(const string &name) const;
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int find_child_index(const string &name) const;
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int find_child_index(const XFileNode *child) const;
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XFileNode *find_descendent(const string &name) const;
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virtual bool has_guid() const;
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virtual const WindowsGuid &get_guid() const;
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virtual bool is_standard_object(const string &template_name) const;
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void add_child(XFileNode *node);
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virtual void clear();
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virtual void write_text(ostream &out, int indent_level) const;
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typedef pmap<const XFileDataDef *, XFileDataObject *> PrevData;
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virtual bool repack_data(XFileDataObject *object,
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const XFileParseDataList &parse_data_list,
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PrevData &prev_data,
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size_t &index, size_t &sub_index) const;
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virtual bool fill_zero_data(XFileDataObject *object) const;
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virtual bool matches(const XFileNode *other) const;
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// The following methods can be used to create instances of the
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// standard template objects. These definitions match those defined
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// in standardTemplates.x in this directory (and compiled into the
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// executable).
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XFileDataNode *add_Mesh(const string &name);
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XFileDataNode *add_MeshNormals(const string &name);
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XFileDataNode *add_MeshVertexColors(const string &name);
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XFileDataNode *add_MeshTextureCoords(const string &name);
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XFileDataNode *add_MeshMaterialList(const string &name);
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XFileDataNode *add_Material(const string &name, const Colorf &face_color,
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double power, const RGBColorf &specular_color,
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const RGBColorf &emissive_color);
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XFileDataNode *add_TextureFilename(const string &name,
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const Filename &filename);
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XFileDataNode *add_Frame(const string &name);
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XFileDataNode *add_FrameTransformMatrix(const LMatrix4d &mat);
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protected:
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static string make_nice_name(const string &str);
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protected:
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XFile *_x_file;
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typedef pvector< PT(XFileNode) > Children;
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Children _children;
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typedef pmap<string, int> ChildrenByName;
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ChildrenByName _children_by_name;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedObject::init_type();
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ReferenceCount::init_type();
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register_type(_type_handle, "XFileNode",
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TypedObject::get_class_type(),
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ReferenceCount::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "xFileNode.I"
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#endif
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