mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-04 02:42:49 -04:00
1209 lines
40 KiB
C++
1209 lines
40 KiB
C++
// Filename: eggGroup.cxx
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// Created by: drose (16Jan99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "eggGroup.h"
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#include "eggMiscFuncs.h"
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#include "eggVertexPool.h"
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#include "eggBin.h"
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#include "lexerDefs.h"
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#include "indent.h"
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#include "string_utils.h"
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#include "lmatrix.h"
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TypeHandle EggGroup::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggGroup::
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EggGroup(const string &name) : EggGroupNode(name) {
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_flags = 0;
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_flags2 = 0;
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_fps = 0.0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggGroup::
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EggGroup(const EggGroup ©) {
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(*this) = copy;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::Copy assignment operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggGroup &EggGroup::
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operator = (const EggGroup ©) {
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EggTransform3d::operator = (copy);
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_flags = copy._flags;
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_flags2 = copy._flags2;
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_object_types = copy._object_types;
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_collision_name = copy._collision_name;
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_fps = copy._fps;
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_tag_data = copy._tag_data;
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unref_all_vertices();
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_vref = copy._vref;
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// We must walk through the vertex ref list, and flag each vertex as
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// now reffed by this group.
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VertexRef::iterator vri;
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for (vri = _vref.begin(); vri != _vref.end(); ++vri) {
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EggVertex *vert = (*vri).first;
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bool inserted = vert->_gref.insert(this).second;
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// Did the group not exist previously in the vertex's gref list?
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// If it was there already, we must be out of sync between
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// vertices and groups.
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nassertr(inserted, *this);
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}
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// These must be down here, because the EggNode assignment operator
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// will force an update_under(). Therefore, we can't call it until
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// all the attributes that affect adjust_under() are in place.
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EggGroupNode::operator = (copy);
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EggRenderMode::operator = (copy);
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return *this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggGroup::
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~EggGroup() {
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unref_all_vertices();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::set_group_type
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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set_group_type(GroupType type) {
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if (type != get_group_type()) {
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// Make sure the user didn't give us any stray bits.
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nassertv((type & ~F_group_type)==0);
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_flags = (_flags & ~F_group_type) | type;
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// Now we might have changed the type to or from an instance node,
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// so we have to recompute the under_flags.
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update_under(0);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::has_object_type
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// Access: Public
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// Description: Returns true if the indicated object type has been
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// added to the group, or false otherwise.
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////////////////////////////////////////////////////////////////////
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bool EggGroup::
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has_object_type(const string &object_type) const {
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vector_string::const_iterator oi;
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for (oi = _object_types.begin(); oi != _object_types.end(); ++oi) {
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if (cmp_nocase_uh((*oi), object_type) == 0) {
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return true;
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::remove_object_type
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// Access: Public
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// Description: Removes the first instance of the indicated object
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// type from the group if it is present. Returns true
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// if the object type was found and removed, false
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// otherwise.
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////////////////////////////////////////////////////////////////////
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bool EggGroup::
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remove_object_type(const string &object_type) {
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vector_string::iterator oi;
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for (oi = _object_types.begin(); oi != _object_types.end(); ++oi) {
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if (cmp_nocase_uh((*oi), object_type) == 0) {
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_object_types.erase(oi);
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return true;
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write
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// Access: Public, Virtual
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// Description: Writes the group and all of its children to the
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// indicated output stream in Egg format.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write(ostream &out, int indent_level) const {
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test_under_integrity();
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switch (get_group_type()) {
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case GT_group:
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write_header(out, indent_level, "<Group>");
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break;
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case GT_instance:
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write_header(out, indent_level, "<Instance>");
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break;
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case GT_joint:
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write_header(out, indent_level, "<Joint>");
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break;
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default:
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// invalid group type
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nassertv(false);
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}
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if (is_of_type(EggBin::get_class_type())) {
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indent(out, indent_level + 2)
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<< "// Bin " << DCAST(EggBin, this)->get_bin_number() << "\n";
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}
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if (has_lod()) {
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get_lod().write(out, indent_level + 2);
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}
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write_billboard_flags(out, indent_level + 2);
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write_collide_flags(out, indent_level + 2);
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write_model_flags(out, indent_level + 2);
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write_switch_flags(out, indent_level + 2);
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if (has_transform()) {
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EggTransform3d::write(out, indent_level + 2);
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}
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write_object_types(out, indent_level + 2);
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write_decal_flags(out, indent_level + 2);
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write_tags(out, indent_level + 2);
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write_render_mode(out, indent_level + 2);
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// We have to write the children nodes before we write the vertex
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// references, since we might be referencing a vertex that's defined
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// in one of those children nodes!
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EggGroupNode::write(out, indent_level + 2);
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write_vertex_ref(out, indent_level + 2);
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indent(out, indent_level) << "}\n";
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_billboard_flags
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// Access: Public
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// Description: Writes just the <Billboard> entry and related fields to
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// the indicated ostream.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_billboard_flags(ostream &out, int indent_level) const {
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if (get_billboard_type() != BT_none) {
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indent(out, indent_level)
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<< "<Billboard> { " << get_billboard_type() << " }\n";
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}
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if (has_billboard_center()) {
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indent(out, indent_level)
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<< "<BillboardCenter> { " << get_billboard_center() << " }\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_collide_flags
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// Access: Public
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// Description: Writes just the <Collide> entry and related fields to
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// the indicated ostream.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_collide_flags(ostream &out, int indent_level) const {
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if (get_cs_type() != CST_none) {
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indent(out, indent_level) << "<Collide> ";
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if (has_collision_name()) {
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enquote_string(out, get_collision_name()) << " ";
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}
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out << "{ " << get_cs_type();
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if (get_collide_flags() != CF_none) {
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out << " " << get_collide_flags();
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}
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out << " }\n";
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}
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if (has_collide_mask()) {
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indent(out, indent_level)
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<< "<Scalar> collide-mask { 0x";
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get_collide_mask().output_hex(out, 0);
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out << " }\n";
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}
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if (has_from_collide_mask()) {
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indent(out, indent_level)
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<< "<Scalar> from-collide-mask { 0x";
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get_from_collide_mask().output_hex(out, 0);
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out << " }\n";
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}
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if (has_into_collide_mask()) {
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indent(out, indent_level)
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<< "<Scalar> into-collide-mask { 0x";
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get_into_collide_mask().output_hex(out, 0);
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out << " }\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_model_flags
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// Access: Public
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// Description: Writes the <Model> flag and related flags to the
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// indicated ostream.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_model_flags(ostream &out, int indent_level) const {
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if (get_dcs_type() != DC_none) {
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indent(out, indent_level)
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<< "<DCS> { " << get_dcs_type() << " }\n";
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}
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if (get_dart_type() != DT_none) {
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indent(out, indent_level)
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<< "<Dart> { " << get_dart_type() << " }\n";
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}
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if (get_model_flag()) {
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indent(out, indent_level) << "<Model> { 1 }\n";
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}
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if (get_texlist_flag()) {
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indent(out, indent_level) << "<TexList> { 1 }\n";
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}
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if (get_direct_flag()) {
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indent(out, indent_level) << "<Scalar> direct { 1 }\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_switch_flags
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// Access: Public
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// Description: Writes the <Switch> flag and related flags to the
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// indicated ostream.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_switch_flags(ostream &out, int indent_level) const {
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if (get_switch_flag()) {
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indent(out, indent_level) << "<Switch> { 1 }\n";
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if (get_switch_fps() != 0.0) {
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indent(out, indent_level)
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<< "<Scalar> fps { " << get_switch_fps() << " }\n";
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_object_types
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// Access: Public
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// Description: Writes just the <ObjectTypes> entries, if any, to the
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// indicated ostream.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_object_types(ostream &out, int indent_level) const {
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vector_string::const_iterator oi;
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for (oi = _object_types.begin(); oi != _object_types.end(); ++oi) {
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indent(out, indent_level)
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<< "<ObjectType> { ";
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enquote_string(out, (*oi)) << " }\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_decal_flags
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// Access: Public
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// Description: Writes the flags related to decalling, if any.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_decal_flags(ostream &out, int indent_level) const {
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if (get_decal_flag()) {
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indent(out, indent_level) << "<Scalar> decal { 1 }\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_tags
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// Access: Public
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// Description: Writes just the <Tag> entries, if any, to the
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// indicated ostream.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_tags(ostream &out, int indent_level) const {
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TagData::const_iterator ti;
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for (ti = _tag_data.begin(); ti != _tag_data.end(); ++ti) {
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const string &key = (*ti).first;
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const string &value = (*ti).second;
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indent(out, indent_level) << "<Tag> ";
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enquote_string(out, key) << " {\n";
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enquote_string(out, value, indent_level + 2) << "\n";
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indent(out, indent_level) << "}\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::write_render_mode
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// Access: Public
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// Description: Writes the flags inherited from EggRenderMode and
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// similar flags that control obscure render effects.
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////////////////////////////////////////////////////////////////////
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void EggGroup::
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write_render_mode(ostream &out, int indent_level) const {
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EggRenderMode::write(out, indent_level);
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if (get_nofog_flag()) {
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indent(out, indent_level) << "<Scalar> no-fog { 1 }\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::is_joint
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// Access: Public, Virtual
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// Description: Returns true if this particular node represents a
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// <Joint> entry or not. This is a handy thing to know
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// since Joints are sorted to the end of their sibling
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// list when writing an egg file. See
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// EggGroupNode::write().
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////////////////////////////////////////////////////////////////////
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bool EggGroup::
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is_joint() const {
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return (get_group_type() == GT_joint);
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::determine_alpha_mode
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// Access: Public, Virtual
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// Description: Walks back up the hierarchy, looking for an EggGroup
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// or EggPrimitive or some such object at this level or
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// above this group that has an alpha_mode other than
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// AM_unspecified. Returns a valid EggRenderMode pointer
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// if one is found, or NULL otherwise.
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////////////////////////////////////////////////////////////////////
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EggRenderMode *EggGroup::
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determine_alpha_mode() {
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if (get_alpha_mode() != AM_unspecified) {
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return this;
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}
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return EggGroupNode::determine_alpha_mode();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::determine_depth_write_mode
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// Access: Public, Virtual
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// Description: Walks back up the hierarchy, looking for an EggGroup
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// or EggPrimitive or some such object at this level or
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// above this group that has a depth_write_mode other
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// than DWM_unspecified. Returns a valid EggRenderMode
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// pointer if one is found, or NULL otherwise.
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////////////////////////////////////////////////////////////////////
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EggRenderMode *EggGroup::
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determine_depth_write_mode() {
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if (get_depth_write_mode() != DWM_unspecified) {
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return this;
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}
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return EggGroupNode::determine_depth_write_mode();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::determine_depth_test_mode
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// Access: Public, Virtual
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// Description: Walks back up the hierarchy, looking for an EggGroup
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// or EggPrimitive or some such object at this level or
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// above this group that has a depth_test_mode other
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// than DTM_unspecified. Returns a valid EggRenderMode
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// pointer if one is found, or NULL otherwise.
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////////////////////////////////////////////////////////////////////
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EggRenderMode *EggGroup::
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determine_depth_test_mode() {
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if (get_depth_test_mode() != DTM_unspecified) {
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return this;
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}
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return EggGroupNode::determine_depth_test_mode();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::determine_visibility_mode
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// Access: Public, Virtual
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// Description: Walks back up the hierarchy, looking for an EggGroup
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// or EggPrimitive or some such object at this level or
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// above this group that has a visibility_mode other
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// than VM_unspecified. Returns a valid EggRenderMode
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// pointer if one is found, or NULL otherwise.
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////////////////////////////////////////////////////////////////////
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EggRenderMode *EggGroup::
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determine_visibility_mode() {
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if (get_visibility_mode() != VM_unspecified) {
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return this;
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}
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return EggGroupNode::determine_visibility_mode();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::determine_draw_order
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// Access: Public, Virtual
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// Description: Walks back up the hierarchy, looking for an EggGroup
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// or EggPrimitive or some such object at this level or
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// above this group that has a draw_order specified.
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// Returns a valid EggRenderMode pointer if one is found,
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// or NULL otherwise.
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////////////////////////////////////////////////////////////////////
|
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EggRenderMode *EggGroup::
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determine_draw_order() {
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if (has_draw_order()) {
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return this;
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}
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return EggGroupNode::determine_draw_order();
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}
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////////////////////////////////////////////////////////////////////
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|
// Function: EggGroup::determine_bin
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// Access: Public, Virtual
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// Description: Walks back up the hierarchy, looking for an EggGroup
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// or EggPrimitive or some such object at this level or
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// above this group that has a bin specified. Returns a
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// valid EggRenderMode pointer if one is found, or NULL
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// otherwise.
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////////////////////////////////////////////////////////////////////
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EggRenderMode *EggGroup::
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determine_bin() {
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if (has_bin()) {
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return this;
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}
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return EggGroupNode::determine_bin();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggGroup::ref_vertex
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// Access: Public
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// Description: Adds the vertex to the set of those referenced by the
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// group, at the indicated membership level. If the
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// vertex is already being referenced, increases the
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// membership amount by the indicated amount.
|
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////////////////////////////////////////////////////////////////////
|
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void EggGroup::
|
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ref_vertex(EggVertex *vert, double membership) {
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VertexRef::iterator vri = _vref.find(vert);
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|
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if (vri != _vref.end()) {
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// The vertex was already being reffed; increment its membership
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// amount.
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(*vri).second += membership;
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|
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// If that takes us down to zero, go ahead and unref the vertex.
|
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if ((*vri).second == 0.0) {
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unref_vertex(vert);
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}
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} else {
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// The vertex was not already reffed; ref it.
|
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if (membership != 0.0) {
|
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_vref[vert] = membership;
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|
|
bool inserted = vert->_gref.insert(this).second;
|
|
// Did the group not exist previously in the vertex's gref list?
|
|
// If it was there already, we must be out of sync between
|
|
// vertices and groups.
|
|
nassertv(inserted);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::unref_vertex
|
|
// Access: Public
|
|
// Description: Removes the vertex from the set of those referenced
|
|
// by the group. Does nothing if the vertex is not
|
|
// already reffed.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
unref_vertex(EggVertex *vert) {
|
|
VertexRef::iterator vri = _vref.find(vert);
|
|
|
|
if (vri != _vref.end()) {
|
|
_vref.erase(vri);
|
|
int count = vert->_gref.erase(this);
|
|
// Did the group exist in the vertex's gref list? If it didn't,
|
|
// we must be out of sync between vertices and groups.
|
|
nassertv(count == 1);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::unref_all_vertices
|
|
// Access: Public
|
|
// Description: Removes all vertices from the reference list.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
unref_all_vertices() {
|
|
// We must walk through the vertex ref list, and flag each vertex as
|
|
// unreffed in its own structure.
|
|
VertexRef::iterator vri;
|
|
for (vri = _vref.begin(); vri != _vref.end(); ++vri) {
|
|
EggVertex *vert = (*vri).first;
|
|
int count = vert->_gref.erase(this);
|
|
// Did the group exist in the vertex's gref list? If it didn't,
|
|
// we must be out of sync between vertices and groups.
|
|
nassertv(count == 1);
|
|
}
|
|
|
|
_vref.clear();
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_vertex_membership
|
|
// Access: Public
|
|
// Description: Returns the amount of membership of the indicated
|
|
// vertex in this group. If the vertex is not reffed by
|
|
// the group, returns 0.
|
|
////////////////////////////////////////////////////////////////////
|
|
double EggGroup::
|
|
get_vertex_membership(const EggVertex *vert) const {
|
|
VertexRef::const_iterator vri = _vref.find((EggVertex *)vert);
|
|
|
|
if (vri != _vref.end()) {
|
|
return (*vri).second;
|
|
} else {
|
|
return 0.0;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_vertex_membership
|
|
// Access: Public
|
|
// Description: Explicitly sets the net membership of the indicated
|
|
// vertex in this group to the given value.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
set_vertex_membership(EggVertex *vert, double membership) {
|
|
if (membership == 0.0) {
|
|
unref_vertex(vert);
|
|
return;
|
|
}
|
|
|
|
VertexRef::iterator vri = _vref.find(vert);
|
|
|
|
if (vri != _vref.end()) {
|
|
// The vertex was already being reffed; just change its membership
|
|
// amount.
|
|
(*vri).second = membership;
|
|
|
|
} else {
|
|
// The vertex was not already reffed; ref it.
|
|
_vref[vert] = membership;
|
|
|
|
bool inserted = vert->_gref.insert(this).second;
|
|
// Did the group not exist previously in the vertex's gref list?
|
|
// If it was there already, we must be out of sync between
|
|
// vertices and groups.
|
|
nassertv(inserted);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::steal_vrefs
|
|
// Access: Public
|
|
// Description: Moves all of the vertex references from the indicated
|
|
// other group into this one. If a given vertex was
|
|
// previously shared by both groups, the relative
|
|
// memberships will be summed.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
steal_vrefs(EggGroup *other) {
|
|
nassertv(other != this);
|
|
VertexRef::const_iterator vri;
|
|
for (vri = other->vref_begin(); vri != other->vref_end(); ++vri) {
|
|
EggVertex *vert = (*vri).first;
|
|
double membership = (*vri).second;
|
|
ref_vertex(vert, membership);
|
|
}
|
|
other->unref_all_vertices();
|
|
}
|
|
|
|
|
|
#ifndef NDEBUG
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::test_vref_integrity
|
|
// Access: Public
|
|
// Description: Verifies that each vertex in the group exists and
|
|
// that it knows it is referenced by the group.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
test_vref_integrity() const {
|
|
test_ref_count_integrity();
|
|
|
|
VertexRef::const_iterator vri;
|
|
for (vri = vref_begin(); vri != vref_end(); ++vri) {
|
|
const EggVertex *vert = (*vri).first;
|
|
vert->test_ref_count_integrity();
|
|
|
|
nassertv(vert->has_gref(this));
|
|
}
|
|
}
|
|
|
|
#endif // NDEBUG
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::string_group_type
|
|
// Access: Public, Static
|
|
// Description: Returns the GroupType value associated with the given
|
|
// string representation, or GT_invalid if the string
|
|
// does not match any known GroupType value.
|
|
////////////////////////////////////////////////////////////////////
|
|
EggGroup::GroupType EggGroup::
|
|
string_group_type(const string &string) {
|
|
if (cmp_nocase_uh(string, "group") == 0) {
|
|
return GT_group;
|
|
} else if (cmp_nocase_uh(string, "instance") == 0) {
|
|
return GT_instance;
|
|
} else if (cmp_nocase_uh(string, "joint") == 0) {
|
|
return GT_joint;
|
|
} else {
|
|
return GT_invalid;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::string_dart_type
|
|
// Access: Public, Static
|
|
// Description: Returns the DartType value associated with the given
|
|
// string representation, or DT_none if the string
|
|
// does not match any known DartType value.
|
|
////////////////////////////////////////////////////////////////////
|
|
EggGroup::DartType EggGroup::
|
|
string_dart_type(const string &string) {
|
|
if (cmp_nocase_uh(string, "sync") == 0) {
|
|
return DT_sync;
|
|
} else if (cmp_nocase_uh(string, "nosync") == 0) {
|
|
return DT_nosync;
|
|
} else if (cmp_nocase_uh(string, "default") == 0) {
|
|
return DT_default;
|
|
} else {
|
|
return DT_none;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::string_dcs_type
|
|
// Access: Public, Static
|
|
// Description: Returns the DCSType value associated with the given
|
|
// string representation, or DC_none if the string
|
|
// does not match any known DCSType value.
|
|
////////////////////////////////////////////////////////////////////
|
|
EggGroup::DCSType EggGroup::
|
|
string_dcs_type(const string &string) {
|
|
if (cmp_nocase_uh(string, "local") == 0) {
|
|
return DC_local;
|
|
} else if (cmp_nocase_uh(string, "net") == 0) {
|
|
return DC_net;
|
|
} else if (cmp_nocase_uh(string, "default") == 0) {
|
|
return DC_default;
|
|
} else {
|
|
return DC_none;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::string_billboard_type
|
|
// Access: Public, Static
|
|
// Description: Returns the BillboardType value associated with the
|
|
// given string representation, or BT_none if the string
|
|
// does not match any known BillboardType value.
|
|
////////////////////////////////////////////////////////////////////
|
|
EggGroup::BillboardType EggGroup::
|
|
string_billboard_type(const string &string) {
|
|
if (cmp_nocase_uh(string, "axis") == 0) {
|
|
return BT_axis;
|
|
} else if (cmp_nocase_uh(string, "point_eye") == 0) {
|
|
return BT_point_camera_relative;
|
|
} else if (cmp_nocase_uh(string, "point_world") == 0) {
|
|
return BT_point_world_relative;
|
|
} else if (cmp_nocase_uh(string, "point") == 0) {
|
|
return BT_point_world_relative;
|
|
} else {
|
|
return BT_none;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::string_cs_type
|
|
// Access: Public, Static
|
|
// Description: Returns the CollisionSolidType value associated with the
|
|
// given string representation, or CST_none if the string
|
|
// does not match any known CollisionSolidType value.
|
|
////////////////////////////////////////////////////////////////////
|
|
EggGroup::CollisionSolidType EggGroup::
|
|
string_cs_type(const string &string) {
|
|
if (cmp_nocase_uh(string, "plane") == 0) {
|
|
return CST_plane;
|
|
} else if (cmp_nocase_uh(string, "polygon") == 0) {
|
|
return CST_polygon;
|
|
} else if (cmp_nocase_uh(string, "polyset") == 0) {
|
|
return CST_polyset;
|
|
} else if (cmp_nocase_uh(string, "sphere") == 0) {
|
|
return CST_sphere;
|
|
} else if (cmp_nocase_uh(string, "tube") == 0) {
|
|
return CST_tube;
|
|
} else {
|
|
return CST_none;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::string_collide_flags
|
|
// Access: Public, Static
|
|
// Description: Returns the CollideFlags value associated with the
|
|
// given string representation, or CF_none if the string
|
|
// does not match any known CollideFlags value. This
|
|
// only recognizes a single keyword; it does not attempt
|
|
// to parse a string of keywords.
|
|
////////////////////////////////////////////////////////////////////
|
|
EggGroup::CollideFlags EggGroup::
|
|
string_collide_flags(const string &string) {
|
|
if (cmp_nocase_uh(string, "intangible") == 0) {
|
|
return CF_intangible;
|
|
} else if (cmp_nocase_uh(string, "event") == 0) {
|
|
return CF_event;
|
|
} else if (cmp_nocase_uh(string, "descend") == 0) {
|
|
return CF_descend;
|
|
} else if (cmp_nocase_uh(string, "keep") == 0) {
|
|
return CF_keep;
|
|
} else if (cmp_nocase_uh(string, "solid") == 0) {
|
|
return CF_solid;
|
|
} else if (cmp_nocase_uh(string, "center") == 0) {
|
|
return CF_center;
|
|
} else if (cmp_nocase_uh(string, "turnstile") == 0) {
|
|
return CF_turnstile;
|
|
} else if (cmp_nocase_uh(string, "level") == 0) {
|
|
return CF_level;
|
|
} else {
|
|
return CF_none;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::write_vertex_ref
|
|
// Access: Protected
|
|
// Description: Writes out the vertex ref component of the group body
|
|
// only. This may consist of a number of <VertexRef>
|
|
// entries, each with its own membership value.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
write_vertex_ref(ostream &out, int indent_level) const {
|
|
// We want to put the vertices together into groups first by vertex
|
|
// pool, then by membership value. Each of these groups becomes a
|
|
// separate VertexRef entry. Within each group, we'll sort the
|
|
// vertices by index number.
|
|
|
|
typedef pset<int> Indices;
|
|
typedef pmap<double, Indices> Memberships;
|
|
typedef pmap<EggVertexPool *, Memberships> Pools;
|
|
|
|
Pools _entries;
|
|
bool all_membership_one = true;
|
|
|
|
VertexRef::const_iterator vri;
|
|
for (vri = _vref.begin(); vri != _vref.end(); ++vri) {
|
|
EggVertex *vert = (*vri).first;
|
|
double membership = (*vri).second;
|
|
|
|
if (membership != 1.0) {
|
|
all_membership_one = false;
|
|
}
|
|
|
|
_entries[vert->get_pool()][membership].insert(vert->get_index());
|
|
}
|
|
|
|
// Now that we've reordered them, we can simply traverse the entries
|
|
// and write them out.
|
|
Pools::const_iterator pi;
|
|
for (pi = _entries.begin(); pi != _entries.end(); ++pi) {
|
|
EggVertexPool *pool = (*pi).first;
|
|
const Memberships &memberships = (*pi).second;
|
|
Memberships::const_iterator mi;
|
|
for (mi = memberships.begin(); mi != memberships.end(); ++mi) {
|
|
double membership = (*mi).first;
|
|
const Indices &indices = (*mi).second;
|
|
|
|
indent(out, indent_level)
|
|
<< "<VertexRef> {\n";
|
|
write_long_list(out, indent_level+2, indices.begin(), indices.end(),
|
|
"", "", 72);
|
|
|
|
// If all vrefs in this group have membership of 1, don't bother
|
|
// to write out the membership scalar.
|
|
if (!all_membership_one) {
|
|
indent(out, indent_level + 2)
|
|
<< "<Scalar> membership { " << membership << " }\n";
|
|
}
|
|
if (pool == (EggVertexPool *)NULL) {
|
|
indent(out, indent_level + 2)
|
|
<< "// Invalid NULL vertex pool.\n";
|
|
} else {
|
|
indent(out, indent_level + 2)
|
|
<< "<Ref> { " << pool->get_name() << " }\n";
|
|
}
|
|
indent(out, indent_level)
|
|
<< "}\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::egg_start_parse_body
|
|
// Access: Protected, Virtual
|
|
// Description: This function is called within parse_egg(). It
|
|
// should call the appropriate function on the lexer to
|
|
// initialize the parser into the state associated with
|
|
// this object. If the object cannot be parsed into
|
|
// directly, it should return false.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool EggGroup::
|
|
egg_start_parse_body() {
|
|
egg_start_group_body();
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::adjust_under
|
|
// Access: Protected, Virtual
|
|
// Description: This is called within update_under() after all the
|
|
// various under settings have been inherited directly
|
|
// from the parent node. It is responsible for
|
|
// adjusting these settings to reflect states local to
|
|
// the current node; for instance, an <Instance> node
|
|
// will force the UF_under_instance bit on.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
adjust_under() {
|
|
// If we have our own transform, it carries forward.
|
|
|
|
// As of 4/18/01, this now also affects the local_coord flag, below.
|
|
// This means that a <Transform> entry within an <Instance> node
|
|
// transforms the instance itself.
|
|
if (has_transform()) {
|
|
_under_flags |= UF_under_transform;
|
|
|
|
// Our own transform also affects our node frame.
|
|
_node_frame =
|
|
new MatrixFrame(get_transform() * get_node_frame());
|
|
_node_frame_inv =
|
|
new MatrixFrame(invert(get_node_frame()));
|
|
_vertex_to_node =
|
|
new MatrixFrame(get_vertex_frame() * get_node_frame_inv());
|
|
_node_to_vertex =
|
|
new MatrixFrame(get_node_frame() * get_vertex_frame_inv());
|
|
}
|
|
|
|
if (is_instance_type()) {
|
|
_under_flags |= UF_under_instance;
|
|
if (_under_flags & UF_under_transform) {
|
|
// If we've reached an instance node and we're under a
|
|
// transform, that means we've just defined a local coordinate
|
|
// system.
|
|
_under_flags |= UF_local_coord;
|
|
}
|
|
|
|
// An instance node means that from this point and below, vertices
|
|
// are defined relative to this node. Thus, the node frame
|
|
// becomes the vertex frame.
|
|
_vertex_frame = _node_frame;
|
|
_vertex_frame_inv = _node_frame_inv;
|
|
_vertex_to_node = NULL;
|
|
_node_to_vertex = NULL;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::r_transform
|
|
// Access: Protected, Virtual
|
|
// Description: This is called from within the egg code by
|
|
// transform(). It applies a transformation matrix
|
|
// to the current node in some sensible way, then
|
|
// continues down the tree.
|
|
//
|
|
// The first matrix is the transformation to apply; the
|
|
// second is its inverse. The third parameter is the
|
|
// coordinate system we are changing to, or CS_default
|
|
// if we are not changing coordinate systems.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
r_transform(const LMatrix4d &mat, const LMatrix4d &inv,
|
|
CoordinateSystem to_cs) {
|
|
if (!transform_is_identity()) {
|
|
// Since we want to apply this transform to all matrices,
|
|
// including nested matrices, we can't simply premult it in and
|
|
// leave it, because that would leave the rotational component in
|
|
// the scene graph's matrix, and all nested matrices would inherit
|
|
// the same rotational component. So we have to premult and then
|
|
// postmult by the inverse to undo the rotational component each
|
|
// time.
|
|
|
|
LMatrix4d mat1 = mat;
|
|
LMatrix4d inv1 = inv;
|
|
|
|
// If we have a translation component, we should only apply
|
|
// it to the top matrix. All subsequent matrices get just the
|
|
// rotational component.
|
|
mat1.set_row(3, LVector3d(0.0, 0.0, 0.0));
|
|
inv1.set_row(3, LVector3d(0.0, 0.0, 0.0));
|
|
|
|
internal_set_transform(inv1 * get_transform() * mat);
|
|
|
|
EggGroupNode::r_transform(mat1, inv1, to_cs);
|
|
} else {
|
|
EggGroupNode::r_transform(mat, inv, to_cs);
|
|
}
|
|
|
|
// Convert the LOD description too.
|
|
if (has_lod()) {
|
|
_lod->transform(mat);
|
|
}
|
|
if (has_billboard_center()) {
|
|
_billboard_center = _billboard_center * mat;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::r_flatten_transforms
|
|
// Access: Protected, Virtual
|
|
// Description: The recursive implementation of flatten_transforms().
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
r_flatten_transforms() {
|
|
EggGroupNode::r_flatten_transforms();
|
|
|
|
if (is_local_coord()) {
|
|
LMatrix4d mat = get_vertex_frame();
|
|
if (has_lod()) {
|
|
_lod->transform(mat);
|
|
}
|
|
|
|
if (get_billboard_type() != BT_none && !has_billboard_center()) {
|
|
// If we had a billboard without an explicit center, it was an
|
|
// implicit instance. Now it's not any more.
|
|
set_billboard_center(LPoint3d(0.0, 0.0, 0.0) * mat);
|
|
|
|
} else if (has_billboard_center()) {
|
|
_billboard_center = _billboard_center * mat;
|
|
}
|
|
}
|
|
|
|
if (get_group_type() == GT_instance) {
|
|
set_group_type(GT_group);
|
|
}
|
|
|
|
if (get_group_type() != GT_joint) {
|
|
internal_clear_transform();
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::transform_changed
|
|
// Access: Protected, Virtual
|
|
// Description: This virtual method is inherited by EggTransform3d;
|
|
// it is called whenever the transform is changed.
|
|
////////////////////////////////////////////////////////////////////
|
|
void EggGroup::
|
|
transform_changed() {
|
|
// Recompute all of the cached transforms at this node and below.
|
|
// We should probably make this smarter and do lazy evaluation of
|
|
// these transforms, rather than having to recompute the whole tree
|
|
// with every change to a parent node's transform.
|
|
update_under(0);
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: GroupType output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &operator << (ostream &out, EggGroup::GroupType t) {
|
|
switch (t) {
|
|
case EggGroup::GT_invalid:
|
|
return out << "invalid group";
|
|
case EggGroup::GT_group:
|
|
return out << "group";
|
|
case EggGroup::GT_instance:
|
|
return out << "instance";
|
|
case EggGroup::GT_joint:
|
|
return out << "joint";
|
|
}
|
|
|
|
nassertr(false, out);
|
|
return out << "(**invalid**)";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DartType output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &operator << (ostream &out, EggGroup::DartType t) {
|
|
switch (t) {
|
|
case EggGroup::DT_none:
|
|
return out << "none";
|
|
case EggGroup::DT_sync:
|
|
return out << "sync";
|
|
case EggGroup::DT_nosync:
|
|
return out << "nosync";
|
|
case EggGroup::DT_default:
|
|
return out << "1";
|
|
}
|
|
|
|
nassertr(false, out);
|
|
return out << "(**invalid**)";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: DCSType output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &operator << (ostream &out, EggGroup::DCSType t) {
|
|
switch (t) {
|
|
case EggGroup::DC_none:
|
|
return out << "none";
|
|
case EggGroup::DC_local:
|
|
return out << "local";
|
|
case EggGroup::DC_net:
|
|
return out << "net";
|
|
case EggGroup::DC_default:
|
|
return out << "1";
|
|
}
|
|
|
|
nassertr(false, out);
|
|
return out << "(**invalid**)";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: BillboardType output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &operator << (ostream &out, EggGroup::BillboardType t) {
|
|
switch (t) {
|
|
case EggGroup::BT_none:
|
|
return out << "none";
|
|
case EggGroup::BT_axis:
|
|
return out << "axis";
|
|
case EggGroup::BT_point_camera_relative:
|
|
return out << "point_eye";
|
|
case EggGroup::BT_point_world_relative:
|
|
return out << "point_world";
|
|
}
|
|
|
|
nassertr(false, out);
|
|
return out << "(**invalid**)";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: CollisionSolidType output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &operator << (ostream &out, EggGroup::CollisionSolidType t) {
|
|
switch (t) {
|
|
case EggGroup::CST_none:
|
|
return out << "None";
|
|
case EggGroup::CST_plane:
|
|
return out << "Plane";
|
|
case EggGroup::CST_polygon:
|
|
return out << "Polygon";
|
|
case EggGroup::CST_polyset:
|
|
return out << "Polyset";
|
|
case EggGroup::CST_sphere:
|
|
return out << "Sphere";
|
|
case EggGroup::CST_tube:
|
|
return out << "Tube";
|
|
}
|
|
|
|
nassertr(false, out);
|
|
return out << "(**invalid**)";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: CollideFlags output operator
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
ostream &operator << (ostream &out, EggGroup::CollideFlags t) {
|
|
if (t == EggGroup::CF_none) {
|
|
return out << "none";
|
|
}
|
|
int bits = (int)t;
|
|
const char *space = "";
|
|
|
|
if (bits & EggGroup::CF_intangible) {
|
|
out << space << "intangible";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_event) {
|
|
out << space << "event";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_descend) {
|
|
out << space << "descend";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_keep) {
|
|
out << space << "keep";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_solid) {
|
|
out << space << "solid";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_center) {
|
|
out << space << "center";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_turnstile) {
|
|
out << space << "turnstile";
|
|
space = " ";
|
|
}
|
|
if (bits & EggGroup::CF_level) {
|
|
out << space << "level";
|
|
space = " ";
|
|
}
|
|
return out;
|
|
}
|