panda3d/tests/gui/test_DirectFrame.py

112 lines
3.2 KiB
Python

from direct.gui.DirectFrame import DirectFrame
from panda3d.core import NodePath, Texture
def test_frame_empty():
frame = DirectFrame()
assert not frame.hascomponent('text0')
assert not frame.hascomponent('geom0')
assert not frame.hascomponent('image0')
def test_frame_text():
frame = DirectFrame(text="Test")
assert frame.hascomponent('text0')
assert not frame.hascomponent('text1')
assert frame.component('text0').text == "Test"
# Change text
frame.setText("Foo")
assert frame.component('text0').text == "Foo"
# Change text to unicode
frame.setText(u"Foo")
# Clear text
frame.clearText()
assert not frame.hascomponent('text0')
def test_frame_text_states():
frame = DirectFrame(text=("A", "B", "C"), numStates=3)
assert frame.hascomponent('text0')
assert frame.hascomponent('text1')
assert frame.hascomponent('text2')
assert not frame.hascomponent('text3')
assert frame.component('text0').text == "A"
assert frame.component('text1').text == "B"
assert frame.component('text2').text == "C"
# Change text for all states
frame.setText("Foo")
assert frame.component('text0').text == "Foo"
assert frame.component('text1').text == "Foo"
assert frame.component('text2').text == "Foo"
# Change text per state
frame.setText(("1", "2", "3"))
assert frame.component('text0').text == "1"
assert frame.component('text1').text == "2"
assert frame.component('text2').text == "3"
# Changing via list should work too
frame.setText(["1", "2", "3"])
# Clear text
frame.clearText()
assert not frame.hascomponent('text0')
assert not frame.hascomponent('text1')
assert not frame.hascomponent('text2')
def test_frame_geom():
frame = DirectFrame(geom=NodePath("geom-a"))
assert frame.hascomponent('geom0')
assert not frame.hascomponent('geom1')
assert frame.component('geom0').name == "geom-a"
# Change geom
frame.setGeom(NodePath("geom-b"))
assert frame.component('geom0').name == "geom-b"
# Clear geom
frame.clearGeom()
assert not frame.hascomponent('geom0')
def test_frame_geom_states():
frame = DirectFrame(geom=(NodePath("A"), NodePath("B"), NodePath("C")), numStates=3)
assert frame.hascomponent('geom0')
assert frame.hascomponent('geom1')
assert frame.hascomponent('geom2')
assert not frame.hascomponent('geom3')
assert frame.component('geom0').name == "A"
assert frame.component('geom1').name == "B"
assert frame.component('geom2').name == "C"
# Change geom for all states
frame.setGeom(NodePath("Foo"))
assert frame.component('geom0').name == "Foo"
assert frame.component('geom1').name == "Foo"
assert frame.component('geom2').name == "Foo"
# Change geom per state
states = (NodePath("1"), NodePath("2"), NodePath("3"))
frame.setGeom(states)
assert frame.component('geom0').name == "1"
assert frame.component('geom1').name == "2"
assert frame.component('geom2').name == "3"
# Changing via list should work too
frame.setGeom(list(states))
# Clear geom
frame.clearGeom()
assert not frame.hascomponent('geom0')
assert not frame.hascomponent('geom1')
assert not frame.hascomponent('geom2')