mirror of
https://github.com/panda3d/panda3d.git
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749 lines
23 KiB
C++
Executable File
749 lines
23 KiB
C++
Executable File
// Filename: p3dX11SplashWindow.cxx
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// Created by: pro-rsoft (08Jul09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "p3dX11SplashWindow.h"
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#ifdef HAVE_X11
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#include "get_tinyxml.h"
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#include <time.h>
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#include <fcntl.h>
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#include <sys/wait.h>
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#include <sys/select.h>
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#include <signal.h>
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// Sleeps for a short time.
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#define MILLISLEEP() \
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timespec ts; \
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ts.tv_sec = 0; ts.tv_nsec = 100000; \
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nanosleep(&ts, NULL);
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// Clamps a value to two boundaries.
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#define clamp(x, lb, hb) (x < lb ? lb : (x > hb ? hb : x))
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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P3DX11SplashWindow::
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P3DX11SplashWindow(P3DInstance *inst) :
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P3DSplashWindow(inst)
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{
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// Init for parent process
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_subprocess_pid = -1;
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// Init for subprocess
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_display = None;
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_window = None;
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_image = NULL;
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_resized_image = NULL;
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_screen = 0;
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_image_width = 0;
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_image_height = 0;
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_resized_width = 0;
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_resized_height = 0;
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_graphics_context = None;
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_bar_context = None;
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_install_progress = 0.0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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P3DX11SplashWindow::
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~P3DX11SplashWindow() {
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stop_subprocess();
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::set_wparams
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// Access: Public, Virtual
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// Description: Changes the window parameters, e.g. to resize or
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// reposition the window; or sets the parameters for the
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// first time, creating the initial window.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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set_wparams(const P3DWindowParams &wparams) {
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P3DSplashWindow::set_wparams(wparams);
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if (_subprocess_pid == -1) {
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start_subprocess();
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::set_image_filename
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// Access: Public, Virtual
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// Description: Specifies the name of a JPEG image file that is
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// displayed in the center of the splash window.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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set_image_filename(const string &image_filename, ImagePlacement image_placement) {
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if (_subprocess_pid == -1) {
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return;
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}
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TiXmlDocument doc;
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TiXmlElement *xcommand = new TiXmlElement("command");
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xcommand->SetAttribute("cmd", "set_image_filename");
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xcommand->SetAttribute("image_filename", image_filename);
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doc.LinkEndChild(xcommand);
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write_xml(_pipe_write, &doc, nout);
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check_stopped();
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::set_install_label
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// Access: Public, Virtual
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// Description: Specifies the text that is displayed above the
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// install progress bar.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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set_install_label(const string &install_label) {
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if (_subprocess_pid == -1) {
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return;
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}
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TiXmlDocument doc;
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TiXmlElement *xcommand = new TiXmlElement("command");
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xcommand->SetAttribute("cmd", "set_install_label");
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xcommand->SetAttribute("install_label", install_label);
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doc.LinkEndChild(xcommand);
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write_xml(_pipe_write, &doc, nout);
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check_stopped();
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::set_install_progress
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// Access: Public, Virtual
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// Description: Moves the install progress bar from 0.0 to 1.0.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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set_install_progress(double install_progress) {
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if (_subprocess_pid == -1) {
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return;
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}
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TiXmlDocument doc;
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TiXmlElement *xcommand = new TiXmlElement("command");
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xcommand->SetAttribute("cmd", "set_install_progress");
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xcommand->SetDoubleAttribute("install_progress", install_progress);
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doc.LinkEndChild(xcommand);
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write_xml(_pipe_write, &doc, nout);
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check_stopped();
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::start_subprocess
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// Access: Private
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// Description: Spawns the subprocess that runs the window. We have
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// to use a subprocess instead of just a sub-thread, to
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// protect X11 against mutual access.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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start_subprocess() {
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assert(_subprocess_pid == -1);
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// Create a directional pipe to send messages to the sub-process.
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// (We don't need a receive pipe.)
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int to_fd[2];
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if (pipe(to_fd) < 0) {
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perror("failed to create pipe");
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}
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// Fork and exec.
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pid_t child = fork();
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if (child < 0) {
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close(to_fd[0]);
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close(to_fd[1]);
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perror("fork");
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return;
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}
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if (child == 0) {
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// Here we are in the child process.
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// Open the read end of the pipe, and close the write end.
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_pipe_read.open_read(to_fd[0]);
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close(to_fd[1]);
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subprocess_run();
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_exit(0);
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}
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// In the parent process.
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_subprocess_pid = child;
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_pipe_write.open_write(to_fd[1]);
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close(to_fd[0]);
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::stop_subprocess
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// Access: Private
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// Description: Terminates the subprocess.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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stop_subprocess() {
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if (_subprocess_pid == -1) {
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// Already stopped.
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return;
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}
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// Ask the subprocess to stop.
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TiXmlDocument doc;
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TiXmlElement *xcommand = new TiXmlElement("command");
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xcommand->SetAttribute("cmd", "exit");
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doc.LinkEndChild(xcommand);
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write_xml(_pipe_write, &doc, nout);
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// Also close the pipe, to help underscore the point.
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_pipe_write.close();
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static const int max_wait_ms = 2000;
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// Wait for a certain amount of time for the process to stop by
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// itself.
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struct timeval start;
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gettimeofday(&start, NULL);
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int start_ms = start.tv_sec * 1000 + start.tv_usec / 1000;
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int status;
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pid_t result = waitpid(_subprocess_pid, &status, WNOHANG);
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while (result != _subprocess_pid) {
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if (result == -1) {
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perror("waitpid");
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break;
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}
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struct timeval now;
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gettimeofday(&now, NULL);
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int now_ms = now.tv_sec * 1000 + now.tv_usec / 1000;
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int elapsed = now_ms - start_ms;
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if (elapsed > max_wait_ms) {
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// Tired of waiting. Kill the process.
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nout << "Force-killing splash window process, pid " << _subprocess_pid
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<< "\n";
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kill(_subprocess_pid, SIGKILL);
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start_ms = now_ms;
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}
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// Yield the timeslice and wait some more.
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 1;
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select(0, NULL, NULL, NULL, &tv);
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result = waitpid(_subprocess_pid, &status, WNOHANG);
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}
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nout << "Splash window process has successfully stopped.\n";
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if (WIFEXITED(status)) {
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nout << " exited normally, status = "
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<< WEXITSTATUS(status) << "\n";
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} else if (WIFSIGNALED(status)) {
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nout << " signalled by " << WTERMSIG(status) << ", core = "
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<< WCOREDUMP(status) << "\n";
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} else if (WIFSTOPPED(status)) {
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nout << " stopped by " << WSTOPSIG(status) << "\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::check_stopped
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// Access: Private
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// Description: Shuts down the instance if the window is closed
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// prematurely (for instance, due to user action).
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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check_stopped() {
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if (_subprocess_pid == -1) {
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// Already stopped.
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return;
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}
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int status;
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int result = waitpid(_subprocess_pid, &status, WNOHANG);
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if (result == 0) {
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// Process is still running.
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return;
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}
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if (result == -1) {
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// Error in waitpid.
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perror("waitpid");
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return;
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}
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// Process has stopped.
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assert(result == _subprocess_pid);
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nout << "Splash window process has stopped unexpectedly.\n";
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if (WIFEXITED(status)) {
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nout << " exited normally, status = "
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<< WEXITSTATUS(status) << "\n";
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} else if (WIFSIGNALED(status)) {
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nout << " signalled by " << WTERMSIG(status) << ", core = "
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<< WCOREDUMP(status) << "\n";
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} else if (WIFSTOPPED(status)) {
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nout << " stopped by " << WSTOPSIG(status) << "\n";
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}
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_subprocess_pid = -1;
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_inst->request_stop();
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::subprocess_run
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// Access: Private
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// Description: The subprocess's main run method.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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subprocess_run() {
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// Since we're now isolated in a subprocess, we can safely make all
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// the X calls we like, and run independently of the browser
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// process.
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make_window();
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setup_gc();
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if (_graphics_context == None) {
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// No point in continuing if we couldn't get a graphics context.
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close_window();
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return;
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}
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XEvent event;
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XSelectInput(_display, _window, ExposureMask | StructureNotifyMask);
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string prev_image_filename;
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string prev_label;
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double prev_progress;
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bool needs_redraw = true;
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bool needs_draw_label = false;
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bool needs_redraw_progress = false;
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bool needs_update_progress = false;
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_subprocess_continue = true;
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while (_subprocess_continue) {
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// First, scan for X events.
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if (XCheckTypedWindowEvent(_display, _window, Expose, &event)
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|| XCheckTypedWindowEvent(_display, _window, GraphicsExpose, &event)) {
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needs_redraw = true;
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}
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if (XCheckTypedWindowEvent(_display, _window, ConfigureNotify, &event)) {
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if (_resized_image != NULL && (event.xconfigure.width != _win_width ||
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event.xconfigure.height != _win_height)) {
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XDestroyImage(_resized_image);
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_resized_image = NULL;
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}
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_win_width = event.xconfigure.width;
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_win_height = event.xconfigure.height;
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needs_redraw = true;
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}
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if (_image_filename != prev_image_filename) {
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update_image_filename(_image_filename);
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needs_redraw = true;
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prev_image_filename = _image_filename;
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}
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if (_install_label != prev_label) {
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needs_redraw = true;
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prev_label = _install_label;
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}
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if (_install_progress != prev_progress) {
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needs_update_progress = true;
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prev_progress = _install_progress;
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if (_install_progress == 0.0) {
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// If the progress bar drops to zero, repaint the screen to
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// take the progress bar away.
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needs_redraw = true;
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}
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}
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if (needs_redraw) {
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redraw();
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XFlush(_display);
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needs_redraw = false;
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needs_draw_label = true;
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needs_redraw_progress = true;
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}
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// Don't draw an install label or a progress bar unless we have
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// some nonzero progress.
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if (_install_progress != 0.0) {
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int bar_x, bar_y, bar_width, bar_height;
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get_bar_placement(bar_x, bar_y, bar_width, bar_height);
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if (needs_draw_label) {
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int text_width = _install_label.size() * 6;
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int text_height = 10;
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int text_x = (_win_width - text_width) / 2;
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int text_y = bar_y - 4;
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XClearArea(_display, _window,
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text_x - 2, text_y - text_height - 2,
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text_width + 4, text_height + 4, false);
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XDrawString(_display, _window, _graphics_context, text_x, text_y,
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_install_label.c_str(), _install_label.size());
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needs_draw_label = false;
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}
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if (needs_redraw_progress) {
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XClearArea(_display, _window,
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bar_x, bar_y, bar_width, bar_height, false);
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XDrawRectangle(_display, _window, _graphics_context,
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bar_x, bar_y, bar_width, bar_height);
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needs_update_progress = true;
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needs_redraw_progress = false;
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}
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if (needs_update_progress) {
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int progress_width = (int)((bar_width - 2) * _install_progress);
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XFillRectangle(_display, _window, _bar_context,
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bar_x + 1, bar_y + 1,
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progress_width + 1, bar_height - 1);
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needs_update_progress = false;
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}
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}
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// Now check for input from the parent.
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int read_fd = _pipe_read.get_handle();
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(read_fd, &fds);
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 1; // Sleep a bit to yield the timeslice if there's
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// nothing new.
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int result = select(read_fd + 1, &fds, NULL, NULL, &tv);
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if (result == 1) {
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// There is some noise on the pipe, so read it.
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receive_command();
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} else if (result == -1) {
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// Error in select.
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perror("select");
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}
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}
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close_window();
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}
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////////////////////////////////////////////////////////////////////
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// Function: P3DX11SplashWindow::receive_command
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// Access: Private
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// Description: Receives a command from the parent.
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////////////////////////////////////////////////////////////////////
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void P3DX11SplashWindow::
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receive_command() {
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TiXmlDocument *doc = read_xml(_pipe_read, nout);
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if (doc == NULL) {
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// Pipe closed or something.
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_subprocess_continue = false;
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return;
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}
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TiXmlElement *xcommand = doc->FirstChildElement("command");
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if (xcommand != NULL) {
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const char *cmd = xcommand->Attribute("cmd");
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if (cmd != NULL) {
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if (strcmp(cmd, "exit") == 0) {
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_subprocess_continue = false;
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} else if (strcmp(cmd, "set_image_filename") == 0) {
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const char *str = xcommand->Attribute("image_filename");
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if (str != NULL) {
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if (_image_filename != string(str)) {
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_image_filename = str;
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}
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}
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} else if (strcmp(cmd, "set_install_label") == 0) {
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const char *str = xcommand->Attribute("install_label");
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if (str != NULL) {
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if (_install_label != string(str)) {
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_install_label = str;
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}
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}
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} else if (strcmp(cmd, "set_install_progress") == 0) {
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double install_progress = 0.0;
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xcommand->Attribute("install_progress", &install_progress);
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_install_progress = install_progress;
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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|
// Function: P3DX11SplashWindow::redraw
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// Access: Private
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// Description: Redraws the window.
|
|
////////////////////////////////////////////////////////////////////
|
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void P3DX11SplashWindow::
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redraw() {
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if (_image == NULL) {
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XClearWindow(_display, _window);
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} else {
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// We have an image. Let's see how we can output it.
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if (_image_width <= _win_width && _image_height <= _win_height) {
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// It fits within the window - just draw it.
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XPutImage(_display, _window, _graphics_context, _image, 0, 0,
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(_win_width - _image_width) / 2, (_win_height - _image_height) / 2,
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_image_width, _image_height);
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} else if (_resized_image != NULL) {
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// We have a resized image already, draw that one.
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XPutImage(_display, _window, _graphics_context, _resized_image, 0, 0,
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(_win_width - _resized_width) / 2, (_win_height - _resized_height) / 2,
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_resized_width, _resized_height);
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} else {
|
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// Yuck, the bad case - we need to scale it down.
|
|
double scale = min((double) _win_width / (double) _image_width,
|
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(double) _win_height / (double) _image_height);
|
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_resized_width = (int)(_image_width * scale);
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_resized_height = (int)(_image_height * scale);
|
|
char *new_data = (char*) malloc(4 * _win_width * _win_height);
|
|
_resized_image = XCreateImage(_display, CopyFromParent, DefaultDepth(_display, _screen),
|
|
ZPixmap, 0, (char *) new_data, _win_width, _win_height, 32, 0);
|
|
double x_ratio = ((double) _image_width) / ((double) _resized_width);
|
|
double y_ratio = ((double) _image_height) / ((double) _resized_height);
|
|
for (int x = 0; x < _win_width; ++x) {
|
|
for (int y = 0; y < _win_height; ++y) {
|
|
XPutPixel(_resized_image, x, y,
|
|
XGetPixel(_image,
|
|
(int)clamp(x * x_ratio, 0, _image_width),
|
|
(int)clamp(y * y_ratio, 0, _image_height)));
|
|
}
|
|
}
|
|
XPutImage(_display, _window, _graphics_context, _resized_image, 0, 0,
|
|
(_win_width - _resized_width) / 2, (_win_height - _resized_height) / 2,
|
|
_resized_width, _resized_height);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: P3DX11SplashWindow::make_window
|
|
// Access: Private
|
|
// Description: Creates the window for displaying progress. Runs
|
|
// within the sub-thread.
|
|
////////////////////////////////////////////////////////////////////
|
|
void P3DX11SplashWindow::
|
|
make_window() {
|
|
int x = _wparams.get_win_x();
|
|
int y = _wparams.get_win_y();
|
|
|
|
_win_width = 320;
|
|
_win_height = 240;
|
|
if (_wparams.get_win_width() != 0 && _wparams.get_win_height() != 0) {
|
|
_win_width = _wparams.get_win_width();
|
|
_win_height = _wparams.get_win_height();
|
|
}
|
|
|
|
Window parent = 0;
|
|
|
|
// Hum, if we use the display provided by the browser,
|
|
// it causes a crash in some browsers when you make an Xlib
|
|
// call with the plugin window minimized.
|
|
// So I kept XOpenDisplay until we have a better workaround.
|
|
|
|
//_display = (Display*) _wparams.get_parent_window()._xdisplay;
|
|
//_own_display = false;
|
|
//if (_display == 0) {
|
|
_display = XOpenDisplay(NULL);
|
|
_own_display = true;
|
|
//}
|
|
_screen = DefaultScreen(_display);
|
|
|
|
if (_wparams.get_window_type() == P3D_WT_embedded) {
|
|
// Create an embedded window.
|
|
parent = _wparams.get_parent_window()._xwindow;
|
|
} else {
|
|
// Create a toplevel window.
|
|
parent = XRootWindow(_display, _screen);
|
|
}
|
|
|
|
assert(_display != NULL);
|
|
assert(parent != None);
|
|
_window = XCreateSimpleWindow(_display, parent, x, y, _win_width, _win_height, 0, 0, -1);
|
|
XMapWindow(_display, _window);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: P3DX11SplashWindow::setup_gc
|
|
// Access: Private
|
|
// Description: Sets up the graphics context for drawing the text.
|
|
////////////////////////////////////////////////////////////////////
|
|
void P3DX11SplashWindow::
|
|
setup_gc() {
|
|
if (_graphics_context != None) {
|
|
return;
|
|
}
|
|
|
|
XFontStruct* fs = XLoadQueryFont(_display, "6x13");
|
|
|
|
XGCValues gcval;
|
|
gcval.font = fs->fid;
|
|
gcval.function = GXcopy;
|
|
gcval.plane_mask = AllPlanes;
|
|
gcval.foreground = BlackPixel(_display, _screen);
|
|
gcval.background = WhitePixel(_display, _screen);
|
|
_graphics_context = XCreateGC(_display, _window,
|
|
GCFont | GCFunction | GCPlaneMask | GCForeground | GCBackground, &gcval);
|
|
|
|
// Also create a gc for filling in the interior of the progress bar
|
|
// in a pleasant blue color.
|
|
XColor blue;
|
|
blue.red = 27756;
|
|
blue.green = 42405;
|
|
blue.blue = 57568;
|
|
blue.flags = DoRed | DoGreen | DoBlue;
|
|
|
|
Colormap colormap = DefaultColormap(_display, _screen);
|
|
if (XAllocColor(_display, colormap, &blue)) {
|
|
_blue_pixel = blue.pixel;
|
|
gcval.foreground = blue.pixel;
|
|
}
|
|
|
|
_bar_context = XCreateGC(_display, _window,
|
|
GCFont | GCFunction | GCPlaneMask | GCForeground | GCBackground, &gcval);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: P3DX11SplashWindow::close_window
|
|
// Access: Private
|
|
// Description: Closes the window created above.
|
|
////////////////////////////////////////////////////////////////////
|
|
void P3DX11SplashWindow::
|
|
close_window() {
|
|
if (_image != NULL) {
|
|
XDestroyImage(_image);
|
|
_image = NULL;
|
|
}
|
|
|
|
if (_resized_image != NULL) {
|
|
XDestroyImage(_resized_image);
|
|
_resized_image = NULL;
|
|
}
|
|
|
|
if (_bar_context != None) {
|
|
if (_bar_context != _graphics_context) {
|
|
XFreeGC(_display, _bar_context);
|
|
}
|
|
_bar_context = None;
|
|
|
|
// Also free the color we allocated.
|
|
Colormap colormap = DefaultColormap(_display, _screen);
|
|
XFreeColors(_display, colormap, &_blue_pixel, 1, 0);
|
|
}
|
|
|
|
if (_graphics_context != None) {
|
|
XFreeGC(_display, _graphics_context);
|
|
_graphics_context = None;
|
|
}
|
|
|
|
if (_window != None) {
|
|
XDestroyWindow(_display, _window);
|
|
_window = None;
|
|
}
|
|
|
|
if (_display != None && _own_display) {
|
|
XCloseDisplay(_display);
|
|
_display = None;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: P3DX11SplashWindow::update_image_filename
|
|
// Access: Private
|
|
// Description: Loads the splash image, converts to to bitmap form,
|
|
// and stores it in _image. Runs only in the
|
|
// sub-thread.
|
|
////////////////////////////////////////////////////////////////////
|
|
void P3DX11SplashWindow::
|
|
update_image_filename(const string &image_filename) {
|
|
// Clear the old image.
|
|
if (_image != NULL) {
|
|
XDestroyImage(_image);
|
|
_image = NULL;
|
|
}
|
|
if (_resized_image != NULL) {
|
|
XDestroyImage(_resized_image);
|
|
_resized_image = NULL;
|
|
}
|
|
|
|
// Go read the image.
|
|
string data;
|
|
ImageData image;
|
|
if (!read_image_data(image, data, image_filename)) {
|
|
return;
|
|
}
|
|
|
|
// Temp legacy support.
|
|
_image_width = image._width;
|
|
_image_height = image._height;
|
|
int num_channels =image._num_channels;
|
|
|
|
Visual *dvisual = DefaultVisual(_display, _screen);
|
|
double r_ratio = dvisual->red_mask / 255.0;
|
|
double g_ratio = dvisual->green_mask / 255.0;
|
|
double b_ratio = dvisual->blue_mask / 255.0;
|
|
uint32_t *new_data = (uint32_t*) malloc(4 * _image_width * _image_height);
|
|
|
|
if (num_channels == 3) {
|
|
int j = 0;
|
|
for (int i = 0; i < 3 * _image_width * _image_height; i += 3) {
|
|
unsigned int r, g, b;
|
|
r = (unsigned int)(data[i+0] * r_ratio);
|
|
g = (unsigned int)(data[i+1] * g_ratio);
|
|
b = (unsigned int)(data[i+2] * b_ratio);
|
|
new_data[j++] = (r & dvisual->red_mask) |
|
|
(g & dvisual->green_mask) |
|
|
(b & dvisual->blue_mask);
|
|
}
|
|
} else if (num_channels == 1) {
|
|
// A grayscale image. Replicate out the channels.
|
|
for (int i = 0; i < _image_width * _image_height; ++i) {
|
|
unsigned int r, g, b;
|
|
r = (unsigned int)(data[i+0] * r_ratio);
|
|
g = (unsigned int)(data[i+1] * g_ratio);
|
|
b = (unsigned int)(data[i+2] * b_ratio);
|
|
new_data[i] = (r & dvisual->red_mask) |
|
|
(g & dvisual->green_mask) |
|
|
(b & dvisual->blue_mask);
|
|
}
|
|
}
|
|
|
|
// Now load the image.
|
|
_image = XCreateImage(_display, CopyFromParent, DefaultDepth(_display, _screen),
|
|
ZPixmap, 0, (char *) new_data, _image_width, _image_height, 32, 0);
|
|
}
|
|
|
|
#endif // HAVE_X11
|