panda3d/pandatool/src/converter/animationConvert.cxx
2003-01-21 23:58:45 +00:00

77 lines
2.2 KiB
C++

// Filename: animationConvert.cxx
// Created by: drose (21Jan03)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "animationConvert.h"
#include "string_utils.h"
#include "notify.h"
////////////////////////////////////////////////////////////////////
// Function: format_animation_convert
// Description: Returns the string corresponding to this method.
////////////////////////////////////////////////////////////////////
string
format_animation_convert(AnimationConvert convert) {
switch (convert) {
case AC_invalid:
return "invalid";
case AC_none:
return "none";
case AC_pose:
return "pose";
case AC_flip:
return "flip";
}
nout << "**unexpected AnimationConvert value: (" << (int)convert << ")**";
return "**";
}
////////////////////////////////////////////////////////////////////
// Function: AnimationConvert output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &
operator << (ostream &out, AnimationConvert convert) {
return out << format_animation_convert(convert);
}
////////////////////////////////////////////////////////////////////
// Function: string_animation_convert
// Description: Converts from a string, as might be input by the
// user, to one of the known AnimationConvert types.
// Returns AC_invalid if the string is unknown.
////////////////////////////////////////////////////////////////////
AnimationConvert
string_animation_convert(const string &str) {
if (cmp_nocase(str, "none") == 0) {
return AC_none;
} else if (cmp_nocase(str, "pose") == 0) {
return AC_pose;
} else if (cmp_nocase(str, "flip") == 0) {
return AC_flip;
} else {
return AC_invalid;
}
}