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79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
// Filename: arToolKit.h
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// Created by: jyelon (01Nov2007)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef ARTOOLKIT_H
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#define ARTOOLKIT_H
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#include "pandabase.h"
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#ifdef HAVE_ARTOOLKIT
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#include "nodePath.h"
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#include "texture.h"
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////////////////////////////////////////////////////////////////////
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// Class : ARToolKit
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// Description : ARToolKit is a software library for building
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// Augmented Reality (AR) applications. These are
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// applications that involve the overlay of virtual
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// imagery on the real world. It was developed by
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// Dr. Hirokazu Kato. Its ongoing development is
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// being supported by the Human Interface Technology
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// Laboratory (HIT Lab) at the University of
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// Washington, HIT Lab NZ at the University of
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// Canterbury, New Zealand, and ARToolworks, Inc,
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// Seattle. It is available under a GPL license.
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// It is also possible to negotiate other licenses
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// with the copyright holders.
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//
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// This class is a wrapper around the ARToolKit
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// library.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_GRUTIL ARToolKit {
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PUBLISHED:
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static ARToolKit *make(NodePath camera, const Filename ¶mfile, double markersize);
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~ARToolKit();
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INLINE void set_threshold(double n);
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void attach_pattern(const Filename &pattern, NodePath path);
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void detach_patterns();
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void analyze(Texture *tex);
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private:
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static int get_pattern(const Filename &pattern);
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ARToolKit();
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void cleanup();
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typedef pmap<Filename, int> PatternTable;
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static PatternTable _pattern_table;
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typedef pmap<int, NodePath> Controls;
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Controls _controls;
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NodePath _camera;
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void *_camera_param;
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double _threshold;
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double _marker_size;
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};
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#include "arToolKit.I"
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#endif // HAVE_ARTOOLKIT
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#endif // ARTOOLKIT_H
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