mirror of
https://github.com/panda3d/panda3d.git
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4921 lines
187 KiB
C++
4921 lines
187 KiB
C++
// Filename: pandaNode.cxx
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// Created by: drose (20Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "pandaNode.h"
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#include "config_pgraph.h"
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#include "nodePathComponent.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "indent.h"
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#include "geometricBoundingVolume.h"
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#include "sceneGraphReducer.h"
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#include "accumulatedAttribs.h"
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#include "clipPlaneAttrib.h"
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#include "boundingSphere.h"
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#include "boundingBox.h"
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#include "pStatTimer.h"
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#include "config_mathutil.h"
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#include "lightReMutexHolder.h"
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#include "graphicsStateGuardianBase.h"
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#include "py_panda.h"
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// This category is just temporary for debugging convenience.
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NotifyCategoryDecl(drawmask, EXPCL_PANDA_PGRAPH, EXPTP_PANDA_PGRAPH);
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NotifyCategoryDef(drawmask, "");
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TypeHandle PandaNode::BamReaderAuxDataDown::_type_handle;
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PandaNode::SceneRootFunc *PandaNode::_scene_root_func;
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PandaNodeChain PandaNode::_dirty_prev_transforms;
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DrawMask PandaNode::_overall_bit = DrawMask::bit(31);
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PStatCollector PandaNode::_reset_prev_pcollector("App:Collisions:Reset");
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PStatCollector PandaNode::_update_bounds_pcollector("*:Bounds");
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TypeHandle PandaNode::_type_handle;
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TypeHandle PandaNode::CData::_type_handle;
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TypeHandle PandaNodePipelineReader::_type_handle;
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//
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// There are two different interfaces here for making and breaking
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// parent-child connections: the fundamental PandaNode interface, via
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// add_child() and remove_child() (and related functions), and the
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// NodePath support interface, via attach(), detach(), and reparent().
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// They both do essentially the same thing, but with slightly
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// different inputs. The PandaNode interfaces try to guess which
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// NodePaths should be updated as a result of the scene graph change,
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// while the NodePath interfaces already know.
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//
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// The NodePath support interface functions are strictly called from
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// within the NodePath class, and are used to implement
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// NodePath::reparent_to() and NodePath::remove_node(), etc. The
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// fundamental interface, on the other hand, is intended to be called
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// directly by the user.
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//
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// The fundamental interface has a slightly lower overhead because it
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// does not need to create a NodePathComponent chain where one does
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// not already exist; however, the NodePath support interface is more
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// useful when the NodePath already does exist, because it ensures
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// that the particular NodePath calling it is kept appropriately
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// up-to-date.
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//
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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PandaNode::
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PandaNode(const string &name) :
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Namable(name),
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_paths_lock("PandaNode::_paths_lock"),
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_dirty_prev_transform(false)
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{
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if (pgraph_cat.is_debug()) {
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pgraph_cat.debug()
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<< "Constructing " << (void *)this << ", " << get_name() << "\n";
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}
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#ifndef NDEBUG
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_unexpected_change_flags = 0;
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#endif // !NDEBUG
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#ifdef DO_MEMORY_USAGE
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MemoryUsage::update_type(this, this);
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#endif
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::Destructor
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// Access: Published, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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PandaNode::
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~PandaNode() {
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if (pgraph_cat.is_debug()) {
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pgraph_cat.debug()
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<< "Destructing " << (void *)this << ", " << get_name() << "\n";
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}
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clear_dirty_prev_transform();
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// We shouldn't have any parents left by the time we destruct, or
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// there's a refcount fault somewhere.
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// Actually, that's not necessarily true anymore, since we might be
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// updating a node dynamically via the bam reader, which doesn't
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// necessarily keep related pairs of nodes in sync with each other.
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/*
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#ifndef NDEBUG
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{
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CDReader cdata(_cycler);
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nassertv(cdata->get_up()->empty());
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}
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#endif // NDEBUG
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*/
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remove_all_children();
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::Copy Constructor
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// Access: Protected
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// Description: Do not call the copy constructor directly; instead,
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// use make_copy() or copy_subgraph() to make a copy of
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// a node.
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////////////////////////////////////////////////////////////////////
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PandaNode::
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PandaNode(const PandaNode ©) :
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ReferenceCount(copy),
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TypedWritable(copy),
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Namable(copy),
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_paths_lock("PandaNode::_paths_lock"),
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_dirty_prev_transform(false)
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{
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if (pgraph_cat.is_debug()) {
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pgraph_cat.debug()
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<< "Copying " << (void *)this << ", " << get_name() << "\n";
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}
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#ifdef DO_MEMORY_USAGE
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MemoryUsage::update_type(this, this);
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#endif
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// Copying a node does not copy its children.
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#ifndef NDEBUG
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_unexpected_change_flags = 0;
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#endif // !NDEBUG
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// Copy the other node's state.
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{
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CDReader copy_cdata(copy._cycler);
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CDWriter cdata(_cycler, true);
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cdata->_state = copy_cdata->_state;
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cdata->_transform = copy_cdata->_transform;
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cdata->_prev_transform = copy_cdata->_prev_transform;
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if (cdata->_transform != cdata->_prev_transform) {
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set_dirty_prev_transform();
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}
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cdata->_effects = copy_cdata->_effects;
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cdata->_tag_data = copy_cdata->_tag_data;
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cdata->_draw_control_mask = copy_cdata->_draw_control_mask;
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cdata->_draw_show_mask = copy_cdata->_draw_show_mask;
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cdata->_into_collide_mask = copy_cdata->_into_collide_mask;
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cdata->_bounds_type = copy_cdata->_bounds_type;
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cdata->_user_bounds = copy_cdata->_user_bounds;
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cdata->_internal_bounds = NULL;
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cdata->_internal_bounds_computed = UpdateSeq::initial();
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cdata->_internal_bounds_mark = UpdateSeq::initial();
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++cdata->_internal_bounds_mark;
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cdata->_final_bounds = copy_cdata->_final_bounds;
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cdata->_fancy_bits = copy_cdata->_fancy_bits;
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#ifdef HAVE_PYTHON
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// Copy and increment all of the Python objects held by the other
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// node.
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cdata->_python_tag_data = copy_cdata->_python_tag_data;
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cdata->inc_py_refs();
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#endif // HAVE_PYTHON
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::Copy Assignment Operator
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// Access: Private
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// Description: Do not call the copy assignment operator at all. Use
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// make_copy() or copy_subgraph() to make a copy of a
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// node.
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////////////////////////////////////////////////////////////////////
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void PandaNode::
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operator = (const PandaNode ©) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::as_reference_count
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// Access: Public, Virtual
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// Description: Returns the pointer cast to a ReferenceCount pointer,
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// if it is in fact of that type.
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////////////////////////////////////////////////////////////////////
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ReferenceCount *PandaNode::
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as_reference_count() {
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return this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::dupe_for_flatten
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// Access: Public, Virtual
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// Description: This is similar to make_copy(), but it makes a copy
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// for the specific purpose of flatten. Typically, this
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// will be a new PandaNode with a new pointer, but all
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// of the internal data will always be shared with the
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// original; whereas the new node returned by
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// make_copy() might not share the internal data.
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////////////////////////////////////////////////////////////////////
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PandaNode *PandaNode::
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dupe_for_flatten() const {
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return make_copy();
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::safe_to_flatten
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// Access: Public, Virtual
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// Description: Returns true if it is generally safe to flatten out
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// this particular kind of PandaNode by duplicating
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// instances (by calling dupe_for_flatten()), false
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// otherwise (for instance, a Camera cannot be safely
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// flattened, because the Camera pointer itself is
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// meaningful).
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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safe_to_flatten() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::safe_to_transform
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// Access: Public, Virtual
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// Description: Returns true if it is generally safe to transform
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// this particular kind of PandaNode by calling the
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// xform() method, false otherwise.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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safe_to_transform() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::safe_to_modify_transform
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// Access: Public, Virtual
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// Description: Returns true if it is safe to automatically adjust
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// the transform on this kind of node. Usually, this is
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// only a bad idea if the user expects to find a
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// particular transform on the node.
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//
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// ModelNodes with the preserve_transform flag set are
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// presently the only kinds of nodes that should not
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// have their transform even adjusted.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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safe_to_modify_transform() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::safe_to_combine
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// Access: Public, Virtual
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// Description: Returns true if it is generally safe to combine this
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// particular kind of PandaNode with other kinds of
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// PandaNodes of compatible type, adding children or
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// whatever. For instance, an LODNode should not be
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// combined with any other PandaNode, because its set of
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// children is meaningful.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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safe_to_combine() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::safe_to_combine_children
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// Access: Public, Virtual
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// Description: Returns true if it is generally safe to combine the
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// children of this PandaNode with each other. For
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// instance, an LODNode's children should not be
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// combined with each other, because the set of children
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// is meaningful.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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safe_to_combine_children() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::safe_to_flatten_below
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// Access: Public, Virtual
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// Description: Returns true if a flatten operation may safely
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// continue past this node, or false if nodes below this
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// node may not be molested.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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safe_to_flatten_below() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::preserve_name
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// Access: Public, Virtual
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// Description: Returns true if the node's name has extrinsic meaning
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// and must be preserved across a flatten operation,
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// false otherwise.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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preserve_name() const {
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::get_unsafe_to_apply_attribs
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// Access: Public, Virtual
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// Description: Returns the union of all attributes from
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// SceneGraphReducer::AttribTypes that may not safely be
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// applied to the vertices of this node. If this is
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// nonzero, these attributes must be dropped at this
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// node as a state change.
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//
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// This is a generalization of safe_to_transform().
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////////////////////////////////////////////////////////////////////
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int PandaNode::
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get_unsafe_to_apply_attribs() const {
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return 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::apply_attribs_to_vertices
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// Access: Public, Virtual
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// Description: Applies whatever attributes are specified in the
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// AccumulatedAttribs object (and by the attrib_types
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// bitmask) to the vertices on this node, if
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// appropriate. If this node uses geom arrays like a
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// GeomNode, the supplied GeomTransformer may be used to
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// unify shared arrays across multiple different nodes.
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//
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// This is a generalization of xform().
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////////////////////////////////////////////////////////////////////
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void PandaNode::
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apply_attribs_to_vertices(const AccumulatedAttribs &attribs, int attrib_types,
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GeomTransformer &transformer) {
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if ((attrib_types & SceneGraphReducer::TT_transform) != 0) {
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const LMatrix4f &mat = attribs._transform->get_mat();
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xform(mat);
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Thread *current_thread = Thread::get_current_thread();
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OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
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CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
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cdata->_effects = cdata->_effects->xform(mat);
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cdata->set_fancy_bit(FB_effects, !cdata->_effects->is_empty());
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}
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CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
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}
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mark_bam_modified();
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::xform
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// Access: Public, Virtual
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// Description: Transforms the contents of this PandaNode by the
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// indicated matrix, if it means anything to do so. For
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// most kinds of PandaNodes, this does nothing.
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////////////////////////////////////////////////////////////////////
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void PandaNode::
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xform(const LMatrix4f &) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::combine_with
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// Access: Public, Virtual
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// Description: Collapses this PandaNode with the other PandaNode, if
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// possible, and returns a pointer to the combined
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// PandaNode, or NULL if the two PandaNodes cannot
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// safely be combined.
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//
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// The return value may be this, other, or a new
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// PandaNode altogether.
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//
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// This function is called from GraphReducer::flatten(),
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// and need not deal with children; its job is just to
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// decide whether to collapse the two PandaNodes and
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// what the collapsed PandaNode should look like.
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////////////////////////////////////////////////////////////////////
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PandaNode *PandaNode::
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combine_with(PandaNode *other) {
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// An unadorned PandaNode always combines with any other PandaNodes by
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// yielding completely. However, if we are actually some fancy PandaNode
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// type that derives from PandaNode but didn't redefine this function, we
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// should refuse to combine.
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if (is_exact_type(get_class_type())) {
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// No, we're an ordinary PandaNode.
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return other;
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} else if (other->is_exact_type(get_class_type())) {
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// We're not an ordinary PandaNode, but the other one is.
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return this;
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}
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// We're something other than an ordinary PandaNode. Don't combine.
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return (PandaNode *)NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::calc_tight_bounds
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// Access: Public, Virtual
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// Description: This is used to support
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// NodePath::calc_tight_bounds(). It is not intended to
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// be called directly, and it has nothing to do with the
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// normal Panda bounding-volume computation.
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//
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// If the node contains any geometry, this updates
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// min_point and max_point to enclose its bounding box.
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// found_any is to be set true if the node has any
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// geometry at all, or left alone if it has none. This
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// method may be called over several nodes, so it may
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// enter with min_point, max_point, and found_any
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// already set.
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//
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// This function is recursive, and the return value is
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// the transform after it has been modified by this
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// node's transform.
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////////////////////////////////////////////////////////////////////
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CPT(TransformState) PandaNode::
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calc_tight_bounds(LPoint3f &min_point, LPoint3f &max_point, bool &found_any,
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const TransformState *transform, Thread *current_thread) const {
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CPT(TransformState) next_transform = transform->compose(get_transform());
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Children cr = get_children(current_thread);
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int num_children = cr.get_num_children();
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for (int i = 0; i < num_children; i++) {
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cr.get_child(i)->calc_tight_bounds(min_point, max_point,
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found_any, next_transform,
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current_thread);
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}
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return next_transform;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::cull_callback
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// Access: Public, Virtual
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// Description: This function will be called during the cull
|
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// traversal to perform any additional operations that
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// should be performed at cull time. This may include
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// additional manipulation of render state or additional
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// visible/invisible decisions, or any other arbitrary
|
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// operation.
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//
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// Note that this function will *not* be called unless
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// set_cull_callback() is called in the constructor of
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// the derived class. It is necessary to call
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// set_cull_callback() to indicated that we require
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// cull_callback() to be called.
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//
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// By the time this function is called, the node has
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// already passed the bounding-volume test for the
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// viewing frustum, and the node's transform and state
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// have already been applied to the indicated
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// CullTraverserData object.
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//
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// The return value is true if this node should be
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// visible, or false if it should be culled.
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////////////////////////////////////////////////////////////////////
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bool PandaNode::
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cull_callback(CullTraverser *, CullTraverserData &) {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::has_selective_visibility
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// Access: Public, Virtual
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// Description: Should be overridden by derived classes to return
|
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// true if this kind of node has some restrictions on
|
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// the set of children that should be rendered. Node
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// with this property include LODNodes, SwitchNodes, and
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// SequenceNodes.
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//
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// If this function returns true,
|
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// get_first_visible_child() and
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// get_next_visible_child() will be called to walk
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// through the list of children during cull, instead of
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// iterating through the entire list. This method is
|
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// called after cull_callback(), so cull_callback() may
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// be responsible for the decisions as to which children
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// are visible at the moment.
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////////////////////////////////////////////////////////////////////
|
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bool PandaNode::
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has_selective_visibility() const {
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return false;
|
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}
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|
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////////////////////////////////////////////////////////////////////
|
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// Function: PandaNode::get_first_visible_child
|
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// Access: Public, Virtual
|
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// Description: Returns the index number of the first visible child
|
|
// of this node, or a number >= get_num_children() if
|
|
// there are no visible children of this node. This is
|
|
// called during the cull traversal, but only if
|
|
// has_selective_visibility() has already returned true.
|
|
// See has_selective_visibility().
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
get_first_visible_child() const {
|
|
return 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_next_visible_child
|
|
// Access: Public, Virtual
|
|
// Description: Returns the index number of the next visible child
|
|
// of this node following the indicated child, or a
|
|
// number >= get_num_children() if there are no more
|
|
// visible children of this node. See
|
|
// has_selective_visibility() and
|
|
// get_first_visible_child().
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
get_next_visible_child(int n) const {
|
|
return n + 1;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::has_single_child_visibility
|
|
// Access: Public, Virtual
|
|
// Description: Should be overridden by derived classes to return
|
|
// true if this kind of node has the special property
|
|
// that just one of its children is visible at any given
|
|
// time, and furthermore that the particular visible
|
|
// child can be determined without reference to any
|
|
// external information (such as a camera). At present,
|
|
// only SequenceNodes and SwitchNodes fall into this
|
|
// category.
|
|
//
|
|
// If this function returns true, get_visible_child()
|
|
// can be called to return the index of the
|
|
// currently-visible child.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
has_single_child_visibility() const {
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_visible_child
|
|
// Access: Public, Virtual
|
|
// Description: Returns the index number of the currently visible
|
|
// child of this node. This is only meaningful if
|
|
// has_single_child_visibility() has returned true.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
get_visible_child() const {
|
|
return 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::is_renderable
|
|
// Access: Public, Virtual
|
|
// Description: Returns true if there is some value to visiting this
|
|
// particular node during the cull traversal for any
|
|
// camera, false otherwise. This will be used to
|
|
// optimize the result of get_net_draw_show_mask(), so
|
|
// that any subtrees that contain only nodes for which
|
|
// is_renderable() is false need not be visited.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
is_renderable() const {
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::add_for_draw
|
|
// Access: Public, Virtual
|
|
// Description: Adds the node's contents to the CullResult we are
|
|
// building up during the cull traversal, so that it
|
|
// will be drawn at render time. For most nodes other
|
|
// than GeomNodes, this is a do-nothing operation.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
add_for_draw(CullTraverser *, CullTraverserData &) {
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::make_copy
|
|
// Access: Published, Virtual
|
|
// Description: Returns a newly-allocated PandaNode that is a shallow
|
|
// copy of this one. It will be a different pointer,
|
|
// but its internal data may or may not be shared with
|
|
// that of the original PandaNode. No children will be
|
|
// copied.
|
|
////////////////////////////////////////////////////////////////////
|
|
PandaNode *PandaNode::
|
|
make_copy() const {
|
|
return new PandaNode(*this);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::copy_subgraph
|
|
// Access: Published
|
|
// Description: Allocates and returns a complete copy of this
|
|
// PandaNode and the entire scene graph rooted at this
|
|
// PandaNode. Some data may still be shared from the
|
|
// original (e.g. vertex index tables), but nothing that
|
|
// will impede normal use of the PandaNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) PandaNode::
|
|
copy_subgraph(Thread *current_thread) const {
|
|
InstanceMap inst_map;
|
|
return r_copy_subgraph(inst_map, current_thread);
|
|
}
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::__copy__
|
|
// Access: Published
|
|
// Description: A special Python method that is invoked by
|
|
// copy.copy(node). Unlike the PandaNode copy
|
|
// constructor, which creates a new node without
|
|
// children, this shares child pointers (essentially
|
|
// making every child an instance). This is intended to
|
|
// simulate the behavior of copy.copy() for other
|
|
// objects.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) PandaNode::
|
|
__copy__() const {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
|
|
PT(PandaNode) node_dupe = make_copy();
|
|
|
|
Children children = get_children(current_thread);
|
|
int num_children = children.get_num_children();
|
|
|
|
for (int i = 0; i < num_children; ++i) {
|
|
node_dupe->add_child(children.get_child(i), children.get_child_sort(i));
|
|
}
|
|
|
|
return node_dupe;
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::__deepcopy__
|
|
// Access: Published
|
|
// Description: A special Python method that is invoked by
|
|
// copy.deepcopy(node). This calls copy_subgraph()
|
|
// unless the node is already present in the provided
|
|
// dictionary.
|
|
////////////////////////////////////////////////////////////////////
|
|
PyObject *PandaNode::
|
|
__deepcopy__(PyObject *self, PyObject *memo) const {
|
|
IMPORT_THIS struct Dtool_PyTypedObject Dtool_PandaNode;
|
|
|
|
// Borrowed reference.
|
|
PyObject *dupe = PyDict_GetItem(memo, self);
|
|
if (dupe != NULL) {
|
|
// Already in the memo dictionary.
|
|
Py_INCREF(dupe);
|
|
return dupe;
|
|
}
|
|
|
|
PT(PandaNode) node_dupe = copy_subgraph();
|
|
|
|
// DTool_CreatePyInstanceTyped() steals a C++ reference.
|
|
node_dupe->ref();
|
|
dupe = DTool_CreatePyInstanceTyped
|
|
((void *)node_dupe.p(), Dtool_PandaNode, true, false,
|
|
node_dupe->get_type_index());
|
|
|
|
if (PyDict_SetItem(memo, self, dupe) != 0) {
|
|
Py_DECREF(dupe);
|
|
return NULL;
|
|
}
|
|
|
|
return dupe;
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::count_num_descendants
|
|
// Access: Published
|
|
// Description: Returns the number of nodes at and below this level.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
count_num_descendants() const {
|
|
int count = 1;
|
|
Children children = get_children();
|
|
int num_children = children.get_num_children();
|
|
|
|
for (int i = 0; i < num_children; ++i) {
|
|
PandaNode *child = children.get_child(i);
|
|
count += child->count_num_descendants();
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::add_child
|
|
// Access: Published
|
|
// Description: Adds a new child to the node. The child is added in
|
|
// the relative position indicated by sort; if all
|
|
// children have the same sort index, the child is added
|
|
// at the end.
|
|
//
|
|
// If the same child is added to a node more than once,
|
|
// the previous instance is first removed.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
add_child(PandaNode *child_node, int sort, Thread *current_thread) {
|
|
nassertv(child_node != (PandaNode *)NULL);
|
|
|
|
if (!verify_child_no_cycles(child_node)) {
|
|
// Whoops, adding this child node would introduce a cycle in the
|
|
// scene graph.
|
|
return;
|
|
}
|
|
|
|
// Ensure the child_node is not deleted while we do this.
|
|
PT(PandaNode) keep_child = child_node;
|
|
remove_child(child_node);
|
|
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
|
|
cdata->modify_down()->insert(DownConnection(child_node, sort));
|
|
cdata_child->modify_up()->insert(UpConnection(this));
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler, current_thread) {
|
|
new_connection(this, child_node, pipeline_stage, current_thread);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler);
|
|
|
|
force_bounds_stale();
|
|
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
mark_bam_modified();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::remove_child
|
|
// Access: Published
|
|
// Description: Removes the nth child from the node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
remove_child(int child_index, Thread *current_thread) {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
PT(Down) down = cdata->modify_down();
|
|
nassertv(child_index >= 0 && child_index < (int)down->size());
|
|
|
|
PT(PandaNode) child_node = (*down)[child_index].get_child();
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage,
|
|
current_thread);
|
|
PT(Up) up = cdata_child->modify_up();
|
|
|
|
down->erase(down->begin() + child_index);
|
|
int num_erased = up->erase(UpConnection(this));
|
|
nassertv(num_erased == 1);
|
|
|
|
sever_connection(this, child_node, pipeline_stage, current_thread);
|
|
force_bounds_stale(pipeline_stage, current_thread);
|
|
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
mark_bam_modified();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::remove_child
|
|
// Access: Published
|
|
// Description: Removes the indicated child from the node. Returns
|
|
// true if the child was removed, false if it was not
|
|
// already a child of the node. This will also
|
|
// successfully remove the child if it had been stashed.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
remove_child(PandaNode *child_node, Thread *current_thread) {
|
|
nassertr(child_node != (PandaNode *)NULL, false);
|
|
|
|
// Make sure the child node is not destructed during the execution
|
|
// of this method.
|
|
PT(PandaNode) keep_child = child_node;
|
|
|
|
// We have to do this for each upstream pipeline stage.
|
|
bool any_removed = false;
|
|
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler, current_thread) {
|
|
if (stage_remove_child(child_node, pipeline_stage, current_thread)) {
|
|
any_removed = true;
|
|
|
|
sever_connection(this, child_node, pipeline_stage, current_thread);
|
|
force_bounds_stale(pipeline_stage, current_thread);
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler);
|
|
|
|
if (any_removed) {
|
|
// Call callback hooks.
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
}
|
|
|
|
return any_removed;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::replace_child
|
|
// Access: Published
|
|
// Description: Searches for the orig_child node in the node's list
|
|
// of children, and replaces it with the new_child
|
|
// instead. Returns true if the replacement is made, or
|
|
// false if the node is not a child or if there is some
|
|
// other problem.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
replace_child(PandaNode *orig_child, PandaNode *new_child,
|
|
Thread *current_thread) {
|
|
nassertr(orig_child != (PandaNode *)NULL, false);
|
|
nassertr(new_child != (PandaNode *)NULL, false);
|
|
|
|
if (orig_child == new_child) {
|
|
// Trivial no-op.
|
|
return true;
|
|
}
|
|
|
|
if (!verify_child_no_cycles(new_child)) {
|
|
// Whoops, adding this child node would introduce a cycle in the
|
|
// scene graph.
|
|
return false;
|
|
}
|
|
|
|
// Make sure the orig_child node is not destructed during the
|
|
// execution of this method.
|
|
PT(PandaNode) keep_orig_child = orig_child;
|
|
|
|
// We have to do this for each upstream pipeline stage.
|
|
bool any_replaced = false;
|
|
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
if (stage_replace_child(orig_child, new_child, pipeline_stage, current_thread)) {
|
|
any_replaced = true;
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
if (any_replaced) {
|
|
children_changed();
|
|
orig_child->parents_changed();
|
|
new_child->parents_changed();
|
|
}
|
|
|
|
return any_replaced;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::stash_child
|
|
// Access: Published
|
|
// Description: Stashes the indicated child node. This removes the
|
|
// child from the list of active children and puts it on
|
|
// a special list of stashed children. This child node
|
|
// no longer contributes to the bounding volume of the
|
|
// PandaNode, and is not visited in normal traversals.
|
|
// It is invisible and uncollidable. The child may
|
|
// later be restored by calling unstash_child().
|
|
//
|
|
// This can only be called from the top pipeline stage
|
|
// (i.e. from App).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
stash_child(int child_index, Thread *current_thread) {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
nassertv(child_index >= 0 && child_index < get_num_children());
|
|
|
|
// Save a reference count for ourselves.
|
|
PT(PandaNode) self = this;
|
|
|
|
PT(PandaNode) child_node = get_child(child_index);
|
|
int sort = get_child_sort(child_index);
|
|
|
|
remove_child(child_index);
|
|
|
|
{
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
|
|
cdata->modify_stashed()->insert(DownConnection(child_node, sort));
|
|
cdata_child->modify_up()->insert(UpConnection(this));
|
|
}
|
|
|
|
new_connection(this, child_node, pipeline_stage, current_thread);
|
|
force_bounds_stale(pipeline_stage, current_thread);
|
|
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
mark_bam_modified();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::unstash_child
|
|
// Access: Published
|
|
// Description: Returns the indicated stashed node to normal child
|
|
// status. This removes the child from the list of
|
|
// stashed children and puts it on the normal list of
|
|
// active children. This child node once again
|
|
// contributes to the bounding volume of the PandaNode,
|
|
// and will be visited in normal traversals. It is
|
|
// visible and collidable.
|
|
//
|
|
// This can only be called from the top pipeline stage
|
|
// (i.e. from App).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
unstash_child(int stashed_index, Thread *current_thread) {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
nassertv(stashed_index >= 0 && stashed_index < get_num_stashed());
|
|
|
|
// Save a reference count for ourselves. I don't think this should
|
|
// be necessary, but there are occasional crashes in stash() during
|
|
// furniture moving mode. Perhaps this will eliminate those
|
|
// crashes.
|
|
PT(PandaNode) self = this;
|
|
|
|
PT(PandaNode) child_node = get_stashed(stashed_index);
|
|
int sort = get_stashed_sort(stashed_index);
|
|
|
|
remove_stashed(stashed_index);
|
|
|
|
{
|
|
CDWriter cdata(_cycler);
|
|
CDWriter cdata_child(child_node->_cycler);
|
|
|
|
cdata->modify_down()->insert(DownConnection(child_node, sort));
|
|
cdata_child->modify_up()->insert(UpConnection(this));
|
|
}
|
|
|
|
new_connection(this, child_node, pipeline_stage, current_thread);
|
|
|
|
force_bounds_stale();
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
mark_bam_modified();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::add_stashed
|
|
// Access: Published
|
|
// Description: Adds a new child to the node, directly as a stashed
|
|
// child. The child is not added in the normal sense,
|
|
// but will be revealed if unstash_child() is called on
|
|
// it later.
|
|
//
|
|
// If the same child is added to a node more than once,
|
|
// the previous instance is first removed.
|
|
//
|
|
// This can only be called from the top pipeline stage
|
|
// (i.e. from App).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
add_stashed(PandaNode *child_node, int sort, Thread *current_thread) {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
|
|
if (!verify_child_no_cycles(child_node)) {
|
|
// Whoops, adding this child node would introduce a cycle in the
|
|
// scene graph.
|
|
return;
|
|
}
|
|
|
|
// Ensure the child_node is not deleted while we do this.
|
|
PT(PandaNode) keep_child = child_node;
|
|
remove_child(child_node);
|
|
|
|
{
|
|
CDWriter cdata(_cycler);
|
|
CDWriter cdata_child(child_node->_cycler);
|
|
|
|
cdata->modify_stashed()->insert(DownConnection(child_node, sort));
|
|
cdata_child->modify_up()->insert(UpConnection(this));
|
|
}
|
|
|
|
new_connection(this, child_node, pipeline_stage, current_thread);
|
|
|
|
// Call callback hooks.
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
mark_bam_modified();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::remove_stashed
|
|
// Access: Published
|
|
// Description: Removes the nth stashed child from the node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
remove_stashed(int child_index, Thread *current_thread) {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
Down &stashed = *cdata->modify_stashed();
|
|
nassertv(child_index >= 0 && child_index < (int)stashed.size());
|
|
|
|
PT(PandaNode) child_node = stashed[child_index].get_child();
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
|
|
stashed.erase(stashed.begin() + child_index);
|
|
int num_erased = cdata_child->modify_up()->erase(UpConnection(this));
|
|
nassertv(num_erased == 1);
|
|
|
|
sever_connection(this, child_node, pipeline_stage, current_thread);
|
|
force_bounds_stale(pipeline_stage, current_thread);
|
|
|
|
children_changed();
|
|
child_node->parents_changed();
|
|
mark_bam_modified();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::remove_all_children
|
|
// Access: Published
|
|
// Description: Removes all the children from the node at once,
|
|
// including stashed children.
|
|
//
|
|
// This can only be called from the top pipeline stage
|
|
// (i.e. from App).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
remove_all_children(Thread *current_thread) {
|
|
// We have to do this for each upstream pipeline stage.
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
PT(Down) down = cdata->modify_down();
|
|
Down::iterator di;
|
|
for (di = down->begin(); di != down->end(); ++di) {
|
|
PT(PandaNode) child_node = (*di).get_child();
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage,
|
|
current_thread);
|
|
cdata_child->modify_up()->erase(UpConnection(this));
|
|
|
|
sever_connection(this, child_node, pipeline_stage, current_thread);
|
|
child_node->parents_changed();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
down->clear();
|
|
|
|
Down &stashed = *cdata->modify_stashed();
|
|
for (di = stashed.begin(); di != stashed.end(); ++di) {
|
|
PT(PandaNode) child_node = (*di).get_child();
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage,
|
|
current_thread);
|
|
cdata_child->modify_up()->erase(UpConnection(this));
|
|
|
|
sever_connection(this, child_node, pipeline_stage, current_thread);
|
|
child_node->parents_changed();
|
|
child_node->mark_bam_modified();
|
|
}
|
|
stashed.clear();
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
force_bounds_stale();
|
|
children_changed();
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::steal_children
|
|
// Access: Published
|
|
// Description: Moves all the children from the other node onto this
|
|
// node.
|
|
//
|
|
// Any NodePaths to child nodes of the other node are
|
|
// truncated, rather than moved to the new parent.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
steal_children(PandaNode *other, Thread *current_thread) {
|
|
if (other == this) {
|
|
// Trivial.
|
|
return;
|
|
}
|
|
|
|
// We do this through the high-level interface for convenience.
|
|
// This could begin to be a problem if we have a node with hundreds
|
|
// of children to copy; this could break down the ov_set.insert()
|
|
// method, which is an O(n^2) operation. If this happens, we should
|
|
// rewrite this to do a simpler add_child() operation that involves
|
|
// push_back() instead of insert(), and then sort the down list at
|
|
// the end.
|
|
|
|
int num_children = other->get_num_children();
|
|
int i;
|
|
for (i = 0; i < num_children; i++) {
|
|
PandaNode *child_node = other->get_child(i);
|
|
int sort = other->get_child_sort(i);
|
|
add_child(child_node, sort, current_thread);
|
|
}
|
|
int num_stashed = other->get_num_stashed();
|
|
for (i = 0; i < num_stashed; i++) {
|
|
PandaNode *child_node = other->get_stashed(i);
|
|
int sort = other->get_stashed_sort(i);
|
|
add_stashed(child_node, sort, current_thread);
|
|
}
|
|
|
|
other->remove_all_children(current_thread);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::copy_children
|
|
// Access: Published
|
|
// Description: Makes another instance of all the children of the
|
|
// other node, copying them to this node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
copy_children(PandaNode *other, Thread *current_thread) {
|
|
if (other == this) {
|
|
// Trivial.
|
|
return;
|
|
}
|
|
Children children = other->get_children(current_thread);
|
|
Stashed stashed = other->get_stashed(current_thread);
|
|
int num_children = children.get_num_children();
|
|
int i;
|
|
for (i = 0; i < num_children; i++) {
|
|
PandaNode *child_node = children.get_child(i);
|
|
int sort = children.get_child_sort(i);
|
|
add_child(child_node, sort, current_thread);
|
|
}
|
|
int num_stashed = stashed.get_num_stashed();
|
|
for (i = 0; i < num_stashed; i++) {
|
|
PandaNode *child_node = stashed.get_stashed(i);
|
|
int sort = stashed.get_stashed_sort(i);
|
|
add_stashed(child_node, sort, current_thread);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_attrib
|
|
// Access: Published
|
|
// Description: Adds the indicated render attribute to the scene
|
|
// graph on this node. This attribute will now apply to
|
|
// this node and everything below. If there was already
|
|
// an attribute of the same type, it is replaced.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_attrib(const RenderAttrib *attrib, int override) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
bool any_changed = false;
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
CPT(RenderState) new_state = cdata->_state->set_attrib(attrib, override);
|
|
if (cdata->_state != new_state) {
|
|
cdata->_state = new_state;
|
|
cdata->set_fancy_bit(FB_state, true);
|
|
any_changed = true;
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
// Maybe we changed a ClipPlaneAttrib.
|
|
if (any_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
state_changed();
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::clear_attrib
|
|
// Access: Published
|
|
// Description: Removes the render attribute of the given type from
|
|
// this node. This node, and the subgraph below, will
|
|
// now inherit the indicated render attribute from the
|
|
// nodes above this one.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
clear_attrib(int slot) {
|
|
bool any_changed = false;
|
|
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
CPT(RenderState) new_state = cdata->_state->remove_attrib(slot);
|
|
if (cdata->_state != new_state) {
|
|
cdata->_state = new_state;
|
|
cdata->set_fancy_bit(FB_state, !new_state->is_empty());
|
|
any_changed = true;
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
// We mark the bounds stale when the state changes, in case
|
|
// we have changed a ClipPlaneAttrib.
|
|
if (any_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
state_changed();
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_effect
|
|
// Access: Published
|
|
// Description: Adds the indicated render effect to the scene
|
|
// graph on this node. If there was already an effect
|
|
// of the same type, it is replaced.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_effect(const RenderEffect *effect) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_effects = cdata->_effects->add_effect(effect);
|
|
cdata->set_fancy_bit(FB_effects, true);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::clear_effect
|
|
// Access: Published
|
|
// Description: Removes the render effect of the given type from
|
|
// this node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
clear_effect(TypeHandle type) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_effects = cdata->_effects->remove_effect(type);
|
|
cdata->set_fancy_bit(FB_effects, !cdata->_effects->is_empty());
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_state
|
|
// Access: Published
|
|
// Description: Sets the complete RenderState that will be applied to
|
|
// all nodes at this level and below. (The actual state
|
|
// that will be applied to lower nodes is based on the
|
|
// composition of RenderStates from above this node as
|
|
// well). This completely replaces whatever has been
|
|
// set on this node via repeated calls to set_attrib().
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_state(const RenderState *state, Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
bool any_changed = false;
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_state != state) {
|
|
cdata->_state = state;
|
|
cdata->set_fancy_bit(FB_state, !state->is_empty());
|
|
any_changed = true;
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
// Maybe we have changed a ClipPlaneAttrib.
|
|
if (any_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
state_changed();
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_effects
|
|
// Access: Published
|
|
// Description: Sets the complete RenderEffects that will be applied
|
|
// this node. This completely replaces whatever has
|
|
// been set on this node via repeated calls to
|
|
// set_attrib().
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_effects(const RenderEffects *effects, Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_effects = effects;
|
|
cdata->set_fancy_bit(FB_effects, !effects->is_empty());
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_transform
|
|
// Access: Published
|
|
// Description: Sets the transform that will be applied to this node
|
|
// and below. This defines a new coordinate space at
|
|
// this point in the scene graph and below.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_transform(const TransformState *transform, Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
bool any_changed = false;
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_transform != transform) {
|
|
cdata->_transform = transform;
|
|
cdata->set_fancy_bit(FB_transform, !transform->is_identity());
|
|
any_changed = true;
|
|
|
|
if (pipeline_stage == 0) {
|
|
if (cdata->_transform != cdata->_prev_transform) {
|
|
set_dirty_prev_transform();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
if (any_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
transform_changed();
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_prev_transform
|
|
// Access: Published
|
|
// Description: Sets the transform that represents this node's
|
|
// "previous" position, one frame ago, for the purposes
|
|
// of detecting motion for accurate collision
|
|
// calculations.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_prev_transform(const TransformState *transform, Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_prev_transform = transform;
|
|
if (pipeline_stage == 0) {
|
|
if (cdata->_transform != cdata->_prev_transform) {
|
|
set_dirty_prev_transform();
|
|
} else {
|
|
clear_dirty_prev_transform();
|
|
}
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::reset_prev_transform
|
|
// Access: Published
|
|
// Description: Resets the transform that represents this node's
|
|
// "previous" position to the same as the current
|
|
// transform. This is not the same thing as clearing it
|
|
// to identity.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
reset_prev_transform(Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
clear_dirty_prev_transform();
|
|
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_prev_transform = cdata->_transform;
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::reset_all_prev_transform
|
|
// Access: Published, Static
|
|
// Description: Visits all nodes in the world with the
|
|
// _dirty_prev_transform flag--that is, all nodes whose
|
|
// _prev_transform is different from the _transform in
|
|
// pipeline stage 0--and resets the _prev_transform to
|
|
// be the same as _transform.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
reset_all_prev_transform(Thread *current_thread) {
|
|
nassertv(current_thread->get_pipeline_stage() == 0);
|
|
|
|
PStatTimer timer(_reset_prev_pcollector, current_thread);
|
|
LightMutexHolder holder(_dirty_prev_transforms._lock);
|
|
|
|
LinkedListNode *list_node = _dirty_prev_transforms._next;
|
|
while (list_node != &_dirty_prev_transforms) {
|
|
PandaNode *panda_node = (PandaNode *)list_node;
|
|
nassertv(panda_node->_dirty_prev_transform);
|
|
panda_node->_dirty_prev_transform = false;
|
|
|
|
CDStageWriter cdata(panda_node->_cycler, 0, current_thread);
|
|
cdata->_prev_transform = cdata->_transform;
|
|
|
|
list_node = panda_node->_next;
|
|
#ifndef NDEBUG
|
|
panda_node->_prev = NULL;
|
|
panda_node->_next = NULL;
|
|
#endif // NDEBUG
|
|
panda_node->mark_bam_modified();
|
|
}
|
|
|
|
_dirty_prev_transforms._prev = &_dirty_prev_transforms;
|
|
_dirty_prev_transforms._next = &_dirty_prev_transforms;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_tag
|
|
// Access: Published
|
|
// Description: Associates a user-defined value with a user-defined
|
|
// key which is stored on the node. This value has no
|
|
// meaning to Panda; but it is stored indefinitely on
|
|
// the node until it is requested again.
|
|
//
|
|
// Each unique key stores a different string value.
|
|
// There is no effective limit on the number of
|
|
// different keys that may be stored or on the length of
|
|
// any one key's value.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_tag(const string &key, const string &value, Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_tag_data[key] = value;
|
|
cdata->set_fancy_bit(FB_tag, true);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::clear_tag
|
|
// Access: Published
|
|
// Description: Removes the value defined for this key on this
|
|
// particular node. After a call to clear_tag(),
|
|
// has_tag() will return false for the indicated key.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
clear_tag(const string &key, Thread *current_thread) {
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_tag_data.erase(key);
|
|
cdata->set_fancy_bit(FB_tag, !cdata->_tag_data.empty());
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_python_tag
|
|
// Access: Published
|
|
// Description: Associates an arbitrary Python object with a
|
|
// user-defined key which is stored on the node. This
|
|
// is similar to set_tag(), except it can store any
|
|
// Python object instead of just a string. However, the
|
|
// Python object is not recorded to a bam file.
|
|
//
|
|
// Each unique key stores a different string value.
|
|
// There is no effective limit on the number of
|
|
// different keys that may be stored or on the length of
|
|
// any one key's value.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_python_tag(const string &key, PyObject *value) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
|
|
CDWriter cdata(_cycler);
|
|
Py_XINCREF(value);
|
|
|
|
pair<PythonTagData::iterator, bool> result;
|
|
result = cdata->_python_tag_data.insert(PythonTagData::value_type(key, value));
|
|
|
|
if (!result.second) {
|
|
// The insert was unsuccessful; that means the key was already
|
|
// present in the map. In this case, we should decrement the
|
|
// original value's reference count and replace it with the new
|
|
// object.
|
|
PythonTagData::iterator ti = result.first;
|
|
PyObject *old_value = (*ti).second;
|
|
Py_XDECREF(old_value);
|
|
(*ti).second = value;
|
|
}
|
|
|
|
// Even though the python tag isn't recorded in the bam stream?
|
|
mark_bam_modified();
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_python_tag
|
|
// Access: Published
|
|
// Description: Retrieves the Python object that was previously
|
|
// set on this node for the particular key, if any. If
|
|
// no value has been previously set, returns None.
|
|
////////////////////////////////////////////////////////////////////
|
|
PyObject *PandaNode::
|
|
get_python_tag(const string &key) const {
|
|
CDReader cdata(_cycler);
|
|
PythonTagData::const_iterator ti;
|
|
ti = cdata->_python_tag_data.find(key);
|
|
if (ti != cdata->_python_tag_data.end()) {
|
|
PyObject *result = (*ti).second;
|
|
Py_XINCREF(result);
|
|
return result;
|
|
}
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::has_python_tag
|
|
// Access: Published
|
|
// Description: Returns true if a Python object has been defined on
|
|
// this node for the particular key (even if that object
|
|
// is None), or false if no object has been set.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
has_python_tag(const string &key) const {
|
|
CDReader cdata(_cycler);
|
|
PythonTagData::const_iterator ti;
|
|
ti = cdata->_python_tag_data.find(key);
|
|
return (ti != cdata->_python_tag_data.end());
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::clear_python_tag
|
|
// Access: Published
|
|
// Description: Removes the Python object defined for this key on
|
|
// this particular node. After a call to
|
|
// clear_python_tag(), has_python_tag() will return
|
|
// false for the indicated key.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
clear_python_tag(const string &key) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
nassertv(pipeline_stage == 0);
|
|
|
|
CDWriter cdata(_cycler, current_thread);
|
|
PythonTagData::iterator ti;
|
|
ti = cdata->_python_tag_data.find(key);
|
|
if (ti != cdata->_python_tag_data.end()) {
|
|
PyObject *value = (*ti).second;
|
|
Py_XDECREF(value);
|
|
cdata->_python_tag_data.erase(ti);
|
|
}
|
|
|
|
// Even though the python tag isn't recorded in the bam stream?
|
|
mark_bam_modified();
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::copy_tags
|
|
// Access: Published
|
|
// Description: Copies all of the tags stored on the other node onto
|
|
// this node. If a particular tag exists on both nodes,
|
|
// the contents of this node's value is replaced by that
|
|
// of the other.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
copy_tags(PandaNode *other) {
|
|
if (other == this) {
|
|
// Trivial.
|
|
return;
|
|
}
|
|
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdataw(_cycler, pipeline_stage, current_thread);
|
|
CDStageReader cdatar(other->_cycler, pipeline_stage, current_thread);
|
|
|
|
TagData::const_iterator ti;
|
|
for (ti = cdatar->_tag_data.begin();
|
|
ti != cdatar->_tag_data.end();
|
|
++ti) {
|
|
cdataw->_tag_data[(*ti).first] = (*ti).second;
|
|
}
|
|
cdataw->set_fancy_bit(FB_tag, !cdataw->_tag_data.empty());
|
|
|
|
#ifdef HAVE_PYTHON
|
|
PythonTagData::const_iterator pti;
|
|
for (pti = cdatar->_python_tag_data.begin();
|
|
pti != cdatar->_python_tag_data.end();
|
|
++pti) {
|
|
const string &key = (*pti).first;
|
|
PyObject *value = (*pti).second;
|
|
Py_XINCREF(value);
|
|
|
|
pair<PythonTagData::iterator, bool> result;
|
|
result = cdataw->_python_tag_data.insert(PythonTagData::value_type(key, value));
|
|
|
|
if (!result.second) {
|
|
// The insert was unsuccessful; that means the key was already
|
|
// present in the map. In this case, we should decrement the
|
|
// original value's reference count and replace it with the new
|
|
// object.
|
|
PythonTagData::iterator wpti = result.first;
|
|
PyObject *old_value = (*wpti).second;
|
|
Py_XDECREF(old_value);
|
|
(*wpti).second = value;
|
|
}
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::list_tags
|
|
// Access: Published
|
|
// Description: Writes a list of all the tag keys assigned to the
|
|
// node to the indicated stream. Writes one instance of
|
|
// the separator following each key (but does not write
|
|
// a terminal separator). The value associated with
|
|
// each key is not written.
|
|
//
|
|
// This is mainly for the benefit of the realtime user,
|
|
// to see the list of all of the associated tag keys.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
list_tags(ostream &out, const string &separator) const {
|
|
CDReader cdata(_cycler);
|
|
if (!cdata->_tag_data.empty()) {
|
|
TagData::const_iterator ti = cdata->_tag_data.begin();
|
|
out << (*ti).first;
|
|
++ti;
|
|
while (ti != cdata->_tag_data.end()) {
|
|
out << separator << (*ti).first;
|
|
++ti;
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_PYTHON
|
|
if (!cdata->_python_tag_data.empty()) {
|
|
if (!cdata->_tag_data.empty()) {
|
|
out << separator;
|
|
}
|
|
PythonTagData::const_iterator ti = cdata->_python_tag_data.begin();
|
|
out << (*ti).first;
|
|
++ti;
|
|
while (ti != cdata->_python_tag_data.end()) {
|
|
out << separator << (*ti).first;
|
|
++ti;
|
|
}
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::compare_tags
|
|
// Access: Published
|
|
// Description: Returns a number less than 0, 0, or greater than 0,
|
|
// to indicate the similarity of tags between this node
|
|
// and the other one. If this returns 0, the tags are
|
|
// identical. If it returns other than 0, then the tags
|
|
// are different; and the nodes may be sorted into a
|
|
// consistent (but arbitrary) ordering based on this
|
|
// number.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
compare_tags(const PandaNode *other) const {
|
|
CDReader cdata(_cycler);
|
|
CDReader cdata_other(other->_cycler);
|
|
|
|
TagData::const_iterator ati = cdata->_tag_data.begin();
|
|
TagData::const_iterator bti = cdata_other->_tag_data.begin();
|
|
while (ati != cdata->_tag_data.end() &&
|
|
bti != cdata_other->_tag_data.end()) {
|
|
int cmp = strcmp((*ati).first.c_str(), (*bti).first.c_str());
|
|
if (cmp != 0) {
|
|
return cmp;
|
|
}
|
|
|
|
cmp = strcmp((*ati).second.c_str(), (*bti).second.c_str());
|
|
if (cmp != 0) {
|
|
return cmp;
|
|
}
|
|
|
|
++ati;
|
|
++bti;
|
|
}
|
|
if (ati != cdata->_tag_data.end()) {
|
|
// list A is longer.
|
|
return 1;
|
|
}
|
|
if (bti != cdata_other->_tag_data.end()) {
|
|
// list B is longer.
|
|
return -1;
|
|
}
|
|
|
|
#ifdef HAVE_PYTHON
|
|
PythonTagData::const_iterator api = cdata->_python_tag_data.begin();
|
|
PythonTagData::const_iterator bpi = cdata_other->_python_tag_data.begin();
|
|
while (api != cdata->_python_tag_data.end() &&
|
|
bpi != cdata_other->_python_tag_data.end()) {
|
|
int cmp = strcmp((*api).first.c_str(), (*bpi).first.c_str());
|
|
if (cmp != 0) {
|
|
return cmp;
|
|
}
|
|
|
|
if (PyObject_Cmp((*api).second, (*bpi).second, &cmp) == -1) {
|
|
// Unable to compare objects; just compare pointers.
|
|
if ((*api).second != (*bpi).second) {
|
|
cmp = (*api).second < (*bpi).second ? -1 : 1;
|
|
} else {
|
|
cmp = 0;
|
|
}
|
|
}
|
|
if (cmp != 0) {
|
|
return cmp;
|
|
}
|
|
|
|
++api;
|
|
++bpi;
|
|
}
|
|
if (api != cdata->_python_tag_data.end()) {
|
|
// list A is longer.
|
|
return 1;
|
|
}
|
|
if (bpi != cdata_other->_python_tag_data.end()) {
|
|
// list B is longer.
|
|
return -1;
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
return 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::copy_all_properties
|
|
// Access: Published
|
|
// Description: Copies the TransformState, RenderState,
|
|
// RenderEffects, tags, Python tags, and the show/hide
|
|
// state from the other node onto this one. Typically
|
|
// this is used to prepare a node to replace another
|
|
// node in the scene graph (also see replace_node()).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
copy_all_properties(PandaNode *other) {
|
|
if (other == this) {
|
|
// Trivial.
|
|
return;
|
|
}
|
|
|
|
bool any_transform_changed = false;
|
|
bool any_state_changed = false;
|
|
bool any_draw_mask_changed = false;
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdataw(_cycler, pipeline_stage, current_thread);
|
|
CDStageReader cdatar(other->_cycler, pipeline_stage, current_thread);
|
|
|
|
if (cdataw->_transform != cdatar->_transform) {
|
|
any_transform_changed = true;
|
|
}
|
|
if (cdataw->_state != cdatar->_state) {
|
|
any_state_changed = true;
|
|
}
|
|
if (cdataw->_draw_control_mask != cdatar->_draw_control_mask ||
|
|
cdataw->_draw_show_mask != cdatar->_draw_show_mask) {
|
|
any_draw_mask_changed = true;
|
|
}
|
|
|
|
cdataw->_transform = cdatar->_transform;
|
|
cdataw->_prev_transform = cdatar->_prev_transform;
|
|
cdataw->_state = cdatar->_state;
|
|
cdataw->_effects = cdatar->_effects;
|
|
cdataw->_draw_control_mask = cdatar->_draw_control_mask;
|
|
cdataw->_draw_show_mask = cdatar->_draw_show_mask;
|
|
|
|
// The collide mask becomes the union of the two masks. This is
|
|
// important to preserve properties such as the default GeomNode
|
|
// bitmask.
|
|
cdataw->_into_collide_mask |= cdatar->_into_collide_mask;
|
|
|
|
TagData::const_iterator ti;
|
|
for (ti = cdatar->_tag_data.begin();
|
|
ti != cdatar->_tag_data.end();
|
|
++ti) {
|
|
cdataw->_tag_data[(*ti).first] = (*ti).second;
|
|
}
|
|
|
|
#ifdef HAVE_PYTHON
|
|
PythonTagData::const_iterator pti;
|
|
for (pti = cdatar->_python_tag_data.begin();
|
|
pti != cdatar->_python_tag_data.end();
|
|
++pti) {
|
|
const string &key = (*pti).first;
|
|
PyObject *value = (*pti).second;
|
|
Py_XINCREF(value);
|
|
|
|
pair<PythonTagData::iterator, bool> result;
|
|
result = cdataw->_python_tag_data.insert(PythonTagData::value_type(key, value));
|
|
|
|
if (!result.second) {
|
|
// The insert was unsuccessful; that means the key was already
|
|
// present in the map. In this case, we should decrement the
|
|
// original value's reference count and replace it with the new
|
|
// object.
|
|
PythonTagData::iterator wpti = result.first;
|
|
PyObject *old_value = (*wpti).second;
|
|
Py_XDECREF(old_value);
|
|
(*wpti).second = value;
|
|
}
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
static const int change_bits = (FB_transform | FB_state | FB_effects |
|
|
FB_tag | FB_draw_mask);
|
|
cdataw->_fancy_bits =
|
|
(cdataw->_fancy_bits & ~change_bits) |
|
|
(cdatar->_fancy_bits & change_bits);
|
|
|
|
if (pipeline_stage == 0) {
|
|
if (cdataw->_transform != cdataw->_prev_transform) {
|
|
set_dirty_prev_transform();
|
|
}
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
if (any_transform_changed || any_state_changed || any_draw_mask_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
|
|
if (any_transform_changed) {
|
|
transform_changed();
|
|
}
|
|
if (any_state_changed) {
|
|
state_changed();
|
|
}
|
|
if (any_draw_mask_changed) {
|
|
draw_mask_changed();
|
|
}
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::replace_node
|
|
// Access: Published
|
|
// Description: Inserts this node into the scene graph in place of
|
|
// the other one, and removes the other node. All scene
|
|
// graph attributes (TransformState, RenderState, etc.)
|
|
// are copied to this node.
|
|
//
|
|
// All children are moved to this node, and removed from
|
|
// the old node. The new node is left in the same place
|
|
// in the old node's parent's list of children.
|
|
//
|
|
// Even NodePaths that reference the old node are
|
|
// updated in-place to reference the new node instead.
|
|
//
|
|
// This method is intended to be used to replace a node
|
|
// of a given type in the scene graph with a node of a
|
|
// different type.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
replace_node(PandaNode *other) {
|
|
// nassertv(Thread::get_current_pipeline_stage() == 0);
|
|
|
|
if (other == this) {
|
|
// Trivial.
|
|
return;
|
|
}
|
|
|
|
// Make sure the other node is not destructed during the
|
|
// execution of this method.
|
|
PT(PandaNode) keep_other = other;
|
|
|
|
// Get all the important scene graph properties.
|
|
copy_all_properties(other);
|
|
|
|
// Fix up the NodePaths.
|
|
{
|
|
LightReMutexHolder holder1(other->_paths_lock);
|
|
LightReMutexHolder holder2(_paths_lock);
|
|
Paths::iterator pi;
|
|
for (pi = other->_paths.begin(); pi != other->_paths.end(); ++pi) {
|
|
(*pi)->_node = this;
|
|
_paths.insert(*pi);
|
|
}
|
|
other->_paths.clear();
|
|
}
|
|
|
|
// Get the children.
|
|
steal_children(other);
|
|
|
|
// Switch the parents.
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
Parents other_parents = other->get_parents();
|
|
for (int i = 0; i < other_parents.get_num_parents(); ++i) {
|
|
PandaNode *parent = other_parents.get_parent(i);
|
|
if (find_parent(parent) != -1) {
|
|
// This node was already a child of this parent; don't change
|
|
// it.
|
|
parent->remove_child(other);
|
|
} else {
|
|
// This node was not yet a child of this parent; now it is.
|
|
parent->replace_child(other, this, current_thread);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_unexpected_change
|
|
// Access: Published
|
|
// Description: Sets one or more of the PandaNode::UnexpectedChange
|
|
// bits on, indicating that the corresponding property
|
|
// should not change again on this node. Once one of
|
|
// these bits has been set, if the property changes, an
|
|
// assertion failure will be raised, which is designed
|
|
// to assist the developer in identifying the
|
|
// troublesome code that modified the property
|
|
// unexpectedly.
|
|
//
|
|
// The input parameter is the union of bits that are to
|
|
// be set. To clear these bits later, use
|
|
// clear_unexpected_change().
|
|
//
|
|
// Since this is a developer debugging tool only, this
|
|
// function does nothing in a production (NDEBUG) build.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_unexpected_change(unsigned int flags) {
|
|
#ifndef NDEBUG
|
|
_unexpected_change_flags |= flags;
|
|
#endif // !NDEBUG
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_unexpected_change
|
|
// Access: Published
|
|
// Description: Returns nonzero if any of the bits in the input
|
|
// parameter are set on this node, or zero if none of
|
|
// them are set. More specifically, this returns the
|
|
// particular set of bits (masked by the input
|
|
// parameter) that have been set on this node. See
|
|
// set_unexpected_change().
|
|
//
|
|
// Since this is a developer debugging tool only, this
|
|
// function always returns zero in a production (NDEBUG)
|
|
// build.
|
|
////////////////////////////////////////////////////////////////////
|
|
unsigned int PandaNode::
|
|
get_unexpected_change(unsigned int flags) const {
|
|
#ifndef NDEBUG
|
|
return _unexpected_change_flags & flags;
|
|
#else
|
|
return 0;
|
|
#endif // !NDEBUG
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::clear_unexpected_change
|
|
// Access: Published
|
|
// Description: Sets one or more of the PandaNode::UnexpectedChange
|
|
// bits off, indicating that the corresponding property
|
|
// may once again change on this node. See
|
|
// set_unexpected_change().
|
|
//
|
|
// The input parameter is the union of bits that are to
|
|
// be cleared.
|
|
//
|
|
// Since this is a developer debugging tool only, this
|
|
// function does nothing in a production (NDEBUG) build.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
clear_unexpected_change(unsigned int flags) {
|
|
#ifndef NDEBUG
|
|
_unexpected_change_flags &= ~flags;
|
|
#endif // !NDEBUG
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::adjust_draw_mask
|
|
// Access: Published
|
|
// Description: Adjusts the hide/show bits of this particular node.
|
|
//
|
|
// These three parameters can be used to adjust the
|
|
// _draw_control_mask and _draw_show_mask independently,
|
|
// which work together to provide per-camera visibility
|
|
// for the node and its descendents.
|
|
//
|
|
// _draw_control_mask indicates the bits in
|
|
// _draw_show_mask that are significant. Each different
|
|
// bit corresponds to a different camera (and these bits
|
|
// are assigned via Camera::set_camera_mask()).
|
|
//
|
|
// Where _draw_control_mask has a 1 bit, a 1 bit in
|
|
// _draw_show_mask indicates the node is visible to that
|
|
// camera, and a 0 bit indicates the node is hidden to
|
|
// that camera. Where _draw_control_mask is 0, the node
|
|
// is hidden only if a parent node is hidden.
|
|
//
|
|
// The meaning of the three parameters is as follows:
|
|
//
|
|
// * Wherever show_mask is 1, _draw_show_mask and
|
|
// _draw_control_mask will be set 1. Thus, show_mask
|
|
// indicates the set of cameras to which the node should
|
|
// be shown.
|
|
//
|
|
// * Wherever hide_mask is 1, _draw_show_mask will be
|
|
// set 0 and _draw_control_mask will be set 1. Thus,
|
|
// hide_mask indicates the set of cameras from which the
|
|
// node should be hidden.
|
|
//
|
|
// * Wherever clear_mask is 1, _draw_control_mask will
|
|
// be set 0. Thus, clear_mask indicates the set of
|
|
// cameras from which the hidden state should be
|
|
// inherited from a parent.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
adjust_draw_mask(DrawMask show_mask, DrawMask hide_mask, DrawMask clear_mask) {
|
|
bool any_changed = false;
|
|
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
DrawMask draw_control_mask = (cdata->_draw_control_mask | show_mask | hide_mask) & ~clear_mask;
|
|
DrawMask draw_show_mask = (cdata->_draw_show_mask | show_mask) & ~hide_mask;
|
|
// The uncontrolled bits are implicitly on.
|
|
draw_show_mask |= ~draw_control_mask;
|
|
|
|
if (cdata->_draw_control_mask != draw_control_mask ||
|
|
cdata->_draw_show_mask != draw_show_mask) {
|
|
cdata->_draw_control_mask = draw_control_mask;
|
|
cdata->_draw_show_mask = draw_show_mask;
|
|
any_changed = true;
|
|
}
|
|
cdata->set_fancy_bit(FB_draw_mask, !draw_control_mask.is_zero());
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
if (any_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
draw_mask_changed();
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_net_draw_control_mask
|
|
// Access: Published
|
|
// Description: Returns the set of bits in get_net_draw_show_mask()
|
|
// that have been explicitly set via adjust_draw_mask(),
|
|
// rather than implicitly inherited.
|
|
//
|
|
// A 1 bit in any position of this mask indicates that
|
|
// (a) this node has renderable children, and (b) some
|
|
// child of this node has made an explicit hide() or
|
|
// show_through() call for the corresponding bit.
|
|
////////////////////////////////////////////////////////////////////
|
|
DrawMask PandaNode::
|
|
get_net_draw_control_mask() const {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
return cdataw->_net_draw_control_mask;
|
|
}
|
|
return cdata->_net_draw_control_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_net_draw_show_mask
|
|
// Access: Published
|
|
// Description: Returns the union of all draw_show_mask values--of
|
|
// renderable nodes only--at this level and below. If
|
|
// any bit in this mask is 0, there is no reason to
|
|
// traverse below this node for a camera with the
|
|
// corresponding camera_mask.
|
|
//
|
|
// The bits in this mask that do not correspond to a 1
|
|
// bit in the net_draw_control_mask are meaningless (and
|
|
// will be set to 1). For bits that *do* correspond to
|
|
// a 1 bit in the net_draw_control_mask, a 1 bit
|
|
// indicates that at least one child should be visible,
|
|
// while a 0 bit indicates that all children are hidden.
|
|
////////////////////////////////////////////////////////////////////
|
|
DrawMask PandaNode::
|
|
get_net_draw_show_mask() const {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
return cdataw->_net_draw_show_mask;
|
|
}
|
|
return cdata->_net_draw_show_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_into_collide_mask
|
|
// Access: Published
|
|
// Description: Sets the "into" CollideMask.
|
|
//
|
|
// This specifies the set of bits that must be shared
|
|
// with a CollisionNode's "from" CollideMask in order
|
|
// for the CollisionNode to detect a collision with this
|
|
// particular node.
|
|
//
|
|
// The actual CollideMask that will be set is masked by
|
|
// the return value from get_legal_collide_mask().
|
|
// Thus, the into_collide_mask cannot be set to anything
|
|
// other than nonzero except for those types of nodes
|
|
// that can be collided into, such as CollisionNodes and
|
|
// GeomNodes.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_into_collide_mask(CollideMask mask) {
|
|
mask &= get_legal_collide_mask();
|
|
|
|
bool any_changed = false;
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_into_collide_mask != mask) {
|
|
cdata->_into_collide_mask = mask;
|
|
any_changed = true;
|
|
}
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
|
|
if (any_changed) {
|
|
mark_bounds_stale(current_thread);
|
|
mark_bam_modified();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_legal_collide_mask
|
|
// Access: Published, Virtual
|
|
// Description: Returns the subset of CollideMask bits that may be
|
|
// set for this particular type of PandaNode. For most
|
|
// nodes, this is 0; it doesn't make sense to set a
|
|
// CollideMask for most kinds of nodes.
|
|
//
|
|
// For nodes that can be collided with, such as GeomNode
|
|
// and CollisionNode, this returns all bits on.
|
|
////////////////////////////////////////////////////////////////////
|
|
CollideMask PandaNode::
|
|
get_legal_collide_mask() const {
|
|
return CollideMask::all_off();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_net_collide_mask
|
|
// Access: Published
|
|
// Description: Returns the union of all into_collide_mask() values
|
|
// set at CollisionNodes at this level and below.
|
|
////////////////////////////////////////////////////////////////////
|
|
CollideMask PandaNode::
|
|
get_net_collide_mask(Thread *current_thread) const {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
return cdataw->_net_collide_mask;
|
|
}
|
|
return cdata->_net_collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_off_clip_planes
|
|
// Access: Published
|
|
// Description: Returns a ClipPlaneAttrib which represents the union
|
|
// of all of the clip planes that have been turned *off*
|
|
// at this level and below.
|
|
////////////////////////////////////////////////////////////////////
|
|
CPT(RenderAttrib) PandaNode::
|
|
get_off_clip_planes(Thread *current_thread) const {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
return cdataw->_off_clip_planes;
|
|
}
|
|
return cdata->_off_clip_planes;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::prepare_scene
|
|
// Access: Published
|
|
// Description: Walks through the scene graph beginning at this node,
|
|
// and does whatever initialization is required to
|
|
// render the scene properly with the indicated GSG. It
|
|
// is not strictly necessary to call this, since the GSG
|
|
// will initialize itself when the scene is rendered,
|
|
// but this may take some of the overhead away from that
|
|
// process.
|
|
//
|
|
// In particular, this will ensure that textures within
|
|
// the scene are loaded in texture memory, and display
|
|
// lists are built up from static geometry.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
prepare_scene(GraphicsStateGuardianBase *gsg, const RenderState *net_state) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
PreparedGraphicsObjects *prepared_objects = gsg->get_prepared_objects();
|
|
r_prepare_scene(net_state, prepared_objects, current_thread);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::is_scene_root
|
|
// Access: Published
|
|
// Description: Returns true if this particular node is known to be
|
|
// the render root of some active DisplayRegion
|
|
// associated with the global GraphicsEngine, false
|
|
// otherwise.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
is_scene_root() const {
|
|
// This function pointer has to be filled in when the global
|
|
// GraphicsEngine is created, because we can't link with the
|
|
// GraphicsEngine functions directly.
|
|
if (_scene_root_func != (SceneRootFunc *)NULL) {
|
|
return (*_scene_root_func)(this);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::is_under_scene_root
|
|
// Access: Published
|
|
// Description: Returns true if this particular node is in a live
|
|
// scene graph: that is, it is a child or descendent of
|
|
// a node that is itself a scene root. If this is true,
|
|
// this node may potentially be traversed by the render
|
|
// traverser. Stashed nodes don't count for this
|
|
// purpose, but hidden nodes do.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
is_under_scene_root() const {
|
|
if (is_scene_root()) {
|
|
return true;
|
|
}
|
|
|
|
Parents parents = get_parents();
|
|
for (int i = 0; i < parents.get_num_parents(); ++i) {
|
|
PandaNode *parent = parents.get_parent(i);
|
|
if (parent->find_stashed((PandaNode *)this) == -1) {
|
|
if (parent->is_under_scene_root()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::output
|
|
// Access: Published, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
output(ostream &out) const {
|
|
out << get_type() << " " << get_name();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::write
|
|
// Access: Published, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
write(ostream &out, int indent_level) const {
|
|
indent(out, indent_level) << *this;
|
|
if (has_tags()) {
|
|
out << " [";
|
|
list_tags(out, " ");
|
|
out << "]";
|
|
}
|
|
CPT(TransformState) transform = get_transform();
|
|
if (!transform->is_identity()) {
|
|
out << " " << *transform;
|
|
}
|
|
CPT(RenderState) state = get_state();
|
|
if (!state->is_empty()) {
|
|
out << " " << *state;
|
|
}
|
|
CPT(RenderEffects) effects = get_effects();
|
|
if (!effects->is_empty()) {
|
|
out << " " << *effects;
|
|
}
|
|
DrawMask draw_control_mask = get_draw_control_mask();
|
|
if (!draw_control_mask.is_zero()) {
|
|
DrawMask draw_show_mask = get_draw_show_mask();
|
|
if (!(draw_control_mask & _overall_bit).is_zero()) {
|
|
if (!(draw_show_mask & _overall_bit).is_zero()) {
|
|
out << " (show_through)";
|
|
} else {
|
|
out << " (hidden)";
|
|
}
|
|
}
|
|
if (!(draw_control_mask & ~_overall_bit).is_zero()) {
|
|
draw_control_mask &= ~_overall_bit;
|
|
if (!(draw_show_mask & draw_control_mask).is_zero()) {
|
|
out << " (per-camera show_through)";
|
|
}
|
|
if (!(~draw_show_mask & draw_control_mask).is_zero()) {
|
|
out << " (per-camera hidden)";
|
|
}
|
|
}
|
|
}
|
|
out << "\n";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_bounds_type
|
|
// Access: Published
|
|
// Description: Specifies the desired type of bounding volume that
|
|
// will be created for this node. This is normally
|
|
// BoundingVolume::BT_default, which means to set the
|
|
// type according to the config variable "bounds-type".
|
|
//
|
|
// If this is BT_sphere or BT_box, a BoundingSphere or
|
|
// BoundingBox is explicitly created. If it is BT_best,
|
|
// the appropriate type to best enclose the node's
|
|
// children is created.
|
|
//
|
|
// This affects the bounding volume returned by
|
|
// get_bounds(), which is not exactly the same bounding
|
|
// volume modified by set_bounds(), because a new
|
|
// bounding volume has to be created that includes this
|
|
// node and all of its children.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_bounds_type(BoundingVolume::BoundsType bounds_type) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->_bounds_type = bounds_type;
|
|
mark_bounds_stale(pipeline_stage, current_thread);
|
|
|
|
// GeomNodes, CollisionNodes, and PGItems all have an internal
|
|
// bounds that may need to be updated when the bounds_type
|
|
// changes.
|
|
mark_internal_bounds_stale(pipeline_stage, current_thread);
|
|
mark_bam_modified();
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_bounds_type
|
|
// Access: Published
|
|
// Description: Returns the bounding volume type set with
|
|
// set_bounds_type().
|
|
////////////////////////////////////////////////////////////////////
|
|
BoundingVolume::BoundsType PandaNode::
|
|
get_bounds_type() const {
|
|
CDReader cdata(_cycler);
|
|
return cdata->_bounds_type;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_bounds
|
|
// Access: Published
|
|
// Description: Resets the bounding volume so that it is the
|
|
// indicated volume. When it is explicitly set, the
|
|
// bounding volume will no longer be automatically
|
|
// computed according to the contents of the node
|
|
// itself, for nodes like GeomNodes and TextNodes that
|
|
// contain substance (but the bounding volume will still
|
|
// be automatically expanded to include its children).
|
|
//
|
|
// Call clear_bounds() if you would like to return the
|
|
// bounding volume to its default behavior later.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_bounds(const BoundingVolume *volume) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
if (volume == NULL) {
|
|
cdata->_user_bounds = NULL;
|
|
} else {
|
|
cdata->_user_bounds = volume->make_copy();
|
|
}
|
|
mark_bounds_stale(pipeline_stage, current_thread);
|
|
mark_bam_modified();
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_bound
|
|
// Access: Published
|
|
// Description: Deprecated. Use set_bounds() instead.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_bound(const BoundingVolume *volume) {
|
|
pgraph_cat.warning()
|
|
<< "Deprecated PandaNode::set_bound() called. Use set_bounds() instead.\n";
|
|
set_bounds(volume);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_bounds
|
|
// Access: Published
|
|
// Description: Returns the external bounding volume of this node: a
|
|
// bounding volume that contains the user bounding
|
|
// volume, the internal bounding volume, and all of the
|
|
// children's bounding volumes.
|
|
////////////////////////////////////////////////////////////////////
|
|
CPT(BoundingVolume) PandaNode::
|
|
get_bounds(Thread *current_thread) const {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
CPT(BoundingVolume) result;
|
|
{
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
result = cdataw->_external_bounds;
|
|
}
|
|
return result;
|
|
}
|
|
return cdata->_external_bounds;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_bounds
|
|
// Access: Published
|
|
// Description: This flavor of get_bounds() return the external
|
|
// bounding volume, and also fills in seq with the
|
|
// bounding volume's current sequence number. When this
|
|
// sequence number changes, it indicates that the
|
|
// bounding volume might have changed, e.g. because some
|
|
// nested child's bounding volume has changed.
|
|
//
|
|
// Although this might occasionally increment without
|
|
// changing the bounding volume, the bounding volume
|
|
// will never change without incrementing this counter,
|
|
// so as long as this counter remains unchanged you can
|
|
// be confident the bounding volume is also unchanged.
|
|
////////////////////////////////////////////////////////////////////
|
|
CPT(BoundingVolume) PandaNode::
|
|
get_bounds(UpdateSeq &seq, Thread *current_thread) const {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
CPT(BoundingVolume) result;
|
|
{
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
result = cdataw->_external_bounds;
|
|
seq = cdataw->_last_update;
|
|
}
|
|
return result;
|
|
}
|
|
seq = cdata->_last_update;
|
|
return cdata->_external_bounds;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_nested_vertices
|
|
// Access: Published
|
|
// Description: Returns the total number of vertices that will be
|
|
// rendered by this node and all of its descendents.
|
|
//
|
|
// This is not necessarily an accurate count of vertices
|
|
// that will actually be rendered, since this will
|
|
// include all vertices of all LOD's, and it will also
|
|
// include hidden nodes. It may also omit or only
|
|
// approximate certain kinds of dynamic geometry.
|
|
// However, it will not include stashed nodes.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
get_nested_vertices(Thread *current_thread) const {
|
|
int pipeline_stage = current_thread->get_pipeline_stage();
|
|
CDLockedStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_last_update != cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
int result;
|
|
{
|
|
PStatTimer timer(_update_bounds_pcollector);
|
|
CDStageWriter cdataw =
|
|
((PandaNode *)this)->update_bounds(pipeline_stage, cdata);
|
|
result = cdataw->_nested_vertices;
|
|
}
|
|
return result;
|
|
}
|
|
return cdata->_nested_vertices;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::mark_bounds_stale
|
|
// Access: Published
|
|
// Description: Indicates that the bounding volume, or something that
|
|
// influences the bounding volume (or any of the other
|
|
// things stored in CData, like net_collide_mask),
|
|
// may have changed for this node, and that it must be
|
|
// recomputed.
|
|
//
|
|
// With no parameters, this means to iterate through all
|
|
// stages including and upstream of the current pipeline
|
|
// stage.
|
|
//
|
|
// This method is intended for internal use; usually it
|
|
// is not necessary for a user to call this directly.
|
|
// It will be called automatically by derived classes
|
|
// when appropriate.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
mark_bounds_stale(Thread *current_thread) const {
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler, current_thread) {
|
|
mark_bounds_stale(pipeline_stage, current_thread);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::mark_internal_bounds_stale
|
|
// Access: Published
|
|
// Description: Should be called by a derived class to mark the
|
|
// internal bounding volume stale, so that
|
|
// compute_internal_bounds() will be called when the
|
|
// bounding volume is next requested.
|
|
//
|
|
// With no parameters, this means to iterate through all
|
|
// stages including and upstream of the current pipeline
|
|
// stage.
|
|
//
|
|
// It is normally not necessary to call this method
|
|
// directly; each node should be responsible for calling
|
|
// it when its internals have changed.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
mark_internal_bounds_stale(Thread *current_thread) {
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler, current_thread) {
|
|
mark_internal_bounds_stale(pipeline_stage, current_thread);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::is_geom_node
|
|
// Access: Published, Virtual
|
|
// Description: A simple downcast check. Returns true if this kind
|
|
// of node happens to inherit from GeomNode, false
|
|
// otherwise.
|
|
//
|
|
// This is provided as a a faster alternative to calling
|
|
// is_of_type(GeomNode::get_class_type()), since this
|
|
// test is so important to rendering.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
is_geom_node() const {
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::is_lod_node
|
|
// Access: Published, Virtual
|
|
// Description: A simple downcast check. Returns true if this kind
|
|
// of node happens to inherit from LODNode, false
|
|
// otherwise.
|
|
//
|
|
// This is provided as a a faster alternative to calling
|
|
// is_of_type(LODNode::get_class_type()).
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
is_lod_node() const {
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::as_light
|
|
// Access: Published, Virtual
|
|
// Description: Cross-casts the node to a Light pointer, if it is one
|
|
// of the four kinds of Light nodes, or returns NULL if
|
|
// it is not.
|
|
////////////////////////////////////////////////////////////////////
|
|
Light *PandaNode::
|
|
as_light() {
|
|
return NULL;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::is_ambient_light
|
|
// Access: Published, Virtual
|
|
// Description: Returns true if this is an AmbientLight, false if it
|
|
// is not a light, or it is some other kind of light.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
is_ambient_light() const {
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::decode_from_bam_stream
|
|
// Access: Published, Static
|
|
// Description: Reads the string created by a previous call to
|
|
// encode_to_bam_stream(), and extracts and returns the
|
|
// single object on that string. Returns NULL on error.
|
|
//
|
|
// This method is intended to replace
|
|
// decode_raw_from_bam_stream() when you know the stream
|
|
// in question returns an object of type PandaNode,
|
|
// allowing for easier reference count management. Note
|
|
// that the caller is still responsible for maintaining
|
|
// the reference count on the return value.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) PandaNode::
|
|
decode_from_bam_stream(const string &data, BamReader *reader) {
|
|
TypedWritable *object;
|
|
ReferenceCount *ref_ptr;
|
|
|
|
if (!TypedWritable::decode_raw_from_bam_stream(object, ref_ptr, data, reader)) {
|
|
return NULL;
|
|
}
|
|
|
|
return DCAST(PandaNode, object);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_internal_bounds
|
|
// Access: Protected
|
|
// Description: Returns the node's internal bounding volume. This is
|
|
// the bounding volume around the node alone, without
|
|
// including children.
|
|
////////////////////////////////////////////////////////////////////
|
|
CPT(BoundingVolume) PandaNode::
|
|
get_internal_bounds(int pipeline_stage, Thread *current_thread) const {
|
|
while (true) {
|
|
UpdateSeq mark;
|
|
{
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_user_bounds != (BoundingVolume *)NULL) {
|
|
return cdata->_user_bounds;
|
|
}
|
|
|
|
if (cdata->_internal_bounds_mark == cdata->_internal_bounds_computed) {
|
|
return cdata->_internal_bounds;
|
|
}
|
|
|
|
mark = cdata->_internal_bounds_mark;
|
|
}
|
|
|
|
// First, call compute_internal_bounds without acquiring the lock.
|
|
// This avoids a deadlock condition.
|
|
CPT(BoundingVolume) internal_bounds;
|
|
int internal_vertices;
|
|
compute_internal_bounds(internal_bounds, internal_vertices,
|
|
pipeline_stage, current_thread);
|
|
nassertr(!internal_bounds.is_null(), NULL);
|
|
|
|
// Now, acquire the lock, and apply the above-computed bounds.
|
|
CDStageWriter cdataw(((PandaNode *)this)->_cycler, pipeline_stage);
|
|
if (cdataw->_internal_bounds_mark == mark) {
|
|
cdataw->_internal_bounds_computed = mark;
|
|
cdataw->_internal_bounds = internal_bounds;
|
|
cdataw->_internal_vertices = internal_vertices;
|
|
((PandaNode *)this)->mark_bam_modified();
|
|
return cdataw->_internal_bounds;
|
|
}
|
|
|
|
// Dang, someone in another thread incremented
|
|
// _internal_bounds_mark while we weren't holding the lock. That
|
|
// means we need to go back and do it again.
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_internal_vertices
|
|
// Access: Protected
|
|
// Description: Returns the total number of vertices that will be
|
|
// rendered by this particular node alone, not
|
|
// accounting for its children.
|
|
//
|
|
// This may not include all vertices for certain dynamic
|
|
// effects.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
get_internal_vertices(int pipeline_stage, Thread *current_thread) const {
|
|
while (true) {
|
|
UpdateSeq mark;
|
|
{
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
if (cdata->_internal_bounds_mark == cdata->_internal_bounds_computed) {
|
|
return cdata->_internal_vertices;
|
|
}
|
|
|
|
mark = cdata->_internal_bounds_mark;
|
|
}
|
|
|
|
// First, call compute_internal_bounds without acquiring the lock.
|
|
// This avoids a deadlock condition.
|
|
CPT(BoundingVolume) internal_bounds;
|
|
int internal_vertices;
|
|
compute_internal_bounds(internal_bounds, internal_vertices,
|
|
pipeline_stage, current_thread);
|
|
nassertr(!internal_bounds.is_null(), 0);
|
|
|
|
// Now, acquire the lock, and apply the above-computed bounds.
|
|
CDStageWriter cdataw(((PandaNode *)this)->_cycler, pipeline_stage);
|
|
if (cdataw->_internal_bounds_mark == mark) {
|
|
cdataw->_internal_bounds_computed = mark;
|
|
cdataw->_internal_bounds = internal_bounds;
|
|
cdataw->_internal_vertices = internal_vertices;
|
|
((PandaNode *)this)->mark_bam_modified();
|
|
return cdataw->_internal_vertices;
|
|
}
|
|
|
|
// Dang, someone in another thread incremented
|
|
// _internal_bounds_mark while we weren't holding the lock. That
|
|
// means we need to go back and do it again.
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_internal_bounds
|
|
// Access: Protected
|
|
// Description: This is provided as an alternate way for a node to
|
|
// set its own internal bounds, rather than overloading
|
|
// compute_internal_bounds(). If this method is called,
|
|
// the internal bounding volume will immediately be set
|
|
// to the indicated pointer.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_internal_bounds(const BoundingVolume *volume) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdataw(_cycler, pipeline_stage, current_thread);
|
|
cdataw->_internal_bounds = volume;
|
|
cdataw->_internal_bounds_computed = cdataw->_internal_bounds_mark;
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bounds_stale(current_thread);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::force_bounds_stale
|
|
// Access: Protected
|
|
// Description: Similar to mark_bounds_stale(), except that the
|
|
// parents of this node marked stale even if this node
|
|
// was already considered stale.
|
|
//
|
|
// With no parameters, this means to iterate through all
|
|
// stages including and upstream of the current pipeline
|
|
// stage.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
force_bounds_stale(Thread *current_thread) {
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler, current_thread) {
|
|
force_bounds_stale(pipeline_stage, current_thread);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::force_bounds_stale
|
|
// Access: Protected
|
|
// Description: Similar to mark_bounds_stale(), except that the
|
|
// parents of this node marked stale even if this node
|
|
// was already considered stale.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
force_bounds_stale(int pipeline_stage, Thread *current_thread) {
|
|
{
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
++cdata->_next_update;
|
|
mark_bam_modified();
|
|
|
|
// It is important that we allow this lock to be dropped before we
|
|
// continue up the graph; otherwise, we risk deadlock from another
|
|
// thread walking down the graph.
|
|
}
|
|
|
|
// It is similarly important that we use get_parents() here to copy
|
|
// the parents list, instead of keeping the lock open while we walk
|
|
// through the parents list directly on the node.
|
|
Parents parents;
|
|
{
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
parents = Parents(cdata);
|
|
}
|
|
int num_parents = parents.get_num_parents();
|
|
for (int i = 0; i < num_parents; ++i) {
|
|
PandaNode *parent = parents.get_parent(i);
|
|
parent->mark_bounds_stale(pipeline_stage, current_thread);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::r_mark_geom_bounds_stale
|
|
// Access: Protected, Virtual
|
|
// Description: Recursively calls Geom::mark_bounds_stale() on every
|
|
// Geom at this node and below.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
r_mark_geom_bounds_stale(Thread *current_thread) {
|
|
Children children = get_children(current_thread);
|
|
|
|
int i;
|
|
for (i = 0; i < children.get_num_children(); i++) {
|
|
PandaNode *child = children.get_child(i);
|
|
child->r_mark_geom_bounds_stale(current_thread);
|
|
}
|
|
|
|
Stashed stashed = get_stashed(current_thread);
|
|
for (i = 0; i < stashed.get_num_stashed(); i++) {
|
|
PandaNode *child = stashed.get_stashed(i);
|
|
child->r_mark_geom_bounds_stale(current_thread);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::compute_internal_bounds
|
|
// Access: Protected, Virtual
|
|
// Description: Returns a newly-allocated BoundingVolume that
|
|
// represents the internal contents of the node. Should
|
|
// be overridden by PandaNode classes that contain
|
|
// something internally.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
compute_internal_bounds(CPT(BoundingVolume) &internal_bounds,
|
|
int &internal_vertices,
|
|
int pipeline_stage,
|
|
Thread *current_thread) const {
|
|
internal_bounds = new BoundingSphere;
|
|
internal_vertices = 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::parents_changed
|
|
// Access: Protected, Virtual
|
|
// Description: Called after a scene graph update that either adds or
|
|
// remove parents from this node, this just provides a
|
|
// hook for derived PandaNode objects that need to
|
|
// update themselves based on the set of parents the
|
|
// node has.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
parents_changed() {
|
|
nassertv((_unexpected_change_flags & UC_parents) == 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::children_changed
|
|
// Access: Protected, Virtual
|
|
// Description: Called after a scene graph update that either adds or
|
|
// remove children from this node, this just provides a
|
|
// hook for derived PandaNode objects that need to
|
|
// update themselves based on the set of children the
|
|
// node has.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
children_changed() {
|
|
nassertv((_unexpected_change_flags & UC_children) == 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::transform_changed
|
|
// Access: Protected, Virtual
|
|
// Description: Called after the node's transform has been changed
|
|
// for any reason, this just provides a hook so derived
|
|
// classes can do something special in this case.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
transform_changed() {
|
|
nassertv((_unexpected_change_flags & UC_transform) == 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::state_changed
|
|
// Access: Protected, Virtual
|
|
// Description: Called after the node's RenderState has been changed
|
|
// for any reason, this just provides a hook so derived
|
|
// classes can do something special in this case.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
state_changed() {
|
|
nassertv((_unexpected_change_flags & UC_state) == 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::draw_mask_changed
|
|
// Access: Protected, Virtual
|
|
// Description: Called after the node's DrawMask has been changed
|
|
// for any reason, this just provides a hook so derived
|
|
// classes can do something special in this case.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
draw_mask_changed() {
|
|
nassertv((_unexpected_change_flags & UC_draw_mask) == 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::r_copy_subgraph
|
|
// Access: Protected, Virtual
|
|
// Description: This is the recursive implementation of copy_subgraph().
|
|
// It returns a copy of the entire subgraph rooted at
|
|
// this node.
|
|
//
|
|
// Note that it includes the parameter inst_map, which
|
|
// is a map type, and is not (and cannot be) exported
|
|
// from PANDA.DLL. Thus, any derivative of PandaNode
|
|
// that is not also a member of PANDA.DLL *cannot*
|
|
// access this map.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) PandaNode::
|
|
r_copy_subgraph(PandaNode::InstanceMap &inst_map, Thread *current_thread) const {
|
|
PT(PandaNode) copy = make_copy();
|
|
nassertr(copy != (PandaNode *)NULL, NULL);
|
|
if (copy->get_type() != get_type()) {
|
|
pgraph_cat.warning()
|
|
<< "Don't know how to copy nodes of type " << get_type() << "\n";
|
|
|
|
if (no_unsupported_copy) {
|
|
nassertr(false, NULL);
|
|
}
|
|
}
|
|
|
|
copy->r_copy_children(this, inst_map, current_thread);
|
|
return copy;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::r_copy_children
|
|
// Access: Protected, Virtual
|
|
// Description: This is called by r_copy_subgraph(); the copy has
|
|
// already been made of this particular node (and this
|
|
// is the copy); this function's job is to copy all of
|
|
// the children from the original.
|
|
//
|
|
// Note that it includes the parameter inst_map, which
|
|
// is a map type, and is not (and cannot be) exported
|
|
// from PANDA.DLL. Thus, any derivative of PandaNode
|
|
// that is not also a member of PANDA.DLL *cannot*
|
|
// access this map, and probably should not even
|
|
// override this function.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
r_copy_children(const PandaNode *from, PandaNode::InstanceMap &inst_map,
|
|
Thread *current_thread) {
|
|
CDReader from_cdata(from->_cycler, current_thread);
|
|
CPT(Down) from_down = from_cdata->get_down();
|
|
Down::const_iterator di;
|
|
for (di = from_down->begin(); di != from_down->end(); ++di) {
|
|
int sort = (*di).get_sort();
|
|
PandaNode *source_child = (*di).get_child();
|
|
PT(PandaNode) dest_child;
|
|
|
|
// Check to see if we have already copied this child. If we
|
|
// have, use the copy. In this way, a subgraph that contains
|
|
// instances will be correctly duplicated into another subgraph
|
|
// that also contains its own instances.
|
|
InstanceMap::const_iterator ci;
|
|
ci = inst_map.find(source_child);
|
|
if (ci != inst_map.end()) {
|
|
dest_child = (*ci).second;
|
|
} else {
|
|
dest_child = source_child->r_copy_subgraph(inst_map, current_thread);
|
|
inst_map[source_child] = dest_child;
|
|
}
|
|
|
|
quick_add_new_child(dest_child, sort, current_thread);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::r_prepare_scene
|
|
// Access: Public, Virtual
|
|
// Description: The recursive implementation of prepare_scene().
|
|
// Don't call this directly; call
|
|
// PandaNode::prepare_scene() or
|
|
// NodePath::prepare_scene() instead.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
r_prepare_scene(const RenderState *state,
|
|
PreparedGraphicsObjects *prepared_objects,
|
|
Thread *current_thread) {
|
|
Children children = get_children(current_thread);
|
|
// We must call get_num_children() each time through the loop, in
|
|
// case we're running SIMPLE_THREADS and we get interrupted.
|
|
int i;
|
|
for (i = 0; i < children.get_num_children(); i++) {
|
|
PandaNode *child = children.get_child(i);
|
|
CPT(RenderState) child_state = state->compose(child->get_state());
|
|
child->r_prepare_scene(child_state, prepared_objects, current_thread);
|
|
}
|
|
|
|
Stashed stashed = get_stashed(current_thread);
|
|
for (i = 0; i < stashed.get_num_stashed(); i++) {
|
|
PandaNode *child = stashed.get_stashed(i);
|
|
CPT(RenderState) child_state = state->compose(child->get_state());
|
|
child->r_prepare_scene(child_state, prepared_objects, current_thread);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_cull_callback
|
|
// Access: Protected
|
|
// Description: Intended to be called in the constructor by any
|
|
// subclass that defines cull_callback(), this sets up
|
|
// the flags to indicate that the cullback needs to be
|
|
// called.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_cull_callback() {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->set_fancy_bit(FB_cull_callback, true);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::disable_cull_callback
|
|
// Access: Protected
|
|
// Description: disables the call back
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
disable_cull_callback() {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
cdata->set_fancy_bit(FB_cull_callback, false);
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::stage_remove_child
|
|
// Access: Private
|
|
// Description: The private implementation of remove_child(), for a
|
|
// particular pipeline stage.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
stage_remove_child(PandaNode *child_node, int pipeline_stage,
|
|
Thread *current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
// First, look for the parent in the child's up list, to ensure the
|
|
// child is known.
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage,
|
|
current_thread);
|
|
int parent_index = child_node->do_find_parent(this, cdata_child);
|
|
if (parent_index < 0) {
|
|
// Nope, no relation.
|
|
return false;
|
|
}
|
|
|
|
PT(Down) down = cdata->modify_down();
|
|
int child_index = do_find_child(child_node, down);
|
|
if (child_index >= 0) {
|
|
// The child exists; remove it.
|
|
down->erase(down->begin() + child_index);
|
|
int num_erased = cdata_child->modify_up()->erase(UpConnection(this));
|
|
nassertr(num_erased == 1, false);
|
|
return true;
|
|
}
|
|
|
|
PT(Down) stashed = cdata->modify_stashed();
|
|
int stashed_index = do_find_child(child_node, stashed);
|
|
if (stashed_index >= 0) {
|
|
// The child has been stashed; remove it.
|
|
stashed->erase(stashed->begin() + stashed_index);
|
|
int num_erased = cdata_child->modify_up()->erase(UpConnection(this));
|
|
nassertr(num_erased == 1, false);
|
|
return true;
|
|
}
|
|
|
|
// Never heard of this child. This shouldn't be possible, because
|
|
// the parent was in the child's up list, above. Must be some
|
|
// internal error.
|
|
nassertr(false, false);
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::stage_replace_child
|
|
// Access: Private
|
|
// Description: The private implementation of replace_child(), for a
|
|
// particular pipeline stage.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
stage_replace_child(PandaNode *orig_child, PandaNode *new_child,
|
|
int pipeline_stage, Thread *current_thread) {
|
|
{
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_orig_child(orig_child->_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_new_child(new_child->_cycler, pipeline_stage, current_thread);
|
|
|
|
// First, look for the parent in the child's up list, to ensure the
|
|
// child is known.
|
|
int parent_index = orig_child->do_find_parent(this, cdata_orig_child);
|
|
if (parent_index < 0) {
|
|
// Nope, no relation.
|
|
return false;
|
|
}
|
|
|
|
if (orig_child == new_child) {
|
|
// Trivial no-op.
|
|
return true;
|
|
}
|
|
|
|
// Don't let orig_child be destructed yet.
|
|
PT(PandaNode) keep_orig_child = orig_child;
|
|
|
|
// If we already have new_child as a child, remove it first.
|
|
if (stage_remove_child(new_child, pipeline_stage, current_thread)) {
|
|
sever_connection(this, new_child, pipeline_stage, current_thread);
|
|
}
|
|
|
|
PT(Down) down = cdata->modify_down();
|
|
int child_index = do_find_child(orig_child, down);
|
|
if (child_index >= 0) {
|
|
// The child exists; replace it.
|
|
DownConnection &dc = (*down)[child_index];
|
|
nassertr(dc.get_child() == orig_child, false);
|
|
dc.set_child(new_child);
|
|
|
|
} else {
|
|
PT(Down) stashed = cdata->modify_stashed();
|
|
int stashed_index = do_find_child(orig_child, stashed);
|
|
if (stashed_index >= 0) {
|
|
// The child has been stashed; remove it.
|
|
DownConnection &dc = (*stashed)[stashed_index];
|
|
nassertr(dc.get_child() == orig_child, false);
|
|
dc.set_child(new_child);
|
|
|
|
} else {
|
|
// Never heard of this child. This shouldn't be possible, because
|
|
// the parent was in the child's up list, above. Must be some
|
|
// internal error.
|
|
nassertr(false, false);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Now adjust the bookkeeping on both children.
|
|
cdata_new_child->modify_up()->insert(UpConnection(this));
|
|
int num_erased = cdata_orig_child->modify_up()->erase(UpConnection(this));
|
|
nassertr(num_erased == 1, false);
|
|
}
|
|
|
|
sever_connection(this, orig_child, pipeline_stage, current_thread);
|
|
new_connection(this, new_child, pipeline_stage, current_thread);
|
|
|
|
force_bounds_stale(pipeline_stage, current_thread);
|
|
orig_child->parents_changed();
|
|
new_child->parents_changed();
|
|
mark_bam_modified();
|
|
orig_child->mark_bam_modified();
|
|
new_child->mark_bam_modified();
|
|
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::quick_add_new_child
|
|
// Access: Private
|
|
// Description: Similar to add_child(), but performs fewer checks.
|
|
// The purpose of this method is to add a child node
|
|
// that was newly constructed, to a parent node that was
|
|
// newly constructed, so we know we have to make fewer
|
|
// sanity checks. This is a private method; do not call
|
|
// it directly.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
quick_add_new_child(PandaNode *child_node, int sort, Thread *current_thread) {
|
|
// Apply this operation to the current stage as well as to all
|
|
// upstream stages.
|
|
OPEN_ITERATE_CURRENT_AND_UPSTREAM(_cycler, current_thread) {
|
|
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
|
|
cdata->modify_down()->insert(DownConnection(child_node, sort));
|
|
cdata_child->modify_up()->insert(UpConnection(this));
|
|
}
|
|
CLOSE_ITERATE_CURRENT_AND_UPSTREAM(_cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::report_cycle
|
|
// Access: Private
|
|
// Description: Raises an assertion when a graph cycle attempt is
|
|
// detected (and aborted).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
report_cycle(PandaNode *child_node) {
|
|
ostringstream strm;
|
|
strm << "Detected attempt to create a cycle in the scene graph: "
|
|
<< NodePath::any_path(this) << " : " << *child_node;
|
|
nassert_raise(strm.str());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::find_node_above
|
|
// Access: Private
|
|
// Description: Returns true if the indicated node is this node, or
|
|
// any ancestor of this node; or false if it is not in
|
|
// this node's ancestry.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
find_node_above(PandaNode *node) {
|
|
if (node == this) {
|
|
return true;
|
|
}
|
|
|
|
Parents parents = get_parents();
|
|
for (int i = 0; i < parents.get_num_parents(); ++i) {
|
|
PandaNode *parent = parents.get_parent(i);
|
|
if (parent->find_node_above(node)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::attach
|
|
// Access: Private, Static
|
|
// Description: Creates a new parent-child relationship, and returns
|
|
// the new NodePathComponent. If the child was already
|
|
// attached to the indicated parent, repositions it and
|
|
// returns the original NodePathComponent.
|
|
//
|
|
// This operation is automatically propagated back up to
|
|
// pipeline 0, from the specified pipeline stage.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(NodePathComponent) PandaNode::
|
|
attach(NodePathComponent *parent, PandaNode *child_node, int sort,
|
|
int pipeline_stage, Thread *current_thread) {
|
|
if (parent == (NodePathComponent *)NULL) {
|
|
// Attaching to NULL means to create a new "instance" with no
|
|
// attachments, and no questions asked.
|
|
PT(NodePathComponent) child =
|
|
new NodePathComponent(child_node, (NodePathComponent *)NULL,
|
|
pipeline_stage, current_thread);
|
|
LightReMutexHolder holder(child_node->_paths_lock);
|
|
child_node->_paths.insert(child);
|
|
return child;
|
|
}
|
|
|
|
// See if the child was already attached to the parent. If it was,
|
|
// we'll use that same NodePathComponent.
|
|
PT(NodePathComponent) child = get_component(parent, child_node, pipeline_stage, current_thread);
|
|
|
|
if (child == (NodePathComponent *)NULL) {
|
|
// The child was not already attached to the parent, so get a new
|
|
// component.
|
|
child = get_top_component(child_node, true, pipeline_stage, current_thread);
|
|
}
|
|
|
|
reparent(parent, child, sort, false, pipeline_stage, current_thread);
|
|
|
|
return child;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::detach
|
|
// Access: Private, Static
|
|
// Description: Breaks a parent-child relationship.
|
|
//
|
|
// This operation is automatically propagated back up to
|
|
// pipeline 0, from the specified pipeline stage.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
detach(NodePathComponent *child, int pipeline_stage, Thread *current_thread) {
|
|
nassertv(child != (NodePathComponent *)NULL);
|
|
|
|
for (int pipeline_stage_i = pipeline_stage;
|
|
pipeline_stage_i >= 0;
|
|
--pipeline_stage_i) {
|
|
detach_one_stage(child, pipeline_stage_i, current_thread);
|
|
}
|
|
|
|
child->get_node()->parents_changed();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::detach_one_stage
|
|
// Access: Private, Static
|
|
// Description: Breaks a parent-child relationship.
|
|
//
|
|
// This operation is not automatically propagated
|
|
// upstream. It is applied to the indicated pipeline
|
|
// stage only.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
detach_one_stage(NodePathComponent *child, int pipeline_stage,
|
|
Thread *current_thread) {
|
|
nassertv(child != (NodePathComponent *)NULL);
|
|
if (child->is_top_node(pipeline_stage, current_thread)) {
|
|
return;
|
|
}
|
|
|
|
PT(PandaNode) child_node = child->get_node();
|
|
PT(PandaNode) parent_node = child->get_next(pipeline_stage, current_thread)->get_node();
|
|
|
|
CDStageWriter cdata_parent(parent_node->_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
int parent_index = child_node->do_find_parent(parent_node, cdata_child);
|
|
if (parent_index >= 0) {
|
|
// Now look for the child and break the actual connection.
|
|
|
|
// First, look for and remove the parent node from the child's up
|
|
// list.
|
|
int num_erased = cdata_child->modify_up()->erase(UpConnection(parent_node));
|
|
nassertv(num_erased == 1);
|
|
|
|
// Now, look for and remove the child node from the parent's down
|
|
// list. We also check in the stashed list, in case the child node
|
|
// has been stashed.
|
|
Down::iterator di;
|
|
bool found = false;
|
|
PT(Down) down = cdata_parent->modify_down();
|
|
for (di = down->begin(); di != down->end(); ++di) {
|
|
if ((*di).get_child() == child_node) {
|
|
down->erase(di);
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found) {
|
|
PT(Down) stashed = cdata_parent->modify_stashed();
|
|
for (di = stashed->begin(); di != stashed->end(); ++di) {
|
|
if ((*di).get_child() == child_node) {
|
|
stashed->erase(di);
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
nassertv(found);
|
|
}
|
|
|
|
// Finally, break the NodePathComponent connection.
|
|
sever_connection(parent_node, child_node, pipeline_stage, current_thread);
|
|
|
|
parent_node->force_bounds_stale(pipeline_stage, current_thread);
|
|
parent_node->children_changed();
|
|
parent_node->mark_bam_modified();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::reparent
|
|
// Access: Private, Static
|
|
// Description: Switches a node from one parent to another. Returns
|
|
// true if the new connection is allowed, or false if it
|
|
// conflicts with another instance (that is, another
|
|
// instance of the child is already attached to the
|
|
// indicated parent).
|
|
//
|
|
// This operation is automatically propagated back up to
|
|
// pipeline 0, from the specified pipeline stage.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
reparent(NodePathComponent *new_parent, NodePathComponent *child, int sort,
|
|
bool as_stashed, int pipeline_stage, Thread *current_thread) {
|
|
bool any_ok = false;
|
|
|
|
if (new_parent != (NodePathComponent *)NULL &&
|
|
!new_parent->get_node()->verify_child_no_cycles(child->get_node())) {
|
|
// Whoops, adding this child node would introduce a cycle in the
|
|
// scene graph.
|
|
return false;
|
|
}
|
|
|
|
for (int pipeline_stage_i = pipeline_stage;
|
|
pipeline_stage_i >= 0;
|
|
--pipeline_stage_i) {
|
|
if (reparent_one_stage(new_parent, child, sort, as_stashed,
|
|
pipeline_stage_i, current_thread)) {
|
|
any_ok = true;
|
|
}
|
|
}
|
|
|
|
if (new_parent != (NodePathComponent *)NULL) {
|
|
new_parent->get_node()->children_changed();
|
|
new_parent->get_node()->mark_bam_modified();
|
|
}
|
|
child->get_node()->parents_changed();
|
|
child->get_node()->mark_bam_modified();
|
|
|
|
return any_ok;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::reparent_one_stage
|
|
// Access: Private, Static
|
|
// Description: Switches a node from one parent to another. Returns
|
|
// true if the new connection is allowed, or false if it
|
|
// conflicts with another instance (that is, another
|
|
// instance of the child is already attached to the
|
|
// indicated parent).
|
|
//
|
|
// This operation is not automatically propagated
|
|
// upstream. It is applied to the indicated pipeline
|
|
// stage only.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool PandaNode::
|
|
reparent_one_stage(NodePathComponent *new_parent, NodePathComponent *child,
|
|
int sort, bool as_stashed, int pipeline_stage,
|
|
Thread *current_thread) {
|
|
nassertr(child != (NodePathComponent *)NULL, false);
|
|
|
|
// Keep a reference count to the new parent, since detaching the
|
|
// child might lose the count.
|
|
PT(NodePathComponent) keep_parent = new_parent;
|
|
|
|
if (!child->is_top_node(pipeline_stage, current_thread)) {
|
|
detach(child, pipeline_stage, current_thread);
|
|
}
|
|
|
|
if (new_parent != (NodePathComponent *)NULL) {
|
|
PandaNode *child_node = child->get_node();
|
|
PandaNode *parent_node = new_parent->get_node();
|
|
|
|
{
|
|
CDStageReader cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
int parent_index = child_node->do_find_parent(parent_node, cdata_child);
|
|
|
|
if (parent_index >= 0) {
|
|
// Whoops, there's already another instance of the child there.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Redirect the connection to the indicated new parent.
|
|
child->set_next(new_parent, pipeline_stage, current_thread);
|
|
|
|
// Now reattach the child node at the indicated sort position.
|
|
{
|
|
CDStageWriter cdata_parent(parent_node->_cycler, pipeline_stage, current_thread);
|
|
CDStageWriter cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
|
|
if (as_stashed) {
|
|
cdata_parent->modify_stashed()->insert(DownConnection(child_node, sort));
|
|
} else {
|
|
cdata_parent->modify_down()->insert(DownConnection(child_node, sort));
|
|
}
|
|
cdata_child->modify_up()->insert(UpConnection(parent_node));
|
|
|
|
#ifndef NDEBUG
|
|
// The NodePathComponent should already be in the set.
|
|
{
|
|
LightReMutexHolder holder(child_node->_paths_lock);
|
|
nassertr(child_node->_paths.find(child) != child_node->_paths.end(), false);
|
|
}
|
|
#endif // NDEBUG
|
|
}
|
|
|
|
child_node->fix_path_lengths(pipeline_stage, current_thread);
|
|
parent_node->force_bounds_stale(pipeline_stage, current_thread);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_component
|
|
// Access: Private, Static
|
|
// Description: Returns the NodePathComponent based on the indicated
|
|
// child of the given parent, or NULL if there is no
|
|
// such parent-child relationship.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(NodePathComponent) PandaNode::
|
|
get_component(NodePathComponent *parent, PandaNode *child_node,
|
|
int pipeline_stage, Thread *current_thread) {
|
|
nassertr(parent != (NodePathComponent *)NULL, (NodePathComponent *)NULL);
|
|
PandaNode *parent_node = parent->get_node();
|
|
|
|
LightReMutexHolder holder(child_node->_paths_lock);
|
|
|
|
// First, walk through the list of NodePathComponents we already
|
|
// have on the child, looking for one that already exists,
|
|
// referencing the indicated parent component.
|
|
Paths::const_iterator pi;
|
|
for (pi = child_node->_paths.begin(); pi != child_node->_paths.end(); ++pi) {
|
|
if ((*pi)->get_next(pipeline_stage, current_thread) == parent) {
|
|
// If we already have such a component, just return it.
|
|
return (*pi);
|
|
}
|
|
}
|
|
|
|
// We don't already have a NodePathComponent referring to this
|
|
// parent-child relationship. Are they actually related?
|
|
CDStageReader cdata_child(child_node->_cycler, pipeline_stage, current_thread);
|
|
int parent_index = child_node->do_find_parent(parent_node, cdata_child);
|
|
|
|
if (parent_index >= 0) {
|
|
// They are. Create and return a new one.
|
|
PT(NodePathComponent) child =
|
|
new NodePathComponent(child_node, parent, pipeline_stage, current_thread);
|
|
child_node->_paths.insert(child);
|
|
return child;
|
|
} else {
|
|
// They aren't related. Return NULL.
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_top_component
|
|
// Access: Private, Static
|
|
// Description: Returns a NodePathComponent referencing the
|
|
// indicated node as a singleton. It is invalid to call
|
|
// this for a node that has parents, unless you are
|
|
// about to create a new instance (and immediately
|
|
// reconnect the NodePathComponent elsewhere).
|
|
//
|
|
// If force is true, this will always return something,
|
|
// even if it needs to create a new top component;
|
|
// otherwise, if force is false, it will return NULL if
|
|
// there is not already a top component available.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(NodePathComponent) PandaNode::
|
|
get_top_component(PandaNode *child_node, bool force, int pipeline_stage,
|
|
Thread *current_thread) {
|
|
LightReMutexHolder holder(child_node->_paths_lock);
|
|
|
|
// Walk through the list of NodePathComponents we already have on
|
|
// the child, looking for one that already exists as a top node.
|
|
Paths::const_iterator pi;
|
|
for (pi = child_node->_paths.begin(); pi != child_node->_paths.end(); ++pi) {
|
|
if ((*pi)->is_top_node(pipeline_stage, current_thread)) {
|
|
// If we already have such a component, just return it.
|
|
return (*pi);
|
|
}
|
|
}
|
|
|
|
if (!force) {
|
|
// If we don't care to force the point, return NULL to indicate
|
|
// there's not already a top component.
|
|
return NULL;
|
|
}
|
|
|
|
// We don't already have such a NodePathComponent; create and
|
|
// return a new one.
|
|
PT(NodePathComponent) child =
|
|
new NodePathComponent(child_node, (NodePathComponent *)NULL,
|
|
pipeline_stage, current_thread);
|
|
child_node->_paths.insert(child);
|
|
|
|
return child;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::get_generic_component
|
|
// Access: Private
|
|
// Description: Returns a NodePathComponent referencing this node as
|
|
// a path from the root.
|
|
//
|
|
// Unless accept_ambiguity is true, it is only valid to
|
|
// call this if there is an unambiguous path from the
|
|
// root; otherwise, a warning will be issued and one
|
|
// path will be chosen arbitrarily.
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(NodePathComponent) PandaNode::
|
|
get_generic_component(bool accept_ambiguity, int pipeline_stage,
|
|
Thread *current_thread) {
|
|
bool ambiguity_detected = false;
|
|
PT(NodePathComponent) result =
|
|
r_get_generic_component(accept_ambiguity, ambiguity_detected,
|
|
pipeline_stage, current_thread);
|
|
|
|
if (!accept_ambiguity && ambiguity_detected) {
|
|
pgraph_cat.warning()
|
|
<< "Chose: " << *result << "\n";
|
|
nassertr(!unambiguous_graph, result);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::r_get_generic_component
|
|
// Access: Private
|
|
// Description: The recursive implementation of
|
|
// get_generic_component, this simply sets the flag when
|
|
// the ambiguity is detected (so we can report the
|
|
// bottom node that started the ambiguous search).
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(NodePathComponent) PandaNode::
|
|
r_get_generic_component(bool accept_ambiguity, bool &ambiguity_detected,
|
|
int pipeline_stage, Thread *current_thread) {
|
|
PT(PandaNode) parent_node;
|
|
|
|
{
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
|
|
int num_parents = cdata->get_up()->size();
|
|
if (num_parents == 0) {
|
|
// No parents; no ambiguity. This is the root.
|
|
return get_top_component(this, true, pipeline_stage, current_thread);
|
|
}
|
|
|
|
PT(NodePathComponent) result;
|
|
if (num_parents == 1) {
|
|
// Only one parent; no ambiguity.
|
|
PT(NodePathComponent) parent =
|
|
get_parent(0)->r_get_generic_component(accept_ambiguity, ambiguity_detected, pipeline_stage, current_thread);
|
|
return get_component(parent, this, pipeline_stage, current_thread);
|
|
}
|
|
|
|
// Oops, multiple parents; the NodePath is ambiguous.
|
|
if (!accept_ambiguity) {
|
|
pgraph_cat.warning()
|
|
<< *this << " has " << num_parents
|
|
<< " parents; choosing arbitrary path to root.\n";
|
|
}
|
|
ambiguity_detected = true;
|
|
CPT(Up) up = cdata->get_up();
|
|
parent_node = (*up)[0].get_parent();
|
|
}
|
|
|
|
// Now that the lock is released, it's safe to recurse.
|
|
PT(NodePathComponent) parent =
|
|
parent_node->r_get_generic_component(accept_ambiguity, ambiguity_detected, pipeline_stage, current_thread);
|
|
return get_component(parent, this, pipeline_stage, current_thread);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::delete_component
|
|
// Access: Private
|
|
// Description: Removes a NodePathComponent from the set prior to
|
|
// its deletion. This should only be called by the
|
|
// NodePathComponent destructor.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
delete_component(NodePathComponent *component) {
|
|
LightReMutexHolder holder(_paths_lock);
|
|
int num_erased = _paths.erase(component);
|
|
nassertv(num_erased == 1);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::sever_connection
|
|
// Access: Private, Static
|
|
// Description: This is called internally when a parent-child
|
|
// connection is broken to update the NodePathComponents
|
|
// that reflected this connection.
|
|
//
|
|
// It severs any NodePathComponents on the child node
|
|
// that reference the indicated parent node. These
|
|
// components remain unattached; there may therefore be
|
|
// multiple "instances" of a node that all have no
|
|
// parent, even while there are other instances that do
|
|
// have parents.
|
|
//
|
|
// This operation is not automatically propagated
|
|
// upstream. It is applied to the indicated pipeline
|
|
// stage only.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
sever_connection(PandaNode *parent_node, PandaNode *child_node,
|
|
int pipeline_stage, Thread *current_thread) {
|
|
{
|
|
LightReMutexHolder holder(child_node->_paths_lock);
|
|
Paths::iterator pi;
|
|
for (pi = child_node->_paths.begin(); pi != child_node->_paths.end(); ++pi) {
|
|
if (!(*pi)->is_top_node(pipeline_stage, current_thread) &&
|
|
(*pi)->get_next(pipeline_stage, current_thread)->get_node() == parent_node) {
|
|
// Sever the component here.
|
|
(*pi)->set_top_node(pipeline_stage, current_thread);
|
|
}
|
|
}
|
|
}
|
|
child_node->fix_path_lengths(pipeline_stage, current_thread);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::new_connection
|
|
// Access: Private, Static
|
|
// Description: This is called internally when a parent-child
|
|
// connection is established to update the
|
|
// NodePathComponents that might be involved.
|
|
//
|
|
// It adjusts any NodePathComponents the child has that
|
|
// reference the child as a top node. Any other
|
|
// components we can leave alone, because we are making
|
|
// a new instance of the child.
|
|
//
|
|
// This operation is not automatically propagated
|
|
// upstream. It is applied to the indicated pipeline
|
|
// stage only.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
new_connection(PandaNode *parent_node, PandaNode *child_node,
|
|
int pipeline_stage, Thread *current_thread) {
|
|
{
|
|
LightReMutexHolder holder(child_node->_paths_lock);
|
|
Paths::iterator pi;
|
|
for (pi = child_node->_paths.begin(); pi != child_node->_paths.end(); ++pi) {
|
|
if ((*pi)->is_top_node(pipeline_stage, current_thread)) {
|
|
(*pi)->set_next(parent_node->get_generic_component(false, pipeline_stage, current_thread), pipeline_stage, current_thread);
|
|
}
|
|
}
|
|
}
|
|
child_node->fix_path_lengths(pipeline_stage, current_thread);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::fix_path_lengths
|
|
// Access: Private
|
|
// Description: Recursively fixes the _length member of each
|
|
// NodePathComponent at this level and below, after an
|
|
// add or delete child operation that might have messed
|
|
// these up.
|
|
//
|
|
// This operation is not automatically propagated
|
|
// upstream. It is applied to the indicated pipeline
|
|
// stage only.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
fix_path_lengths(int pipeline_stage, Thread *current_thread) {
|
|
LightReMutexHolder holder(_paths_lock);
|
|
|
|
bool any_wrong = false;
|
|
|
|
Paths::const_iterator pi;
|
|
for (pi = _paths.begin(); pi != _paths.end(); ++pi) {
|
|
if ((*pi)->fix_length(pipeline_stage, current_thread)) {
|
|
any_wrong = true;
|
|
}
|
|
}
|
|
|
|
// If any paths were updated, we have to recurse on all of our
|
|
// children, since any one of those paths might be shared by any of
|
|
// our child nodes. Don't hold any locks while we recurse.
|
|
if (any_wrong) {
|
|
Children children;
|
|
Stashed stashed;
|
|
{
|
|
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
|
|
children = Children(cdata);
|
|
stashed = Stashed(cdata);
|
|
}
|
|
|
|
int num_children = children.get_num_children();
|
|
int i;
|
|
for (i = 0; i < num_children; ++i) {
|
|
PandaNode *child_node = children.get_child(i);
|
|
child_node->fix_path_lengths(pipeline_stage, current_thread);
|
|
}
|
|
int num_stashed = stashed.get_num_stashed();
|
|
for (i = 0; i < num_stashed; ++i) {
|
|
PandaNode *child_node = stashed.get_stashed(i);
|
|
child_node->fix_path_lengths(pipeline_stage, current_thread);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::r_list_descendants
|
|
// Access: Private
|
|
// Description: The recursive implementation of ls().
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
r_list_descendants(ostream &out, int indent_level) const {
|
|
write(out, indent_level);
|
|
|
|
Children children = get_children();
|
|
int num_children = children.get_num_children();
|
|
|
|
for (int i = 0; i < num_children; ++i) {
|
|
PandaNode *child = children.get_child(i);
|
|
child->r_list_descendants(out, indent_level + 2);
|
|
}
|
|
|
|
// Also report the number of stashed nodes at this level.
|
|
int num_stashed = get_num_stashed();
|
|
if (num_stashed != 0) {
|
|
indent(out, indent_level) << "(" << num_stashed << " stashed)\n";
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::do_find_child
|
|
// Access: Private
|
|
// Description: The private implementation of find_child().
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::
|
|
do_find_child(PandaNode *node, const PandaNode::Down *down) const {
|
|
nassertr(node != (PandaNode *)NULL, -1);
|
|
|
|
// We have to search for the child by brute force, since we don't
|
|
// know what sort index it was added as.
|
|
Down::const_iterator di;
|
|
for (di = down->begin(); di != down->end(); ++di) {
|
|
if ((*di).get_child() == node) {
|
|
return di - down->begin();
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::update_bounds
|
|
// Access: Private
|
|
// Description: Updates the cached values of the node that are
|
|
// dependent on its children, such as the
|
|
// external bounding volume, the _net_collide_mask, and
|
|
// the _off_clip_planes.
|
|
//
|
|
// The old value should be passed in; it will be
|
|
// released. The new value is returned.
|
|
////////////////////////////////////////////////////////////////////
|
|
PandaNode::CDStageWriter PandaNode::
|
|
update_bounds(int pipeline_stage, PandaNode::CDLockedStageReader &cdata) {
|
|
// We might need to try this a couple of times, in case someone else
|
|
// steps on our result.
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< *this << "::update_bounds() {\n";
|
|
}
|
|
Thread *current_thread = cdata.get_current_thread();
|
|
|
|
do {
|
|
// Grab the last_update counter.
|
|
UpdateSeq last_update = cdata->_last_update;
|
|
UpdateSeq next_update = cdata->_next_update;
|
|
nassertr(last_update != next_update, CDStageWriter(_cycler, pipeline_stage, cdata));
|
|
|
|
// Start with a clean slate.
|
|
CollideMask net_collide_mask = cdata->_into_collide_mask;
|
|
DrawMask net_draw_control_mask, net_draw_show_mask;
|
|
bool renderable = is_renderable();
|
|
|
|
if (renderable) {
|
|
// If this node is itself renderable, it contributes to the net
|
|
// draw mask.
|
|
net_draw_control_mask = cdata->_draw_control_mask;
|
|
net_draw_show_mask = cdata->_draw_show_mask;
|
|
}
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "net_draw_control_mask = " << net_draw_control_mask
|
|
<< "\nnet_draw_show_mask = " << net_draw_show_mask
|
|
<< "\n";
|
|
}
|
|
CPT(RenderAttrib) off_clip_planes = cdata->_state->get_attrib(ClipPlaneAttrib::get_class_slot());
|
|
if (off_clip_planes == (RenderAttrib *)NULL) {
|
|
off_clip_planes = ClipPlaneAttrib::make();
|
|
}
|
|
|
|
// Also get the list of the node's children.
|
|
Children children(cdata);
|
|
|
|
int num_vertices = cdata->_internal_vertices;
|
|
|
|
// Now that we've got all the data we need from the node, we can
|
|
// release the lock.
|
|
_cycler.release_read_stage(pipeline_stage, cdata.take_pointer());
|
|
|
|
int num_children = children.get_num_children();
|
|
|
|
// We need to keep references to the bounding volumes, since in a
|
|
// threaded environment the pointers might go away while we're
|
|
// working (since we're not holding a lock on our set of children
|
|
// right now). But we also need the regular pointers, to pass to
|
|
// BoundingVolume::around().
|
|
#if defined(HAVE_THREADS) && !defined(SIMPLE_THREADS)
|
|
pvector<CPT(BoundingVolume) > child_volumes_ref;
|
|
child_volumes_ref.reserve(num_children + 1);
|
|
#endif
|
|
const BoundingVolume **child_volumes = (const BoundingVolume **)alloca(sizeof(BoundingVolume *) * (num_children + 1));
|
|
int child_volumes_i = 0;
|
|
|
|
bool all_box = true;
|
|
CPT(BoundingVolume) internal_bounds =
|
|
get_internal_bounds(pipeline_stage, current_thread);
|
|
|
|
if (!internal_bounds->is_empty()) {
|
|
#if defined(HAVE_THREADS) && !defined(SIMPLE_THREADS)
|
|
child_volumes_ref.push_back(internal_bounds);
|
|
#endif
|
|
nassertr(child_volumes_i < num_children + 1, CDStageWriter(_cycler, pipeline_stage, cdata));
|
|
child_volumes[child_volumes_i++] = internal_bounds;
|
|
if (internal_bounds->as_bounding_box() == NULL) {
|
|
all_box = false;
|
|
}
|
|
}
|
|
|
|
// Now expand those contents to include all of our children.
|
|
|
|
for (int i = 0; i < num_children; ++i) {
|
|
PandaNode *child = children.get_child(i);
|
|
|
|
const ClipPlaneAttrib *orig_cp = DCAST(ClipPlaneAttrib, off_clip_planes);
|
|
|
|
CDLockedStageReader child_cdata(child->_cycler, pipeline_stage, current_thread);
|
|
if (child_cdata->_last_update != child_cdata->_next_update) {
|
|
// Child needs update.
|
|
CDStageWriter child_cdataw = child->update_bounds(pipeline_stage, child_cdata);
|
|
|
|
net_collide_mask |= child_cdataw->_net_collide_mask;
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "\nchild update " << *child << ":\n";
|
|
}
|
|
|
|
DrawMask child_control_mask = child_cdataw->_net_draw_control_mask;
|
|
DrawMask child_show_mask = child_cdataw->_net_draw_show_mask;
|
|
if (!(child_control_mask | child_show_mask).is_zero()) {
|
|
// This child includes a renderable node or subtree. Thus,
|
|
// we should propagate its draw masks.
|
|
renderable = true;
|
|
|
|
// For each bit position in the masks, we have assigned the
|
|
// following semantic meaning. The number on the left
|
|
// represents the pairing of the corresponding bit from the
|
|
// control mask and from the show mask:
|
|
|
|
// 00 : not a renderable node (control 0, show 0)
|
|
// 01 : a normally visible node (control 0, show 1)
|
|
// 10 : a hidden node (control 1, show 0)
|
|
// 11 : a show-through node (control 1, show 1)
|
|
|
|
// Now, when we accumulate these masks, we want to do so
|
|
// according to the following table, for each bit position:
|
|
|
|
// 00 01 10 11 (child)
|
|
// ---------------------
|
|
// 00 | 00 01 10 11
|
|
// 01 | 01 01 01* 11
|
|
// 10 | 10 01* 10 11
|
|
// 11 | 11 11 11 11
|
|
// (parent)
|
|
|
|
// This table is almost the same as the union of both masks,
|
|
// with one exception, marked with a * in the above table:
|
|
// if one is 10 and the other is 01--that is, one is hidden
|
|
// and the other is normally visible--then the result should
|
|
// be 01, normally visible. This is because we only want to
|
|
// propagate the hidden bit upwards if *all* renderable
|
|
// nodes are hidden.
|
|
|
|
// Get the set of exception bits for which the above rule
|
|
// applies. These are the bits for which both bits have
|
|
// flipped, but which were not the same in the original.
|
|
DrawMask exception_mask = (net_draw_control_mask ^ child_control_mask) & (net_draw_show_mask ^ child_show_mask);
|
|
exception_mask &= (net_draw_control_mask ^ net_draw_show_mask);
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "exception_mask = " << exception_mask << "\n";
|
|
}
|
|
|
|
// Now compute the union, applying the above exception.
|
|
net_draw_control_mask |= child_control_mask;
|
|
net_draw_show_mask |= child_show_mask;
|
|
|
|
net_draw_control_mask &= ~exception_mask;
|
|
net_draw_show_mask |= exception_mask;
|
|
}
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "child_control_mask = " << child_control_mask
|
|
<< "\nchild_show_mask = " << child_show_mask
|
|
<< "\nnet_draw_control_mask = " << net_draw_control_mask
|
|
<< "\nnet_draw_show_mask = " << net_draw_show_mask
|
|
<< "\n";
|
|
}
|
|
|
|
off_clip_planes = orig_cp->compose_off(child_cdataw->_off_clip_planes);
|
|
if (!child_cdataw->_external_bounds->is_empty()) {
|
|
#if defined(HAVE_THREADS) && !defined(SIMPLE_THREADS)
|
|
child_volumes_ref.push_back(child_cdataw->_external_bounds);
|
|
#endif
|
|
nassertr(child_volumes_i < num_children + 1, CDStageWriter(_cycler, pipeline_stage, cdata));
|
|
child_volumes[child_volumes_i++] = child_cdataw->_external_bounds;
|
|
if (child_cdataw->_external_bounds->as_bounding_box() == NULL) {
|
|
all_box = false;
|
|
}
|
|
}
|
|
num_vertices += child_cdataw->_nested_vertices;
|
|
|
|
} else {
|
|
// Child is good.
|
|
net_collide_mask |= child_cdata->_net_collide_mask;
|
|
|
|
// See comments in similar block above.
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "\nchild fresh " << *child << ":\n";
|
|
}
|
|
DrawMask child_control_mask = child_cdata->_net_draw_control_mask;
|
|
DrawMask child_show_mask = child_cdata->_net_draw_show_mask;
|
|
if (!(child_control_mask | child_show_mask).is_zero()) {
|
|
renderable = true;
|
|
|
|
DrawMask exception_mask = (net_draw_control_mask ^ child_control_mask) & (net_draw_show_mask ^ child_show_mask);
|
|
exception_mask &= (net_draw_control_mask ^ net_draw_show_mask);
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "exception_mask = " << exception_mask << "\n";
|
|
}
|
|
|
|
// Now compute the union, applying the above exception.
|
|
net_draw_control_mask |= child_control_mask;
|
|
net_draw_show_mask |= child_show_mask;
|
|
|
|
net_draw_control_mask &= ~exception_mask;
|
|
net_draw_show_mask |= exception_mask;
|
|
}
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "child_control_mask = " << child_control_mask
|
|
<< "\nchild_show_mask = " << child_show_mask
|
|
<< "\nnet_draw_control_mask = " << net_draw_control_mask
|
|
<< "\nnet_draw_show_mask = " << net_draw_show_mask
|
|
<< "\n";
|
|
}
|
|
|
|
off_clip_planes = orig_cp->compose_off(child_cdata->_off_clip_planes);
|
|
if (!child_cdata->_external_bounds->is_empty()) {
|
|
#if defined(HAVE_THREADS) && !defined(SIMPLE_THREADS)
|
|
child_volumes_ref.push_back(child_cdata->_external_bounds);
|
|
#endif
|
|
nassertr(child_volumes_i < num_children + 1, CDStageWriter(_cycler, pipeline_stage, cdata));
|
|
child_volumes[child_volumes_i++] = child_cdata->_external_bounds;
|
|
if (child_cdata->_external_bounds->as_bounding_box() == NULL) {
|
|
all_box = false;
|
|
}
|
|
}
|
|
num_vertices += child_cdata->_nested_vertices;
|
|
}
|
|
}
|
|
|
|
{
|
|
// Now grab the write lock on this node.
|
|
CDStageWriter cdataw(_cycler, pipeline_stage, current_thread);
|
|
if (last_update == cdataw->_last_update &&
|
|
next_update == cdataw->_next_update) {
|
|
// Great, no one has monkeyed with these while we were computing
|
|
// the cache. Safe to store the computed values and return.
|
|
cdataw->_net_collide_mask = net_collide_mask;
|
|
|
|
if (renderable) {
|
|
// Any explicit draw control mask on this node trumps anything
|
|
// inherited from below, except a show-through.
|
|
DrawMask draw_control_mask = cdataw->_draw_control_mask;
|
|
DrawMask draw_show_mask = cdataw->_draw_show_mask;
|
|
|
|
DrawMask show_through_mask = net_draw_control_mask & net_draw_show_mask;
|
|
|
|
net_draw_control_mask |= draw_control_mask;
|
|
net_draw_show_mask = (net_draw_show_mask & ~draw_control_mask) | (draw_show_mask & draw_control_mask);
|
|
|
|
net_draw_show_mask |= show_through_mask;
|
|
|
|
// There are renderable nodes below, so the implicit draw
|
|
// bits are all on.
|
|
cdataw->_net_draw_control_mask = net_draw_control_mask;
|
|
cdataw->_net_draw_show_mask = net_draw_show_mask | ~net_draw_control_mask;
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "renderable, set mask " << cdataw->_net_draw_show_mask << "\n";
|
|
}
|
|
} else {
|
|
// There are no renderable nodes below, so the implicit draw
|
|
// bits are all off. Also, we don't care about the draw
|
|
// mask on this particular node (since nothing below it is
|
|
// renderable anyway).
|
|
cdataw->_net_draw_control_mask = net_draw_control_mask;
|
|
cdataw->_net_draw_show_mask = net_draw_show_mask;
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "not renderable, set mask " << cdataw->_net_draw_show_mask << "\n";
|
|
}
|
|
}
|
|
|
|
cdataw->_off_clip_planes = off_clip_planes;
|
|
cdataw->_nested_vertices = num_vertices;
|
|
|
|
CPT(TransformState) transform = get_transform(current_thread);
|
|
PT(GeometricBoundingVolume) gbv;
|
|
|
|
BoundingVolume::BoundsType btype = cdataw->_bounds_type;
|
|
if (btype == BoundingVolume::BT_default) {
|
|
btype = bounds_type;
|
|
}
|
|
|
|
if (btype == BoundingVolume::BT_box ||
|
|
(btype != BoundingVolume::BT_sphere && all_box && transform->is_identity())) {
|
|
// If all of the child volumes are a BoundingBox, and we
|
|
// have no transform, then our volume is also a
|
|
// BoundingBox.
|
|
|
|
gbv = new BoundingBox;
|
|
} else {
|
|
// Otherwise, it's a sphere.
|
|
gbv = new BoundingSphere;
|
|
}
|
|
|
|
if (child_volumes_i > 0) {
|
|
const BoundingVolume **child_begin = &child_volumes[0];
|
|
const BoundingVolume **child_end = child_begin + child_volumes_i;
|
|
((BoundingVolume *)gbv)->around(child_begin, child_end);
|
|
}
|
|
|
|
// If we have a transform, apply it to the bounding volume we
|
|
// just computed.
|
|
if (!transform->is_identity()) {
|
|
gbv->xform(transform->get_mat());
|
|
}
|
|
|
|
cdataw->_external_bounds = gbv;
|
|
cdataw->_last_update = next_update;
|
|
|
|
if (drawmask_cat.is_debug()) {
|
|
drawmask_cat.debug(false)
|
|
<< "} " << *this << "::update_bounds();\n";
|
|
}
|
|
|
|
nassertr(cdataw->_last_update == cdataw->_next_update, cdataw);
|
|
|
|
// Even though implicit bounding volume is not (yet?) part of
|
|
// the bam stream.
|
|
mark_bam_modified();
|
|
return cdataw;
|
|
}
|
|
|
|
if (cdataw->_last_update == cdataw->_next_update) {
|
|
// Someone else has computed the cache for us. OK.
|
|
return cdataw;
|
|
}
|
|
}
|
|
|
|
// We need to go around again. Release the write lock, and grab
|
|
// the read lock back.
|
|
cdata = CDLockedStageReader(_cycler, pipeline_stage, current_thread);
|
|
|
|
if (cdata->_last_update == cdata->_next_update) {
|
|
// Someone else has computed the cache for us while we were
|
|
// diddling with the locks. OK.
|
|
return CDStageWriter(_cycler, pipeline_stage, cdata);
|
|
}
|
|
|
|
} while (true);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::set_scene_root_func
|
|
// Access: Public, Static
|
|
// Description: This is used by the GraphicsEngine to hook in a
|
|
// pointer to the scene_root_func(), the function to
|
|
// determine whether the node is an active scene root.
|
|
// This back-pointer is necessary because we can't make
|
|
// calls directly into GraphicsEngine, which is in the
|
|
// display module.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
set_scene_root_func(SceneRootFunc *func) {
|
|
_scene_root_func = func;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::register_with_read_factory
|
|
// Access: Public, Static
|
|
// Description: Tells the BamReader how to create objects of type
|
|
// PandaNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
register_with_read_factory() {
|
|
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::write_datagram
|
|
// Access: Public, Virtual
|
|
// Description: Writes the contents of this object to the datagram
|
|
// for shipping out to a Bam file.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
write_datagram(BamWriter *manager, Datagram &dg) {
|
|
TypedWritable::write_datagram(manager, dg);
|
|
dg.add_string(get_name());
|
|
|
|
manager->write_cdata(dg, _cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::update_bam_nested
|
|
// Access: Public, Virtual
|
|
// Description: Called by the BamWriter when this object has not
|
|
// itself been modified recently, but it should check
|
|
// its nested objects for updates.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
update_bam_nested(BamWriter *manager) {
|
|
CDReader cdata(_cycler);
|
|
cdata->update_bam_nested(manager);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::write_recorder
|
|
// Access: Public
|
|
// Description: This method is provided for the benefit of classes
|
|
// (like MouseRecorder) that inherit from PandaMode and
|
|
// also RecorderBase. It's not virtual at this level
|
|
// since it doesn't need to be (it's called up from the
|
|
// derived class).
|
|
//
|
|
// This method acts very like write_datagram, but it
|
|
// writes the node as appropriate for writing a
|
|
// RecorderBase object as described in the beginning of
|
|
// a session file, meaning it doesn't need to write
|
|
// things such as children. It balances with
|
|
// fillin_recorder().
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
write_recorder(BamWriter *, Datagram &dg) {
|
|
dg.add_string(get_name());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::make_from_bam
|
|
// Access: Protected, Static
|
|
// Description: This function is called by the BamReader's factory
|
|
// when a new object of type PandaNode is encountered
|
|
// in the Bam file. It should create the PandaNode
|
|
// and extract its information from the file.
|
|
////////////////////////////////////////////////////////////////////
|
|
TypedWritable *PandaNode::
|
|
make_from_bam(const FactoryParams ¶ms) {
|
|
PandaNode *node = new PandaNode("");
|
|
DatagramIterator scan;
|
|
BamReader *manager;
|
|
|
|
parse_params(params, scan, manager);
|
|
node->fillin(scan, manager);
|
|
|
|
return node;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::fillin
|
|
// Access: Protected
|
|
// Description: This internal function is called by make_from_bam to
|
|
// read in all of the relevant data from the BamFile for
|
|
// the new PandaNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
fillin(DatagramIterator &scan, BamReader *manager) {
|
|
TypedWritable::fillin(scan, manager);
|
|
|
|
string name = scan.get_string();
|
|
set_name(name);
|
|
|
|
manager->read_cdata(scan, _cycler);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::fillin_recorder
|
|
// Access: Protected
|
|
// Description: This internal function is called by make_recorder (in
|
|
// classes derived from RecorderBase, such as
|
|
// MouseRecorder) to read in all of the relevant data
|
|
// from the session file. It balances with
|
|
// write_recorder().
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::
|
|
fillin_recorder(DatagramIterator &scan, BamReader *) {
|
|
string name = scan.get_string();
|
|
set_name(name);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::Constructor
|
|
// Access: Public
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
PandaNode::CData::
|
|
CData() :
|
|
_state(RenderState::make_empty()),
|
|
_transform(TransformState::make_identity()),
|
|
_prev_transform(TransformState::make_identity()),
|
|
|
|
_effects(RenderEffects::make_empty()),
|
|
_draw_control_mask(DrawMask::all_off()),
|
|
_draw_show_mask(DrawMask::all_on()),
|
|
_into_collide_mask(CollideMask::all_off()),
|
|
_bounds_type(BoundingVolume::BT_default),
|
|
_user_bounds(NULL),
|
|
_final_bounds(false),
|
|
_fancy_bits(0),
|
|
|
|
_net_collide_mask(CollideMask::all_off()),
|
|
_net_draw_control_mask(DrawMask::all_off()),
|
|
_net_draw_show_mask(DrawMask::all_off()),
|
|
|
|
_down(new PandaNode::Down(PandaNode::get_class_type())),
|
|
_stashed(new PandaNode::Down(PandaNode::get_class_type())),
|
|
_up(new PandaNode::Up(PandaNode::get_class_type()))
|
|
{
|
|
++_next_update;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::Copy Constructor
|
|
// Access: Public
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
PandaNode::CData::
|
|
CData(const PandaNode::CData ©) :
|
|
BoundsData(copy),
|
|
_state(copy._state),
|
|
_transform(copy._transform),
|
|
_prev_transform(copy._prev_transform),
|
|
|
|
_effects(copy._effects),
|
|
_tag_data(copy._tag_data),
|
|
// _python_tag_data appears below.
|
|
_draw_control_mask(copy._draw_control_mask),
|
|
_draw_show_mask(copy._draw_show_mask),
|
|
_into_collide_mask(copy._into_collide_mask),
|
|
_bounds_type(copy._bounds_type),
|
|
_user_bounds(copy._user_bounds),
|
|
_final_bounds(copy._final_bounds),
|
|
_fancy_bits(copy._fancy_bits),
|
|
|
|
_net_collide_mask(copy._net_collide_mask),
|
|
_net_draw_control_mask(copy._net_draw_control_mask),
|
|
_net_draw_show_mask(copy._net_draw_show_mask),
|
|
_off_clip_planes(copy._off_clip_planes),
|
|
_nested_vertices(copy._nested_vertices),
|
|
_external_bounds(copy._external_bounds),
|
|
_last_update(copy._last_update),
|
|
_next_update(copy._next_update),
|
|
|
|
_down(copy._down),
|
|
_stashed(copy._stashed),
|
|
_up(copy._up)
|
|
{
|
|
// Note that this copy constructor is not used by the PandaNode copy
|
|
// constructor! Any elements that must be copied between nodes
|
|
// should also be explicitly copied there.
|
|
|
|
#ifdef HAVE_PYTHON
|
|
// Copy and increment all of the Python objects held by the other
|
|
// node.
|
|
_python_tag_data = copy._python_tag_data;
|
|
inc_py_refs();
|
|
#endif // HAVE_PYTHON
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::Destructor
|
|
// Access: Public, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
PandaNode::CData::
|
|
~CData() {
|
|
#ifdef HAVE_PYTHON
|
|
// Free all of the Python objects held by this node.
|
|
dec_py_refs();
|
|
#endif // HAVE_PYTHON
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::make_copy
|
|
// Access: Public, Virtual
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
CycleData *PandaNode::CData::
|
|
make_copy() const {
|
|
return new CData(*this);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::write_datagram
|
|
// Access: Public, Virtual
|
|
// Description: Writes the contents of this object to the datagram
|
|
// for shipping out to a Bam file.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
write_datagram(BamWriter *manager, Datagram &dg) const {
|
|
manager->write_pointer(dg, _state);
|
|
manager->write_pointer(dg, _transform);
|
|
|
|
//
|
|
manager->write_pointer(dg, _effects);
|
|
|
|
dg.add_uint32(_draw_control_mask.get_word());
|
|
dg.add_uint32(_draw_show_mask.get_word());
|
|
dg.add_uint32(_into_collide_mask.get_word());
|
|
dg.add_uint8(_bounds_type);
|
|
|
|
dg.add_uint32(_tag_data.size());
|
|
TagData::const_iterator ti;
|
|
for (ti = _tag_data.begin(); ti != _tag_data.end(); ++ti) {
|
|
dg.add_string((*ti).first);
|
|
dg.add_string((*ti).second);
|
|
}
|
|
|
|
//
|
|
write_up_list(*get_up(), manager, dg);
|
|
write_down_list(*get_down(), manager, dg);
|
|
write_down_list(*get_stashed(), manager, dg);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::update_bam_nested
|
|
// Access: Public
|
|
// Description: Called by the BamWriter when this object has not
|
|
// itself been modified recently, but it should check
|
|
// its nested objects for updates.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
update_bam_nested(BamWriter *manager) const {
|
|
// No need to check the state pointers for updates, since they're
|
|
// all immutable objects.
|
|
//manager->consider_update(_state);
|
|
//manager->consider_update(_transform);
|
|
//manager->consider_update(_effects);
|
|
|
|
update_up_list(*get_up(), manager);
|
|
update_down_list(*get_down(), manager);
|
|
update_down_list(*get_stashed(), manager);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::complete_pointers
|
|
// Access: Public, Virtual
|
|
// Description: Receives an array of pointers, one for each time
|
|
// manager->read_pointer() was called in fillin().
|
|
// Returns the number of pointers processed.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::CData::
|
|
complete_pointers(TypedWritable **p_list, BamReader *manager) {
|
|
int pi = CycleData::complete_pointers(p_list, manager);
|
|
|
|
// Get the state and transform pointers.
|
|
_state = DCAST(RenderState, p_list[pi++]);
|
|
_transform = DCAST(TransformState, p_list[pi++]);
|
|
_prev_transform = _transform;
|
|
|
|
// Finalize these pointers now to decrement their artificially-held
|
|
// reference counts. We do this now, rather than later, in case
|
|
// some other object reassigns them a little later on during
|
|
// initialization, before they can finalize themselves normally (for
|
|
// instance, the character may change the node's transform). If
|
|
// that happens, the pointer may discover that no one else holds its
|
|
// reference count when it finalizes, which will constitute a memory
|
|
// leak (see the comments in TransformState::finalize(), etc.).
|
|
manager->finalize_now((RenderState *)_state.p());
|
|
manager->finalize_now((TransformState *)_transform.p());
|
|
|
|
//
|
|
|
|
// Get the effects pointer.
|
|
_effects = DCAST(RenderEffects, p_list[pi++]);
|
|
|
|
// Finalize these pointers now to decrement their artificially-held
|
|
// reference counts. We do this now, rather than later, in case
|
|
// some other object reassigns them a little later on during
|
|
// initialization, before they can finalize themselves normally (for
|
|
// instance, the character may change the node's transform). If
|
|
// that happens, the pointer may discover that no one else holds its
|
|
// reference count when it finalizes, which will constitute a memory
|
|
// leak (see the comments in TransformState::finalize(), etc.).
|
|
manager->finalize_now((RenderEffects *)_effects.p());
|
|
|
|
//
|
|
|
|
// Get the parent and child pointers.
|
|
pi += complete_up_list(*modify_up(), "up", p_list + pi, manager);
|
|
pi += complete_down_list(*modify_down(), "down", p_list + pi, manager);
|
|
pi += complete_down_list(*modify_stashed(), "stashed", p_list + pi, manager);
|
|
|
|
// Since the _effects and _states members have been finalized by
|
|
// now, this should be safe.
|
|
set_fancy_bit(FB_transform, !_transform->is_identity());
|
|
set_fancy_bit(FB_state, !_state->is_empty());
|
|
set_fancy_bit(FB_effects, !_effects->is_empty());
|
|
set_fancy_bit(FB_tag, !_tag_data.empty());
|
|
|
|
return pi;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::fillin
|
|
// Access: Public, Virtual
|
|
// Description: This internal function is called by make_from_bam to
|
|
// read in all of the relevant data from the BamFile for
|
|
// the new PandaNode.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
fillin(DatagramIterator &scan, BamReader *manager) {
|
|
// Read the state and transform pointers.
|
|
manager->read_pointer(scan);
|
|
manager->read_pointer(scan);
|
|
|
|
//
|
|
// Read the effects pointer.
|
|
manager->read_pointer(scan);
|
|
|
|
if (manager->get_file_minor_ver() < 2) {
|
|
DrawMask draw_mask;
|
|
draw_mask.set_word(scan.get_uint32());
|
|
|
|
if (draw_mask == DrawMask::all_off()) {
|
|
// Hidden.
|
|
_draw_control_mask = _overall_bit;
|
|
_draw_show_mask = ~_overall_bit;
|
|
|
|
} else if (draw_mask == DrawMask::all_on()) {
|
|
// Normally visible.
|
|
_draw_control_mask = DrawMask::all_off();
|
|
_draw_show_mask = DrawMask::all_on();
|
|
|
|
} else {
|
|
// Some per-camera combination.
|
|
draw_mask &= ~_overall_bit;
|
|
_draw_control_mask = ~draw_mask;
|
|
_draw_show_mask = draw_mask;
|
|
}
|
|
|
|
} else {
|
|
_draw_control_mask.set_word(scan.get_uint32());
|
|
_draw_show_mask.set_word(scan.get_uint32());
|
|
}
|
|
|
|
_into_collide_mask.set_word(scan.get_uint32());
|
|
|
|
_bounds_type = BoundingVolume::BT_default;
|
|
if (manager->get_file_minor_ver() >= 19) {
|
|
_bounds_type = (BoundingVolume::BoundsType)scan.get_uint8();
|
|
}
|
|
|
|
// Read in the tag list.
|
|
int num_tags = scan.get_uint32();
|
|
for (int i = 0; i < num_tags; i++) {
|
|
string key = scan.get_string();
|
|
string value = scan.get_string();
|
|
_tag_data[key] = value;
|
|
}
|
|
|
|
//
|
|
fillin_up_list(*modify_up(), "up", scan, manager);
|
|
fillin_down_list(*modify_down(), "down", scan, manager);
|
|
fillin_down_list(*modify_stashed(), "stashed", scan, manager);
|
|
}
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::inc_py_refs
|
|
// Access: Public
|
|
// Description: Increments the reference counts on all held Python
|
|
// objects.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
inc_py_refs() {
|
|
PythonTagData::const_iterator ti;
|
|
for (ti = _python_tag_data.begin();
|
|
ti != _python_tag_data.end();
|
|
++ti) {
|
|
PyObject *value = (*ti).second;
|
|
Py_XINCREF(value);
|
|
}
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
#ifdef HAVE_PYTHON
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::dec_py_refs
|
|
// Access: Public
|
|
// Description: Decrements the reference counts on all held Python
|
|
// objects.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
dec_py_refs() {
|
|
PythonTagData::const_iterator ti;
|
|
for (ti = _python_tag_data.begin();
|
|
ti != _python_tag_data.end();
|
|
++ti) {
|
|
PyObject *value = (*ti).second;
|
|
Py_XDECREF(value);
|
|
}
|
|
}
|
|
#endif // HAVE_PYTHON
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::write_up_list
|
|
// Access: Public
|
|
// Description: Writes the indicated list of parent node pointers to
|
|
// the datagram.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
write_up_list(const PandaNode::Up &up_list,
|
|
BamWriter *manager, Datagram &dg) const {
|
|
// When we write a PandaNode, we write out its complete list of
|
|
// child node pointers, but we only write out the parent node
|
|
// pointers that have already been added to the bam file by a
|
|
// previous write operation. This is a bit of trickery that allows
|
|
// us to write out just a subgraph (instead of the complete graph)
|
|
// when we write out an arbitrary node in the graph, yet also allows
|
|
// us to keep nodes completely in sync when we use the bam format
|
|
// for streaming scene graph operations over the network.
|
|
|
|
int num_parents = 0;
|
|
Up::const_iterator ui;
|
|
for (ui = up_list.begin(); ui != up_list.end(); ++ui) {
|
|
PandaNode *parent_node = (*ui).get_parent();
|
|
if (manager->has_object(parent_node)) {
|
|
num_parents++;
|
|
}
|
|
}
|
|
nassertv(num_parents == (int)(PN_uint16)num_parents);
|
|
dg.add_uint16(num_parents);
|
|
for (ui = up_list.begin(); ui != up_list.end(); ++ui) {
|
|
PandaNode *parent_node = (*ui).get_parent();
|
|
if (manager->has_object(parent_node)) {
|
|
manager->write_pointer(dg, parent_node);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::write_down_list
|
|
// Access: Public
|
|
// Description: Writes the indicated list of child node pointers to
|
|
// the datagram.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
write_down_list(const PandaNode::Down &down_list,
|
|
BamWriter *manager, Datagram &dg) const {
|
|
int num_children = down_list.size();
|
|
nassertv(num_children == (int)(PN_uint16)num_children);
|
|
dg.add_uint16(num_children);
|
|
|
|
// Should we smarten up the writing of the sort number? Most of the
|
|
// time these will all be zero.
|
|
Down::const_iterator di;
|
|
for (di = down_list.begin(); di != down_list.end(); ++di) {
|
|
PandaNode *child_node = (*di).get_child();
|
|
int sort = (*di).get_sort();
|
|
manager->write_pointer(dg, child_node);
|
|
dg.add_int32(sort);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::update_up_list
|
|
// Access: Public
|
|
// Description: Calls consider_update on each node of the indicated
|
|
// up list.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
update_up_list(const PandaNode::Up &up_list, BamWriter *manager) const {
|
|
Up::const_iterator ui;
|
|
for (ui = up_list.begin(); ui != up_list.end(); ++ui) {
|
|
PandaNode *parent_node = (*ui).get_parent();
|
|
if (manager->has_object(parent_node)) {
|
|
manager->consider_update(parent_node);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::update_down_list
|
|
// Access: Public
|
|
// Description: Calls consider_update on each node of the indicated
|
|
// up list.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
update_down_list(const PandaNode::Down &down_list, BamWriter *manager) const {
|
|
Down::const_iterator di;
|
|
for (di = down_list.begin(); di != down_list.end(); ++di) {
|
|
PandaNode *child_node = (*di).get_child();
|
|
manager->consider_update(child_node);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::complete_up_list
|
|
// Access: Public
|
|
// Description: Calls complete_pointers() on the list of parent node
|
|
// pointers.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::CData::
|
|
complete_up_list(PandaNode::Up &up_list, const string &tag,
|
|
TypedWritable **p_list, BamReader *manager) {
|
|
int pi = 0;
|
|
|
|
int num_parents = manager->get_int_tag(tag);
|
|
Up new_up_list(PandaNode::get_class_type());
|
|
new_up_list.reserve(num_parents);
|
|
for (int i = 0; i < num_parents; i++) {
|
|
PandaNode *parent_node = DCAST(PandaNode, p_list[pi++]);
|
|
UpConnection connection(parent_node);
|
|
new_up_list.push_back(connection);
|
|
}
|
|
|
|
// Now we should sort the list, since the sorting is based on
|
|
// pointer order, which might be different from one session to the
|
|
// next.
|
|
new_up_list.sort();
|
|
|
|
// Make it permanent.
|
|
up_list.swap(new_up_list);
|
|
new_up_list.clear();
|
|
|
|
return pi;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::complete_down_list
|
|
// Access: Public
|
|
// Description: Calls complete_pointers() on the list of child node
|
|
// pointers.
|
|
////////////////////////////////////////////////////////////////////
|
|
int PandaNode::CData::
|
|
complete_down_list(PandaNode::Down &down_list, const string &tag,
|
|
TypedWritable **p_list, BamReader *manager) {
|
|
int pi = 0;
|
|
|
|
BamReaderAuxDataDown *aux;
|
|
DCAST_INTO_R(aux, manager->get_aux_tag(tag), pi);
|
|
|
|
Down &new_down_list = aux->_down_list;
|
|
for (Down::iterator di = new_down_list.begin();
|
|
di != new_down_list.end();
|
|
++di) {
|
|
PandaNode *child_node = DCAST(PandaNode, p_list[pi++]);
|
|
(*di).set_child(child_node);
|
|
}
|
|
|
|
// Unlike the up list, we should *not* sort the down list. The down
|
|
// list is stored in a specific order, not related to pointer order;
|
|
// and this order should be preserved from one session to the next.
|
|
|
|
// Make it permanent.
|
|
down_list.swap(new_down_list);
|
|
new_down_list.clear();
|
|
|
|
return pi;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::fillin_up_list
|
|
// Access: Public
|
|
// Description: Reads the indicated list parent node pointers from
|
|
// the datagram (or at least calls read_pointer() for
|
|
// each one).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
fillin_up_list(PandaNode::Up &up_list, const string &tag,
|
|
DatagramIterator &scan, BamReader *manager) {
|
|
int num_parents = scan.get_uint16();
|
|
manager->set_int_tag(tag, num_parents);
|
|
manager->read_pointers(scan, num_parents);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNode::CData::fillin_down_list
|
|
// Access: Public
|
|
// Description: Reads the indicated list child node pointers from
|
|
// the datagram (or at least calls read_pointer() for
|
|
// each one).
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNode::CData::
|
|
fillin_down_list(PandaNode::Down &down_list, const string &tag,
|
|
DatagramIterator &scan, BamReader *manager) {
|
|
int num_children = scan.get_uint16();
|
|
|
|
// Create a temporary down_list, with the right number of elements,
|
|
// but a NULL value for each pointer (we'll fill in the pointers
|
|
// later). We need to do this to associate the sort values with
|
|
// their pointers.
|
|
Down new_down_list(PandaNode::get_class_type());
|
|
new_down_list.reserve(num_children);
|
|
for (int i = 0; i < num_children; i++) {
|
|
manager->read_pointer(scan);
|
|
int sort = scan.get_int32();
|
|
DownConnection connection(NULL, sort);
|
|
new_down_list.push_back(connection);
|
|
}
|
|
|
|
// Now store the temporary down_list in the BamReader, so we can get
|
|
// it during the call to complete_down_list().
|
|
PT(BamReaderAuxDataDown) aux = new BamReaderAuxDataDown;
|
|
aux->_down_list.swap(new_down_list);
|
|
manager->set_aux_tag(tag, aux);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: PandaNodePipelineReader::check_bounds
|
|
// Access: Public
|
|
// Description: Ensures that the bounding volume is properly computed
|
|
// on this node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void PandaNodePipelineReader::
|
|
check_bounds() const {
|
|
if (_cdata->_last_update != _cdata->_next_update) {
|
|
// The cache is stale; it needs to be rebuilt.
|
|
|
|
// We'll need to get a fresh read pointer, since another thread
|
|
// might already have modified the pointer on the object since we
|
|
// queried it.
|
|
#ifdef DO_PIPELINING
|
|
node_unref_delete((CycleData *)_cdata);
|
|
#endif // DO_PIPELINING
|
|
((PandaNodePipelineReader *)this)->_cdata = NULL;
|
|
int pipeline_stage = _current_thread->get_pipeline_stage();
|
|
PandaNode::CDLockedStageReader fresh_cdata(_object->_cycler, pipeline_stage, _current_thread);
|
|
if (fresh_cdata->_last_update == fresh_cdata->_next_update) {
|
|
// What luck, some other thread has already freshened the
|
|
// cache for us. Save the new pointer, and let the lock
|
|
// release itself.
|
|
if (_cdata != (const PandaNode::CData *)fresh_cdata) {
|
|
((PandaNodePipelineReader *)this)->_cdata = fresh_cdata;
|
|
#ifdef DO_PIPELINING
|
|
_cdata->node_ref();
|
|
#endif // DO_PIPELINING
|
|
}
|
|
|
|
} else {
|
|
// No, the cache is still stale. We have to do the work of
|
|
// freshening it.
|
|
PStatTimer timer(PandaNode::_update_bounds_pcollector);
|
|
PandaNode::CDStageWriter cdataw = ((PandaNode *)_object)->update_bounds(pipeline_stage, fresh_cdata);
|
|
nassertv(cdataw->_last_update == cdataw->_next_update);
|
|
// As above, we save the new pointer, and then let the lock
|
|
// release itself.
|
|
if (_cdata != (const PandaNode::CData *)cdataw) {
|
|
((PandaNodePipelineReader *)this)->_cdata = cdataw;
|
|
#ifdef DO_PIPELINING
|
|
_cdata->node_ref();
|
|
#endif // DO_PIPELINING
|
|
}
|
|
}
|
|
}
|
|
|
|
nassertv(_cdata->_last_update == _cdata->_next_update);
|
|
}
|