panda3d/panda/src/bullet/bulletPlaneShape.cxx

125 lines
4.2 KiB
C++

// Filename: bulletPlaneShape.cxx
// Created by: enn0x (23Jan10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "bulletPlaneShape.h"
TypeHandle BulletPlaneShape::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
BulletPlaneShape::
BulletPlaneShape(const LVector3 &normal, PN_stdfloat constant) {
btVector3 btNormal = LVecBase3_to_btVector3(normal);
_shape = new btStaticPlaneShape(btNormal, constant);
_shape->setUserPointer(this);
}
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::ptr
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
btCollisionShape *BulletPlaneShape::
ptr() const {
return _shape;
}
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::make_from_solid
// Access: Public, Static
// Description:
////////////////////////////////////////////////////////////////////
BulletPlaneShape *BulletPlaneShape::
make_from_solid(const CollisionPlane *solid) {
LVector3 normal = solid->get_normal();
PN_stdfloat constant = solid->dist_to_plane(LPoint3(0, 0, 0));
return new BulletPlaneShape(normal, constant);
}
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// BulletShape.
////////////////////////////////////////////////////////////////////
void BulletPlaneShape::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void BulletPlaneShape::
write_datagram(BamWriter *manager, Datagram &dg) {
dg.add_stdfloat(get_margin());
get_plane_normal().write_datagram(dg);
dg.add_stdfloat(get_plane_constant());
}
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type BulletShape is encountered
// in the Bam file. It should create the BulletShape
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *BulletPlaneShape::
make_from_bam(const FactoryParams &params) {
BulletPlaneShape *param = new BulletPlaneShape;
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
param->fillin(scan, manager);
return param;
}
////////////////////////////////////////////////////////////////////
// Function: BulletPlaneShape::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new BulletShape.
////////////////////////////////////////////////////////////////////
void BulletPlaneShape::
fillin(DatagramIterator &scan, BamReader *manager) {
nassertv(_shape == NULL);
PN_stdfloat margin = scan.get_stdfloat();
LVector3 normal;
normal.read_datagram(scan);
PN_stdfloat constant = scan.get_stdfloat();
_shape = new btStaticPlaneShape(LVecBase3_to_btVector3(normal), constant);
_shape->setUserPointer(this);
_shape->setMargin(margin);
}